Dungeons and Dragons – Mystara
Spells – Level 2 – Cordon of Arrows
- Source: Players Handbook (5e-wiz-ph 229),
- Spell Details
- Available Spell Lists
- Design changes for Spell
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Cordon of Arrows
- 2nd Level Transmutation Spell (Ward, Weapon)
- Classes: Ranger
- Secret Crafts: Preserve, Protect, War, Weapon
- Casting time: 1 Action
- Range: Touch
- Target: four or more arrow, bolts or ammunition items.
- Components: V, S, M (ammunition to be enhanced)
- Duration: 8 hrs
- Saving Throw: Dexterity negates.
- You plant four pieces of non-magical ammunition arrows or crossbow bolts-in the ground within range and lay magic upon them to protect an area. Until the spell ends, whenever a creature other than you comes within 30ft of the ammunition for the first time on a turn or ends its turn there, one piece of ammunition flies up to strike it. The creature must succeed on a Dexterity saving throw or take 1d6 piercing damage. The piece of ammunition is then destroyed. The spell ends when no ammunition remains.
- When you cast this spell, you can designate any creatures you choose, and the spell ignores them.
- Cast at Higher Levels (+1) For every slot over 2nd level, increase the affected ammunition by 2.
Available Spell Lists
Spell List – Secret Craft – Preservologist (Preserve)
(Protection, Preservation and Warding based spells)
Cantrip – Blade Ward (ph219), Resistance (ph273), Ward against Undead (br208)
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Armour of the Void (ph216), Bewildering Tracks (bls19), Circle of Wind – R (mhh157), False Life (ph240), Feather Fall (ph240), Heroism (ph251), Lasting Breath (bls80), Mage Armour (ph257), Protection from Evil and Good – R (ph271), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276), Slow Draw (bls108), Snare (xge165), Woodland Shriek (bls129)
2nd Level Spells – Aid (ph212), Arcane Lock – R (ph216), Arcanist’s Magic Aura (ph264), Barkskin – R (ph218), Blessed Watchman (bls22), Blur (ph220), Bolster Mental Fortitude (bls24), Buttress (bls27), Cordon of Arrows (ph229), Earthbind (xge154), Find Traps – RO (ph242), Gaze Mirroring (bls63), Hesitate (bls71), Nature’s Aura (bls88), Pass through Element – R (ea08), Protection from Poison – R (ph271), Safeguarded Slumber (bls101), Scent Mask (bls101), Shadow Embrace (bls104), Stench of Death (bls114), Swirling Leaves (bls115), Undetectable Charm (bls121), Warding Bond (ph288), Warding Wind (xge170),
3rd Level Spells – Beacon of Hope – R (ph218), Delay Death (bls42), Dispel Magic – R (ph234), Divine Mantle (bls47), Feign Death – R (ph241), Firm Ally (bls58), Glyph of Warding – RO (ph246), Magic Circle – RO (ph257), Nature’s Repast (bls89), Protection from Energy (ph271), Squeaking Floor Alarm (bls113), Tiny Hut – RO (ph256), Umbral Images (bls120), Wind Wall (ph289)
4th Level Spells – Air Sphere – R (bls13), Aura of Life (ph217), Aura of Purity (ph217), Bastion (bls18), Death Ward (ph231), Desert Refuge (bls42), Fire Shield (ph243), Freedom of Movement (ph245), Peacebinding (bls93), Resilient Sphere (ph265), Righteous Cloak (bls99), Silver Shield (bls106), Stonefast (bls114), Stoneskin (ph279),
5th Level Spells – Absorb Object (bls10), Arcane Shield (bls14), Circle of Power (ph222), Cone of Silence (bls34), Dispel Evil and Good (ph234), Inner Storm (bls76), Momento (bls86), Moon’s Respite (mwb432), Mystic Negation (bls88), Nullifying Cloak (bls90), Unyielding Durability (bls122), Zone of Ablation (bls131)
- 6th Level – Angel’s Cloak (bls13), Bead of Iron (bls19), Chrysalis (bls31), Mantle of Doubt (fkcc22), Spell Inhibitor (bls111)
- 7th Level – Bound Hearts (bls25), Divine Intervention (bls47), Immunity to Energy (bls75), Subjective Reality (fkcc23)
- 8th Level – Zone of Metamagic Minimization (bls131)
- 9th Level – Hide the Soul (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: mhh, ph, xge
Spell List – Secret Craft – Protectologist (Protect)
(Defensive, Protection and Warding based spells)
Cantrip – Blade Ward (ph219), Encrypt (bls52), Resistance (ph273),
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Circle of Wind – R (mhh157), Feather Fall (ph240), Heraldic Mastiff (bls70), Heraldic Owl (bls70), Heraldic Ox (bls70), Mage Armour (ph257), Mosquito Bane (mhh183), Protection from Evil and Good – R (ph271), Protection from Oozes (bls95), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276),
2nd Level Spells – Arcane Lock – R (ph216), Barkskin – R (ph218), Blur (ph220), Buttress (bls27), Cordon of Arrows (ph229), Fiery Shield (bls57), Find Traps – RO (ph242), Force Wave (bls60), Heraldic Fox (bls70), Heraldic Horse (bls70), Pass through Element – R (ea08), Protection from Paralysis (bls95), Protection from Poison – R (ph271), Warding Bond (ph288), Wind Armour – R (ea08)
3rd Level Spells – Beacon of Hope – R (ph218), Binding Chains (bls20), Bone Armour (bls25), Charged Touch (bls29), Dispel Magic – R (ph234), Godly Patronage (bls64), Glyph of Warding – RO (ph246), Heraldic Lion (bls70), Protection from Energy (ph271), Tiny Hut – RO (ph256), Wall of Sand (xge170), Wall of Water (xge170), Wind Wall (ph289)
4th Level Spells – Aetheric Shield (bls11), Air Sphere – R (bls13), Charge (bls29), Death Ward (ph231), Demon Flesh (bls42), Exorcise (bls55), Faithful Hound (ph262), Fire Shield (ph243), Freedom of Movement (ph245), Heraldic Leopard (bls70), Heraldic Tortoise (bls71), Resilient Sphere (ph265), Stonefast (bls114), Stoneskin (ph279), Wall of Fire (ph286)
5th Level Spells – Absorb Object (bls10), Antilife Shell (ph214), Arcane Hand (ph219), Arcane Retribution (bls14), Arcane Shield (bls14), Cloak of the Serpents (bls32), Dispel Evil and Good (ph234), Hallow – RO (ph250), Heraldic Bear (bls69), Spellcaster’s Refusal (bls112)
- 6th Level – Bead of Iron (bls19), Negative Energy Aura (bls90)
- 7th Level – Containment Orbs (bls34), Heraldic Boar (bls69), Seal of Sanctuary – R (mhh190), Shield of Crackling Fire (bls105), Volley Spell (bls124)
- 8th Level – Heraldic Hydra (bls70)
- 9th Level – Greater Seal of Sanctuary – R (mhh171), Heraldic Phoenix (bls70), Heraldic Wyrm (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell List – Class List – Ranger
Cantrips – Druidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Thorn Whip (ph283),
Level 1 Spells – Alarm – R (ph212), Animal Friendship (ph213), Cure Wounds – R (ph231), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Entangle (ph239), Fog Cloud (ph244), Goodberry (ph247), Jump (ph255), Longstrider (ph257), Searing Smite (ph275), Speak with Animals – R (ph278),
Level 2 Spells – Aid (ph212), Animal Messenger – R (ph213), Barkskin – R (ph218), Beast Sense – R (ph218), Cordon of Arrows (ph229), Darkvision – R (ph230), Enhance Ability – R (ph238), Find Traps – RO (ph242), Gust of Wind – R (ph248), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Magic Weapon (ph258), Pass Without Trace – R (ph265), Protection from Poison – R (ph271), Restoration – R (ph256), Silence – R (ph276), Spike Growth (ph278),
Level 3 Spells – Conjure Animals (ph226), Conjure Barrage (ph226), Daylight (ph231), Dispel Magic – R (ph234), Elemental Weapon (ph238), Lightning Arrow (ph256), Meld Into Stone – R (ph260), Nondetection – R (ph264), Plant Growth – R (ph267), Protection from Energy (ph271), Revivify – R (ph273), Speak with Plants – R (ph278), Water Breathing – R (ph288), Water Walk – R (ph288),
Level 4 Spells – Conjure Woodland Beings – R (ph227), Dominate Beast (ph235), Freedom of Movement (ph245), Grasping Vine (ph247), Locate Creature – R (ph257), Stoneskin (ph279),
Level 5 Spells – Commune with Nature – RO (ph225), Conjure Volley (ph227), Dominate Person (see Dominate Beast), Greater Restoration (see Restoration), Swift Quiver (ph), Tree Stride (ph)
H – Heightened Spell, R – Ritual Spell
Source: ph
Spell List – Secret Craft – Warologist (War)
(Attack (non-weapon), Siege and Warfare based spells)
Cantrip – Chill Touch (ph222), Eldritch Blast (ph238), Fist of Air (br207), Lightning Lure (scag143), Produce Flame (ph270), Sacred Flame (ph273), Shocking Grasp (ph276), Sword Burst (scag143), Thunder Bolt (mhh197), Vicious Mockery (ph285), Wind Lash (mhh202),
1st Level Spells – Entangle (ph239), Guiding Bolt (ph249), Ice Knife (xge157), Inflict Wounds (ph254), Magic Missile (ph258), Tidal Barrier (mhh198), Ray of Sickness (ph272),
2nd Level Spells – Cloud of Daggers (ph223), Cordon of Arrows (ph229), Flame Blade (ph243), Scorching Ray (ph274), Silence – R (ph276), Sleet Storm (ph277), Snowball Swarm (xge165), Spike Growth (ph278), Warding Wind (xge170),
3rd Level Spells – Plant Growth – R (ph267), Protection from Energy (ph271), Wind Wall (ph289)
4th Level Spells – Black Tentacles (ph238), Control Water (ph228), Hallucinatory Terrain – RO (ph250), Wall of Fire (ph286)
5th Level Spells – Animate Objects (ph214), Arcane Hand (ph219), Cone of Cold (ph225),
- 6th Level –
- 7th Level –
- 8th Level –
- 9th Level –
* details still to come. R – Ritual Spells.
Source: mhh, ph, xge
Spell List – Secret Craft – Weaponologist (Weapon)
(Attack (weapon), Unarmed and Weaponry based spells)
Cantrip – Blade Ward (ph219), Booming Blade (scag142), Fist of Iron (mhh167), Ensnaring Strike (ph238), Frostbite (xge157), Green-Flame Blade (scag143), Hail of Thorns (ph250), Hoarfrost (mhh175), Hunter’s Mark (ph252), Magic Stone (xge160), Shillelagh (ph276), Spectral Weapon (GM), True Strike (ph285),
1st Level Spells – Adjust Positioning (mhh148), Armoured Heart (mhh149), Armoured Shell (mhh150), Battle Wisdom (bls18), Broken Charge (mhh155), Catapult (xge150), Compelled Duel (ph225), Divine Favour (ph235), Hobble Mount (mhh174), Searing Smite (ph275), Spur Mount (mhh194), Thunderous Charge (mhh197), Thunderous Smite (ph283), With the Wind – R (bls129), Wrathful Smite (ph290), Zephyr Strike (xge171),
2nd Level Spells – Battle Guidance (bls18), Boiling Oil (mhh154), Branding Smite (ph220), Charged Missile (bls29), Cordon of Arrows (ph229), Crushing Trample (mhh160), Flame Blade (ph243), Furious Hooves (mhh170), Mass Blade Ward (mhh182), Magic Weapon (ph258), Poisoned Volley (mhh186), Precision of Arms (bls94), Sacrifice (mhh192), Spiritual Weapon (ph278), Thunderous Stampede (mhh197), Trench (mhh199), Warning Shout (mhh202), Wrestling Wind (mhh203)
3rd Level Spells – Arcane Spear (bls14), Axe of Destruction (bls16), Blinding Smite (ph220), Charged Touch (bls29), Conjure Barrage (ph226), Curse of Incompetence (mhh161), Doom of Dancing Blades (mwb426), Elemental Weapon (ph238), Flame Arrows (xge156), Lightning Arrow (ph256), Mass Hobble Mount (mhh182), Nightfall – R (mhh184), Outflanking Boon (mhh184), Rain of Blades (mhh188), Smart Arrow (bls108), Sudden Dawn – R (mhh196), Thunderous Wave (mhh197), Vampiric Touch (ph286),
4th Level Spells – Blade of my Brother (mhh152), By the Light of the Watchful Moon (mhh155), Inspired Speech (mhh175), Instant Fortification (mhh176), Multiple Shot (bls88), Projectile Link (bls94), Reposition (mhh188), Staggering Smite (ph322),
5th Level Spells – Banishing Smite (ph217), Conjure Volley (ph227), Holy Ground (mhh174), Instant Siege Weapon (mhh176), Jolt (bls79), Steel Wind Strike (xge166)
- 6th Level – Catapult Greater (mhh155), Fault Line (mhh167), Tenser’s Transformation (xge168)
- 7th Level – Walking Wall (mhh202)
- 8th Level – Costly Victory (mhh160)
- 9th Level –
* details to come. R – Ritual Spells
Source: bls, br, dWiki, mhh, mwb (GM Only), ph, scag, xge
Design changes for Spells
- Incorporating the changes added with the Level Up Advanced D&D.
Content Updates
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.