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Dungeons & Dragons Spells

DnD Spell C Lightning Lure

Dungeons and Dragons – Mystara

Spells – Cantrip – Lightning Lure

5e-wiz-scag Sword Coast Adventurers Guide
5e-wiz-scag Sword Coast Adventurer’s Guide

Lightning Lure

  • Evocation Cantrip
  • Secret Crafts: Airologist, Elvenologist
  • Casting time: 1 action
  • Range: 15 feet
  • Components: V
  • Duration: Instantaneous
  • You create a lash of lightning energy that strikes at one creature of your choice that you can see within range. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you.
  • This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Available Spell Lists

Spell ListSecret CraftAirologist
(Air, Lighting and Thunder based spells)

R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge

Spell ListSecret CraftElvenologist
(Beast and Elven tradition spells)

  • Cantrip Booming Blade (scag142), Green-Flame Blade (scag143), Lightning Lure (scag143), Sword Burst (scag143)
  • 1st Level – Animal Friendship (ph213), Extract Foyson – R (mhh166), Guest of Honour – R (mhh172), Land Bond (mhh178), Tree Ladder (bls119)
  • 2nd Level – Animal Messenger – R (ph213), Black Swan Storm (mhh152), Clearing the Field – R (mhh158), Heartache (mhh172), Ley Disruption (mhh179), Shadows Brought to Light – R (mhh192), Vine Trestle – R (mhh201)
  • 3rd Level – Ley Energy Bolt (mhh179), Ley Sense (mhh179), Song of the Forest – R (mhh193)
  • 4th Level – Ray of Life Suppression (mhh188), Shadow Retribution – R (mhh192)
  • 5th Level – Amplify Ley Field (mhh149), Energy Absorption (mhh165), Lesser Ley Pulse (mhh178), Ley Leech (mhh179), Spell Legs (bls112), Tongue Tied (mhh199)
  • 6th Level – Encroaching Shadows – R (mhh165), Ley Whip (mhh180)
  • 7th Level – Celebration – R (mhh156), Greater Ley Pulse (mhh171), Volley Shield (mhh201)
  • 8th Level – Bloom – R (mhh154), Desolation – R (mhh162), Disruptive Aura (mhh163), Harsh Light of Summer’s Glare (mhh172), Ley Surge (mhh180)
  • 9th Level – Afflict Line – R (mhh148), Cosmic Alignment – R (mhh160), Ley Storm (mhh180)

* details to come. R – Ritual Spells.

Design changes for Spell

  • Original Spell Lists: Sorcerer, Warlock, Wizard
  • One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
  • What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.

Content Updates

  • 2021-08-16 – Update to layout, tags and menu.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts: Air, Alch, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Divine, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Void, Wagon, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), Acid Splash (Co C ph212), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab ph212), Alter Self (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L5 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), Awaken Element (Tr L3 ea08)

BBead of Frost (Ev L2 bls18), Bleeding Wound (Ne L2 ea02), Booming Blade (Ev C scag142), Boreas’s BreathR (Tr L2 mhh170), Breeze (Tr C ea08)

CCall Lightning (Co L3 ph220), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29), Chill Blood (Ne L1 ea02), CIRCLE (of Devastation (Ev L9 mhh157), of WindR (Ab L1 mhh157)), Claws of Darkness (Ev C mhh157), Cloud BurstR (Tr L1 bls33), CONJURE (ElementalR (Co L5 ph225), Minor ElementalsR (Co L4 ph226)), CONTROL (WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152))

DDeath’s Shadow (Ne L1 ea02), Dispel MagicR (Ab L3 ph234), Drench (Ev C bls48), Dust Devil (Co L2 xge154)

EEbon Lightning (Ev L7 bls50), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243)), Erode (Tr L4 ea08)

FFist of Air (Ev C br207), Flurry (Tr L1 mhh168), Fly (Tr L3 ph243), Freeze Potion (Tr L1 mhh169), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62)

GGate (Co L9 ph244), Gliding StepR (Ab L1 mhh170), Green-Flame Blade (Ev C scag143), Greater Thunderclap (Ev L3 mhh197), Gust (Tr C xge168), Gust of Wind (Ev L2 ph248)

HHeadwind (Ev C bls68), Hoarfrost (Ev C mhh157)

IIce Knife (Co L2 xge157), Inner Storm (Ev L5 bls76), Investiture of Element (Tr L6 xge159)

LLIGHTNING (Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82))

MMagic Circle against ElementsR (Ab L5 ea08)

PPass through Element (Ab L2 ea08), Perun’s Doom (Ev L3 mhh185), Primordial Ward (Ab L6 xge163), PROTECTION (from Energy (Ab L3 ph270), from Good and Evil (Ab L1 ph270))

RReverberate (Ev L2 mhh188), Rolling Thunder (Ev L2 mhh189)

SSHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shocking Grasp (Ev C ph275), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Snilloc’s Snowball Swarm (Ev L2 xge165), Spectral Weapon (Ev/Ne C dWiki), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Sword Burst (Co C scag142)

TThunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Tidal Barrier (Ab L1 mhh198)

VVacuum Slash (Ev L7 ea08)

WWall of Water (Ev L2 xge170), Warding Wind (Ev L2 xge170), Whirlwind (Ev L7 xge171) WIND (Armour (Ev L2 ea08, Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203)), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02)

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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