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Dungeons & Dragons Reference Roleplaying

DnD Reference Spells Necromancy

Dungeons and Dragons – Mystara

Spell References – Necromancy Spells

Necromancy spells manipulate the energies of life and death. Such spells can grant an extra reserve of life force, drain the life energy from another creature, create the undead, ar even bring the dead back to life.

Creating the undead through the use of necromancy spells such as animate dead is not a good act, and only evil caster’s use such spells frequently.

A list of all the available necromancy spells in my game and where to find them for easy reference.

  • 5e-wiz-ph DnD Players Handbook
  • 5e-wiz-xge Xanathar's Guide to Everything
  • 5e-wiz-pota Princes of the Apocalypse
  • 5e-fgg-bls Book of Lost Spells
  • 5e-grr-br The Book of the Righteous
  • 5e-leg-fkcc Forest Kingdom Campaign Compendium
  • 5e-kob-mhh midgard heroes handbook
  • 5e-kob-mwb pf1-kob-mwb Midgard Worldbook
  • 5e-leg-pcc Pirate Campaign Compendium
  • 3e-mgp-ea02 Necromancy - Beyond the Grave
  • 3e-mgp-ae08 mgp1008
  • D&D Wiki

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Necromancy Spells for all Classes and Secret Crafts

Necromancy Cantrips

Blood Tide (mw422 – Blood), Chill Touch (ph222, Sorcerer, Warlock, Wizard, Blood, Dark, Devour, Dragon, Rad, War, Witch), Spare the Dying (ph278, Cleric, Celest, Heal), Spectral Weapon (GM, Air, Dark Earth, Fire, Water, Weapon), Toll the Dead (xge169, Dark, Devour), Ward against Undead (br208, Preserve, Spirit), Word of Misfortune (mw437, Crypt, Devour, Void),

1st Level Necromancy Spells

Bloody Hands (mw422, Blood), Bloody Smite (mw423, Blood), Cause Fear (xge151, Devour, Mental), Chill Blood (ea02-22, Blood, Void), Cloying Darkness (mhh158, Dark, Devour), Commune with Shade (bls33, Spirit), Death’s Shadow (ea02-22, Devour, Grave, Necro), False Life (ph240, Sorcerer, Wizard, Craft, Dragon, Preserve, Rad), Grave-Touched Weapon (bls65, Grave), Hobble Mount (mw429, Devour, Weapon), Inflict Wounds (ph254, Cleric, Celest, Dark, Devour, Fiend, War), Necrotic Feast (bls89, Devour), Ray of Sickness (ph272, Sorcerer, Wizard, Devour, Earth, War), Restore Corpse (pcc42, Grave), Wound (ea02-33, Blood, Chrono, Necro),

2nd Level Necromancy Spells

Animate Ghoul (mw420, Reanimate), As You Were (mw421, Grave), Bleeding Wound (ae02-21, Blood, Chrono, Witch), Blindness/Deafness (ph220, Bard, Cleric, Sorcerer, Wizard, Blood, Celest, Dragon, Entertain, Rad, Witch), Blood Bath (bls23, Blood), Charnel Stench (bls30, Grave), Corpse Lanterns (fkcc20, Spirit), Decompose Corpse (pcc37, Grave), Gentle ReposeR (ph246, Cleric, Wizard, Celest, Dragon, Grave, Heal, Rad), Ghostly Howl (bls63, Shade), Heartstop (mhh173, Mech), Maddening Whispers (mw431, Shade, Void), Ray of Enfeeblement (ph272, Warlock, Wizard, Dark, Devour, Dragon, Rad), Spirit Blast (bls112, Spirit),

3rd Level Necromancy Spells

Bestow Curse (ph219, Bard, Cleric, Wizard, Blood, Celest, Dark, Devour, Dragon, Rad, Witch), Blood Armour (mw421, Blood), Bone Trap (bls25, Grave), Cause the Bends (bls28 Blood), Corpse Armour (bls34 Grave), Feign DeathR (ph241, Bard, Cleric, Druid, Wizard, Grave, Preserve, Spirit), Finger Missile (bls58, Grave), Hemophilia (bls69 Blood), Infuse Weapon (bls76 Grave), Life Leech Weapon (bls81, Devour), Life Transference (xge160, Dark, Heal, Spirit), Mass Hobble Mount (mhh182 Devour, Weapon), Restore the Undead (bls99 Grave), RevivifyR (ph273, Cleric, Druid, Paladin, Ranger, Celest, Heal), Shadow Bolt (bls104, Devour), Shadow Horror (ea02-28 Dark, Devour, Necro, Shade, Void), Shadow Mastery (ea02-29, Dark, Devour, Necro, Shade, Void), Speak with DeadR (ph278, Bard, Cleric, Wizard, Bureau, Celest, Craft, Diplomat, Skald), Spiteful Weapon (mhh194, Crypt), St. Whiteskull’s Borrowing (mwb434, Devour), Vampiric Touch (ph286, Sorcerer, Warlock, Wizard, Dark, Devour, Dragon, Heal, Rad, Weapon), Void Strike (mwb436, Shade, Void), Weeping Wounds (bls127, Blood), Whirlwind of Gore (bls128 Blood),

4th Level Necromancy Spells

Blight (ph220, Druid, Sorcerer, Warlock, Wizard, Dark, Devour, Dragon, Elven, Nature, Rad), Binding Oath – R (mhh151, Crypt), Black Hand (mhh151, Dark, Star), Bloodburn (bls23, Blood), Doom of Serpent Coils (mwb426, Devour), Infuse Shadow (bls75) – Reanimate), Iron Bones (bls77, Grave), Nether Weapon (mwb432, Devour. Shade, Void), Profane Link (bls94, Spirit), Ray of Life Suppression (mhh188, Dark, Dragon, Elven), Scale Rot (mhh189, Dragon), Shadow of Moil (xge164, Dark, Shade), Shadow Retribution – R (mhh192, Elven), Shroud of Death (mw434, Devour), Siphon Elemental Lifeforce (ea08, Air, Dark, Earth, Elements, Fire, Shade, Sprit, Void, Water), Skeleton Crew (pcc45, Reanimate), Umbral Touch (bls120, Devour, Shade), Zombify Self (bls131, Grave),

5th Level Necromancy Spells

Annihilation (ea02-21, Dark, Devour, Necro, Shade), Blade of Bone (bls21, Grave), Blood Purge (bls23, Blood), Bloody Tentacles (bls23, Blood), Clot (bls32, Blood), Contagion (ph228, Cleric, Druid, Blood, Dragon, Nature, Rad, Witch), Curse of Incompetence (mhh161, Weapon), Dance Macabre (xge153, Reanimate), Enervation (xge155, Dark, Devour, Fiend), Exsanguinate (mw427, Blood, Skald), Exsanguinating Cloud (mw427, Blood), Grim Resilience (bls66, Devour), Heat Bone (bls69, Grave), Kiss of the Succubus (mw430, Shade), Ley Leech (mhh179, Dragon, Elven), Living Shadows (mw430, Shade Void), Memento Mori (mw432, Shade), Necrotic Touch (bls89, Devour), Negative Energy Flood (xge163, Dark, Devour), Protection from the Void (mw432, Shade Void), Skull Bomb (bls106, Grave), Soul Shatter (bls110, Shade), Transform Zombie (bls118, Reanimate), Umbral Weapon (bls120, Shade), Wail of Fate (bls124, Music, Shade), Watery Blood (bls126, Blood)

6th Level Necromancy Spells
  • Adamantine Bones (bls11) – Graveologist
  • Advance the Years (bls11) – Devourologist
  • Banshee Wail (mhh150) – Devourologist
  • Black Well (mhh152) Darkologist, Starologist
  • Call the Heart (bls27) – Devourologist
  • Crew with the Dead (bls36) – Reanimatologist
  • Death Gaze (bls40) – Devourologist, Witchologist
  • Ebon Water (bls50) – Alchemologist, Graveologist, Waterologist
  • Extract Knowledge (mhh166) (ritual) – Cryptologist, Devourologist, Skladologist
  • Life Drain (mw430) – Devourologist, Voidologist
  • Life Shot (bls81) – Spiritologist
  • Negative Energy Mantle (bls90) – Shadeologist
  • Shade Swarm (bls104) – Shadeologist
  • Soul Cage (xge165) – Shadeologist
  • Spilling of Blood (bls112) – Bloodologist
  • Suffocate (ae08) – Airologist, Bloodologist, Waterologist
7th Level Necromancy Spells
  • Cone of Decay (bls33) – Devourologist
  • Create Crypt Thing (bls36) – Reanimatologist
  • Curse of Dust (mhh161) – Devourologist, Skaldologist
  • Hellforging (mhh173) (ritual) – Fiendologist, Mechologist
  • Mark of Exile (bls85) – Bureauologist, Cryptologist
  • Obliterate Soul (bls90) – Shadeologist
  • Sanguine Creatures (bls101) – Bloodologist
8th Level Necromancy Spells
  • Abi-Dalzim’s Horrid Wilting (xge150, pota233) – Darkologist, Devourologist, Waterologist
  • Dark Geyser (bls39) – Portologist, Shadeologist
  • Death Bringer (bls40) – Shadeologist
  • Desolation (mhh162) (ritual) – Elvenologist
  • Devour Essence (bls43) – Devourologist
  • Life Leach (bls81) – Devourologist
  • Machine Sacrifice (mhh181) – Mechologist
  • Shadowstaff (bls105) – Devourologist
  • Umbral Strike (bls120) – Devourologist
  • Zephyr of Death (bls130) – Devourologist
9th Level Necromancy Spells
  • Afflict Line (mhh148) (ritual) – Elvenologist
  • Annihilate Soul (bls13) – Shadeologist
  • Judgement of Maal (br207) (ritual) – Celestologist, Spiritologist
  • Umbral Storm (mhh200) – Darkologist, Shadeologist
  • Wither Limb (bls129) – Devourologist

Content Updates

  • 2022-08-11 – Working on 5th level spells.
  • 2022-07-21 – Working on 4th level spells.
  • 2021-08-15 – Update the layout and menu.
  • 2021-04-25 – Adding in content from Bloodologist.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

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Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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