Dungeons and Dragons – Mystara
Spells – Level 3 – Plant Growth
- Source: Players Handbook (5e-wiz-ph 267), Level Up Adventurer’s Guide (a5e-ag 580),
- Spell Details
- Available Spell Lists
- Design changes for Spell
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Plant Growth
- 3rd Level Transmutation Spell (Ritual, Nature, Plants, Terrain)
- Classes: Bard, Druid, Ranger
- Secret Crafts: Elven, Nature, Wagon, War
- Casting time: 1 action (rapid) or 8 hours (ritual – enlarged)
- Range: Long (120ft)
- Area: 100ft radius (rapid), half-mile radius (ritual – enlarged)
- Components: V, S
- Duration: Instantaneous
- This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate (with an action) or long-term (with a ritual) benefits.
- If you cast this spell using 1 action, choose a point within range. All normal plants in a 100ft radius centred on that point become thick and overgrown. A creature moving through the area must spend 4ft of movement for every 1 foot it moves.
- You can exclude one or more areas of any size within the spell’s area from being affected.
- Ritual Only – If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centred on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
- Rare – Nevard’s Overwhelming Plant Growth – This spell doesn’t require the presence of pre-existing vegetation to take effect, but must use the Rapid option, and plants that appear only last for a day before fading away.
- Secret Crafts – An Elvenologist can use this spell for extra effects.
Rare Spell Lists
Nevard’s – Cursed Moonbeam (Moonbeam, L2 a5e576), Guarded Enhance Ability (Enhance Ability, L2 a5e538), Insightful Speak with Animals (Speak with Animals, L1 a5e597), Malleable Form (Shapechange, L9 a5e592), Mounted Giant Insect (Giant Insect, L4 a5e552), Naturalised Conjure Animals (Conjure Animals, L3 a5e519), Naturalised Conjure Woodland Beings (Conjure Woodland Beings, L4 a5e523), Overwhelming Plant Growth (Plant Growth, L3 a5e580), Psionic Seed Bomb (Seed Bomb, L2 a5e591), Radiant Flame Blade (Flame Bade, L2 a5e545), Rapid Conjure Elemental (Conjure Elemental, L5 a5e521), Rapid Conjure Fey (Conjure Fey, L6 a5e521), Rapid Conjure Minor Elementals (Conjure Minor Elementals, L4 a5e522), Repelling Antilife Shell (Antilife Shell, L5 a5e504),
Available Spell Lists
Spell List – Class List – Bard
Cantrips – Blade Ward (ph219), Dancing Lights (ph231), Friends (ph245), Light (ph256), Mending (ph260), Message (ph260), Minor Illusion (ph261), Prestidigitation (ph248), True Strike (ph285), Vicious Mockery (ph285),
1st Level Spells – Animal Friendship (ph213), Bane (ph217), Charm Person (ph222), Colour Spray (ph223), Command (ph223), Comprehend Languages – R (ph225), Cure Wounds – R (ph231), Detect Magic – R (ph232), Disguise Self – R (ph234), Dissonant Whispers (ph235), Faerie Fire (ph240), Feather Fall (ph240), Fog Cloud (ph244), Healing Word (ph251), Heroism (ph251), Hideous Laughter (ph281), Identify – RO (ph253), Illusory Script – RO (ph253), Longstrider (ph257), Silent Image (ph277), Sleep (ph277), Speak with Animals – R (ph278), Thunderwave (ph283), Unseen Servant – R (ph285),
2nd Level Spells – Aid (ph212), Animal Messenger – R (ph213), Blindness/Deafness (ph220), Calm Emotions (ph222), Cloud of Daggers (ph223), Crown of Madness (ph230), Detect Thoughts – R (ph232), Enhance Ability – R (ph238), Enlarge/Reduce – R (ph238), Enthrall (ph239), Heat Metal (ph251), Hold Person (ph252), Invisibility (ph255), Knock – R (ph255), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Magic Mouth – R (ph258), Mirror Image (ph261), Phantasmal Force (ph265), Restoration – R (ph256), See Invisibility – R (ph275), Shatter (ph276), Silence – R (ph276), Suggestion – R (ph280), Zone of Truth – R (ph290),
3rd Level Spells – Bestow Curse (ph219), Clairvoyance (ph223), Dispel Magic – R (ph235), Fear (ph240), Feign Death – R (ph241), Glyph of Warding – RO (ph246), Hypnotic Pattern (ph253), Major Image – R (ph259), Mass Healing World (see Healing Word), Nondetection – R (ph264), Plant Growth – R (ph267), Sending (ph275), Slow (ph278), Speak with Dead – R (ph278), Speak with Plants – R (ph278), Stinking Cloud (ph279), Tiny Hut – RO (ph256), Tongues (ph284),
4th Level Spells – Compulsion (ph225), Confusion (ph225), Dimension Door (ph234), Dominate Beast (ph235), Freedom of Movement (ph245), Greater Invisibility (see Invisibility), Hallucinatory Terrain – RO (ph250), Locate Creature – R (ph257), Phantasmal Killer (ph266), Polymorph (ph267),
5th Level Spells – Animate Objects (ph214), Awaken – RO (ph217), Dominate Person (see Dominate Beast), Dream – RO (ph237), Geas – RO (ph245), Greater Restoration (see Restoration), Hold Monster (see Hold Person), Legend Lore (ph), Mass Cure Wounds (ph237), Mislead (ph), Modify memory (ph), Planar Binding (ph), Raise Dead (ph), Rary’s Telepathic Bond – R (ph/tce), Scrying (ph), Seeming (ph), Teleportation Circle (ph)
- 6th Level -Eyebite (ph), Find the Path (ph), Guards and Wards (ph), Heroes Feast (ph/tce), Mass Suggestion (ph), Ott’s Irresistible Dance (ph), Programmed Illusion (ph), True Seeing (ph)
- 7th Level – Etherealness (ph), Forcecage (ph), Mirage Arcane (ph), Mordenkainen’s Magnificent Mansion (ph), Mordenkainen’s Sword (ph), Prismatic Spray (ph/tce), Project Image (ph), Regenerate (ph), Resurrection (ph), Symbol (ph), Teleport (ph)
- 8th Level – Antipathy/Sympathy (ph/tce), Dominate Monster (ph), Feeblemind (ph), Glibness (ph), Mind Blank (ph), Power Word Stun (ph)
- 9th Level – Firesight (ph), Power Word Heal (ph), Power Word Kill (ph), Prismatic Wall (ph/tce), True Polymorph (ph)
* details to come. R – Ritual Spells.
Source: ph, tce
Spell List – Class List – Druid
Cantrips – Druidcraft (ph231), Guidance (ph249), Mending (ph260), Poison Spray (ph267), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),
Level 1 Spells – Animal Friendship (ph213), Charm Person (ph222), Create or Destroy Water – R (ph230), Cure Wounds – R (ph231), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Entangle (ph239), Faerie Fire (ph240), Fog Cloud (ph244), Goodberry (ph247), Healing Word (ph251), Jump (ph255), Longstrider (ph257), Protection from Evil and Good – R (ph271), Purify Food and Drink – R (ph271), Speak with Animals – R (ph278), Thunderwave (ph283),
Level 2 Spells – Animal Messenger – R (ph213), Augury – RO (ph216), Barkskin – R (ph218), Beast Sense – R (ph218), Continual Flame – R (ph228), Darkvision – R (ph230), Enhance Ability – R (ph238), Enlarge/Reduce – R (ph238), Find Traps – RO (ph242), Flame Blade (ph243), Flaming Sphere (ph243), Gust of Wind – R (ph248), Heat Metal (ph251), Hold Person (ph252), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Moonbeam (ph262), Pass Without Trace – R (ph265), Protection from Poison – R (ph271), Restoration – R (ph256), Sleet Storm (ph277), Spike Growth (ph278),
Level 3 Spells – Aura of Vitality (ph217), Call Lightning (ph220), Conjure Animals (ph226), Daylight (ph231), Dispel Magic – R (ph234), Elemental Weapon (ph238), Feign Death – R (ph241), Mass Healing World (see Healing Word), Meld Into Stone – R (ph260), Plant Growth – R (ph267), Protection from Energy (ph271), Revivify – R (ph273), Speak with Plants – R (ph278), Water Breathing – R (ph288), Water Walk – R (ph288), Wind Wall (ph289)
Level 4 Spells – Blight (ph220), Confusion (ph225), Conjure Minor Elementals – RO (ph226), Conjure Woodland Beings – R (ph227), Control Water (ph228), Divination – R (ph235), Dominate Beast (ph235), Fire Shield (ph243), Freedom of Movement (ph245),Giant Insect (ph246), Grasping Vine (ph247), Hallucinatory Terrain – RO (ph250), Ice Storm (ph253), Locate Creature – R (ph257), Polymorph (ph267), Stone Shape (ph279), Stoneskin (ph279), Wall of Fire (ph286)
Level 5 Spells – Antilife Shell (ph214), Awaken – RO (ph217), Commune with Nature – RO (ph225), Cone of Cold (ph225), Conjure Elemental – RO (ph225), Contagion (ph228), Dominate Person (see Dominate Beast), Geas – RO (ph245), Greater Restoration (see Restoration), Hold Monster (see Hold Person), Insect Plague (ph255), Mass Cure Wounds (ph), Planar Binding (ph), Reincarnate (ph), Scrying (ph), Tree Stride (ph), Wall of Stone (ph)
- Level 6 Spells – Conjure Fey (ph), Find the Path (ph), Flesh to Stone (ph/tce), Heal (ph), Heroes’ Feast (ph), Move Earth (ph), Sunbeam (ph), Transport via Plants (ph), Wall of Thorns (ph), Wind Walk (ph)
- Level 7 Spells – Fire Storm (ph),Mirage Arcane (ph), Plane Shift (ph), Regenerate (ph), Reverse Gravity (ph), Symbol (ph/tce)
- Level 8 Spells – Animal Shapes (ph), Antipathy/Sympathy (ph), Control Weather (ph), Earthquake (ph), Feeblemind (ph), Incendiary Cloud (ph/tce), Sunburst (ph), Tsunami (ph)
- Level 9 Spells – Foresight (ph), Shapechange (ph), Storm of Vengeance (ph), True Resurrection (ph)
R – Ritual Available
Source: ph, tce
Spell List – Secret Craft – Elvenologist (Elven)
(Beast, Plants and Elven tradition spells)
Cantrip – Booming Blade (scag142), Ensnaring Strike (ph238), Green-Flame Blade (scag143), Hail of Thorns (ph250), Hunter’s Mark (ph252), Lightning Lure (scag143), Sword Burst (scag143), Thorn Whip (ph283),
1st Level Spells – Animal Friendship (ph213), Entangle (ph239), Extract Foyson – R (mhh166), Find Familiar – RO (ph241), Guest of Honour – R (mhh172), Land Bond (mhh178), Speak with Animals – R (ph278), Tree Ladder (bls119),
2nd Level Spells – Animal Messenger – R (ph213), Barkskin – R (ph218), Beast Sense – R (ph218), Black Swan Storm (mhh152), Clearing the Field – R (mhh158), Enhance Ability – R (ph238), Find Steed – RO (ph241), Heartache (mhh172), Ley Disruption (mhh179), Locate Animals or Plants – R (ph257), Shadows Brought to Light – R (mhh192), Vine Trestle – R (mhh201)
3rd Level Spells – Conjure Animals (ph226), Conjure Barrage (ph226), Ley Energy Bolt (mhh179), Ley Sense (mhh179), Lightning Arrow (ph256), Plant Growth – R (ph267), Song of the Forest – R (mhh193), Speak with Plants – R (ph278),
4th Level Spells – Blight (ph220), Dominate Beast (ph235), Giant Insect (ph246), Grasping Vine (ph247), Locate Creature – R (ph257), Polymorph (ph267), Ray of Life Suppression (mhh188), Shadow Retribution – R (mhh192)
5th Level Spells – Amplify Ley Field (mhh149), Awaken – RO (ph217), Dominate Person (see Dominate Beast), Energy Absorption (mhh165), Insect Plague (ph255), Lesser Ley Pulse (mhh178), Ley Leech (mhh179), Spell Legs (bls112), Tongue Tied (mhh199)
- 6th Level – Encroaching Shadows – R (mhh165), Ley Whip (mhh180)
- 7th Level – Celebration – R (mhh156), Greater Ley Pulse (mhh171), Volley Shield (mhh201)
- 8th Level – Bloom – R (mhh154), Desolation – R (mhh162), Disruptive Aura (mhh163), Harsh Light of Summer’s Glare (mhh172), Ley Surge (mhh180)
- 9th Level – Afflict Line – R (mhh148), Cosmic Alignment – R (mhh160), Ley Storm (mhh180)
* details to come. R – Ritual Spells.
Source: ph, scag
Spell List – Secret Craft – Naturologist (Nature)
(Beast, Nature, Plant and Storm based spells)
Cantrip – Alter Normal Fire (bls13), Daze Animal (bls40), Druidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Infestation (xge158), Primal Savagery (xge163), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),
1st Level Spells – Affect Normal Fog – R (bls11), Alter Scent (bls13), Animal Friendship (ph213), Beast Bond (xge150), Bee Sting (bls19), Bewildering Tracks (bls19), Call of the Wild Companion (bls27), Chlorophyll (bls31), Cloud Burst – R (bls33), Cure Wounds – R (ph231), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Divining Rod – R (bls47), Empower Companion (bls52), Entangle (ph239), Feather Step (bls56), Find Familiar – RO (ph241), Fog Cloud (ph244), Goodberry (ph247), Guiding Star – R (mhh172), Mosquito Bane (mhh183), Otter’s Grace (bls92), Pummel (bls95), Purify Food and Drink – R (ph271), Snare (xge165), Speak with Animals – R (ph278), Swirling Leaves (bls115), Thunderwave (ph283), Tree Ladder (bls119), Wolfsong (mhh203), Woodland Shriek (bls129)
2nd Level Spells – Animal Messenger – R (ph213), Barkskin – R (ph218), Blessed Harvest (bls22), Boost Potency (bls25), Branch Assault (bls25), Bug Bites (bls26), Catnip (bls28), Chatterwild (bls30), Darkvision – R (ph230), Enhance Ability – R (ph238), Find Steed – RO (ph241), Gust of Wind – R (ph248), Healing Spirit (xge157), Heat Metal (ph251), Hunter’s Insight (bls73), Identify Tracks (bls74), Leaf Fall (bls80), Leaf Tide (bls81), Locate Animals or Plants – R (ph257), Moonbeam (ph262), Nature’s Aura (bls88), Pass through Element – R (ea08), Pass Without Trace – R (ph265), Pollen Cloud (bls94), Protection from Poison – R (ph271), Quell the Wild (bls95), Regenerate Plant (bls98), Sleet Storm (ph277), Spike Growth (ph278), Thorn Snare (bls117), Wolf’s Howl (bls129)
3rd Level Spells – Animal Mask (bls13), Call Lightning (ph220), Bestow Speech (bls19), Conjure Animals (ph226), Daylight (ph231), Dire Rage (bls44), Earthen Concealment (bls49), Halt Plant (bls66), Hornet Wall (bls71), Lightning Bolt (ph256), Meld Into Stone – R (ph260), Nature’s Repast (bls89), Nature’s Strength (bls89), Plant Growth – R (ph267), Speak with Plants – R (ph278), Unstoppable Tracker (bls122), Volley of Thorns (bls124), Wind Wall (ph289)
4th Level Spells – Absorption (bls10), Barbaric Rage (bls17), Blight (ph220), Charm Monster (xge151), Conjure Minor Elementals – RO (ph226), Conjure Woodland Beings – R (ph227), Control Water (ph228), Dominate Beast (ph235), Enliven Wood (bls52), Forest Home (bls61), Giant Insect (ph246), Grasping Vine (ph247), Guardian of Nature (xge157), Ice Storm (ph253), Locate Creature – R (ph257), Polymorph (ph267), Stone Shape (ph279), Stoneskin (ph279), Storm Sphere (xge166), Vines of Binding (bls123)
5th Level Spells – Awaken – RO (ph217), Commune with Nature – RO (ph225), Conjure Elemental – RO (ph225), Contagion (ph228), Death Spores (bls41), Dominate Person (see Dominate Beast), Enrich Soil (bls52), Gutsprout (bls66), Insect Plague (ph255), Prey’s Scent (bls94), Vengeful Environs (bls122), Wrath of Nature (xge171)
- 6th Level – Acorn Grove (bls11), Blades of Jade (bls21), Druid Grove (xge154), Nature’s Support (bls89), Plant Form (bls93)
- 7th Level –
- 8th Level – Darken Forest (bls40), Tranquil Grove (bls118)
- 9th Level – Crag Warrior (bls35)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell List – Class List – Ranger
Cantrips – Druidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Thorn Whip (ph283),
Level 1 Spells – Alarm – R (ph212), Animal Friendship (ph213), Cure Wounds – R (ph231), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Entangle (ph239), Fog Cloud (ph244), Goodberry (ph247), Jump (ph255), Longstrider (ph257), Searing Smite (ph275), Speak with Animals – R (ph278),
Level 2 Spells – Aid (ph212), Animal Messenger – R (ph213), Barkskin – R (ph218), Beast Sense – R (ph218), Cordon of Arrows (ph229), Darkvision – R (ph230), Enhance Ability – R (ph238), Find Traps – RO (ph242), Gust of Wind – R (ph248), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Magic Weapon (ph258), Pass Without Trace – R (ph265), Protection from Poison – R (ph271), Restoration – R (ph256), Silence – R (ph276), Spike Growth (ph278),
Level 3 Spells – Conjure Animals (ph226), Conjure Barrage (ph226), Daylight (ph231), Dispel Magic – R (ph234), Elemental Weapon (ph238), Lightning Arrow (ph256), Meld Into Stone – R (ph260), Nondetection – R (ph264), Plant Growth – R (ph267), Protection from Energy (ph271), Revivify – R (ph273), Speak with Plants – R (ph278), Water Breathing – R (ph288), Water Walk – R (ph288),
Level 4 Spells – Conjure Woodland Beings – R (ph227), Dominate Beast (ph235), Freedom of Movement (ph245), Grasping Vine (ph247), Locate Creature – R (ph257), Stoneskin (ph279),
Level 5 Spells – Commune with Nature – RO (ph225), Conjure Volley (ph227), Dominate Person (see Dominate Beast), Greater Restoration (see Restoration), Swift Quiver (ph), Tree Stride (ph)
H – Heightened Spell, R – Ritual Spell
Source: ph
Spell Lists – Secret Craft – Wagonologist (Wagon)
(Movement, Terrain and Land travel based spells)
Cantrip – Breeze (ea08), Burden (bls26), Create Bonfire (xge152), Headwind (bls68), Ray of Frost (ph272), Shield Open Flame (bls106), Thorn Whip (ph283)
1st Level Spells – Cool Strength (pcc421), Divining Rod – R (bls47), Entangle (ph239), Expeditious Retreat (ph239), Floating Disk – R (ph282), Fog Cloud (ph244), Frostfire (bls62), Gliding Step – R (mhh170), Grease (ph247), Jump (ph255), Locate Water – R (bls83), Longstrider (ph257), Muddy Appearance (bls88), Pattern Grass (bls92), Quick Breath (pcc40), Read Weather (pcc41), Shock Shield (pcc44), Tidal Barrier (mhh198), Waterproof (pcc49), Weather Eye (pcc49), Wind Compass (pcc424), Wind Tunnel (mhh203),
2nd Level Spells – Alter Self – R (ph212), Blessed Watchman (bls22), Constant Heat (bls34), False Gold (bls55), Fleet Feet (bls59), Forecast – R (bls61), Gust of Wind – R (ph248), Melt (bls86), Levitate – R (ph255), Misty Step (ph261), Open Trail (bls91), Skywrite – R (xge165), Sleet Storm (ph277), Spider Climb (ph278), Spike Growth (ph278), Taunt (bls116), True Bearing (pcc47), Web (ph288),
3rd Level Spells – Aerial Pilot (bls11), Air Breathing – R (bls12), Air Bridge – R (bls12), Fly (ph244), Gaseous Form (ph245), Protection from Pressure (bls95), Phantom Steed – RO (ph266), Plant Growth – R (ph267), Sand Blast (bls101), Slow (ph278), Undulating Earth (bls121), Upwards Thrust (mhh185), Weather Calming (bls127)
4th Level Spells – Black Tentacles (ph238), Control Water (ph228), Desert Refuge (bls42), Earthskimmer (mhh164), Freedom of Movement (ph245), Hallucinatory Terrain – RO (ph250), Hullshock (pcc39), Stone Hull (pcc424), Track Magic (bls118), Transform Boulder to Pebble (bls118), Transform Pebble to Boulder (bls118), Veiled Vessel (pcc48)
5th Level Spells – Control Winds – R (xge152), Forced March (bls61), Tracker’s Gaze (bls118)
- 6th Level – Aqueous Extraction (pcc35), Change Dust to Water (bls28), Ice Sled – R (bls73), Greater Veiled Vessel (pcc48)
- 7th Level – Change Water to Dust (bls28)
- 8th Level –
- 9th Level – Interplanar Voyage (pcc40)
R – Ritual Spells.
Source: bls, ea08, ph
Spell List – Secret Craft – Warologist (War)
(Attack (non-weapon), Siege and Warfare based spells)
Cantrip – Chill Touch (ph222), Eldritch Blast (ph238), Fist of Air (br207), Lightning Lure (scag143), Produce Flame (ph270), Sacred Flame (ph273), Shocking Grasp (ph276), Sword Burst (scag143), Thunder Bolt (mhh197), Vicious Mockery (ph285), Wind Lash (mhh202),
1st Level Spells – Entangle (ph239), Guiding Bolt (ph249), Ice Knife (xge157), Inflict Wounds (ph254), Magic Missile (ph258), Tidal Barrier (mhh198), Ray of Sickness (ph272),
2nd Level Spells – Cloud of Daggers (ph223), Cordon of Arrows (ph229), Flame Blade (ph243), Scorching Ray (ph274), Silence – R (ph276), Sleet Storm (ph277), Snowball Swarm (xge165), Spike Growth (ph278), Warding Wind (xge170),
3rd Level Spells – Plant Growth – R (ph267), Protection from Energy (ph271), Wind Wall (ph289)
4th Level Spells – Black Tentacles (ph238), Control Water (ph228), Hallucinatory Terrain – RO (ph250), Wall of Fire (ph286)
5th Level Spells – Animate Objects (ph214), Arcane Hand (ph219), Cone of Cold (ph225),
- 6th Level –
- 7th Level –
- 8th Level –
- 9th Level –
* details still to come. R – Ritual Spells.
Source: mhh, ph, xge
Design changes for Spells
- Incorporating the changes added with the Level Up Advanced D&D.
- Changed the 8 hour casting of this spell into a ritual.
Content Updates
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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