Dungeons and Dragons – Mystara
Spells – L3 – Elemental Shape
- Source: Players Handbook (5e-wiz-ph 243), GM Conversion
- Spell Details
- Available Spell Lists
- Design changes for Spell
- 3rd Edition Version
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Elemental Shape
- 3rd Level Transmutation (Shapechange)
- Secret Crafts: Air, Dark, Earth, Elements, Fire, Shape, Water
- Casting time: 1 action
- Range: Touch
- Components: V, S, M (a wing feather from any bird)
- Duration: Concentration (10 minutes)
- The elemental you can change into depends on which elemental secret crafts you know.
- You transform someone into an elemental creature and gain the following traits depending on which element (or elements) your creature type has.
- Air – Gain a fly speed equal to twice your base move. Can squeeze through narrow spaces without reducing movement and gains resistance to non-magical weapons. Suffers a -2 penalty to saves and armour class against earth-based attacks.
- Darkness – Gain insubstantial, and can fey step through shadows or dim light. Suffers a -2 penalty to saves and armour class against radiant-based attacks.
- Earth – Moves at half its speed but gains a +1 natural armour bonus to AC. gain resistance to slashing and piercing damage. Suffers a -2 penalty to saves and armour class against air-based attacks.
- Fire – Every melee or unarmed attack does 1d6 points of additional fire damage and gains resistance to non-magical weapons. Suffer a -2 penalty to saves and armour class against water-based attacks.
- Water – Gain a swims speed at double its base move and ignores all penalties for fighting underwater. Can breathe as if benefiting from the water breathing spell and gains resistance to bludgeoning and piercing damage. Suffer a -2 penalty to saves and armour class against fire-based attacks.
- Cast at Higher Levels – At 5th level it lasts for 1 hour without concentration, at 7th level it lasts 4 hours and at 9th level it lasts for 8 hours.
- Secret Craft Bonus: If you have advanced in the Elementologist secret craft, you can use this spell with multiple elements you have learnt to combine in that craft. If you are an Elementalist of the type selected, you double the duration, if you are of an opposing type your half the duration.
Available Spell Lists
Spell List – Secret Craft – Airologist (Air)
(Air, Lighting and Thunder based spells)
Cantrip – Booming Blade (scag142), Breeze (ea08), Fist of Air (br207), Gust (xge158), Headwind (bls68), Lightning Lure (scag143), Shocking Grasp (ph276), Spectral Weapon (GM), Thunder Bolt (mhh197), Thunderclap (xge168), Wind Lash (mhh202),
1st Level Spells – Absorb Elements (xge150), Circle of Wind – R (mhh157), Protection from Evil and Good – R (ph271), Thunderous Smite (ph283), Thunderwave (ph283), Wind Tunnel (mhh203), Witch Bolt (ph290), With the Wind – R (bls129),
2nd Level Spells – Air Forge – R (bls12), Charged Missile (bls29), Dust Devil (xge154), Elemental Horns (mhh165), Gust of Wind – R (ph248), Levitate – R (ph255), Pass through Element – R (ea08), Reverberate (mhh188), Rolling Thunder (mhh189), Shatter (ph276), Skywrite – R (xge165), Warding Wind (xge170), Wind Armour – R (ea08),
3rd Level Spells – Air Breathing – R (bls12), Air Bridge – R (bls12), Awaken Element – R (ea08), Call Lightning (ph220), Charged Touch (bls29), Dispel Magic – R (ph235), Electromagnetic Storm (bls50), Elemental Shape (mgp1008), Elemental Weapon (ph238), Fly (ph244), Gaseous Form (ph245), Lightning Arrow (ph256), Lightning Bolt (ph256), Magic Circle – RO (ph257), Thunderstrike (mhh197), Protection from Energy (ph271), Upwards Thrust (mhh185), Wind Wall (ph289)
4th Level Spells – Air Sphere – R (bls13), Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Erode (ea08), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)
5th Level Spells – Conjure Elemental – RO (ph225), Control Winds – R (xge152), Destructive Wave (ph232), Inner Storm (bls76), Magic Circle against Energy – R (ea08), Wind Bindings (ea08)
- 6th Level – Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Investiture of Element (xge159), Lightning Storm (bls81), Lightning Wheel (bls82), Primordial Ward (xge163), Suffocate (ea08)
- 7th Level – Ebon Lightning (bls50), Electrical Storm (bls50), Vacuum Slash (mgp1008), Whirlwind (xge171)
- 8th Level – Control Weather – R (ph228), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244)
R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge
Spell List – Secret Craft – Darkologist (Dark)
(Darkness, Necrotic, Obscurement and Shadow based spells)
Cantrip – Chill Touch (ph222), Claws of Darkness (mhh157), Douse Light (mhh163), Toll the Dead (xge169), Shadow Bite (mhh190), Spectral Weapon (GM)
1st Level Spells – Absorb Elements (xge150), Affect Normal Fog – R (bls11), Arms of the Void (ph216), Black Ribbons (mhh151), Cloying Darkness (mhh158), Disguise Self – R (ph234), Flurry (mhh168), Fog Cloud (ph244), Inflict Wounds (ph254), Protection from Evil and Good – R (ph271), Shadow Armour (mhh190), Shadow Hands (mhh191)
2nd Level Spells – Arcanist’s Magic Aura (ph264), Dark Path (mhh162), Darkness (ph230), Dust Devil (xge154), Elemental Horns (mhh165), Invisibility (ph255), Mirror Image (ph261), Pass through Element – R (ea08), Pass Without Trace – R (ph265), Ray of Enfeeblement (ph272), Shadow Blade (xge164), Shadow Embrace (bls104), Shadow Sight (bls104), Slither (mhh193), Web (ph288),
3rd Level Spells – Animate Dead (ph213), Awaken Element – R (ea08), Battle Double (bls18), Bestow Curse (ph219), Blackout (bls20), Call Shadow Mastiff (mhh155), Dispel Magic – R (ph235), Elemental Shape (mgp1008), Elemental Weapon (ph238), Legion (mhh178), Life Transference (xge160), Magic Circle – RO (ph257), Meld Into Stone – R (ph260), Nondetection – R (ph264), Protection from Energy (ph271), Shadow Horror (ea02-28), Shadow Mastery (ea02-29), Spirit Guardians (ph279), Vampiric Touch (ph286),
4th Level Spells – Blight (ph220), Block Hand (mhh151), Conjure Minor Elementals – RO (ph226), Desiccating Breath (mhh162), Elemental Bane (xge155), Flames of Darkness (bls59), Greater Invisibility (see Invisibility), Hallucinatory Terrain – RO (ph250), Private Sanctum – RO (ph263), Ray of Life Suppression (mhh188), Shadow Monsters (mhh191), Shadow Form (bls104), Shadow of Moil (xge164), Shadowbind (bls104), Siphon Elemental Lifeforce (ea08), St. Parvalas’s Risen Road (mwb434)
5th Level Spells – Annihilation (ea02-21), Cloudkill (ph223), Conjure Elemental – RO (ph225), Creation – RO (ph230), Dark Curtain (bls39), Destructive Wave (ph232), Dispel Evil and Good (ph234), Enervation (xge155), Magic Circle against Energy – R (ea08), Negative Energy Flood (xge163), Shadow Realm Gateway (mhh191) – R
- 6th Level – Become Nightwing (mhh150), Black Well (mhh152), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Encroaching Shadows (mhh165) – R, Investiture of Element (xge159), Primordial Ward (xge163), Umbral Transformation (bls120)
- 7th Level – Conjure Shadow Titan (mhh159)
- 8th Level – Abi-Dalzim’s Horrid Wilting (xge150), Elemental Infusion (bls51), Illusory Dragon (xge157), Maddening Darkness (xge160)
- 9th Level – Circle of Devastation (mhh157), Umbral Storm (mhh200)
* detail to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge
Spell List – Secret Craft – Earthologist (Earth)
(Acid, Earth and Poison based spells)
Cantrip – Acid Splash (ph211), Fist of Iron (mhh167), Mould Earth (xge162), Poison Spray (ph267), Primal Savagery (xge163), Pummelstone (mhh187), Spectral Weapon (GM), Thaumaturgy (ph283),
1st Level Spells – Absorb Elements (xge150), Acid Wind (bls10), Armour of Earth (br206), Caustic Spittle (bls28), Earth Tremor (xge155), Earthen Blast (bls49), Fists of Stone (bls58), Grease (ph247), Protection from Evil and Good – R (ph271), Ray of Sickness (ph272), Rock Bolt (bls100)
2nd Level Spells – Acid Arrow (ph260), Earth Ear – R (bls49), Maximilian’s Earthen Grasp (xge161), Elemental Horns (mhh165), Pass through Element – R (ea08), Spires of Stone (mhh194), Tremorsense (bls119),
3rd Level Spells – Awaken Element – R (ea08), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Erupting Earth (xge155), Magic Circle – RO (ph257), Meld Into Stone – R (ph260), Mire (mhh183), Ooze Bolt (bls91), Protection from Energy (ph271), Stinking Cloud (ph279),
4th Level Spells – Conjure Minor Elementals – RO (ph226), Dig (bls44), Earthburst (bls49), Earthskimmer (mhh164), Elemental Bane (xge155), Erode (ea08), Power of the Earth (br207), Quicksand (bls96), Siphon Elemental Lifeforce (ea08), Stone Shape (ph279), Stoneskin (ph279), Vitriolic Sphere (xge170)
5th Level Spells – Acid Rain (mhh148), Cloudkill (ph223), Conjure Elemental – RO (ph225), Earth Shift (bls49), Magic Circle against Energy – R (ea08), Transmute Rock (xge169), Wall of Stone (ph)
- 6th Level – Acid Blast (bls10), Bones of the Earth (xge150), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Entomb (mhh166), Fault Line (mhh167), Investiture of Element (xge159), Move Earth (ph), One with the Earth (bls91), Primordial Ward (xge163)
- 7th Level – Acid Storm (bls10), Acid Swamp (bls10), Assault of Stone (bls15), Change Water to Dust (bls28)
- 8th Level – Caustic Torrent (mhh156), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244), Storm of Vitriol (bls114)
* details to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08 (converted), mhh, ph, xge
Spell List – Secret Craft – Elementologist (Elements)
(Prismatic, Storm, Weather and spells that can combine elements)
Cantrip – Drench (bls48),
1st Level Spells – Absorb Elements (xge150), Affect Normal Fog – R (bls11), Chromatic Orb (ph222), Cloud Burst – R (bls33), Colour Spray (ph223), Fog Cloud (ph244), Protection from Evil and Good – R (ph271), Tidal Barrier (mhh198),
2nd Level Spells – Air Forge – R (bls12), Dust Devil (xge154), Elemental Horns (mhh165), Pass through Element – R (ea08), Sleet Storm (ph277),
3rd Level Spells – Awaken Element (ea08), Call Lightning (ph220), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Hypnotic Pattern (ph253), Lightning Bolt (ph256), Magic Circle – RO (ph257), Protection from Energy (ph271), Wind Wall (ph289)
4th Level Spells – Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Erode (ea08), Fire Shield (ph243), Ice Storm (ph253), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)
5th Level Spells – Conjure Elemental – RO (ph225), Destructive Wave (ph232), Dispel Evil and Good (ph234), Magic Circle against Energy – R (ea08)
- 6th Level – Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Investiture of Element (xge159), Primordial Ward (xge163),
- 7th Level –
- 8th Level – Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244)
R – Ritual Spells.
Source: bls, ph, xge
Spell List – Secret Craft – Fireologist (Fire)
(Fire and Radiant based spells)
Cantrip – Control Flames (xge152), Create Bonfire (xge152), Fire Bolt (ph243), Green-Flame Blade (scag143), Prestidigitation (ph248), Produce Flame (ph270), Sacred Flame (ph273), Spectral Weapon (GM)
1st Level Spells – Absorb Elements (xge150), Burning Hands (ph221), Divine Favour (ph235), Fiery Cloth (bls56), Fiery Grasp (bls57), Fire Burst (bls58), Fire Under the Tongue (mhh167), Flaming Bolts (bls59), Guiding Bolt (ph249), Hellish Rebuke (ph251), Protection from Evil and Good – R (ph271), Searing Smite (ph275),
2nd Level Spells – Aganazzar’s Scorcher (xge150), Air Forge – R (bls12), Augment Flames (bls16), Branding Smite (ph220), Continual Flame – R (ph228), Elemental Horns (mhh165), Fiery Shield (bls57), Flame Blade (ph243), Flameswell (bls59), Flaming Sphere (ph243), Heat Metal (ph251), Ignite (bls74), Moonbeam (ph262), Pass through Element – R (ea08), Pyrotechnics (xge163), Scorching Ray (ph274),
3rd Level Spells – Awaken Element (ea08), Blade of Wrath (mhh153), Blinding Ash (bls22), Blinding Smite (ph220), Crusader’s Mantle (ph231), Dispel Magic – R (ph235), Elemental Shape (ea08), Far Strike (bls56), Fireball (ph242), Flame Arrows (xge156), Ire of the Mountain (mwb430), Magic Circle – RO (ph257), Melf’s Minute Meteors (xge161), Protection from Energy (ph271), Spirit Guardians (ph279),
4th Level Spells – Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Fiery Blast (bls56), Fire Shield (ph243), Flame Spiral (bls59), Flame Wave (mhh167), Flames of Purification (bls59), Guardian of Faith (ph248), Searing Projectiles (bls103), Siphon Elemental Lifeforce (ea08), Wall of Fire (ph286)
5th Level Spells – Conjure Elemental – RO (ph225), Destructive Wave (ph232), Dispel Evil and Good (ph234), Flame Strike (ph243), Immolation (xge158), Magic Circle against Energy – R (ea08)
- 6th Level – Elemental Cloak (Fire) (bls50), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Fiery Constrictor (bls57), Investiture of Element (xge159), Primordial Ward (xge163)
- 7th Level – Burning Rain (bls27), Liquid Fire (bls82), Magma Eruption (bls84), Scorching Air (bls103)
- 8th Level – Chariot of Fire (bls29), Costly Victory (mhh160), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Conflagration (bls34), Gate (ph244), Mammon’s Due – R (mwb431), Pyroclasm (mhh187), Ravaging Fire (bls98)
* details to come. R – Ritual Spells.
Sourcebooks: bls, ea08 (conversion), ph, xge
Spell List – Secret Craft – Shapeologist (Shape)
(Alter, Polymorph, Shapechanging and Transformation based spells)
Cantrip – Mending (ph260), Primal Savagery (xge163), Shillelagh (ph276),
1st Level Spells – Alter Scent (bls13), Armour of Earth (br206), Binding Sap (bls20), Camouflage (bls28), Claws of the Beast (bls32), Hound’s Scent (bls72), Quill Skin (bls97), Writhing Arms (mwb437), Zephyr Strike (xge171)
2nd Level Spells – Alter Self – R (ph212), Barkskin – R (ph218), Brittle (bls26), Cave Walker (bls28), Chaotic Vitality (mhh157), Dolphins Fins (bls47), Elemental Horns (mhh165), Energetic Burst (bls52), Enlarge/Reduce – R (ph238), Eyes of the Hawk (bls55), Fleet Feet (bls59), Keen Hearing (bls79), Magic Weapon (ph258), Rooted in Place (bls100), Sandbody (bls101), See Invisibility – R (ph275), Spider Climb (ph278), Sticky Tongue (bls114), Wilful Transformation (bls128), Wolf’s Hearing (bls129)
3rd Level Spells – Air Breathing – R (bls12), Aspect Tattoo – R (bls14), Bestow Speech (bls19), Bone Armour (bls25), Discern Lycanthrope (bls45), Elemental Shape (ea08), Essence of the Wild (bls53), Fire Gills (bls58), Haste (ph251), Locust Leap (bls83), Meld Into Stone – R (ph260), Moonbeam (bls87), Potency of the Pack (mhh186), Tiny Servant (xge168)
4th Level – Assume True Form (bls16), Chaotic Form (mhh156), Creeping Eye (bls36), Fabricate – RO (ph240), Fluid Form (bls59), Lock Form (bls83), Power of the Earth (br207), Iceform (bls73), Polymorph (ph267), Shadow Form (bls104), Snakes into Staves (bls108), Stone Shape (ph279), Thorn Body (pcc46)
5th Level Spells – Absorb Object (bls10), Animate Objects (ph214), Essence Instability (mwb427), Hod’s Gift (mhh174), Improve Senses (bls75), Light of the Moon (br207), Moon’s Respite (mwb432), Prey’s Scent (bls94), Skill Empowerment (xge165), Tattoo Object (bls116), Transmute Rock (xge169)
- 6th Level – Become Nightwing (mhh150), Blade Bond (bls20), Breach Defences (bls26), Claws of Digging (bls32), Giant’s Potency (bls64), Inflict Lycanthropy (bls75), Ogre’s Visage (bls90), Plant Form (bls93), Tenser’s Transformation (xge168)
- 7th Level – Aspect of the Dragon (mhh150), Uncontrollable Transformation (mhh200)
- 8th Level – Animal Shapes (ph213), Fuse Joints (bls62), Paragon of Chaos (mhh185), Strength of the Wyrm (bls114), Tundra-Touched (mwb435)
- 9th Level – Form of the Gods (mhh168), Mass Polymorph (xge160)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell List – Secret Craft – Waterologist (Water)
(Cold, Force and Water based spells)
Cantrip – Claws of Darkness (mhh157), Drench (bls48), Eldritch Blast (ph238), Frostbite (xge157), Hoarfrost (mhh174), Shape Water (xge164), Spectral Weapon (GM), Sword Burst (scag143),
1st Level Spells – Absorb Elements (xge150), Armour of the Void (ph216), Cloud Burst – R (bls33), Create or Destroy Water – R (ph230), Flurry (mhh168), Freeze Potion (mhh169), Frostfire (bls62), Gliding Step – R (mhh170), Ice Knife (xge157), Magic Missile (ph258), Protection from Evil and Good – R (ph271), Tidal Barrier (mhh198),
2nd Level Spells – Bead of Frost (bls18), Elemental Horns (mhh165), Freeze Water – R (mhh154), Frost Snap (bls62), Pass through Element – R (ea08), Sleet Storm (ph277), Snowball Swarm (xge165), Spiritual Weapon (ph278),
3rd Level Spells – Awaken Element (ea08), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Freezing Fog (mhh169), Frost Shards (bls62), Frozen Razors (mhh169), Hard Water Blast (bls66), Protection from Energy (ph271), Magic Circle – RO (ph257), Riptide (mhh189), Tidal Wave (xge168), Tiny Hut – RO (ph256), Wall of Water (xge170), Water Breathing – R (ph288), Water Walk – R (ph288),
4th Level Spells – Brittling (mhh154), Conjure Minor Elementals – RO (ph226), Control Water (ph228), Elemental Bane (xge155), Fire Shield (ph243), Freedom of Movement (ph245), Ice Storm (ph253), Resilient Sphere (ph265), Siphon Elemental Lifeforce (ea08), Watery Sphere (xge170)
5th Level Spells – Banishing Smite (ph217), Cone of Cold (ph225), Conjure Elemental – RO (ph225), Drown*, Frostbite (mhh169), Maelstrom (xge160), Magic Circle against Energy – R (ea08)
- 6th Level – Change Dust to Water (bls28), Cold Fog (bls33), Curse of Boreas (mhh160), Drown (mhh164), Ebon Water (bls50), Elemental Cloak (Ice) (bls50), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Icy Manipulation (mmh175), Investiture of Element (xge159), Primordial Ward (xge163), Razor Rain*, Suffocate (ea08), Torrent (bls117)
- 7th Level – Blizzard (mhh153), Create Iceberg (bls36), Deep Freeze (bls41), Glacial Fog (mwb428), Ice Soldiers (mwb429), Triumph of Ice (mhh199)
- 8th Level – Abi-Daizim’s Horrid Wilting (xge150), Control Weather – R (ph228), Elemental Infusion (bls51), Glacial Cascade (mhh170), Ice Geyser (bls73), Tundra-Touched (mwb435), Whirlpool*
- 9th Level – Circle of Devastation (mhh157), Gate (ph244), Rimeshatter (bls100
* details to come. R – Ritual Spells.
Source: bls, br, ea08, mhh, mw, ph, scag, xge
Design changes for Spells
- Original Spell Lists: Cleric, Druid, Sorcerer, Wizard
- One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
- What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.
3rd Edition Version
- Elemental Shape
- Transmutation [Air, Earth, Fire or Water]
- Level: Clr 3, Drd 4, Sor/Wiz 3
- Components: V, S, M/DF
- Casting Time: 1 action
- Range: Touch
- Target: One creature.
- Duration: 10 minutes/level (D)
- Saving Throw: Fortitude Negates
- Spell Resistance: Yes
You can transform a creature’s body, including your own, into pure elemental matter. The target og this spell retains all its special attacks and abilities, including spellcasting, and gains some of the abilities of the element it transforms into:
- Air – Flies at double its speed with perfect manouverability. Can squeeze through narrow spaces and gains damage reduction of 5/+1. Suffers a -2 penalty to saves against earth-based attacks.
- Earth – Moves at half its speed but gains a +4 natural armour bonus to AC. Takes half damage from slashing and piercing weapons. Suffers a -2 penalty to saves against air-based attacks.
- Fire – Every melee or unarmed attack deoes 1d6 points of additional fire damage and gainst a damage reduction of 5/+1. Suffer a -2 penalty to saves against water-based attacks.
- Water – Swims at double its speed and ignores all penalties for fighting underwater. Can breathe as if benefiting from the water breathing spell and takes half damage from bludgeoning and piercing weapons. Suffer a -2 penalty to saves against fire-based attacks.
The creature can return to normal at will before the spell ends but cannot take the elemental shape again. Casting this spell on an elemental of the opposite element does 3d6 points of damage to it. When you use this spell to transform a creature into an air, earth, fire or water creature, it is a spell of that type. For example, transforming a creature into water means you cast a water spell.
Material Component: A fan (air), a fistful of sand (earth), dry tinder (fire), a few drops of water (water).
Content Updates
- 2022-06-21 – Added in some extra effects on duration and some more of the crafts it can belong to.
- 2021-08-16 – Update to layout, tags and menu.
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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