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Dungeons & Dragons Spells

DnD Spell L2 Cordon of Arrows

Dungeons and Dragons – Mystara

Spells – Level 2 – Cordon of Arrows

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5e-wiz-ph – D&D 5E Players Handbook

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Cordon of Arrows

  • 2nd Level Transmutation Spell (Ward, Weapon)
  • Classes: Ranger
  • Secret Crafts: Preserve, Protect, War, Weapon
  • Casting time: 1 Action
  • Range: Touch
  • Target: four or more arrow, bolts or ammunition items.
  • Components: V, S, M (ammunition to be enhanced)
  • Duration: 8 hrs
  • Saving Throw: Dexterity negates.
  • You plant four pieces of non-magical ammunition arrows or crossbow bolts-in the ground within range and lay magic upon them to protect an area. Until the spell ends, whenever a creature other than you comes within 30ft of the ammunition for the first time on a turn or ends its turn there, one piece of ammunition flies up to strike it. The creature must succeed on a Dexterity saving throw or take 1d6 piercing damage. The piece of ammunition is then destroyed. The spell ends when no ammunition remains.
  • When you cast this spell, you can designate any creatures you choose, and the spell ignores them.
  • Cast at Higher Levels (+1) For every slot over 2nd level, increase the affected ammunition by 2.

Available Spell Lists

Spell ListSecret Craft – Preservologist
(Protection, Preservation and Warding based spells)

Cantrip Blade Ward (ph219), Resistance (ph273), Ward against Undead (br208)

1st Level SpellsAbsorb Elements (xge150), AlarmR (ph212), Armour of the Void (ph216), Bewildering Tracks (bls19), Circle of WindR (mhh157), False Life (ph240), Feather Fall (ph240), Heroism (ph251), Lasting Breath (bls80), Mage Armour (ph257), Protection from Evil and GoodR (ph271), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276), Slow Draw (bls108), Snare (xge165), Woodland Shriek (bls129)

2nd Level SpellsAid (ph212), Arcane LockR (ph216), Arcanist’s Magic Aura (ph264), BarkskinR (ph218), Blessed Watchman (bls22), Blur (ph220), Bolster Mental Fortitude (bls24), Buttress (bls27), Cordon of Arrows (ph229), Earthbind (xge154), Find TrapsRO (ph242), Gaze Mirroring (bls63), Hesitate (bls71), Nature’s Aura (bls88), Pass through ElementR (ea08), Protection from PoisonR (ph271), Safeguarded Slumber (bls101), Scent Mask (bls101), Shadow Embrace (bls104), Stench of Death (bls114), Swirling Leaves (bls115), Undetectable Charm (bls121), Warding Bond (ph288), Warding Wind (xge170),

3rd Level SpellsBeacon of HopeR (ph218), Delay Death (bls42), Dispel MagicR (ph234), Divine Mantle (bls47), Feign DeathR (ph241), Firm Ally (bls58), Glyph of WardingRO (ph246), Magic CircleRO (ph257), Nature’s Repast (bls89), Protection from Energy (ph271), Squeaking Floor Alarm (bls113), Tiny HutRO (ph256), Umbral Images (bls120)

  • 4th Level – Bastion (bls18), Desert Refuge (bls42), Peacebinding (bls93), Righteous Cloak (bls99), Silver Shield (bls106), Stonefast (bls114)
  • 5th Level – Absorb Object (bls10), Arcane Shield (bls14), Cone of Silence (bls34), Momento (bls86), Moon’s Respite (mwb432), Mystic Negation (bls88), Nullifying Cloak (bls90), Unyielding Durability (bls122), Zone of Ablation (bls131)
  • 6th Level – Angel’s Cloak (bls13), Bead of Iron (bls19), Chrysalis (bls31), Mantle of Doubt (fkcc22), Spell Inhibitor (bls111)
  • 7th Level – Bound Hearts (bls25), Divine Intervention (bls47), Immunity to Energy (bls75), Subjective Reality (fkcc23)
  • 8th Level – Zone of Metamagic Minimization (bls131)
  • 9th Level – Hide the Soul (bls71), Invulnerability (xge160)

R – Ritual Spells.
Source: mhh, ph, xge

Spell ListSecret CraftProtectologist
(Defensive, Protection and Warding based spells)

Cantrip Blade Ward (ph219), Encrypt (bls52), Resistance (ph273),

1st Level SpellsAbsorb Elements (xge150), AlarmR (ph212), Circle of WindR (mhh157), Feather Fall (ph240), Heraldic Mastiff (bls70), Heraldic Owl (bls70), Heraldic Ox (bls70), Mage Armour (ph257), Mosquito Bane (mhh183), Protection from Evil and GoodR (ph271), Protection from Oozes (bls95), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276),

2nd Level SpellsArcane LockR (ph216), BarkskinR (ph218), Blur (ph220), Buttress (bls27), Cordon of Arrows (ph229), Fiery Shield (bls57), Find TrapsRO (ph242), Force Wave (bls60), Heraldic Fox (bls70), Heraldic Horse (bls70), Pass through ElementR (ea08), Protection from Paralysis (bls95), Protection from PoisonR (ph271), Warding Bond (ph288), Wind ArmourR (ea08)

3rd Level SpellsBeacon of HopeR (ph218), Binding Chains (bls20), Bone Armour (bls25), Charged Touch (bls29), Dispel MagicR (ph234), Godly Patronage (bls64), Glyph of WardingRO (ph246), Heraldic Lion (bls70), Protection from Energy (ph271), Tiny HutRO (ph256), Wall of Sand (xge170)

  • 4th Level – Aetheric Shield (bls11), Charge (bls29), Demon Flesh (bls42), Exorcise (bls55), Heraldic Leopard (bls70), Heraldic Tortoise (bls71), Stonefast (bls114)
  • 5th Level – Absorb Object (bls10), Antilife Shell (ph214), Arcane Retribution (bls14), Arcane Shield (bls14), Cloak of the Serpents (bls32), Heraldic Bear (bls69), Spellcaster’s Refusal (bls112)
  • 6th Level – Bead of Iron (bls19), Negative Energy Aura (bls90)
  • 7th Level – Containment Orbs (bls34), Heraldic Boar (bls69), Seal of Sanctuary – R (mhh190), Shield of Crackling Fire (bls105), Volley Spell (bls124)
  • 8th Level – Heraldic Hydra (bls70)
  • 9th Level – Greater Seal of Sanctuary – R (mhh171), Heraldic Phoenix (bls70), Heraldic Wyrm (bls71), Invulnerability (xge160)

R – Ritual Spells.
Source: bls, mhh, ph, xge

Spell ListClass ListRanger

CantripsDruidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Thorn Whip (ph283),

Level 1 Spells AlarmR (ph212), Animal Friendship (ph213), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Entangle (ph239), Fog Cloud (ph244), Goodberry (ph247), Jump (ph255), Longstrider (ph257), Searing Smite (ph275), Speak with AnimalsR (ph278),

Level 2 Spells Aid (ph212), Animal MessengerR (ph213), BarkskinR (ph218), Beast SenseR (ph218), Cordon of Arrows (ph229), DarkvisionR (ph230), Enhance AbilityR (ph238), Find TrapsRO (ph242), Gust of WindR (ph248), Locate Animals or PlantsR (ph257), Locate ObjectR (ph257), Magic Weapon (ph258), Pass Without TraceR (ph265), Protection from PoisonR (ph271), RestorationR (ph256), Silence R (ph276), Spike Growth (ph278),

Level 3 SpellsConjure Animals (ph226), Conjure Barrage (ph226), Daylight (ph231), Dispel MagicR (ph234), Elemental Weapon (ph238), Lightning Arrow (ph256), Meld Into StoneR (ph260), NondetectionR (ph264), Plant GrowthR (ph267), Protection from Energy (ph271), RevivifyR (ph273), Speak with PlantsR (ph278), Water Breathing (ph), Water Walk (ph), Wind Walk (ph)

  • Level 4 Spells – Conjure Woodland Beings (ph), Dominate Beast (ph/tce), Freedom of Movement (ph), Grasping Vines (ph), Locate Creature (ph), Stoneskin (ph)
  • Level 5 Spells – Commune with Nature (ph), Conjure Volley (ph), Greater Restoration (ph/tce), Swift Quiver (ph), Tree Stride (ph)

H – Heightened Spell, R – Ritual Spell
Source: ph

Spell ListSecret CraftWarologist
(Attack (non-weapon), Siege and Warfare based spells)

Cantrip Chill Touch (ph222), Eldritch Blast (ph238), Fist of Air (br207), Lightning Lure (scag143), Produce Flame (ph270), Sacred Flame (ph273), Shocking Grasp (ph276), Sword Burst (scag143), Thunder Bolt (mhh197), Vicious Mockery (ph285), Wind Lash (mhh202),

1st Level SpellsEntangle (ph239), Guiding Bolt (ph249), Ice Knife (xge157), Inflict Wounds (ph254), Magic Missile (ph258), Tidal Barrier (mhh198), Ray of Sickness (ph272),

2nd Level SpellsCloud of Daggers (ph223), Cordon of Arrows (ph229), Flame Blade (ph243), Scorching Ray (ph274), Silence R (ph276), Sleet Storm (ph277), Snowball Swarm (xge165), Spike Growth (ph278), Warding Wind (xge170),

3rd Level SpellsPlant GrowthR (ph267), Protection from Energy (ph271),

  • 4th Level
  • 5th Level
  • 6th Level
  • 7th Level
  • 8th Level
  • 9th Level

* details still to come. R – Ritual Spells.
Source: mhh, ph, xge

Spell ListSecret CraftWeaponologist
(Attack (weapon), Unarmed and Weaponry based spells)

Cantrip Blade Ward (ph219), Booming Blade (scag142), Fist of Iron (mhh167), Ensnaring Strike (ph238), Frostbite (xge157), Green-Flame Blade (scag143), Hail of Thorns (ph250), Hoarfrost (mhh175), Hunter’s Mark (ph252), Magic Stone (xge160), Shillelagh (ph276), Spectral Weapon (GM), True Strike (ph285),

1st Level Spells – Adjust Positioning (mhh148), Armoured Heart (mhh149), Armoured Shell (mhh150), Battle Wisdom (bls18), Broken Charge (mhh155), Catapult (xge150), Compelled Duel (ph225), Divine Favour (ph235), Hobble Mount (mhh174), Searing Smite (ph275), Spur Mount (mhh194), Thunderous Charge (mhh197), Thunderous Smite (ph283), With the WindR (bls129), Wrathful Smite (ph290), Zephyr Strike (xge171),

2nd Level Spells – Battle Guidance (bls18), Boiling Oil (mhh154), Branding Smite (ph220), Charged Missile (bls29), Cordon of Arrows (ph229), Crushing Trample (mhh160), Flame Blade (ph243), Furious Hooves (mhh170), Mass Blade Ward (mhh182), Magic Weapon (ph258), Poisoned Volley (mhh186), Precision of Arms (bls94), Sacrifice (mhh192), Spiritual Weapon (ph278), Thunderous Stampede (mhh197), Trench (mhh199), Warning Shout (mhh202), Wrestling Wind (mhh203)

3rd Level – Arcane Spear (bls14), Axe of Destruction (bls16), Blinding Smite (ph220), Charged Touch (bls29), Conjure Barrage (ph226), Curse of Incompetence (mhh161), Doom of Dancing Blades (mwb426), Elemental Weapon (ph238), Flame Arrows (xge156), Lightning Arrow (ph256), Mass Hobble Mount (mhh182), Nightfall – R (mhh184), Outflanking Boon (mhh184), Rain of Blades (mhh188), Smart Arrow (bls108), Sudden Dawn – R (mhh196), Thunderous Wave (mhh197)

  • 4th Level – Blade of my Brother (mhh152), By the Light of the Watchful Moon (mhh155), Inspired Speech (mhh175), Instant Fortification (mhh176), Multiple Shot (bls88), Projectile Link (bls94), Reposition (mhh188)
  • 5th Level – Holy Ground (mhh174), Instant Siege Weapon (mhh176), Jolt (bls79), Steel Wind Strike (xge166)
  • 6th Level – Catapult Greater (mhh155), Fault Line (mhh167), Tenser’s Transformation (xge168)
  • 7th Level – Walking Wall (mhh202)
  • 8th Level – Costly Victory (mhh160)
  • 9th Level

* details to come. R – Ritual Spells
Source: bls, br, dWiki, mhh, mwb (GM Only), ph, scag, xge

Design changes for Spells

  • Incorporating the changes added with the Level Up Advanced D&D.

Content Updates

D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab L1 ph212), Alter SelfR (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L5 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), Arcane LockR (Ab L2 ph216), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), AuguryRO (Di L2 ph216), Aura of Vitality (Ev L3 ph217), Awaken Element (Tr L3 ea08),

BBane (En L1 ph217), BarkskinR (Tr L2 ph218), Beacon of HopeR (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast SenseR (Di L2 ph218), Bestow Curse (Ne L3 ph219), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),

CCall Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of WindR (Ab L1 mhh157)), ClairvoyanceRO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (BurstR (Tr L1 bls33), of Daggers (Co L2 ph223)), Colour Spray (Il L1 ph223), Command (En L1 ph223), Compelled Duel (En L1 ph225), Comprehend LanguagesR (Di L1 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), ElementalR (Co L5 ph225), Minor ElementalsR (Co L4 ph226)), Continual FlameR (Ev L2 ph228), CONTROL (WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and WaterR (Co L3 ph230), or Destroy WaterR (Tr L1 ph230)), Crown of Madness (En L2 ph230), Cure WoundsR (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),

DDancing Lights (Ev ph231), Darkness (Ev L2 ph231), DarkvisionR (Tr L2 ph231), Daylight (Ev L3 ph231), Death’s Shadow (Ne L1 ea02), DETECT (Evil and GoodR (Div L1 ph232), MagicR (Div L1 ph232), Poison and DiseaseR (Di L1 ph232), ThoughtsR (Di L2 ph232)), Disguise SelfR (Il L1 ph234), Dispel MagicR (Ab L3 ph234), Dissonant Whispers (En L1 ph235), Divine Favour (Ev L1 ph235), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),

EEbon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance AbilityR (Tr L2 ph238), Enlarge/ReduceR (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),

FFaerie Fire (Ev L1 ph240), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign DeathR (Ne L3 ph241), FIND (FamiliarRO (Co L1 ph241), SteedRO (Co L2 ph241), TrapsRO (Di ph242)), Fire Bolt (Ev C ph243), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), Flame Blade (Ev L2 ph243), Flaming Sphere (Co L2 ph243), Floating DiskR (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freeze Potion (Tr L1 mhh169), Freeze WaterR (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),

GGaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Gentle ReposeR (Ne L2 ph246), Gliding StepR (Ab L1 mhh170), Glyph of WardingRO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grease (Co L1 ph247), Green-Flame Blade (Ev C scag143), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of WindR (Ev L2 ph248),

HHail of Thorns (Co C ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), Hold Person (En L2 ph252), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),

IIce Knife (Co L2 xge157), IdentifyRO (Div L1 ph253), Illusory ScriptRO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),

JJump (Tr L1 ph255),

KKnockR (Tr L2 ph255),

LLevitate R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or PlantsR (Di L2 ph257), ObjectR (Di L2 ph257)), Longstrider (Tr L1 ph257),

MMAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (CircleRO (Ab L3 ph257), Circle against ElementsR (Ab L5 ea08), Missile (Ev L1 ph258), MouthR (Il L2 ph258), Weapon (Tr L2 ph258)), Major ImageR (Il L3 ph259), Meld Into StoneR (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),

NNondetectionR (Ab L3 ph264),

PPASS (through ElementR (Ab L2 ea08), Without TraceR (Ab L2 ph265)), Phantasmal Force (Il L2 ph265), Phantom SteedRO (Il L3 ph266), Plant GrowthR (Tr L3 ph267), Poison Spray (Co C ph267), Prayer of HealingRO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and GoodR (Ab L1 ph271), from PoisonR (Ab L2 ph271)), Purify Food and DrinkR (Tr L1 ph271),

RRAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resistance (Ab C ph273), RestorationR (Ab L2 ph256), Reverberate (Ev L2 mhh188), RevivifyR (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope TrickR (Tr L2 ph273),

SSacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), See InvisibilityR (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), SilenceR (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (AnimalsR (Di L1 ph278), DeadR (Ne L3 ph278), PlantsR (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spiritual Weapon (Ev L2 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), SuggestionR (En L2 ph280), Sword Burst (Co C scag142),

TThorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny HutRO (Ev L3 ph256), True Strike (Di C ph285),

UUnseen ServantR (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),

VVacuum Slash (Ev L7 ea08), Vicious Mockery (En C ph283),

WWall of Water (Ev L2 xge170), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (ArmourR (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203)), Witch Bolt (Ev L1 ph290), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),

ZZone of TruthR (En L2 ph290),

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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