Categories
Dungeons & Dragons Spells

DnD Spell L3 Elemental Shape

Dungeons and Dragons – Mystara

Spells – L3 – Elemental Shape

5e-wiz-ph DnD Players Handbook
5e-wiz-ph – D&D 5E Players Handbook

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Elemental Shape

  • 3rd Level Transmutation (Shapechange)
  • Secret Crafts: Air, Dark, Earth, Elements, Fire, Shape, Water
  • Casting time: 1 action
  • Range: Touch
  • Components: V, S, M (a wing feather from any bird)
  • Duration: Concentration (10 minutes)
  • The elemental you can change into depends on which elemental secret crafts you know.
  • You transform someone into an elemental creature and gain the following traits depending on which element (or elements) your creature type has.
    • Air – Gain a fly speed equal to twice your base move. Can squeeze through narrow spaces without reducing movement and gains resistance to non-magical weapons. Suffers a -2 penalty to saves and armour class against earth-based attacks.
    • Darkness – Gain insubstantial, and can fey step through shadows or dim light. Suffers a -2 penalty to saves and armour class against radiant-based attacks.
    • Earth – Moves at half its speed but gains a +1 natural armour bonus to AC. gain resistance to slashing and piercing damage. Suffers a -2 penalty to saves and armour class against air-based attacks.
    • Fire – Every melee or unarmed attack does 1d6 points of additional fire damage and gains resistance to non-magical weapons. Suffer a -2 penalty to saves and armour class against water-based attacks.
    • Water – Gain a swims speed at double its base move and ignores all penalties for fighting underwater. Can breathe as if benefiting from the water breathing spell and gains resistance to bludgeoning and piercing damage. Suffer a -2 penalty to saves and armour class against fire-based attacks.
  • Cast at Higher Levels – At 5th level it lasts for 1 hour without concentration, at 7th level it lasts 4 hours and at 9th level it lasts for 8 hours.
  • Secret Craft Bonus: If you have advanced in the Elementologist secret craft, you can use this spell with multiple elements you have learnt to combine in that craft. If you are an Elementalist of the type selected, you double the duration, if you are of an opposing type your half the duration.

Available Spell Lists

Spell ListSecret CraftAirologist
(Air, Lighting and Thunder based spells)

Cantrip Booming Blade (scag142), Breeze (ea08), Fist of Air (br207), Gust (xge158), Headwind (bls68), Lightning Lure (scag143), Shocking Grasp (ph276), Spectral Weapon (GM), Thunder Bolt (mhh197), Thunderclap (xge168), Wind Lash (mhh202),

1st Level SpellsAbsorb Elements (xge150), Circle of WindR (mhh157), Protection from Evil and GoodR (ph271), Thunderous Smite (ph283), Thunderwave (ph283), Wind Tunnel (mhh203), Witch Bolt (ph290), With the WindR (bls129),

2nd Level SpellsAir ForgeR (bls12), Charged Missile (bls29), Dust Devil (xge154), Elemental Horns (mhh165), Gust of WindR (ph248), LevitateR (ph255), Pass through ElementR (ea08), Reverberate (mhh188), Rolling Thunder (mhh189), Shatter (ph276), SkywriteR (xge165), Warding Wind (xge170), Wind ArmourR (ea08),

3rd Level SpellsAir BreathingR (bls12), Air BridgeR (bls12), Awaken ElementR (ea08), Call Lightning (ph220), Charged Touch (bls29), Dispel MagicR (ph235), Electromagnetic Storm (bls50), Elemental Shape (mgp1008), Elemental Weapon (ph238), Fly (ph244), Gaseous Form (ph245), Lightning Arrow (ph256), Lightning Bolt (ph256), Magic CircleRO (ph257), Thunderstrike (mhh197), Protection from Energy (ph271), Upwards Thrust (mhh185),

R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge

Spell ListSecret CraftDarkologist
(Darkness, Necrotic, Obscurement and Shadow based spells)

Cantrip Chill Touch (ph222), Claws of Darkness (mhh157), Douse Light (mhh163), Toll the Dead (xge169), Shadow Bite (mhh190), Spectral Weapon (GM)

1st Level SpellsAbsorb Elements (xge150), Affect Normal FogR (bls11), Arms of the Void (ph216), Black Ribbons (mhh151), Cloying Darkness (mhh158), Disguise SelfR (ph234), Flurry (mhh168), Fog Cloud (ph244), Inflict Wounds (ph254), Protection from Evil and GoodR (ph271), Shadow Armour (mhh190), Shadow Hands (mhh191)

2nd Level SpellsArcanist’s Magic Aura (ph264), Dark Path (mhh162), Darkness (ph230), Dust Devil (xge154), Elemental Horns (mhh165), Invisibility (ph255), Mirror Image (ph261), Pass through ElementR (ea08), Pass Without TraceR (ph265), Ray of Enfeeblement (ph272), Shadow Blade (xge164), Shadow Embrace (bls104), Shadow Sight (bls104), Slither (mhh193), Web (ph288),

3rd Level SpellsAnimate Dead (ph213), Awaken ElementR (ea08), Battle Double (bls18), Bestow Curse (ph219), Blackout (bls20), Call Shadow Mastiff (mhh155), Dispel MagicR (ph235), Elemental Shape (mgp1008), Elemental Weapon (ph238), Legion (mhh178), Life Transference (xge160), Magic CircleRO (ph257), Meld Into StoneR (ph260), NondetectionR (ph264), Protection from Energy (ph271), Shadow Horror (ea02-28), Shadow Mastery (ea02-29),

* detail to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge

Spell ListSecret CraftEarthologist
(Acid, Earth and Poison based spells)

Cantrip Acid Splash (ph211), Fist of Iron (mhh167), Mould Earth (xge162), Poison Spray (ph267), Primal Savagery (xge163), Pummelstone (mhh187), Spectral Weapon (GM), Thaumaturgy (ph283),

1st Level SpellsAbsorb Elements (xge150), Acid Wind (bls10), Armour of Earth (br206), Caustic Spittle (bls28), Earth Tremor (xge155), Earthen Blast (bls49), Fists of Stone (bls58), Grease (ph247), Protection from Evil and GoodR (ph271), Ray of Sickness (ph272), Rock Bolt (bls100)

2nd Level SpellsAcid Arrow (ph260), Earth Ear – R (bls49), Maximilian’s Earthen Grasp (xge161), Elemental Horns (mhh165), Pass through ElementR (ea08), Spires of Stone (mhh194), Tremorsense (bls119),

3rd Level SpellsAwaken ElementR (ea08), Dispel MagicR (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Erupting Earth (xge155), Magic CircleRO (ph257), Meld Into StoneR (ph260), Mire (mhh183), Ooze Bolt (bls91), Protection from Energy (ph271)

* details to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08 (converted), mhh, ph, xge

Spell ListSecret CraftElementologist
(Prismatic, Storm, Weather and spells that can combine elements)

Cantrip Drench (bls48),

1st Level SpellsAbsorb Elements (xge150), Affect Normal FogR (bls11), Chromatic Orb (ph222), Cloud BurstR (bls33), Colour Spray (ph223), Fog Cloud (ph244), Protection from Evil and GoodR (ph271), Tidal Barrier (mhh198),

2nd Level SpellsAir Forge – R (bls12), Dust Devil (xge154), Elemental Horns (mhh165), Pass through ElementR (ea08), Sleet Storm (ph277),

3rd Level SpellsAwaken Element (ea08), Call Lightning (ph220), Dispel MagicR (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Hypnotic Pattern (ph253), Lightning Bolt (ph256), Magic CircleRO (ph257), Protection from Energy (ph271)

R – Ritual Spells.
Source: bls, ph, xge

Spell ListSecret CraftFireologist
(Fire and Radiant based spells)

Cantrip – Control Flames (xge152), Create Bonfire (xge152), Fire Bolt (ph243), Green-Flame Blade (scag143), Prestidigitation (ph248), Produce Flame (ph270), Sacred Flame (ph273), Spectral Weapon (GM)

1st Level SpellsAbsorb Elements (xge150), Burning Hands (ph221), Divine Favour (ph235), Fiery Cloth (bls56), Fiery Grasp (bls57), Fire Burst (bls58), Fire Under the Tongue (mhh167), Flaming Bolts (bls59), Guiding Bolt (ph249), Hellish Rebuke (ph251), Protection from Evil and GoodR (ph271), Searing Smite (ph275),

2nd Level Spells – Aganazzar’s Scorcher (xge150), Air Forge – R (bls12), Augment Flames (bls16), Branding Smite (ph220), Continual FlameR (ph228), Elemental Horns (mhh165), Fiery Shield (bls57), Flame Blade (ph243), Flameswell (bls59), Flaming Sphere (ph243), Heat Metal (ph251), Ignite (bls74), Moonbeam (ph262), Pass through ElementR (ea08), Pyrotechnics (xge163), Scorching Ray (ph274),

3rd Level SpellsAwaken Element (ea08), Blade of Wrath (mhh153), Blinding Ash (bls22), Blinding Smite (ph220), Crusader’s Mantle (ph231), Dispel MagicR (ph235), Elemental Shape (ea08), Far Strike (bls56), Fireball (ph242), Flame Arrows (xge156), Ire of the Mountain (mwb430), Magic CircleRO (ph257), Melf’s Minute Meteors (xge161), Protection from Energy (ph271)

* details to come. R – Ritual Spells.
Sourcebooks: bls, ea08 (conversion), ph, xge

Spell ListSecret Craft – Shapeologist
(Alter, Polymorph, Shapechanging and Transformation based spells)

Cantrip Mending (ph260), Primal Savagery (xge163), Shillelagh (ph276),

1st Level Spells – Alter Scent (bls13), Armour of Earth (br206), Binding Sap (bls20), Camouflage (bls28), Claws of the Beast (bls32), Hound’s Scent (bls72), Quill Skin (bls97), Writhing Arms (mwb437), Zephyr Strike (xge171)

2nd Level SpellsAlter SelfR (ph212), BarkskinR (ph218), Brittle (bls26), Cave Walker (bls28), Chaotic Vitality (mhh157), Dolphins Fins (bls47), Elemental Horns (mhh165), Energetic Burst (bls52), Enlarge/ReduceR (ph238), Eyes of the Hawk (bls55), Fleet Feet (bls59), Keen Hearing (bls79), Magic Weapon (ph258), Rooted in Place (bls100), Sandbody (bls101), See InvisibilityR (ph275), Spider Climb (ph278), Sticky Tongue (bls114), Wilful Transformation (bls128), Wolf’s Hearing (bls129)

3rd Level SpellsAir BreathingR (bls12), Aspect Tattoo – R (bls14), Bestow Speech (bls19), Bone Armour (bls25), Discern Lycanthrope (bls45), Elemental Shape (ea08), Essence of the Wild (bls53), Fire Gills (bls58), Haste (ph251), Locust Leap (bls83), Meld Into StoneR (ph260), Moonbeam (bls87), Potency of the Pack (mhh186), Tiny Servant (xge168)

  • 4th Level – Assume True Form (bls16), Chaotic Form (mhh156), Creeping Eye (bls36), Fluid Form (bls59), Lock Form (bls83), Power of the Earth (br207), Iceform (bls73), Shadow Form (bls104), Snakes into Staves (bls108), Thorn Body (pcc46)
  • 5th Level – Absorb Object (bls10), Essence Instability (mwb427), Hod’s Gift (mhh174), Improve Senses (bls75), Light of the Moon (br207), Moon’s Respite (mwb432), Prey’s Scent (bls94), Skill Empowerment (xge165), Tattoo Object (bls116), Transmute Rock (xge169)
  • 6th Level – Become Nightwing (mhh150), Blade Bond (bls20), Breach Defences (bls26), Claws of Digging (bls32), Giant’s Potency (bls64), Inflict Lycanthropy (bls75), Ogre’s Visage (bls90), Plant Form (bls93), Tenser’s Transformation (xge168)
  • 7th Level – Aspect of the Dragon (mhh150), Uncontrollable Transformation (mhh200)
  • 8th Level – Animal Shapes (ph213), Fuse Joints (bls62), Paragon of Chaos (mhh185), Strength of the Wyrm (bls114), Tundra-Touched (mwb435)
  • 9th Level – Form of the Gods (mhh168), Mass Polymorph (xge160)

R – Ritual Spells.
Source: bls, mhh, ph, xge

Spell ListSecret CraftWaterologist
(Cold, Force and Water based spells)

Cantrip Claws of Darkness (mhh157), Drench (bls48), Eldritch Blast (ph238), Frostbite (xge157), Hoarfrost (mhh174), Shape Water (xge164), Spectral Weapon (GM), Sword Burst (scag143),

1st Level SpellsAbsorb Elements (xge150), Armour of the Void (ph216), Cloud BurstR (bls33), Create or Destroy WaterR (ph230), Flurry (mhh168), Freeze Potion (mhh169), Frostfire (bls62), Gliding StepR (mhh170), Ice Knife (xge157), Magic Missile (ph258), Protection from Evil and GoodR (ph271), Tidal Barrier (mhh198),

2nd Level SpellsBead of Frost (bls18), Elemental Horns (mhh165), Freeze WaterR (mhh154), Frost Snap (bls62), Pass through ElementR (ea08), Sleet Storm (ph277), Snowball Swarm (xge165), Spiritual Weapon (ph278),

3rd Level SpellsAwaken Element (ea08), Dispel MagicR (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Freezing Fog (mhh169), Frost Shards (bls62), Frozen Razors (mhh169), Hard Water Blast (bls66), Protection from Energy (ph271), Magic CircleRO (ph257), Riptide (mhh189), Tidal Wave (xge168), Tiny HutRO (ph256), Wall of Water (xge170), Water Breathing

* details to come. R – Ritual Spells.
Source: bls, br, ea08, mhh, mw, ph, scag, xge

Design changes for Spells

  • Original Spell Lists: Cleric, Druid, Sorcerer, Wizard
  • One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
  • What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.

3rd Edition Version

  • Elemental Shape
  • Transmutation [Air, Earth, Fire or Water]
  • Level: Clr 3, Drd 4, Sor/Wiz 3
  • Components: V, S, M/DF
  • Casting Time: 1 action
  • Range: Touch
  • Target: One creature.
  • Duration: 10 minutes/level (D)
  • Saving Throw: Fortitude Negates
  • Spell Resistance: Yes

You can transform a creature’s body, including your own, into pure elemental matter. The target og this spell retains all its special attacks and abilities, including spellcasting, and gains some of the abilities of the element it transforms into:

  • Air – Flies at double its speed with perfect manouverability. Can squeeze through narrow spaces and gains damage reduction of 5/+1. Suffers a -2 penalty to saves against earth-based attacks.
  • Earth – Moves at half its speed but gains a +4 natural armour bonus to AC. Takes half damage from slashing and piercing weapons. Suffers a -2 penalty to saves against air-based attacks.
  • Fire – Every melee or unarmed attack deoes 1d6 points of additional fire damage and gainst a damage reduction of 5/+1. Suffer a -2 penalty to saves against water-based attacks.
  • Water – Swims at double its speed and ignores all penalties for fighting underwater. Can breathe as if benefiting from the water breathing spell and takes half damage from bludgeoning and piercing weapons. Suffer a -2 penalty to saves against fire-based attacks.

The creature can return to normal at will before the spell ends but cannot take the elemental shape again. Casting this spell on an elemental of the opposite element does 3d6 points of damage to it. When you use this spell to transform a creature into an air, earth, fire or water creature, it is a spell of that type. For example, transforming a creature into water means you cast a water spell.

Material Component: A fan (air), a fistful of sand (earth), dry tinder (fire), a few drops of water (water).

Content Updates

  • 2022-06-21 – Added in some extra effects on duration and some more of the crafts it can belong to.
  • 2021-08-16 – Update to layout, tags and menu.


D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab L1 ph212), Alter SelfR (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L5 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), Arcane LockR (Ab L2 ph216), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), AuguryRO (Di L2 ph216), Aura of Vitality (Ev L3 ph217), Awaken Element (Tr L3 ea08),

BBane (En L1 ph217), BarkskinR (Tr L2 ph218), Beacon of HopeR (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast SenseR (Di L2 ph218), Bestow Curse (Ne L3 ph219), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),

CCall Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of WindR (Ab L1 mhh157)), ClairvoyanceRO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (BurstR (Tr L1 bls33), of Daggers (Co L2 ph223)), Colour Spray (Il L1 ph223), Command (En L1 ph223), Compelled Duel (En L1 ph225), Comprehend LanguagesR (Di L1 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), ElementalR (Co L5 ph225), Minor ElementalsR (Co L4 ph226)), Continual FlameR (Ev L2 ph228), CONTROL (WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and WaterR (Co L3 ph230), or Destroy WaterR (Tr L1 ph230)), Crown of Madness (En L2 ph230), Cure WoundsR (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),

DDancing Lights (Ev ph231), Darkness (Ev L2 ph231), DarkvisionR (Tr L2 ph231), Daylight (Ev L3 ph231), Death’s Shadow (Ne L1 ea02), DETECT (Evil and GoodR (Div L1 ph232), MagicR (Div L1 ph232), Poison and DiseaseR (Di L1 ph232), ThoughtsR (Di L2 ph232)), Disguise SelfR (Il L1 ph234), Dispel MagicR (Ab L3 ph234), Dissonant Whispers (En L1 ph235), Divine Favour (Ev L1 ph235), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),

EEbon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance AbilityR (Tr L2 ph238), Enlarge/ReduceR (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),

FFaerie Fire (Ev L1 ph240), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign DeathR (Ne L3 ph241), FIND (FamiliarRO (Co L1 ph241), SteedRO (Co L2 ph241), TrapsRO (Di ph242)), Fire Bolt (Ev C ph243), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), Flame Blade (Ev L2 ph243), Flaming Sphere (Co L2 ph243), Floating DiskR (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freeze Potion (Tr L1 mhh169), Freeze WaterR (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),

GGaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Gentle ReposeR (Ne L2 ph246), Gliding StepR (Ab L1 mhh170), Glyph of WardingRO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grease (Co L1 ph247), Green-Flame Blade (Ev C scag143), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of WindR (Ev L2 ph248),

HHail of Thorns (Co C ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), Hold Person (En L2 ph252), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),

IIce Knife (Co L2 xge157), IdentifyRO (Div L1 ph253), Illusory ScriptRO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),

JJump (Tr L1 ph255),

KKnockR (Tr L2 ph255),

LLevitate R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or PlantsR (Di L2 ph257), ObjectR (Di L2 ph257)), Longstrider (Tr L1 ph257),

MMAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (CircleRO (Ab L3 ph257), Circle against ElementsR (Ab L5 ea08), Missile (Ev L1 ph258), MouthR (Il L2 ph258), Weapon (Tr L2 ph258)), Major ImageR (Il L3 ph259), Meld Into StoneR (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),

NNondetectionR (Ab L3 ph264),

PPASS (through ElementR (Ab L2 ea08), Without TraceR (Ab L2 ph265)), Phantasmal Force (Il L2 ph265), Phantom SteedRO (Il L3 ph266), Plant GrowthR (Tr L3 ph267), Poison Spray (Co C ph267), Prayer of HealingRO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and GoodR (Ab L1 ph271), from PoisonR (Ab L2 ph271)), Purify Food and DrinkR (Tr L1 ph271),

RRAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resistance (Ab C ph273), RestorationR (Ab L2 ph256), Reverberate (Ev L2 mhh188), RevivifyR (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope TrickR (Tr L2 ph273),

SSacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), See InvisibilityR (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), SilenceR (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (AnimalsR (Di L1 ph278), DeadR (Ne L3 ph278), PlantsR (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spiritual Weapon (Ev L2 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), SuggestionR (En L2 ph280), Sword Burst (Co C scag142),

TThorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny HutRO (Ev L3 ph256), True Strike (Di C ph285),

UUnseen ServantR (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),

VVacuum Slash (Ev L7 ea08), Vicious Mockery (En C ph283),

WWall of Water (Ev L2 xge170), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (ArmourR (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203)), Witch Bolt (Ev L1 ph290), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),

ZZone of TruthR (En L2 ph290),

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session Recordings – Campaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s