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Dungeons & Dragons Spells

DnD Spell L6 Suffocate

Dungeons and Dragons – Mystara

Spells – Level 6 – Suffocate

3e-mgp-ea08 mgp1008
3e-mgp-ea08 mgp1008 – Elementalist – The Primordial Force

Suffocate

  • 6th Level Necromancy
  • Secret Crafts: Airologist, Bloodologist, Waterologist
  • Casting time: 1 action
  • Range: 90 ft
  • Components: V, S, F (a gag made of cloth)
  • Duration: Concentration, up to 1 minute.
  • You draw the air (or water) out of a target opponents’ lungs. They must make a Constitution saving throw or begin to suffocate. A successful save takes 1d6 damage, if reduced to zero hit points they are considered to be unconscious and to have failed the saving throw. The target must make the save every round until concentration is broken or they die.
  • On a failure, a creature is reduced to zero hit points, and each round an unconscious character automatically fails it death save.
  • Creatures that do not breathe are unaffected by this spell. Creatures who breathe water are affected

Available Spell Lists

Spell ListSecret CraftAirologist (Air)
(Air, Lighting and Thunder based spells)

Cantrip Booming Blade (scag142), Breeze (ea08), Fist of Air (br207), Gust (xge158), Headwind (bls68), Lightning Lure (scag143), Shocking Grasp (ph276), Spectral Weapon (GM), Thunder Bolt (mhh197), Thunderclap (xge168), Wind Lash (mhh202),

1st Level SpellsAbsorb Elements (xge150), Circle of WindR (mhh157), Protection from Evil and GoodR (ph271), Thunderous Smite (ph283), Thunderwave (ph283), Wind Tunnel (mhh203), Witch Bolt (ph290), With the WindR (bls129),

2nd Level SpellsAir ForgeR (bls12), Charged Missile (bls29), Dust Devil (xge154), Elemental Horns (mhh165), Gust of WindR (ph248), LevitateR (ph255), Pass through ElementR (ea08), Reverberate (mhh188), Rolling Thunder (mhh189), Shatter (ph276), SkywriteR (xge165), Warding Wind (xge170), Wind ArmourR (ea08),

3rd Level SpellsAir BreathingR (bls12), Air BridgeR (bls12), Awaken ElementR (ea08), Call Lightning (ph220), Charged Touch (bls29), Dispel MagicR (ph235), Electromagnetic Storm (bls50), Elemental Shape (mgp1008), Elemental Weapon (ph238), Fly (ph244), Gaseous Form (ph245), Lightning Arrow (ph256), Lightning Bolt (ph256), Magic CircleRO (ph257), Thunderstrike (mhh197), Protection from Energy (ph271), Upwards Thrust (mhh185), Wind Wall (ph289)

4th Level SpellsAir SphereR (bls13), Conjure Minor ElementalsRO (ph226), Elemental Bane (xge155), Erode (ea08), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)

5th Level SpellsConjure ElementalRO (ph225), Control WindsR (xge152), Destructive Wave (ph232), Inner Storm (bls76), Magic Circle against EnergyR (ea08), Wind Bindings (ea08)

R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge

Spell ListSecret CraftBloodologist (Blood)
(Affliction and Blood based spells)

Cantrip – Blood Tide (mwb422), Chill Touch (ph222),

1st Level SpellsBane (ph217), Bloody Hands (mwb422), Bloody Smite (mwb423), Chill Blood (ea02-22), Find Kin – R ( mwb428), Hideous Laughter (ph281), Stanch (mwb435), Weapon of Blood (mwb437), Witch Bolt (ph290), Wound (ea02-33),

2nd Level SpellsBleeding Wound (ea02-21), Blindness/Deafness (ph220), Blood Bath (bls23), Blood Geyser (bls23), Blood Lure (mwb422), Bloodshot (mwb422), Caustic Blood (mwb423), Enlarge/ReduceR (ph238), Heat Metal (ph251), Hold Person (ph252), Vomit Tentacles (mwb436)

3rd Level SpellsBestow Curse (ph219), Blood Armour (mwb421), Cause the Bends (bls28), Hemophilia (bls69), Vital Mark (mwb436), Weeping Wounds (bls127), Whirlwind of Gore (bls128)

4th Level SpellsBanishment (ph218), Bladelust (bls21), Blood and Steel (mwb421), Blood Spoor (mwb422), Bloodburn (bls23), Confusion (ph225), Desiccating Breath (mhh162), Polymorph (ph267), Wall of Blood (bls125)

5th Level Spells – Blood Purge (bls23), Bloody Tentacles (bls23), Clot (bls32), Contagion (ph228), Cruor of Visions (mwb424), DreamRO (ph237), Exsanguinate (mwb427), Exsanguinating Cloud (mwb427), Hold Monster (see Hold Person), Sanguine Horror (mwb433), Watery Blood (bls126)

  • 6th Level – Create Homunculus (xge152), Spilling of Blood (bls112), Suffocate (mgp1008)
  • 7th Level – Sanguine Creatures (bls101)
  • 8th Level – Blazing Blood (bls22), Impart Strength (bls73)
  • 9th Level

* details still to come. R – Ritual Spells.
Source: ea08, ph

Spell ListSecret CraftWaterologist (Water)
(Cold, Force and Water based spells)

Cantrip Claws of Darkness (mhh157), Drench (bls48), Eldritch Blast (ph238), Frostbite (xge157), Hoarfrost (mhh174), Shape Water (xge164), Spectral Weapon (GM), Sword Burst (scag143),

1st Level SpellsAbsorb Elements (xge150), Armour of the Void (ph216), Cloud BurstR (bls33), Create or Destroy WaterR (ph230), Flurry (mhh168), Freeze Potion (mhh169), Frostfire (bls62), Gliding StepR (mhh170), Ice Knife (xge157), Magic Missile (ph258), Protection from Evil and GoodR (ph271), Tidal Barrier (mhh198),

2nd Level SpellsBead of Frost (bls18), Elemental Horns (mhh165), Freeze WaterR (mhh154), Frost Snap (bls62), Pass through ElementR (ea08), Sleet Storm (ph277), Snowball Swarm (xge165), Spiritual Weapon (ph278),

3rd Level SpellsAwaken Element (ea08), Dispel MagicR (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Freezing Fog (mhh169), Frost Shards (bls62), Frozen Razors (mhh169), Hard Water Blast (bls66), Protection from Energy (ph271), Magic CircleRO (ph257), Riptide (mhh189), Tidal Wave (xge168), Tiny HutRO (ph256), Wall of Water (xge170), Water BreathingR (ph288), Water WalkR (ph288),

4th Level Spells – Brittling (mhh154), Conjure Minor ElementalsRO (ph226), Control Water (ph228), Elemental Bane (xge155), Fire Shield (ph243), Freedom of Movement (ph245), Ice Storm (ph253), Resilient Sphere (ph265), Siphon Elemental Lifeforce (ea08), Watery Sphere (xge170)

5th Level SpellsBanishing Smite (ph217), Cone of Cold (ph225), Conjure ElementalRO (ph225), Drown*, Frostbite (mhh169), Maelstrom (xge160), Magic Circle against EnergyR (ea08)

  • 6th Level – Change Dust to Water (bls28), Cold Fog (bls33), Curse of Boreas (mhh160), Drown (mhh164), Ebon Water (bls50), Elemental Cloak (Ice) (bls50), Elemental FabricationR (ea08), Elemental Scimitar (bls51), Icy Manipulation (mmh175), Investiture of Element (xge159), Primordial Ward (xge163), Razor Rain*, Suffocate (ea08), Torrent (bls117)
  • 7th Level – Blizzard (mhh153), Create Iceberg (bls36), Deep Freeze (bls41), Glacial Fog (mwb428), Ice Soldiers (mwb429), Triumph of Ice (mhh199)
  • 8th Level – Abi-Daizim’s Horrid Wilting (xge150), Control WeatherR (ph228), Elemental Infusion (bls51), Glacial Cascade (mhh170), Ice Geyser (bls73), Tundra-Touched (mwb435), Whirlpool*
  • 9th LevelCircle of Devastation (mhh157), Gate (ph244), Rimeshatter (bls100

* details to come. R – Ritual Spells.
Source: bls, br, ea08, mhh, mw, ph, scag, xge

Design changes for Spells

  • Original Spell Lists: Cleric, Druid, Sorcerer, Wizard
  • One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
  • What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.

3rd Edition Version

  • Suffocate
  • Necromancy [Air]
  • Level: Clr 6, Drd 6, Sor/Wiz 6
  • Components: V, S, M/DF
  • Casting Time: 1 action
  • Range: Medium (100 ft + 10 ft/level)
  • Target: One creature.
  • Duration: 1 round/level (D)
  • Saving Throw: Fortitude partial
  • Spell Resistance: Yes

You such the air from the target’s lungs or other respiratory system. In addition to the danger of dying, ever round the target succeeds its Fortitude save, it suffers 1d6 points of subdual damage. If it falls unconscious from the subdual damage, the spell works as if it has failed a Fortitude save and its hit points drop to 0.

Each round the save DC increases by 1, if the creature fails a save, its hit points drop to 0, starting the next round they drop by -1 per round as the creature slowly suffocates. You can dispel the effect at any time, and the creature stabilises automatically if the effect ends before it dies.

Creatures that do no breath, such as undead and constructs, are completely unaffected. Creatures who breathe water are affected.

Material Component Focus: a gag made of cloth.

Content Updates

  • 2021-08-26 – Update to layout and menu, added spell to Waterologist list.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab L1 ph212), Alter SelfR (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), LockR (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), AuguryRO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), AwakenRO (Tr L5 ph217), Awaken Element (Tr L3 ea08),

BBane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), BarkskinR (Tr L2 ph218), Beacon of HopeR (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast SenseR (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),

CCall Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of WindR (Ab L1 mhh157)), ClairvoyanceRO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (BurstR (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), CommuneRO (Di L5 ph224), Commune with NatureRO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend LanguagesR (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), ElementalRO (Co L5 ph225), Minor ElementalsRO (Co L4 ph226), Woodland BeingsR (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer PlaneRO (Di L5 ph227), Contagion (Ne L5 ph228), Continual FlameR (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and WaterR (Co L3 ph230), or Destroy WaterR (Tr L1 ph230)), CreationRO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure WoundsR (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),

DDancing Lights (Ev ph231), Darkness (Ev L2 ph231), DarkvisionR (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and GoodR (Div L1 ph232), MagicR (Div L1 ph232), Poison and DiseaseR (Di L1 ph232), ThoughtsR (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise SelfR (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) MagicR (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), DreamRO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),

EEbon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance AbilityR (Tr L2 ph238), Enlarge/ReduceR (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),

FFabricateRO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign DeathR (Ne L3 ph241), FIND (FamiliarRO (Co L1 ph241), SteedRO (Co L2 ph241), TrapsRO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating DiskR (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze WaterR (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),

GGaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle ReposeR (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding StepR (Ab L1 mhh170), Glyph of WardingRO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of WindR (Ev L2 ph248),

HHail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory TerrainRO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),

IICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), IdentifyRO (Div L1 ph253), Illusory ScriptRO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),

JJump (Tr L1 ph255),

KKnockR (Tr L2 ph255),

LLesser Restoration (see Restoration), Levitate R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or PlantsR (Di L2 ph257), CreatureR (Di L4 ph257), ObjectR (Di L2 ph257)), Longstrider (Tr L1 ph257),

MMAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (CircleRO (Ab L3 ph257), Circle against ElementsR (Ab L5 ea08), Missile (Ev L1 ph258), MouthR (Il L2 ph258), Weapon (Tr L2 ph258)), Major ImageR (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into StoneR (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),

NNondetectionR (Ab L3 ph264),

PPASS (through ElementR (Ab L2 ea08), Without TraceR (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom SteedRO (Il L3 ph266), Plant GrowthR (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of HealingRO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private SanctumRO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and GoodR (Ab L1 ph271), from PoisonR (Ab L2 ph271)), Purify Food and DrinkR (Tr L1 ph271),

RRAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), RestorationR (Ab L2 ph256), Reverberate (Ev L2 mhh188), RevivifyR (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope TrickR (Tr L2 ph273),

SSacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret ChestRO (Co L4 ph255), See InvisibilityR (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), SilenceR (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (AnimalsR (Di L1 ph278), DeadR (Ne L3 ph278), PlantsR (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), SuggestionR (En L2 ph280), Sword Burst (Co C scag142),

TThorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny HutRO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),

UUnseen ServantR (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),

VVacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),

WWALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (ArmourR (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),

ZZone of TruthR (En L2 ph290),

D&D 5E in Mystara

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Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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