Dungeons and Dragons – Mystara
Spells – Level 3 – Glyph of Warding
- Source: Players Handbook (5e-wiz-ph 246), Level Up Adventurer’s Guide (a5e-ag 552),
- Spell Details
- Available Spell Lists
- Design changes for Spell
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Glyph of Warding
Ritual Only
- 3rd Level Abjuration Spell (Ritual – Rune, Utility)
- Classes: Bard, Cleric, Wizard
- Secret Crafts: Craft, Crypt, Preserve, Protect, Skald
- Casting time: 1 hour (Ritual Only)
- Range: Touch
- Target: One object or a surface no larger than 10ft in diameter.
- Components: V, S, M (incense and powdered diamonds worth 200 gp, consumed by the spell.
- Duration: Until triggered or dispelled
- When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. If you choose a surface, the glyph can cover an area of the surface no larger than 10ft in diameter. If you choose an object, that object must remain in its place; if the object is moved more than 10ft from where you cast this spell or it it comes within 20ft of another glyph you have cast, the glyph is broken, and the spell ends without being triggered. The glyph is nearly invisible and finding it requires a successful Intelligence (Investigation) check against your spell DC.
- You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, the most typical triggers include touching or standing on the glyph, removing another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed.
- For glyphs inscribed within an object, the most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends.
- You can further refine the trigger so the spell activates only under certain circumstances or according to physical characteristics (such as height or weight), creature kind (for example, the ward could be set to affect aberrations or drow), or alignment. You can also set conditions for creatures that don’t trigger the glyph, such as those who say a certain password.
- When you inscribe the glyph, choose explosive runes or a spell glyph.
- Explosive Runes – When triggered, the glyph erupts with magical energy in a 20ft-radius sphere centred on the glyph. The sphere spreads around corners. Each creature in the area must make a Dexterity saving throw. A creature takes 5d8 of a chosen energy type damage on a failed saving throw (your choice when you create the glyph), or half as much damage on a successful one.
- Spell Glyph – You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. The spell must target a single creature or an area. The spell being stored has no immediate effect when cast in this way. When the glyph is triggered, the stored spell is cast. If the spell has a target, it targets the creature that triggered the glyph.
- If the spell affects an area, the area is centred on that creature. If the spell summons hostile creatures or creates harmful objects or traps, they appear as close as possible to the intruder and attack it. If the spell requires concentration, it lasts until the end of its full duration.
- Cast At Higher Levels – When you cast this spell using a higher slot, the material cost also increases by 200 gp, the damage of an explosive runes glyph increases by dice for each higher slot, the spell glyph can hold a spell equal to the slot used.
- Rare – Stekart’s Dependable Glyph of Warding – When this spell is triggered, it doesn’t end. Instead the spell effects are supressed for 24 hours, after which it can be trigged again.
Rare Spell Lists
Stekart’s – Delayed Fire Storm (Fire Storm, L7 a5e545), Dependable Glyph of Warding (Glyph of Warding, L3 a5e552), Enhanced Mage Armour (Mage Armour, L1 a5e568), Fortifying Aid (Aid, L2 a5e499), Obedient Faithful Hound (Faithful Hound, L4 a5e541), Steadfast Antimagic Field (Antimagic Field, L8 a5e504),
Available Spell Lists
Spell List – Class List – Bard
Cantrips – Blade Ward (ph219), Dancing Lights (ph231), Friends (ph245), Light (ph256), Mending (ph260), Message (ph260), Minor Illusion (ph261), Prestidigitation (ph248), True Strike (ph285), Vicious Mockery (ph285),
1st Level Spells – Animal Friendship (ph213), Bane (ph217), Charm Person (ph222), Colour Spray (ph223), Command (ph223), Comprehend Languages – R (ph225), Cure Wounds – R (ph231), Detect Magic – R (ph232), Disguise Self – R (ph234), Dissonant Whispers (ph235), Faerie Fire (ph240), Feather Fall (ph240), Fog Cloud (ph244), Healing Word (ph251), Heroism (ph251), Hideous Laughter (ph281), Identify – RO (ph253), Illusory Script – RO (ph253), Longstrider (ph257), Silent Image (ph277), Sleep (ph277), Speak with Animals – R (ph278), Thunderwave (ph283), Unseen Servant – R (ph285),
2nd Level Spells – Aid (ph212), Animal Messenger – R (ph213), Blindness/Deafness (ph220), Calm Emotions (ph222), Cloud of Daggers (ph223), Crown of Madness (ph230), Detect Thoughts – R (ph232), Enhance Ability – R (ph238), Enlarge/Reduce – R (ph238), Enthrall (ph239), Heat Metal (ph251), Hold Person (ph252), Invisibility (ph255), Knock – R (ph255), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Magic Mouth – R (ph258), Mirror Image (ph261), Phantasmal Force (ph265), Restoration – R (ph256), See Invisibility – R (ph275), Shatter (ph276), Silence – R (ph276), Suggestion – R (ph280), Zone of Truth – R (ph290),
3rd Level Spells – Bestow Curse (ph219), Clairvoyance (ph223), Dispel Magic – R (ph235), Fear (ph240), Feign Death – R (ph241), Glyph of Warding – RO (ph246), Hypnotic Pattern (ph253), Major Image – R (ph259), Mass Healing World (see Healing Word), Nondetection – R (ph264), Plant Growth – R (ph267), Sending (ph275), Slow (ph278), Speak with Dead – R (ph278), Speak with Plants – R (ph278), Stinking Cloud (ph279), Tiny Hut – RO (ph256), Tongues (ph284),
4th Level Spells – Compulsion (ph225), Confusion (ph225), Dimension Door (ph234), Dominate Beast (ph235), Freedom of Movement (ph245), Greater Invisibility (see Invisibility), Hallucinatory Terrain – RO (ph250), Locate Creature – R (ph257), Phantasmal Killer (ph266), Polymorph (ph267),
5th Level Spells – Animate Objects (ph214), Awaken – RO (ph217), Dominate Person (see Dominate Beast), Dream – RO (ph237), Geas – RO (ph245), Greater Restoration (see Restoration), Hold Monster (see Hold Person), Legend Lore (ph), Mass Cure Wounds (ph237), Mislead (ph), Modify memory (ph), Planar Binding (ph), Raise Dead (ph), Rary’s Telepathic Bond – R (ph/tce), Scrying (ph), Seeming (ph), Teleportation Circle (ph)
- 6th Level -Eyebite (ph), Find the Path (ph), Guards and Wards (ph), Heroes Feast (ph/tce), Mass Suggestion (ph), Ott’s Irresistible Dance (ph), Programmed Illusion (ph), True Seeing (ph)
- 7th Level – Etherealness (ph), Forcecage (ph), Mirage Arcane (ph), Mordenkainen’s Magnificent Mansion (ph), Mordenkainen’s Sword (ph), Prismatic Spray (ph/tce), Project Image (ph), Regenerate (ph), Resurrection (ph), Symbol (ph), Teleport (ph)
- 8th Level – Antipathy/Sympathy (ph/tce), Dominate Monster (ph), Feeblemind (ph), Glibness (ph), Mind Blank (ph), Power Word Stun (ph)
- 9th Level – Firesight (ph), Power Word Heal (ph), Power Word Kill (ph), Prismatic Wall (ph/tce), True Polymorph (ph)
* details to come. R – Ritual Spells.
Source: ph, tce
Spell List – Class List – Cleric
Cantrips – Guidance (ph249), Light (ph256), Mending (ph260), Resistance (ph273), Sacred Flame (ph273), Spare the Dying (ph278), Thaumaturgy (ph283),
1st Level Spells – Bane (ph217), Bless (ph220), Command (ph223), Create or Destroy Water – R (ph230), Cure Wounds – R (ph231), Detect Evil and Good – R (ph232), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Guiding Bolt (ph249), Healing Word (ph251), Inflict Wounds (ph254), Protection from Evil and Good – R (ph271), Purify Food and Drink – R (ph271), Sanctuary (ph273), Shield of Faith (ph276),
2nd Level Spells – Aid (ph212), Augury – RO (ph216), Blindness/Deafness (ph220), Calm Emotions (ph222), Continual Flame – R (ph228), Enhance Ability – R (ph238), Find Traps – RO (ph242), Gentle Repose – R (ph246), Hold Person (ph252), Locate Object – R (ph257), Prayer of Healing – RO (ph268), Protection from Poison – R (ph271), Restoration – R (ph256), Silence – R (ph276), Spiritual Weapon (ph278), Warding Bond (ph288), Zone of Truth – R (ph290),
3rd Level Spells – Animate Dead (ph213), Aura of Vitality (ph217), Beacon of Hope – R (ph218), Bestow Curse (ph219), Clairvoyance (ph223), Create Food and Water – R (ph230), Daylight (ph231), Dispel Magic – R (ph234), Feign Death – R (ph241), Glyph of Warding – RO (ph246), Magic Circle – RO (ph257), Mass Healing World (see Healing Word), Meld Into Stone – R (ph260), Protection from Energy (ph271), Remove Curse (ph272), Revivify – R (ph273), Sending (ph275), Speak with Dead – R (ph278), Spirit Guardians (ph279), Tongues (ph284), Water Walk – R (ph288),
4th Level Spells – Aura of Life (ph217), Aura of Purity (ph217), Banishment (ph218), Control Water (ph228), Death Ward (ph231), Divination – R (ph235), Freedom of Movement (ph245), Guardian of Faith (ph248), Locate Creature – R (ph257), Stone Shape (ph279)
5th Level – Commune – RO (ph224), Contagion (ph228), Dispel Evil and Good (ph234), Flame Strike (ph243), Geas – RO (ph245), Greater Restoration (see Restoration), Hallow – RO (ph250), Hold Monster (see Hold Person), Insect Plague (ph255), Legend Lore (ph), Mass Cure Wounds (ph), Planar Binding (ph), Raise Dead (ph), Scrying (ph)
- 6th Level – Blade Barrier (ph), Create Undead (ph), Find the Path (ph), Forbiddance – R (ph), harm (ph), Heal (ph), Heroes’ Feast (ph), Planar Ally (ph), Sunbeam (ph/tce), True Seeing (ph), Word of Recall (ph)
- 7th Level – Conjure Celestial (ph), Divine Word (ph), Etherealness (ph), Fire Storm (ph), Plane Shift (ph), Regenerate (ph), Resurrection (ph), Symbol (ph)
- 8th Level – Antimagic Field (ph), Control Weather (ph), Earthquake (ph), Holy Aura (ph), Sunburst (ph/tce)
- 9th Level – Astral Projection (ph), Gate (ph), Mass Heal (ph), Power Word Heal (ph/tce), True Resurrection (ph)
* details to come. R – Ritual Spells, RO – Ritual Only Spells
Source: ph, tce
Spell List – Secret Craft – Craftologist (Craft)
(Dwarf, Enhancement, Ring and Utility based spells)
Cantrip – Control Flames (xge152), Dancing Lights (ph231), Decorate Object (bls41), Druidcraft (ph231), Gust (xge158), Hoarfrost (mhh174), Itemize (bls79), Light (ph256), Mage Hand (ph257), Mending (ph260), Prestidigitation (ph248), Produce Flame (ph270), Shape Water (xge164), Thaumaturgy (ph283), True Strike (ph285),
1st Level Spells – Alarm – R (ph212), Bless (ph220), Circle of Wind – R (mhh157), Create or Destroy Water – R (ph230), Faerie Fire (ph240), False Life (ph240), Heroism (ph251), Jump (ph255), Longstrider (ph257), Mage Armour (ph257), Ringstrike (mhh188), Speak with Animals – R (ph278), Unfettered Steed (bls122), Unseen Servant – R (ph285),
2nd Level Spells – Aid (ph212), Air Forge – R (bls12), Artistic Inspiration*, Bitter Chains (mhh151), Darkvision – R (ph230), Elemental Horns (mhh165), Enhance Ability – R (ph238), Enlarge/Reduce – R (ph238), Find Traps – RO (ph242), Knock – R (ph255), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Magic Weapon (ph258), Molten Strike (bls87), Pass Without Trace – R (ph265), Reverberate (mhh188), Rope Trick – R (ph273), See Invisibility – R (ph275), Spider Climb (ph278),
3rd Level Spells – Air Breathing – R (bls12), Create Food and Water – R (ph230), Dispel Magic – R (ph234), Glyph of Warding – RO (ph246), Haste (ph251), Innocuous Aspect (mhh175), Nondetection – R (ph264), Phantom Steed – RO (ph266), Reshape Metal (bls99), Speak with Dead – R (ph278), Speak with Plants – R (ph278), Tenacious Blade (bls116), Tiny Hut – RO (ph256), Tiny Servant (xge168), Water Breathing – R (ph288), Water Walk – R (ph288),
4th Level – Fabricate – RO (ph240), Mark of Ownership (bls86), Private Sanctum – RO (ph263), Secret Chest – RO (ph254), Silver Spear (bls106), Spinning Axes (mhh194)
5th Level Spells – Awaken – RO (ph217), Blessing of the Forge (bls22), Create Homunculus (xge152), Creation – RO (ph230), Curse Ring (mhh161), Instant Siege Weapon – R (mhh176), Tattoo Object (bls116), Unyielding Durability (bls122)
- 6th Level – Enchant Ring (mhh165), Farvision (bls56), Glass Window (bls64), Transmute Gold to Steel (bls119), Transparent Steel (bls119)
- 7th Level – Disassemble (bls45), Ice Soldiers (mwb429), Ringward (mhh189)
- 8th Level – Create Ring Servant (mhh160), Glass into Iron (bls64)
- 9th Level – Circle of Devastation (mhh157)
* to be detailed. R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell List – Secret Craft – Cryptologist (Crypt)
(Rune, Symbol and Word based spells)
Cantrip – Blade Ward (ph219), Encrypt / Decrypt (mhh165), Prestidigitation (ph248), Scribe (mhh190), Word of Misfortune (mwb437)
1st Level Spells – Deep Breath (mhh162), Flurry (mhh168), Freeze Potion (mhh169), Gliding Step – R (mhh170), Goat’s Hoof Charm (mhh170), Hearth Charm (mhh173), Ill-Fated Word (mhh175), Loki’s Gift (mhh181), Protection from Evil and Good – R (ph271), Speak with Inanimate Object – R (mhh194), Trick Question (mhh199)
2nd Level Spells – Berserk *, Bless Rune – R*, Fist of Thor *, Grudge Match (mhh172), Interpret Rune – R*, Wotan’s Rede – R (mhh203)
3rd Level Spells – Glyph of Warding – RO (ph246), Hero’s Steel (mhh173), Inscribe Rune – R*, Know Rune – R*, Magic Circle – RO (ph257), Rune of Imprisonment (mwb433), Spiteful Weapon (mhh194), Thunderclap (mhh197)
4th Level Spells – Binding Oath (mhh151) – R, Cursed Gift (mhh161), Jotun’s Jest (mhh177), Mark of Ownership (bls86), Moon Trap (mhh183), Power Word Lesser Pain (mhh186), Rain of Blades (mhh188), Snow Boulder
5th Level Spells – Grasp of the Tupilak (mhh171), Hod’s Gift (mhh174), Not this Day! (mhh184)
- 6th Level – Extract Knowledge (mhh166) – R
- 7th Level – Mark of Exile (bls85), Power Word Pain (xge163), Seal of Sanctuary (mhh190), Symbol of Sorcery (mhh196)
- 8th Level – Power Word Restore (mhh186)
- 9th Level – Greater Seal of Sanctuary (mhh171)
* details to come. R – Ritual Spells
Source: bls, mhh, mwb (GM Only), ph
Spell List – Secret Craft – Preservologist (Preserve)
(Protection, Preservation and Warding based spells)
Cantrip – Blade Ward (ph219), Resistance (ph273), Ward against Undead (br208)
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Armour of the Void (ph216), Bewildering Tracks (bls19), Circle of Wind – R (mhh157), False Life (ph240), Feather Fall (ph240), Heroism (ph251), Lasting Breath (bls80), Mage Armour (ph257), Protection from Evil and Good – R (ph271), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276), Slow Draw (bls108), Snare (xge165), Woodland Shriek (bls129)
2nd Level Spells – Aid (ph212), Arcane Lock – R (ph216), Arcanist’s Magic Aura (ph264), Barkskin – R (ph218), Blessed Watchman (bls22), Blur (ph220), Bolster Mental Fortitude (bls24), Buttress (bls27), Cordon of Arrows (ph229), Earthbind (xge154), Find Traps – RO (ph242), Gaze Mirroring (bls63), Hesitate (bls71), Nature’s Aura (bls88), Pass through Element – R (ea08), Protection from Poison – R (ph271), Safeguarded Slumber (bls101), Scent Mask (bls101), Shadow Embrace (bls104), Stench of Death (bls114), Swirling Leaves (bls115), Undetectable Charm (bls121), Warding Bond (ph288), Warding Wind (xge170),
3rd Level Spells – Beacon of Hope – R (ph218), Delay Death (bls42), Dispel Magic – R (ph234), Divine Mantle (bls47), Feign Death – R (ph241), Firm Ally (bls58), Glyph of Warding – RO (ph246), Magic Circle – RO (ph257), Nature’s Repast (bls89), Protection from Energy (ph271), Squeaking Floor Alarm (bls113), Tiny Hut – RO (ph256), Umbral Images (bls120), Wind Wall (ph289)
4th Level Spells – Air Sphere – R (bls13), Aura of Life (ph217), Aura of Purity (ph217), Bastion (bls18), Death Ward (ph231), Desert Refuge (bls42), Fire Shield (ph243), Freedom of Movement (ph245), Peacebinding (bls93), Resilient Sphere (ph265), Righteous Cloak (bls99), Silver Shield (bls106), Stonefast (bls114), Stoneskin (ph279),
5th Level Spells – Absorb Object (bls10), Arcane Shield (bls14), Circle of Power (ph222), Cone of Silence (bls34), Dispel Evil and Good (ph234), Inner Storm (bls76), Momento (bls86), Moon’s Respite (mwb432), Mystic Negation (bls88), Nullifying Cloak (bls90), Unyielding Durability (bls122), Zone of Ablation (bls131)
- 6th Level – Angel’s Cloak (bls13), Bead of Iron (bls19), Chrysalis (bls31), Mantle of Doubt (fkcc22), Spell Inhibitor (bls111)
- 7th Level – Bound Hearts (bls25), Divine Intervention (bls47), Immunity to Energy (bls75), Subjective Reality (fkcc23)
- 8th Level – Zone of Metamagic Minimization (bls131)
- 9th Level – Hide the Soul (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: mhh, ph, xge
Spell List – Secret Craft – Protectologist (Protect)
(Defensive, Protection and Warding based spells)
Cantrip – Blade Ward (ph219), Encrypt (bls52), Resistance (ph273),
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Circle of Wind – R (mhh157), Feather Fall (ph240), Heraldic Mastiff (bls70), Heraldic Owl (bls70), Heraldic Ox (bls70), Mage Armour (ph257), Mosquito Bane (mhh183), Protection from Evil and Good – R (ph271), Protection from Oozes (bls95), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276),
2nd Level Spells – Arcane Lock – R (ph216), Barkskin – R (ph218), Blur (ph220), Buttress (bls27), Cordon of Arrows (ph229), Fiery Shield (bls57), Find Traps – RO (ph242), Force Wave (bls60), Heraldic Fox (bls70), Heraldic Horse (bls70), Pass through Element – R (ea08), Protection from Paralysis (bls95), Protection from Poison – R (ph271), Warding Bond (ph288), Wind Armour – R (ea08)
3rd Level Spells – Beacon of Hope – R (ph218), Binding Chains (bls20), Bone Armour (bls25), Charged Touch (bls29), Dispel Magic – R (ph234), Godly Patronage (bls64), Glyph of Warding – RO (ph246), Heraldic Lion (bls70), Protection from Energy (ph271), Tiny Hut – RO (ph256), Wall of Sand (xge170), Wall of Water (xge170), Wind Wall (ph289)
4th Level Spells – Aetheric Shield (bls11), Air Sphere – R (bls13), Charge (bls29), Death Ward (ph231), Demon Flesh (bls42), Exorcise (bls55), Faithful Hound (ph262), Fire Shield (ph243), Freedom of Movement (ph245), Heraldic Leopard (bls70), Heraldic Tortoise (bls71), Resilient Sphere (ph265), Stonefast (bls114), Stoneskin (ph279), Wall of Fire (ph286)
5th Level Spells – Absorb Object (bls10), Antilife Shell (ph214), Arcane Hand (ph219), Arcane Retribution (bls14), Arcane Shield (bls14), Cloak of the Serpents (bls32), Dispel Evil and Good (ph234), Hallow – RO (ph250), Heraldic Bear (bls69), Spellcaster’s Refusal (bls112)
- 6th Level – Bead of Iron (bls19), Negative Energy Aura (bls90)
- 7th Level – Containment Orbs (bls34), Heraldic Boar (bls69), Seal of Sanctuary – R (mhh190), Shield of Crackling Fire (bls105), Volley Spell (bls124)
- 8th Level – Heraldic Hydra (bls70)
- 9th Level – Greater Seal of Sanctuary – R (mhh171), Heraldic Phoenix (bls70), Heraldic Wyrm (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell Lists – Secret Craft – Skaldologist (Skald)
(Knowledge, Rothenian and Rune based spells)
Cantrip – Bless the Dead (mhh153), Encrypt / Decrypt (mhh165), Guidance (ph249), Prestidigitation (ph248), Scribe (mhh190)
1st Level Spells – Beguiling Gift (mhh151), Comprehend Languages – R (ph225), Find Kin – R (mwb428), Flurry (mhh168), Freeze Potion (mhh169), Gliding Step – R (mhh170), Identify – RO (ph253), Speak with Inanimate Object – R (mhh194), Trick Question (mhh199)
2nd Level Spells – Conjure Scarab Swarm (mhh159), Faerie Ward (bls55), Freeze Water – R (mhh154), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Power Word Kneel (mhh186)
3rd Level Spells – Gloomwrought Barrier (mhh170), Glyph of Warding – RO (ph246), Ire of the Mountain (mwb430), Mire (mhh183), Speak with Dead – R (ph278), Upwards Thrust (mhh185),
4th Level Spells – Blade of My Brother (mhh152), Desiccating Breath (mhh162), Divination – R (ph235), Locate Creature – R (ph257), Power Word Lesser Pain (mhh186), Test of Souls – R (br208), Warrior’s Touch (bls126)
5th Level Spells – Commune – RO (ph224), Commune with Nature – RO (ph225), Contact Outer Plane – RO (ph227), Eidetic Memory – R (mhh164), Exsanguinate (mwb427)
- 6th Level – Extract Knowledge – R (mhh166), Hirvsth’s Call (mwb429), Landslide (bls80)
- 7th Level – Curse of Dust (mhh161), Symbol of Sorcery (mhh196)
- 8th Level – Arcane Sight (mhh149)
- 9th Level – Form of the Gods (mhh168), Mammon’s Due – R (mwb431)
R – Ritual Spells (RO – Ritual Only)
Source: mhh, ph
Spell List – Class List – Wizards
Cantrips – Acid Splash (ph211), Blade Ward (ph219), Chill Touch (ph222), Dancing Lights (ph231), Fire Bolt (ph243), Friends (ph245), Light (ph256), Mage Hand (ph257), Mending (ph260), Message (ph260), Minor Illusion (ph261), Poison Spray (ph267), Prestidigitation (ph248), Ray of Frost (ph272), Shocking Grasp (ph276), True Strike (ph285),
Level 1 Spells – Alarm – R (ph212), Burning Hands (ph221), Charm Person (ph222), Chromatic Orb (ph222), Colour Spray (ph223), Comprehend Languages – R (ph225), Detect Magic – R (ph232), Disguise Self – R (ph234), Expeditious Retreat (ph239), False Life (ph240), Feather Fall (ph240), Find Familiar – RO (ph241), Floating Disk – R (ph282), Fog Cloud (ph244), Grease (ph247), Hideous Laughter (ph281), Identify – RO (ph253), Illusory Script – RO (ph253), Jump (ph255), Longstrider (ph257), Mage Armour (ph257), Magic Missile (ph258), Protection from Evil and Good – R (ph271), Ray of Sickness (ph272), Shield (ph276), Silent Image (ph277), Sleep (ph277), Thunderwave (ph283), Unseen Servant – R (ph285), Witch Bolt (ph290),
Level 2 Spells – Arcanist’s Magic Aura (ph264), Acid Arrow (ph260), Alter Self – R (ph212), Arcane Lock – R (ph216), Augury – RO (ph216), Blindness/Deafness (ph220), Blur (ph220), Cloud of Daggers (ph223), Continual Flame – R (ph228), Crown of Madness (ph230), Darkness (ph230), Darkvision – R (ph230), Detect Thoughts – R (ph232), Enhance Ability – R (ph238), Enlarge/Reduce – R (ph238), Flaming Sphere (ph243), Gentle Repose – R (ph246), Gust of Wind – R (ph248), Hold Person (ph252), Invisibility (ph255), Knock – R (ph255), Levitate – R (ph255), Locate Object – R (ph257), Magic Mouth – R (ph258), Magic Weapon (ph258), Mirror Image (ph261), Misty Step (ph261), Phantasmal Force (ph265), Ray of Enfeeblement (ph272), Rope Trick – R (ph273), Scorching Ray (ph274), See Invisibility – R (ph275), Shatter (ph276), Sleet Storm (ph277), Spider Climb (ph278), Suggestion – R (ph280), Web (ph288),
Level 3 Spells – Animate Dead (ph213), Bestow Curse (ph219), Blink (ph220), Clairvoyance (ph223), Counterspell (ph229), Dispel Magic – R (ph235), Fear (ph240), Feign Death – R (ph241), Fireball (ph242), Fly (ph244), Gaseous Form (ph245), Glyph of Warding – RO (ph246), Haste (ph251), Hypnotic Pattern (ph253), Lightning Bolt (ph256), Magic Circle – RO (ph257), Major Image – R (ph259), Nondetection – R (ph264), Phantom Steed – RO (ph266), Protection from Energy (ph271), Remove Curse (ph272), Sending (ph275), Slow (ph278), Speak with Dead – R (ph278), Stinking Cloud (ph279), Tiny Hut – RO (ph256), Tongues (ph284), Vampiric Touch (ph286), Water Breathing – R (ph288), Water Walk – R (ph288),
Level 4 Spells – Arcane Eye (ph215), Banishment (ph218), Black Tentacles (ph238), Blight (ph220), Confusion (ph225), Conjure Minor Elementals – RO (ph226), Control Water (ph228), Dimension Door (ph234), Divination – R (ph235), Dominate Beast (ph235), Fabricate – RO (ph240), Faithful Hound (ph262), Fire Shield (ph243), Greater Invisibility (see Invisibility), Hallucinatory Terrain – RO (ph250), Ice Storm (ph253), Locate Creature – R (ph257), Phantasmal Killer (ph266), Polymorph (ph267), Private Sanctum – RO (ph263), Resilient Sphere (ph265), Secret Chest – RO (ph254), Stone Shape (ph279), Stoneskin (ph279), Wall of Fire (ph286)
Level 5 Spells – Animate Objects (ph214), Arcane Hand (ph219), Cloudkill (ph223), Cone of Cold (ph225), Conjure Elemental – RO (ph225), Contact Outer Plane – RO (ph227), Creation – RO (ph230), Dominate Person (see Dominate Beast), Dream – RO (ph237), Geas – RO (ph245), Hold Monster (see Hold Person), Legend Lore (ph), Mislead (ph), Modify Memory (ph), Passwall (ph), Planar Binding (ph), Rary’s Telepathic Bond (ph), Scrying (ph), Seeming (ph), Telekinesis (ph) Teleportation Circle (ph), Wall of Force (ph), Wall of Stone (ph)
- Level 6 Spells – Arcane Gate (ph), Chain Lightning (ph), Circle of Death (ph), Contingency (ph), Create Undead (ph), Disintegrate (ph), Drawmij’s Instant Summons (ph), Eyebite (ph), Flesh to Stone (ph), Globe of Invulnerability (ph), Guards and Wards (ph), Magic Jar (ph), Mass Suggestion (ph), Move Earth (ph), Otiluke’s Freezing Sphere (ph), Otto’s Irresistible Dance (ph), Programmed Illusion (ph), Sunbeam (ph), True Seeing (ph), Wall of Ice (ph)
- Level 7 Spells – Delayed Blast Fireball (ph), Finger of Death (ph), Forcecage (ph), Mirage Arcane (ph), Mordenkainen’s Magnificent Mansion (ph), Mordenkainen’s Sword (ph), Plane Shift (ph), Prismatic Spray (ph), Project Image (ph), Reverse Gravity (ph), Sequester (ph), Simulacrum (ph), Symbol (ph), Teleport (ph)
- Level 8 Spells – Antimagic Field (ph), Antipathy/Sympathy (ph), Clone (ph), Control Weather (ph), Demiplane (ph), Dominate Monster (ph), Feeblemind (ph), Incendiary Cloud (ph), Maze (ph), Mind Blank (ph), Power Word Stun (ph), Sunburst (ph), Telepathy (ph), Trap the Soul (ph)
- Level 9 Spells – Astral Projection (ph), Foresight (ph), Gate (ph), Imprisonment (ph), Meteor Swarm (ph), Power Word Kill (ph), Prismatic Wall (ph), Shapechange (ph), Time Stop (ph), True Polymorph (ph), Weird (ph), Wish (ph)
R – Ritual Spells, RO – Ritual Only Spells
Source: ph
Design changes for Spells
- Incorporating the changes added with the Level Up Advanced D&D.
Content Updates
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

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