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Dungeons & Dragons Spells

DnD Spell L2 Spike Growth

Dungeons and Dragons – Mystara

Spells – Level 2 – Spike Growth

5e-wiz-ph DnD Players Handbook
5e-wiz-ph – D&D 5E Players Handbook

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Spike Growth

  • 2nd Level Transmutation Spell (Nature, Terrain)
  • Classes: Druid, Ranger
  • Secret Crafts: Nature, Wagon, War
  • Casting time: 1 Action
  • Range: Long (120ft)
  • Area: 20ft radius
  • Components: V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)
  • Duration: Concentration (10 minutes)
  • The ground in the area centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5ft it travels.
  • The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
  • Rare – Sidometh’s Sneaky Spike Growth – The spikes and thorns created by this spell are invisible and a creature cannot perceive them until it has been damaged by this spell.
Rare Spell Lists

Sidoneth’sAmorphous Animal Shapes (Animal Shapes, L8 a5e502), Charged Produce Flame (Produce Flame, C a5e583), Chill Call Lightning (Call Lightning, L3 a5e514), Crystal Pillar (Earth Barrier, L1 a5e536), Fantabulous Heroes Feats (Heroes Feast, L6 a5e558), Indiscriminate Animal Messenger (Animal Messenger, L2 a5e501), Insightful Speak with Plants (Speak with Plants, L3 a5e597), Lasting Animal Friendship (Animal Friendship, L1 a5e501), Mobile Meld Into Stone (Meld Into Stone, L3 a5e572), Poisonous Sporesight (Sporesight, L7 a5e598), Precarious Longstrider (Longstrider, L1 a5e568), Sneaky Spike Growth (Spike Growth, L2 a5e598), Slippery Awaken (Awaken, L5 a5e508), Storming Flame Blade (Flame Blade, L2 a5e545), Travelling Gust of Wind (Gust of Wind, L2 a5e555), Vomitous Cobra’s Spit (Cobra’s Spit, L3 a5e517),

Available Spell Lists

Spell ListClass ListDruid

Cantrips Druidcraft (ph231), Guidance (ph249), Mending (ph260), Poison Spray (ph267), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),

Level 1 Spells Animal Friendship (ph213), Charm Person (ph222), Create or Destroy WaterR (ph230), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Entangle (ph239), Faerie Fire (ph240), Fog Cloud (ph244), Goodberry (ph247), Healing Word (ph251), Jump (ph255), Longstrider (ph257), Protection from Evil and GoodR (ph271), Purify Food and DrinkR (ph271), Speak with AnimalsR (ph278), Thunderwave (ph283),

Level 2 Spells Animal MessengerR (ph213), AuguryRO (ph216), BarkskinR (ph218), Beast SenseR (ph218), Continual FlameR (ph228), DarkvisionR (ph230), Enhance AbilityR (ph238), Enlarge/ReduceR (ph238), Find TrapsRO (ph242), Flame Blade (ph243), Flaming Sphere (ph243), Gust of WindR (ph248), Heat Metal (ph251), Hold Person (ph252), Locate Animals or PlantsR (ph257), Locate ObjectR (ph257), Moonbeam (ph262), Pass Without TraceR (ph265), Protection from PoisonR (ph271), RestorationR (ph256), Sleet Storm (ph277), Spike Growth (ph278),

Level 3 Spells Aura of Vitality (ph217), Call Lightning (ph220), Conjure Animals (ph226), Daylight (ph231), Dispel MagicR (ph234), Elemental Weapon (ph238), Feign DeathR (ph241), Meld Into StoneR (ph260), Plant GrowthR (ph267), Protection from Energy (ph271), RevivifyR (ph273), Speak with PlantsR (ph278), Water Breathing – R, Water Walk – R, Wind Wall.

  • Level 4 Spells – Blight – H, Confusion – H, Conjure Minor Elementals – H, Conjure Woodland Beings – H, Control Water, Divination – R (ph/tce), Dominate Beast – H, Fire Shield (ph/tce), Freedom of Movement, Giant Insect, Grasping Vine, Hallucinatory Terrain, Ice Storm – H, Locate Creature, Polymorph, Stone Shape, Stoneskin, Wall of Fire – H
  • Level 5 Spells – Antilife Shell (ph), Awaken (ph), Commune with Nature (ph), Cone of Cold (ph/tce), Conjure Elemental (ph), Contagion (ph), Geas (ph), Greater Restoration (ph), Insect Plague (ph), Mass Cure Wounds (ph), Planar Binding (ph), Reincarnate (ph), Scrying (ph), Tree Stride (ph), Wall of Stone (ph)
  • Level 6 Spells – Conjure Fey (ph), Find the Path (ph), Flesh to Stone (ph/tce), Heal (ph), Heroes’ Feast (ph), Move Earth (ph), Sunbeam (ph), Transport via Plants (ph), Wall of Thorns (ph), Wind Walk (ph)
  • Level 7 Spells – Fire Storm (ph),Mirage Arcane (ph), Plane Shift (ph), Regenerate (ph), Reverse Gravity (ph), Symbol (ph/tce)
  • Level 8 Spells – Animal Shapes (ph), Antipathy/Sympathy (ph), Control Weather (ph), Earthquake (ph), Feeblemind (ph), Incendiary Cloud (ph/tce), Sunburst (ph), Tsunami (ph)
  • Level 9 Spells – Foresight (ph), Shapechange (ph), Storm of Vengeance (ph), True Resurrection (ph)

R – Ritual Available
Source: ph, tce

Spell ListSecret CraftNaturologist
(Beast, Nature, Plant and Storm based spells)

Cantrip – Alter Normal Fire (bls13), Daze Animal (bls40), Druidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Infestation (xge158), Primal Savagery (xge163), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),

1st Level SpellsAffect Normal FogR (bls11), Alter Scent (bls13), Animal Friendship (ph213), Beast Bond (xge150), Bee Sting (bls19), Bewildering Tracks (bls19), Call of the Wild Companion (bls27), Chlorophyll (bls31), Cloud BurstR (bls33), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Divining Rod – R (bls47), Empower Companion (bls52), Entangle (ph239), Feather Step (bls56), Find FamiliarRO (ph241), Fog Cloud (ph244), Goodberry (ph247), Guiding Star – R (mhh172), Mosquito Bane (mhh183), Otter’s Grace (bls92), Pummel (bls95), Purify Food and DrinkR (ph271), Snare (xge165), Speak with AnimalsR (ph278), Swirling Leaves (bls115), Thunderwave (ph283), Tree Ladder (bls119), Wolfsong (mhh203), Woodland Shriek (bls129)

2nd Level SpellsAnimal MessengerR (ph213), BarkskinR (ph218), Blessed Harvest (bls22), Boost Potency (bls25), Branch Assault (bls25), Bug Bites (bls26), Catnip (bls28), Chatterwild (bls30), DarkvisionR (ph230), Enhance AbilityR (ph238), Find SteedRO (ph241), Gust of WindR (ph248), Healing Spirit (xge157), Heat Metal (ph251), Hunter’s Insight (bls73), Identify Tracks (bls74), Leaf Fall (bls80), Leaf Tide (bls81), Locate Animals or PlantsR (ph257), Moonbeam (ph262), Nature’s Aura (bls88), Pass through ElementR (ea08), Pass Without TraceR (ph265), Pollen Cloud (bls94), Protection from PoisonR (ph271), Quell the Wild (bls95), Regenerate Plant (bls98), Sleet Storm (ph277), Spike Growth (ph278), Thorn Snare (bls117), Wolf’s Howl (bls129)

3rd Level Spells – Animal Mask (bls13), Call Lightning (ph220), Bestow Speech (bls19), Conjure Animals (ph226), Daylight (ph231), Dire Rage (bls44), Earthen Concealment (bls49), Halt Plant (bls66), Hornet Wall (bls71), Lightning Bolt (ph256), Meld Into StoneR (ph260), Nature’s Repast (bls89), Nature’s Strength (bls89), Plant GrowthR (ph267), Speak with PlantsR (ph278), Unstoppable Tracker (bls122), Volley of Thorns (bls124)

  • 4th Level – Absorption (bls10), Barbaric Rage (bls17), Charm Monster (xge151), Enliven Wood (bls52), Forest Home (bls61), Guardian of Nature (xge157), Storm Sphere (xge166), Vines of Binding (bls123)
  • 5th Level – Death Spores (bls41), Enrich Soil (bls52), Gutsprout (bls66), Prey’s Scent (bls94), Vengeful Environs (bls122), Wrath of Nature (xge171)
  • 6th Level – Acorn Grove (bls11), Blades of Jade (bls21), Druid Grove (xge154), Nature’s Support (bls89), Plant Form (bls93)
  • 7th Level
  • 8th Level – Darken Forest (bls40), Tranquil Grove (bls118)
  • 9th Level – Crag Warrior (bls35)

R – Ritual Spells.
Source: bls, mhh, ph, xge

Spell ListClass ListRanger

CantripsDruidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Thorn Whip (ph283),

Level 1 Spells AlarmR (ph212), Animal Friendship (ph213), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Entangle (ph239), Fog Cloud (ph244), Goodberry (ph247), Jump (ph255), Longstrider (ph257), Searing Smite (ph275), Speak with AnimalsR (ph278),

Level 2 Spells Aid (ph212), Animal MessengerR (ph213), BarkskinR (ph218), Beast SenseR (ph218), Cordon of Arrows (ph229), DarkvisionR (ph230), Enhance AbilityR (ph238), Find TrapsRO (ph242), Gust of WindR (ph248), Locate Animals or PlantsR (ph257), Locate ObjectR (ph257), Magic Weapon (ph258), Pass Without TraceR (ph265), Protection from PoisonR (ph271), RestorationR (ph256), Silence R (ph276), Spike Growth (ph278),

Level 3 SpellsConjure Animals (ph226), Conjure Barrage (ph226), Daylight (ph231), Dispel MagicR (ph234), Elemental Weapon (ph238), Lightning Arrow (ph256), Meld Into StoneR (ph260), NondetectionR (ph264), Plant GrowthR (ph267), Protection from Energy (ph271), RevivifyR (ph273), Speak with PlantsR (ph278), Water Breathing (ph), Water Walk (ph), Wind Walk (ph)

  • Level 4 Spells – Conjure Woodland Beings (ph), Dominate Beast (ph/tce), Freedom of Movement (ph), Grasping Vines (ph), Locate Creature (ph), Stoneskin (ph)
  • Level 5 Spells – Commune with Nature (ph), Conjure Volley (ph), Greater Restoration (ph/tce), Swift Quiver (ph), Tree Stride (ph)

H – Heightened Spell, R – Ritual Spell
Source: ph

Spell ListSecret CraftWarologist
(Attack (non-weapon), Siege and Warfare based spells)

Cantrip Chill Touch (ph222), Eldritch Blast (ph238), Fist of Air (br207), Lightning Lure (scag143), Produce Flame (ph270), Sacred Flame (ph273), Shocking Grasp (ph276), Sword Burst (scag143), Thunder Bolt (mhh197), Vicious Mockery (ph285), Wind Lash (mhh202),

1st Level SpellsEntangle (ph239), Guiding Bolt (ph249), Ice Knife (xge157), Inflict Wounds (ph254), Magic Missile (ph258), Tidal Barrier (mhh198), Ray of Sickness (ph272),

2nd Level SpellsCloud of Daggers (ph223), Cordon of Arrows (ph229), Flame Blade (ph243), Scorching Ray (ph274), Silence R (ph276), Sleet Storm (ph277), Snowball Swarm (xge165), Spike Growth (ph278), Warding Wind (xge170),

3rd Level SpellsPlant GrowthR (ph267), Protection from Energy (ph271),

  • 4th Level
  • 5th Level
  • 6th Level
  • 7th Level
  • 8th Level
  • 9th Level

* details still to come. R – Ritual Spells.
Source: mhh, ph, xge

Spell ListsSecret CraftWagonologist
(Movement, Terrain and Land travel based spells)

Cantrip Breeze (ea08), Burden (bls26), Create Bonfire (xge152), Headwind (bls68), Ray of Frost (ph272), Shield Open Flame (bls106), Thorn Whip (ph283)

1st Level Spells – Cool Strength (pcc421), Divining Rod – R (bls47), Entangle (ph239), Expeditious Retreat (ph239), Floating DiskR (ph282), Fog Cloud (ph244), Frostfire (bls62), Gliding StepR (mhh170), Grease (ph247), Jump (ph255), Locate Water – R (bls83), Longstrider (ph257), Muddy Appearance (bls88), Pattern Grass (bls92), Quick Breath (pcc40), Read Weather (pcc41), Shock Shield (pcc44), Tidal Barrier (mhh198), Waterproof (pcc49), Weather Eye (pcc49), Wind Compass (pcc424), Wind Tunnel (mhh203),

2nd Level SpellsAlter SelfR (ph212), Blessed Watchman (bls22), Constant Heat (bls34), False Gold (bls55), Fleet Feet (bls59), Forecast – R (bls61), Gust of WindR (ph248), Melt (bls86), LevitateR (ph255), Misty Step (ph261), Open Trail (bls91), SkywriteR (xge165), Sleet Storm (ph277), Spider Climb (ph278), Spike Growth (ph278), Taunt (bls116), True Bearing (pcc47), Web (ph288),

3rd Level Spells – Aerial Pilot (bls11), Air BreathingR (bls12), Air BridgeR (bls12), Fly (ph244), Gaseous Form (ph245), Protection from Pressure (bls95), Phantom SteedRO (ph266), Plant GrowthR (ph267), Sand Blast (bls101), Slow (ph278), Undulating Earth (bls121), Upwards Thrust (mhh185), Weather Calming (bls127)

  • 4th Level – Desert Refuge (bls42), Earthskimmer (mhh164), Hullshock (pcc39), Stone Hull (pcc424), Track Magic (bls118), Transform Boulder to Pebble (bls118), Transform Pebble to Boulder (bls118), Veiled Vessel (pcc48)
  • 5th Level – Forced March (bls61), Tracker’s Gaze (bls118)
  • 6th Level – Aqueous Extraction (pcc35), Change Dust to Water (bls28), Ice Sled – R (bls73), Greater Veiled Vessel (pcc48)
  • 7th Level – Change Water to Dust (bls28)
  • 8th Level –
  • 9th Level – Interplanar Voyage (pcc40)

R – Ritual Spells.
Source: bls, ea08, ph

Design changes for Spells

  • Incorporating the changes added with the Level Up Advanced D&D.

Content Updates

D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab L1 ph212), Alter SelfR (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L5 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), Arcane LockR (Ab L2 ph216), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), AuguryRO (Di L2 ph216), Aura of Vitality (Ev L3 ph217), Awaken Element (Tr L3 ea08),

BBane (En L1 ph217), BarkskinR (Tr L2 ph218), Beacon of HopeR (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast SenseR (Di L2 ph218), Bestow Curse (Ne L3 ph219), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),

CCall Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of WindR (Ab L1 mhh157)), ClairvoyanceRO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (BurstR (Tr L1 bls33), of Daggers (Co L2 ph223)), Colour Spray (Il L1 ph223), Command (En L1 ph223), Compelled Duel (En L1 ph225), Comprehend LanguagesR (Di L1 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), ElementalR (Co L5 ph225), Minor ElementalsR (Co L4 ph226)), Continual FlameR (Ev L2 ph228), CONTROL (WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and WaterR (Co L3 ph230), or Destroy WaterR (Tr L1 ph230)), Crown of Madness (En L2 ph230), Cure WoundsR (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),

DDancing Lights (Ev ph231), Darkness (Ev L2 ph231), DarkvisionR (Tr L2 ph231), Daylight (Ev L3 ph231), Death’s Shadow (Ne L1 ea02), DETECT (Evil and GoodR (Div L1 ph232), MagicR (Div L1 ph232), Poison and DiseaseR (Di L1 ph232), ThoughtsR (Di L2 ph232)), Disguise SelfR (Il L1 ph234), Dispel MagicR (Ab L3 ph234), Dissonant Whispers (En L1 ph235), Divine Favour (Ev L1 ph235), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),

EEbon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance AbilityR (Tr L2 ph238), Enlarge/ReduceR (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),

FFaerie Fire (Ev L1 ph240), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign DeathR (Ne L3 ph241), FIND (FamiliarRO (Co L1 ph241), SteedRO (Co L2 ph241), TrapsRO (Di ph242)), Fire Bolt (Ev C ph243), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), Flame Blade (Ev L2 ph243), Flaming Sphere (Co L2 ph243), Floating DiskR (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freeze Potion (Tr L1 mhh169), Freeze WaterR (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),

GGaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Gentle ReposeR (Ne L2 ph246), Gliding StepR (Ab L1 mhh170), Glyph of WardingRO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grease (Co L1 ph247), Green-Flame Blade (Ev C scag143), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of WindR (Ev L2 ph248),

HHail of Thorns (Co C ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), Hold Person (En L2 ph252), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),

IIce Knife (Co L2 xge157), IdentifyRO (Div L1 ph253), Illusory ScriptRO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),

JJump (Tr L1 ph255),

KKnockR (Tr L2 ph255),

LLevitate R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or PlantsR (Di L2 ph257), ObjectR (Di L2 ph257)), Longstrider (Tr L1 ph257),

MMAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (CircleRO (Ab L3 ph257), Circle against ElementsR (Ab L5 ea08), Missile (Ev L1 ph258), MouthR (Il L2 ph258), Weapon (Tr L2 ph258)), Major ImageR (Il L3 ph259), Meld Into StoneR (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),

NNondetectionR (Ab L3 ph264),

PPASS (through ElementR (Ab L2 ea08), Without TraceR (Ab L2 ph265)), Phantasmal Force (Il L2 ph265), Phantom SteedRO (Il L3 ph266), Plant GrowthR (Tr L3 ph267), Poison Spray (Co C ph267), Prayer of HealingRO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and GoodR (Ab L1 ph271), from PoisonR (Ab L2 ph271)), Purify Food and DrinkR (Tr L1 ph271),

RRAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resistance (Ab C ph273), RestorationR (Ab L2 ph256), Reverberate (Ev L2 mhh188), RevivifyR (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope TrickR (Tr L2 ph273),

SSacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), See InvisibilityR (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), SilenceR (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (AnimalsR (Di L1 ph278), DeadR (Ne L3 ph278), PlantsR (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spiritual Weapon (Ev L2 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), SuggestionR (En L2 ph280), Sword Burst (Co C scag142),

TThorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny HutRO (Ev L3 ph256), True Strike (Di C ph285),

UUnseen ServantR (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),

VVacuum Slash (Ev L7 ea08), Vicious Mockery (En C ph283),

WWall of Water (Ev L2 xge170), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (ArmourR (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203)), Witch Bolt (Ev L1 ph290), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),

ZZone of TruthR (En L2 ph290),

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WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session Recordings – Campaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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