Dungeons and Dragons – Mystara
Spell References – Ritual Spells
A list of all the available ritual spells in my game and where to find them for easy reference.
All Rituals by Type of Magic
Arcane (or Arcana) Rituals
For Sorcerers and Wizards
1st Level Rituals – Alarm (Ab ph212), Comprehend Languages (Di ph225), Detect Magic (Di ph232), Disguise Self (Il ph234), Find Familiar – RO (Co ph241), Floating Disk (Co ph283), Identify – RO (Div ph253), Illusory Script – RO (Il ph253), Protection from Evil and Good (Ab ph271), Unseen Servant (Co ph285),
2nd Level Rituals – Alter Self (Tr ph212), Arcane Lock (Ab ph216), Augury – RO (Di ph216), Continual Flame (Ev ph228), Darkvision (Tr ph231), Detect Thoughts (Di ph232), Enhance Ability (Tr ph238), Enlarge/Reduce (Tr ph238), Gentle Repose (Ne ph246), Gust of Wind (Ev ph249), Knock (Tr ph255), Levitate (Tr ph256), Locate Object (Di ph257), Magic Mouth (Il ph258), Rope Trick (Tr ph273), See Invisibility (Di ph275), Suggestion (En ph280),
3rd Level Ritual – Clairvoyance – RO (Div ph223), Dispel Magic (Abj ph234), Feign Death (Ne ph241), Magic Circle – RO (Abj ph257), Major Image (Il ph259), Nondetection (Ab ph264), Phantom Steed – RO (Il L3 ph266), Speak with Dead (Nec ph278), Tiny Hut – RO (Ev ph256), Water Breathing (Tr ph288), Water Walk (Tr ph288),
4th Level Rituals – Conjure Minor Elementals – RO (Con ph226), Divination (Di ph235), Fabricate – RO (Tr ph240), Hallucinatory Terrain – RO (Il ph250), Locate Creature (Di ph257), Private Sanctum – RO (Ab ph263), Secret Chest – RO (Co ph255),
5th Level Rituals – Conjure Elementals – RO (Con ph225), Contact Outer Plane – RO (Di ph227), Creation – RO (Il ph230), Dream – RO (Il ph237), Geas – RO (En ph245),
CONJURATION
- 6 – Drawmij’s Instant Summons (ph)
DIVINATION
- 5 – Rary’s Telepathic Bond (ph)
All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Divine (or Religious) Rituals
For Clerics and Paladins
1st level Rituals – Create or Destroy Water (Tr ph230), Cure Wounds (Ev ph231), Detect Evil and Good (Di ph232), Detect Magic (Di ph232), Detect Poison and Disease (Di ph232), Protection from Evil and Good (Ab ph271), Purify Food and Drink (Tr ph271),
2nd Level Rituals – Augury – RO (Di ph216), Continual Flame (Ev ph228), Enhance Ability (Tr ph238), Find Steed – RO (Co ph241), Find Traps – RO (Di ph242), Gentle Repose (Ne ph246), Locate Object (Di ph257), Prayer of Healing – RO (Ev ph268), Protection from Poison (Ab ph271), Restoration (Ab ph256), Silence (Il ph276), Zone of Truth (En ph290),
3rd Level Rituals – Beacon of Hope (Ab ph218), Clairvoyance – RO (Div ph223), Create Food and Water (Co ph230), Dispel Magic (Abj ph234), Feign Death (Ne ph241), Magic Circle – RO (Abj ph257), Meld Into Stone (Tr ph260), Revivify (Ne ph273), Speak with Dead (Nec ph278), Water Walk (Tr ph288),
4th Level Rituals – Divination (Di ph235), Locate Creature (Di ph257),
5th Level Rituals – Commune – RO (Di ph224), Geas – RO (En ph245), Hallow – RO (Ev ph250),
- 6 – Forbiddance (ph)
All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Occult (or History)
Rituals
For Bards and Warlocks
1st Level Rituals – Comprehend Languages (Div ph225), Cure Wounds (Evo ph231), Detect Magic (Div ph232), Disguise Self (Il ph234), Identify – RO (Div ph253), Illusory Script – RO (Il ph253), Protection from Evil and Good (Ab ph271), Speak with Animals – (Di ph278), Unseen Servant (Co ph285),
2nd Level Rituals – Animal Messenger (En ph213), Detect Thoughts (Di ph232), Enhance Ability (Tr ph238), Enlarge/Reduce (Tr ph238), Knock (Tr ph255), Locate Animals or Plants (Di ph257), Locate Object (Di ph257), Magic Mouth (Il ph258), Restoration (Ab ph256), See Invisibility (Di ph275), Silence (Il ph276), Suggestion (En ph280), Zone of Truth (En ph290),
3rd Level Rituals – Clairvoyance – RO (Div ph223), Dispel Magic (Abj ph234), Feign Death (Ne ph241), Magic Circle – RO (Abj ph257), Major Image (Il ph259), Nondetection (Ab ph264), Plant Growth (Tr ph267), Speak with Dead (Nec ph278), Speak with Plants (Tr ph278), Tiny Hut – RO (Evo ph256),
4th Level Rituals – Hallucinatory Terrain – RO (Il ph250), Locate Creature (Di ph257),
5th Level Rituals – Awaken – RO (Tr ph217), Commune – RO (Di ph224), Commune with Nature – RO (Di ph225), Contact Outer Plane – RO (Di ph227), Dream – RO (Il ph237), Geas – RO (En ph245),
All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Primal (or Nature) Rituals
For Druids and Rangers
1st Level Rituals – Alarm (Abj ph212), Create or Destroy Water (Tra ph230), Cure Wounds (Evo ph231), Detect Magic (Div ph232), Detect Poison and Disease (Div ph232), Protection from Evil and Good (Ab ph271), Purify Food and Drink (Tr ph271), Speak with Animals – (Di ph278),
2nd Level Rituals – Animal Messenger (En ph213), Augury – RO (Di ph216), Barkskin (Tr ph218), Beast Sense (Di ph218), Continual Flame (Ev ph228), Darkvision (Tr ph231), Enhance Ability (Tr ph238), Enlarge/Reduce (Tr ph238), Find Traps – RO (Di ph242), Gust of Wind (Ev ph249), Locate Animals or Plants (Di ph257), Locate Object (Di ph257), Pass Without Trace (Ab ph265), Protection from Poison (Ab ph271), Restoration (Ab ph256), Silence (Il ph276),
3rd Level Rituals – Dispel Magic (Abj ph234), Feign Death (Ne ph241), Meld Into Stone (Tr ph260), Nondetection (Ab ph264), Plant Growth (Tr ph267), Revivify (Ne ph273), Speak with Plants (Tr ph278), Water Breathing (Tr ph288), Water Walk (Tr ph288),
4th Level Rituals – Conjure Minor Elementals – RO (Con ph226), Conjure Woodland Beings (Co ph227), Divination (Di ph235), Hallucinatory Terrain – RO (Il ph250), Locate Creature (Di ph257),
5th Level Rituals – Awaken – RO (Tr ph217), Commune with Nature – RO (Di ph225), Conjure Elementals – RO (Con ph225), Geas – RO (En ph245),
All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Additional Rituals for all Classes via Secret Crafts
1st Level Rituals – Affect Normal Fog (Tr bls11, Dark, Element, Nature), Alarm (Ab ph212, Craft, Divine, Dragon, Preserve, Protect, Rad, Spyo), Ceremony (Ab xge151, Bureau), Circle of Wind (Ab mhh157, Air, Craft, Preserve, Protect), Cloud Burst (Tr bls33, Elements, Nature, Water), Comprehend Languages (Di ph225, Bureau, Diplomat, Skald), Create or Destroy Water (Tr ph230, Celest, Craft, Water), Cure Wounds (Ev ph231, Celest, Heal, Nature), Detect Evil and Good (Di ph232, Celest, Divine, Entertain), Detect Magic (Di ph232, Celest, Divine, Dragon, Entertain, Nature, Rad), Detect Life (Di bls43, Divine, Spirit), Detect Poison and Disease (Di ph232, Celest, Divine, Entertain, Heal, Nature), Disguise Self (Il ph234, Dark, Dragon, Rad, Spy), Extract Foyson (Tr mhh166, Elven), Find Familiar – RO (Co ph241, Beast, Dragon, Elven, Nature, Rad, Summon), Find Kin (Di mwb428, Blood, Divine, Skald), Floating Disk (Co ph283, Dragon, Rad, Sail, Sky, Wagon), Gliding Step (Ab mhh170, Crypt, Sail, Skald, Wagon, Water), Guest of Honour (En mhh172, Elven), Identify – RO (Div ph253, Dragon, Rad, Skald), Illusory Script – RO (Il ph253, Bureau, Diplomat, Dragon, Rad, Spy), Protection from Evil and Good (Ab ph270, Air, Celest, Crypt, Dark, Dragon, Earth, Element, Fire, Preserve, Protect, Rad, Water), Purify Food and Drink (Tr ph271, Celest, Nature, Preserve, Void), Speak with Animals (Di ph278, Beast, Bureau, Craft, Diplomat, Elven, Nature), Speak with Inanimate Object (Di mhh194, Crypt, Divine, Skald, Spirit), Unseen Servant (Co ph285, Craft, Dragon, Rad, Summon), With the Wind (Tr bls129, Air, Weapon),
2nd Level Rituals – Air Forge (Tr bls12, Air, Craft, Elements, Fire), Alter Self (Tr ph212, Dragon, Rad, Sail, Shape, Sky, Spy, Wagon), Animal Messenger (En ph213, Beast, Bureau, Diplomat, Elven, Nature), Arcane Lock (Ab ph216, Dragon, Preserve, Protect, Rad), Augury – RO (Di ph216, Bureau, Celest, Diplomat, Divine), Barkskin (Tr ph218, Elven, Nature, Preserve, Protect, Shape), Beast Sense (Di ph218, Beast, Elven, Divine), Clearing the Field (Tr mhh158, Elven), Continual Flame (Ev ph228, Celest, Dragon, Fire, Rad, Star), Darkvision (Tr ph231, Sorcerer, Wizard, Craft, Dragon, Entertain, Nature, Rad), Detect Thoughts (Di ph232, Divine, Dragon, Entertain, Mental, Rad), Earth Ear (Di bls49, Earth), Enhance Ability (Tr ph238, Beast, Craft, Elven, Nature), Enlarge/Reduce (Tr ph238, Blood, Craft, Dragon, Rad, Shape, Witch), Find Steed – RO (Co ph241, Beast, Celest, Elven, Nature, Summon), Find Traps – RO (Di ph242, Celest, Craft, Divine, Entertain, Mech, Preserve, Protect, Tech), Freeze Water (Tr mhh170, Skald, Water), Gentle Repose (Ne ph246, Celest, Dragon, Grave, Heal, Rad), Gust of Wind (Ev ph249, Air, Nature, Sail, Sky, Wagon), Knock (Tr ph255, Craft, Mech, Spy, Tech), Lair Sense (Di mhh178, Dragon), Levitate (Tr ph256, Air, Chaos, Dragon, Rad, Sail, Sky, Spy, Wagon), Locate Animals or Plants (Di ph257, Beast, Craft, Divine, Dragon, Elven, Nature, Rad, Skald), Locate Object (Di ph257, Craft, Divine, Dragon, Mech, Rad, Skald, Tech), Magic Mouth (Il ph258, Bureau, Diplomat, Dragon, Music, Rad, Spy), Pass through Element (Ab ea08, Air, Dark, Earth, Element, Fire, Nature, Preserve, Protect, Water), Pass Without Trace (Ab ph265, Craft, Dark, Nature, Spy), Prayer of Healing – RO (Ev ph268, Celestial, Heal), Protection from Poison (Ab ph271, Celestial, Nature, Preserve, Protect, Void), Restoration (Ab ph256, Celest, Heal, Void), Rope Trick (Tr ph273, Craft, Dragon, Portal, Rad, Spy, Star), See Invisibility (Di ph275, Craft, Diviner, Dragon, Entertain, Rad, Shape), Shadows Brought to Life (Di mhh193, Elven), Silence (Il ph276, Celest, Dragon, Entertain, Rad, Spy, Void, War), Skywrite (Tr xge165 Air, Bureau, Diplomat, Sail, Sky, Wagon), Suggestion (En ph280, Dragon, Mental, Rad, Spy, Witch), Vine Trestle (Co mhh201, Elven), Wind Armour (Ev ea08, Air, Protect), Wotan’s Rede (Di mhh203, Crypt), Zone of Truth (En ph290, Bureau, Diplomat, Mental, Spy, Witch),
3rd Level Rituals – Air Breathing (Tra bls12, Air, Craft, Sail, Shape, Sky, Wagon), Air Bridge (Tra bls12, Air, Sail, Sky, Wagon), Aspect Tattoo (Abj bls14, Shape, Spirit), Awaken Element (Tra ea08, Air, Dark, Earth, Elements, Fire, Water), Beacon of Hope (Ab ph218, Celest, Preserve, Protect), Clairvoyance – RO (Di ph223, Celest, Diviner, Dragon, Rad, Spy), Cloud Burst (Tra bls33, Water), Create Food and Water (Con ph230, Celest, Craft), Dispel Magic (Abj ph234, Air, Craft, Dark, Dragon, Earth, Elements, Fire, Preserve, Protect, Rad, Void, Water), Feign Death (Ne ph241, Grave, Preserve, Spirit), Magic Circle – RO (Ab ph257, Air, Crypt, Dark, Earth, Elements, Fire, Mental, Preserve, Protect, Water, Witch), Major Image (Il ph259, Chaos, Dragon, Entertain, Music, Rad), Meld Into Stone (Tr ph260, Dark, Earth, Nature, Shape, Spy), Nightfall (Evo mhh184, Weapon), Nondetection (Ab ph264, Craft, Dark, Diviner, Dragon, Rad, Spy, Void), Phantom Steed – RO (Il ph266, Craft, Dragon, Rad, Sail, Sky, Summon, Wagon), Plant Growth (Tr ph267, Elven, Nature, Wagon, War), Revivify (Ne ph273, Celest, Heal), Song of the Forest (Tra mhh193, Elven), Speak with Dead (Ne ph278, Bureau, Celest, Craft, Diplomat, Skald), Speak with Plants (Tr ph278, Bureau, Craft, Diplomat, Elven, Nature), Sudden Dawn (Evo mhh196, Star, Weapon), Surge Dampener (Abj mhh196, Chaos), Tiny Hut – RO (Ev ph256, Craft, Dragon, Preserve, Protect, Rad, Water), Water Breathing (Tr ph288, Celest, Craft, Dragon, Rad, Water), Water Walk (Tr ph288, Celest, Craft, Dragon, Rad, Sail, Water),
4th Level Rituals – Air Sphere (Con bls13, Air, Preserve, Protect), Binding Oath (Nec mhh151, Crypt), Conjure Minor Elementals – RO (Con ph226, Air, Dark, Dragon, Earth, Elements, Fire, Nature, Rad, Summon, Water), Conjure Woodland Beings (Con ph227, Nature, Summon), Divination (Div ph235, Bureau, Celest, Diplomat, Skald), Fabricate – RO (Tra ph240, Craft, Dragon Rad, Shape), Hallucinatory Terrain – RO (Ill ph250, Dark, Entertain, Mental, Wagon, War), Instant Fortification (Tra mhh176, Portal, Weapon), Locate Creature (Div ph257, Beast, Diviner, Dragon, Elven, Nature, Rad, Skald), Private Sanctum – RO (Abj ph263, Craft, Dark, Diviner, Dragon, Rad, Spy), Secret Chest – RO (Co ph255, Craft, Dragon, Portal, Rad), Shadow Retribution (Nec mhh192, Elven), Test of Souls (Div br208, Celest, Skald, Spirit)
5th Level Rituals – Awaken – RO (Tr ph217, Beast, Craft, Elven, Nature), Commune – RO (Di ph224, Celest, Portal, Skald), Commune with Nature – RO (Di ph225, Nature, Skald), Conjure Elementals – RO (Con ph225, Air, Dark, Dragon, Earth, Elements, Fire, Nature, Rad, Summon, Water), Contact Outer Plane – RO (Di ph227, Dragon, Portal, Rad, Skald), Control Winds (Tra xge152, Air, Sail, Sky, Wagon), Creation – RO (Il ph230, Craft, Dark, Dragon, Rad, Shade), Dream – RO (Il ph237, Blood, Bureau, Diplomat, Mental, Witch), Geas – RO (En ph245, Celest, Dragon, Fiend, Mental, Rad, Witch), Hallow – RO (Ev ph250, Celest, Protect), Imbue Spell (Tra mhh175, Mech), Instant Siege Weapon (Tra mhh176, Craft, Weapon), Magic Circle against Energy (Abj ea08, Air, Dark, Earth, Elements, Fire, Water), Mass Surge Dampener (Abj mhh182, Chaos), Shadow Realm Gateway (Con mhh191, Dark, Portal, Shade)
All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
- 6th Level Rituals
- Elemental Fabrication (Tra – ea08) – Airologist, Darkologist, Earthologist, Elementologist, Fireologist, Waterologist
- Encroaching Shadows (Ill – mhh165) – Darkologist, Elvenologist, Starologist
- Extract Knowledge (Nec – mhh166) – Cryptologist, Devourologist, Skladologist
- 7th Level Rituals
- Celebration (Enc – mhh156) – Elvenologist
- Hellforging (Tra – mhh173) – Feindologist, Mechologist
- Seal of Sanctuary (Abj – mh190) – Celestologist, Cryptologist, Protectologist
- Symbol of Sorcery (Evo – mhh196) – Cryptologist, Skaldologist
- Uncontrollable Transformation Tra – (mhh200) – Chaosologist, Shapeologist
- 8th Level Rituals
- Bloom (Con – mhh154) – Elvenologist
- Control Weather (Tra – ph228) Airologist, Waterologist
- Desolation (Nec – mhh162) – Elvenologist
- 9th Level Rituals
- Afflict Line (Nec – mhh148) – Elvenologist
- Cosmic Alignment (Con – mhh160) – Elvenologist, Starologist
- Greater Seal of Sanctuary (Abj – mhh171) – Celestologist, Cryptologist, Protectologist
- Judgement of Maal (Nec – br207) – Celestologist, Spiritologist
- Mammon’s Due (Con – mwb431) – Fiendologist, Fireologist, Skaldologist
References: bls, br, ea08 (Conversion), mhh, mwb (GM Only), xge
Design Decisions
Paladin spells were folding into cleric spells to make it a single version called Divine Rituals using the Religion skill.
Paladin Rituals
- 1 – Detect Magic (ph)
- 1 – Detect Poison and Disease (ph)
- 1 – Purify Food and Drink (ph)
Ritual spells for Rangers were folded into druid spells to make a single version called Primal Rituals using the Nature Skill.
Ranger Rituals
- 1 – Alarm (ph)
- 1 – Detect Magic (ph)
- 1 – Detect Poison and Disease (ph)
- 1 – Speak with Animals (ph)
- 2 – Animal Messenger (ph)
- 2 – Beast Sense (ph)
- 2 – Locate Animals or Plants (ph)
- 2 – Silence (ph)
- 3 – Water Breathing (ph)
- 3 – Water Walking (ph)
- 5 – Commune with Nature (ph)
Rituals spells for Warlocks were folded into bard spells to make a single versions called Occult Rituals using the History Skill.
Warlock Rituals
- 1 – Comprehend Languages (ph)
- 1 – Illusory Script (ph)
- 1 – Unseen Servant (ph)
- 5 – Contact Other Plane (ph)
Rituals spells for Sorcerers were folded into wizards spells to make a single versions called Arcane Rituals using the Arcana Skill.
Sorcerer Rituals
- 1 – Comprehend Languages (ph)
- 1 – Detect Magic (ph)
- 3 – Water Breathing (ph)
- 3 – Water Walking (ph)
Content Updates
- 2022-08-11 – Working on 5th level rituals.
- 2021-10-07 – Updated section on new ritual spells to condense it by level instead of by school then by level.
- 2021-08-26 – Added Air Sphere, Control Winds to rituals
- 2021-08-16 – Added Protection from Evil and Good, With the Wind.
- 2021-08-15 – Update to layout and menu.
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
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B5, d20 System, Pathfinder, SW

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