Dungeons and Dragons – Mystara
Spells – L3 – Awaken Element
- Source: Elementalism – The Primal Force (3e-mgp-ea08), GM Conversion
- Awaken Element
- Available Spell Lists
- Design changes for Spell
- 3rd Edition Version
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Awaken Element
- 3rd Level Transmutation (ritual – Air, Dark, Earth, Fire, Water)
- Secret Crafts: Air, Dark, Earth, Elements, Fire, Water
- Casting time: 1 action
- Range: Medium (60ft)
- Components: V, S, M/DF
- Duration: Concentration (1 hour)
- This spell allows for one of two options: Creating an Elemental, or changing a characters aspect.
- Creating an Elemental – The elemental you can create depends on which elemental secret crafts you know.
- You create an elemental out of the elements and give it an intelligence of 3d6. You must have enough raw element to match the size of the creature. For example a medium creature requires at least 5 ft cube, a Large creature needs a 10 ft cube. This can be spread out over a large area as the volume of the material the key. Once created the elemental will be considered favourable depending on the environment it was created in and will follow your orders (as an animal companion) for the next hour as long as you concentrate.
- An elemental has a memory of the region it was created in of one week per spell slot level plus the elementals new Intelligence modifier.
- Changing a characters aspect – You can change one targets elemental aspect to yours, or to one of the elemental crafts you have learnt. This lasts for the duration then returns to their normal aspect.
- Cast at Higher Levels (+2) You can increase the size of the elemental by one. (+1) You can decrease the size of the elemental by one. (5th) Change a elemental aspect as an instantaneous effect, which can’t be dispelled.
- Secret Craft Bonus – If you have advanced in the Elementologist secret craft, you can use this spell with multiple elements you have learnt to combine in that craft.
Available Spell Lists
Spell List – Secret Craft – Airologist (Air)
(Air, Lighting and Thunder based spells)
Cantrip – Booming Blade (scag142), Breeze (ea08), Fist of Air (br207), Gust (xge158), Headwind (bls68), Lightning Lure (scag143), Shocking Grasp (ph276), Spectral Weapon (GM), Thunder Bolt (mhh197), Thunderclap (xge168), Wind Lash (mhh202),
1st Level Spells – Absorb Elements (xge150), Circle of Wind – R (mhh157), Protection from Evil and Good – R (ph271), Thunderous Smite (ph283), Thunderwave (ph283), Wind Tunnel (mhh203), Witch Bolt (ph290), With the Wind – R (bls129),
2nd Level Spells – Air Forge – R (bls12), Charged Missile (bls29), Dust Devil (xge154), Elemental Horns (mhh165), Gust of Wind – R (ph248), Levitate – R (ph255), Pass through Element – R (ea08), Reverberate (mhh188), Rolling Thunder (mhh189), Shatter (ph276), Skywrite – R (xge165), Warding Wind (xge170), Wind Armour – R (ea08),
3rd Level Spells – Air Breathing – R (bls12), Air Bridge – R (bls12), Awaken Element – R (ea08), Call Lightning (ph220), Charged Touch (bls29), Dispel Magic – R (ph235), Electromagnetic Storm (bls50), Elemental Shape (mgp1008), Elemental Weapon (ph238), Fly (ph244), Gaseous Form (ph245), Lightning Arrow (ph256), Lightning Bolt (ph256), Magic Circle – RO (ph257), Thunderstrike (mhh197), Protection from Energy (ph271), Upwards Thrust (mhh185), Wind Wall (ph289)
4th Level Spells – Air Sphere – R (bls13), Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Erode (ea08), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)
5th Level Spells – Conjure Elemental – RO (ph225), Control Winds – R (xge152), Destructive Wave (ph232), Inner Storm (bls76), Magic Circle against Energy – R (ea08), Wind Bindings (ea08)
- 6th Level – Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Investiture of Element (xge159), Lightning Storm (bls81), Lightning Wheel (bls82), Primordial Ward (xge163), Suffocate (ea08)
- 7th Level – Ebon Lightning (bls50), Electrical Storm (bls50), Vacuum Slash (mgp1008), Whirlwind (xge171)
- 8th Level – Control Weather – R (ph228), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244)
R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge
Spell List – Secret Craft – Darkologist (Dark)
(Darkness, Necrotic, Obscurement and Shadow based spells)
Cantrip – Chill Touch (ph222), Claws of Darkness (mhh157), Douse Light (mhh163), Toll the Dead (xge169), Shadow Bite (mhh190), Spectral Weapon (GM)
1st Level Spells – Absorb Elements (xge150), Affect Normal Fog – R (bls11), Arms of the Void (ph216), Black Ribbons (mhh151), Cloying Darkness (mhh158), Disguise Self – R (ph234), Flurry (mhh168), Fog Cloud (ph244), Inflict Wounds (ph254), Protection from Evil and Good – R (ph271), Shadow Armour (mhh190), Shadow Hands (mhh191)
2nd Level Spells – Arcanist’s Magic Aura (ph264), Dark Path (mhh162), Darkness (ph230), Dust Devil (xge154), Elemental Horns (mhh165), Invisibility (ph255), Mirror Image (ph261), Pass through Element – R (ea08), Pass Without Trace – R (ph265), Ray of Enfeeblement (ph272), Shadow Blade (xge164), Shadow Embrace (bls104), Shadow Sight (bls104), Slither (mhh193), Web (ph288),
3rd Level Spells – Animate Dead (ph213), Awaken Element – R (ea08), Battle Double (bls18), Bestow Curse (ph219), Blackout (bls20), Call Shadow Mastiff (mhh155), Dispel Magic – R (ph235), Elemental Shape (mgp1008), Elemental Weapon (ph238), Legion (mhh178), Life Transference (xge160), Magic Circle – RO (ph257), Meld Into Stone – R (ph260), Nondetection – R (ph264), Protection from Energy (ph271), Shadow Horror (ea02-28), Shadow Mastery (ea02-29), Spirit Guardians (ph279), Vampiric Touch (ph286),
4th Level Spells – Blight (ph220), Block Hand (mhh151), Conjure Minor Elementals – RO (ph226), Desiccating Breath (mhh162), Elemental Bane (xge155), Flames of Darkness (bls59), Greater Invisibility (see Invisibility), Hallucinatory Terrain – RO (ph250), Private Sanctum – RO (ph263), Ray of Life Suppression (mhh188), Shadow Monsters (mhh191), Shadow Form (bls104), Shadow of Moil (xge164), Shadowbind (bls104), Siphon Elemental Lifeforce (ea08), St. Parvalas’s Risen Road (mwb434)
5th Level Spells – Annihilation (ea02-21), Cloudkill (ph223), Conjure Elemental – RO (ph225), Creation – RO (ph230), Dark Curtain (bls39), Destructive Wave (ph232), Dispel Evil and Good (ph234), Enervation (xge155), Magic Circle against Energy – R (ea08), Negative Energy Flood (xge163), Shadow Realm Gateway (mhh191) – R
- 6th Level – Become Nightwing (mhh150), Black Well (mhh152), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Encroaching Shadows (mhh165) – R, Investiture of Element (xge159), Primordial Ward (xge163), Umbral Transformation (bls120)
- 7th Level – Conjure Shadow Titan (mhh159)
- 8th Level – Abi-Dalzim’s Horrid Wilting (xge150), Elemental Infusion (bls51), Illusory Dragon (xge157), Maddening Darkness (xge160)
- 9th Level – Circle of Devastation (mhh157), Umbral Storm (mhh200)
* detail to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge
Spell List – Secret Craft – Earthologist (Earth)
(Acid, Earth and Poison based spells)
Cantrip – Acid Splash (ph211), Fist of Iron (mhh167), Mould Earth (xge162), Poison Spray (ph267), Primal Savagery (xge163), Pummelstone (mhh187), Spectral Weapon (GM), Thaumaturgy (ph283),
1st Level Spells – Absorb Elements (xge150), Acid Wind (bls10), Armour of Earth (br206), Caustic Spittle (bls28), Earth Tremor (xge155), Earthen Blast (bls49), Fists of Stone (bls58), Grease (ph247), Protection from Evil and Good – R (ph271), Ray of Sickness (ph272), Rock Bolt (bls100)
2nd Level Spells – Acid Arrow (ph260), Earth Ear – R (bls49), Maximilian’s Earthen Grasp (xge161), Elemental Horns (mhh165), Pass through Element – R (ea08), Spires of Stone (mhh194), Tremorsense (bls119),
3rd Level Spells – Awaken Element – R (ea08), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Erupting Earth (xge155), Magic Circle – RO (ph257), Meld Into Stone – R (ph260), Mire (mhh183), Ooze Bolt (bls91), Protection from Energy (ph271), Stinking Cloud (ph279),
4th Level Spells – Conjure Minor Elementals – RO (ph226), Dig (bls44), Earthburst (bls49), Earthskimmer (mhh164), Elemental Bane (xge155), Erode (ea08), Power of the Earth (br207), Quicksand (bls96), Siphon Elemental Lifeforce (ea08), Stone Shape (ph279), Stoneskin (ph279), Vitriolic Sphere (xge170)
5th Level Spells – Acid Rain (mhh148), Cloudkill (ph223), Conjure Elemental – RO (ph225), Earth Shift (bls49), Magic Circle against Energy – R (ea08), Transmute Rock (xge169), Wall of Stone (ph)
- 6th Level – Acid Blast (bls10), Bones of the Earth (xge150), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Entomb (mhh166), Fault Line (mhh167), Investiture of Element (xge159), Move Earth (ph), One with the Earth (bls91), Primordial Ward (xge163)
- 7th Level – Acid Storm (bls10), Acid Swamp (bls10), Assault of Stone (bls15), Change Water to Dust (bls28)
- 8th Level – Caustic Torrent (mhh156), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244), Storm of Vitriol (bls114)
* details to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08 (converted), mhh, ph, xge
Spell List – Secret Craft – Elementologist (Elements)
(Prismatic, Storm, Weather and spells that can combine elements)
Cantrip – Drench (bls48),
1st Level Spells – Absorb Elements (xge150), Affect Normal Fog – R (bls11), Chromatic Orb (ph222), Cloud Burst – R (bls33), Colour Spray (ph223), Fog Cloud (ph244), Protection from Evil and Good – R (ph271), Tidal Barrier (mhh198),
2nd Level Spells – Air Forge – R (bls12), Dust Devil (xge154), Elemental Horns (mhh165), Pass through Element – R (ea08), Sleet Storm (ph277),
3rd Level Spells – Awaken Element (ea08), Call Lightning (ph220), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Hypnotic Pattern (ph253), Lightning Bolt (ph256), Magic Circle – RO (ph257), Protection from Energy (ph271), Wind Wall (ph289)
4th Level Spells – Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Erode (ea08), Fire Shield (ph243), Ice Storm (ph253), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)
5th Level Spells – Conjure Elemental – RO (ph225), Destructive Wave (ph232), Dispel Evil and Good (ph234), Magic Circle against Energy – R (ea08)
- 6th Level – Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Investiture of Element (xge159), Primordial Ward (xge163),
- 7th Level –
- 8th Level – Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244)
R – Ritual Spells.
Source: bls, ph, xge
Spell List – Secret Craft – Fireologist (Fire)
(Fire and Radiant based spells)
Cantrip – Control Flames (xge152), Create Bonfire (xge152), Fire Bolt (ph243), Green-Flame Blade (scag143), Prestidigitation (ph248), Produce Flame (ph270), Sacred Flame (ph273), Spectral Weapon (GM)
1st Level Spells – Absorb Elements (xge150), Burning Hands (ph221), Divine Favour (ph235), Fiery Cloth (bls56), Fiery Grasp (bls57), Fire Burst (bls58), Fire Under the Tongue (mhh167), Flaming Bolts (bls59), Guiding Bolt (ph249), Hellish Rebuke (ph251), Protection from Evil and Good – R (ph271), Searing Smite (ph275),
2nd Level Spells – Aganazzar’s Scorcher (xge150), Air Forge – R (bls12), Augment Flames (bls16), Branding Smite (ph220), Continual Flame – R (ph228), Elemental Horns (mhh165), Fiery Shield (bls57), Flame Blade (ph243), Flameswell (bls59), Flaming Sphere (ph243), Heat Metal (ph251), Ignite (bls74), Moonbeam (ph262), Pass through Element – R (ea08), Pyrotechnics (xge163), Scorching Ray (ph274),
3rd Level Spells – Awaken Element (ea08), Blade of Wrath (mhh153), Blinding Ash (bls22), Blinding Smite (ph220), Crusader’s Mantle (ph231), Dispel Magic – R (ph235), Elemental Shape (ea08), Far Strike (bls56), Fireball (ph242), Flame Arrows (xge156), Ire of the Mountain (mwb430), Magic Circle – RO (ph257), Melf’s Minute Meteors (xge161), Protection from Energy (ph271), Spirit Guardians (ph279),
4th Level Spells – Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Fiery Blast (bls56), Fire Shield (ph243), Flame Spiral (bls59), Flame Wave (mhh167), Flames of Purification (bls59), Guardian of Faith (ph248), Searing Projectiles (bls103), Siphon Elemental Lifeforce (ea08), Wall of Fire (ph286)
5th Level Spells – Conjure Elemental – RO (ph225), Destructive Wave (ph232), Dispel Evil and Good (ph234), Flame Strike (ph243), Immolation (xge158), Magic Circle against Energy – R (ea08)
- 6th Level – Elemental Cloak (Fire) (bls50), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Fiery Constrictor (bls57), Investiture of Element (xge159), Primordial Ward (xge163)
- 7th Level – Burning Rain (bls27), Liquid Fire (bls82), Magma Eruption (bls84), Scorching Air (bls103)
- 8th Level – Chariot of Fire (bls29), Costly Victory (mhh160), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Conflagration (bls34), Gate (ph244), Mammon’s Due – R (mwb431), Pyroclasm (mhh187), Ravaging Fire (bls98)
* details to come. R – Ritual Spells.
Sourcebooks: bls, ea08 (conversion), ph, xge
Spell List – Secret Craft – Waterologist (Water)
(Cold, Force and Water based spells)
Cantrip – Claws of Darkness (mhh157), Drench (bls48), Eldritch Blast (ph238), Frostbite (xge157), Hoarfrost (mhh174), Shape Water (xge164), Spectral Weapon (GM), Sword Burst (scag143),
1st Level Spells – Absorb Elements (xge150), Armour of the Void (ph216), Cloud Burst – R (bls33), Create or Destroy Water – R (ph230), Flurry (mhh168), Freeze Potion (mhh169), Frostfire (bls62), Gliding Step – R (mhh170), Ice Knife (xge157), Magic Missile (ph258), Protection from Evil and Good – R (ph271), Tidal Barrier (mhh198),
2nd Level Spells – Bead of Frost (bls18), Elemental Horns (mhh165), Freeze Water – R (mhh154), Frost Snap (bls62), Pass through Element – R (ea08), Sleet Storm (ph277), Snowball Swarm (xge165), Spiritual Weapon (ph278),
3rd Level Spells – Awaken Element (ea08), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Freezing Fog (mhh169), Frost Shards (bls62), Frozen Razors (mhh169), Hard Water Blast (bls66), Protection from Energy (ph271), Magic Circle – RO (ph257), Riptide (mhh189), Tidal Wave (xge168), Tiny Hut – RO (ph256), Wall of Water (xge170), Water Breathing – R (ph288), Water Walk – R (ph288),
4th Level Spells – Brittling (mhh154), Conjure Minor Elementals – RO (ph226), Control Water (ph228), Elemental Bane (xge155), Fire Shield (ph243), Freedom of Movement (ph245), Ice Storm (ph253), Resilient Sphere (ph265), Siphon Elemental Lifeforce (ea08), Watery Sphere (xge170)
5th Level Spells – Banishing Smite (ph217), Cone of Cold (ph225), Conjure Elemental – RO (ph225), Drown*, Frostbite (mhh169), Maelstrom (xge160), Magic Circle against Energy – R (ea08)
- 6th Level – Change Dust to Water (bls28), Cold Fog (bls33), Curse of Boreas (mhh160), Drown (mhh164), Ebon Water (bls50), Elemental Cloak (Ice) (bls50), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Icy Manipulation (mmh175), Investiture of Element (xge159), Primordial Ward (xge163), Razor Rain*, Suffocate (ea08), Torrent (bls117)
- 7th Level – Blizzard (mhh153), Create Iceberg (bls36), Deep Freeze (bls41), Glacial Fog (mwb428), Ice Soldiers (mwb429), Triumph of Ice (mhh199)
- 8th Level – Abi-Daizim’s Horrid Wilting (xge150), Control Weather – R (ph228), Elemental Infusion (bls51), Glacial Cascade (mhh170), Ice Geyser (bls73), Tundra-Touched (mwb435), Whirlpool*
- 9th Level – Circle of Devastation (mhh157), Gate (ph244), Rimeshatter (bls100
* details to come. R – Ritual Spells.
Source: bls, br, ea08, mhh, mw, ph, scag, xge
Design changes for Spell
- Original Spell Lists: Druid, Sorcerer, Wizard
- One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
- What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.
- The ability to change elemental aspects by magic has been included here.
3rd Edition Version
- Awaken Element
- Transmutation [Air, Earth, Fire or Water]
- Level: Drd 3, Sor/Wiz 3
- Components: V, S, M/DF
- Casting Time: 1 action
- Range: Close (25 ft + 5 ft/leve)
- Target: 5 ft cube of element for every 4 levels.
- Duration: 10 minutes/level
- Saving Throw: None (object)
- Spell Resistance: no
You give an element human-like sentience. You target a volume of air, earth, fire or water no bigger than a 5-foot cube per four caster levels, and it awakens as if becoming an elemental.It has all the statistics of an elemental of Small size for its element type, except tht its Intelligence score is 3d6.
The creature is friendly towards you and, although it is not bound to you, will perform any reasonable task you ask of it until the spell’s duration ends and it collapses or disperses back into its matrial. An intelligent element remembers what happened around it for one week per caster level before it was awakened and can answer questions about that.
When you ue this spell to awaken an air, earth, fire or water creature, it is a spell of that type. For example, awaken element is a fire spell when cast to awaken a fire elemental.
Material Component: A fistful of crushed crystal powder.
Content Updates
- 2022-04-25 – Updated to Advanced Level Up rules and provided a link to changing elemental aspects.
- 2021-08-16 – Update to layout, tags and menu.
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
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