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Dungeons & Dragons Spells

DnD Spell L4 Conjure Woodland Beings

Dungeons and Dragons – Mystara

Spells – Level 4 – Conjure Woodland Beings

5e-wiz-ph DnD Players Handbook
5e-wiz-ph – D&D 5E Players Handbook

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Conjure Woodland Beings

  • 4th Level Conjuration Spell (Ritual – nature, summoning)
  • Classes: Druid, Ranger
  • Secret Crafts: Nature, Summon
  • Casting time: 1 action (or 10 minute ritual)
  • Range: Medium (60ft)
  • Components: V, S, M (one holly berry per creature)
  • Duration: Concentration (1 hour)
  • You summon up to 3 creatures from The Dreaming. These creatures use the statistics of a woodland being (detailed below) with certain traits determined by your choice of its type: blink dog, satyr, or sprite. If you summon only 2 creatures with this spell, increase its effective slot level by 1 when determining the minor woodland being’s statistics, and if you summon a single creature with this spell its effective slot level is increased by 2 instead.
  • The summoned creatures are friendly to you and your companions and take their turns immediately after yours. They obey your verbal commands. When you command multiple woodland beings using this spell, you must give them all the same command. Without such commands, a summoned creature only defends itself.
  • The summoned creature disappears when reduced to 0 hit points. If your concentration is broken before the spell ends, you lose control of any summoned creatures, which become hostile and might attack you and your companions. An uncontrolled creature disappears at the end of the spell’s maximum duration.
  • Cast at Higher Levels – Use the higher spell slot level wherever the spell’s level appears in the stat block.
  • Rare – Nevard’s Naturalized Conjure Woodland Beings – This spell does not require your concentration.
  • Weapons Mastery – Unarmed – If you are proficient or higher in unarmed or natural attacks, or shortbows, you can add that skill to the summoned creature, including known weapon options.
Woodland Being

Medium Fey (Blink Dog, Satyr or Sprite)
Armour Class – 12 +spell slot level (natural armour)
Hit Points – 40 +10 for each spell slot above 4th
Speed – 40ft, (or 10ft, fly 40ft sprite only)
Str +1 Dex +2 Con +1 Int +0 Wis +0 Cha +2
Senses – darkvision 60ft, passive Perception 10
Languages – Common (Alphatian and Thyatian), Elven, Sylvan
ChallengeProficiency – your proficiency bonus
Keen Hearing (Blink Dog only) – The blink dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Magic Resistance (Satyr only) – The satyr has advantage on saving throws against spells and other magical effects.
ACTIONS
Blinking Bite (Blink Dog only) – Melee Weapon Attack – your spell attack bonus to hit, reach 5ft, one target. Hit – 4 (1d6+1) piercing damage plus extra damage equal to spell level. Before or after the attack, the blink dog can teleport up to 40ft to an unoccupied space it can see.
Ram (Satyr only) – Melee Weapon Attack – your spell attack bonus to hit, reach 5ft, one target. Hit – 6 (2d4+1) piercing damage plus extra damage equal to spell level.
Shortbow (Sprite only) – Ranged Weapon Attack – your spell attack bonus to hit, range 40/160ft, one target. Hit – 3 piercing damage plus extra damage equal to spell level. If the target is a creature it must succeed on a Constitution saving throw against your spell save DC or become poisoned for 1 minute. On a failure by 5 or more, the poisoned target falls unconscious for the same duration, or until another creature uses an action to shake it awake.

Rare Spell Lists

Nevard’sCursed Moonbeam (Moonbeam, L2 a5e576), Guarded Enhance Ability (Enhance Ability, L2 a5e538), Insightful Speak with Animals (Speak with Animals, L1 a5e597), Malleable Form (Shapechange, L9 a5e592), Mounted Giant Insect (Giant Insect, L4 a5e552), Naturalised Conjure Animals (Conjure Animals, L3 a5e519), Naturalised Conjure Woodland Beings (Conjure Woodland Beings, L4 a5e523), Overwhelming Plant Growth (Plant Growth, L3 a5e580), Psionic Seed Bomb (Seed Bomb, L2 a5e591), Radiant Flame Blade (Flame Bade, L2 a5e545), Rapid Conjure Elemental (Conjure Elemental, L5 a5e521), Rapid Conjure Fey (Conjure Fey, L6 a5e521), Rapid Conjure Minor Elementals (Conjure Minor Elementals, L4 a5e522), Repelling Antilife Shell (Antilife Shell, L5 a5e504),

Available Spell Lists

Spell ListClass ListDruid

Cantrips Druidcraft (ph231), Guidance (ph249), Mending (ph260), Poison Spray (ph267), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),

Level 1 Spells Animal Friendship (ph213), Charm Person (ph222), Create or Destroy WaterR (ph230), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Entangle (ph239), Faerie Fire (ph240), Fog Cloud (ph244), Goodberry (ph247), Healing Word (ph251), Jump (ph255), Longstrider (ph257), Protection from Evil and GoodR (ph271), Purify Food and DrinkR (ph271), Speak with AnimalsR (ph278), Thunderwave (ph283),

Level 2 Spells Animal MessengerR (ph213), AuguryRO (ph216), BarkskinR (ph218), Beast SenseR (ph218), Continual FlameR (ph228), DarkvisionR (ph230), Enhance AbilityR (ph238), Enlarge/ReduceR (ph238), Find TrapsRO (ph242), Flame Blade (ph243), Flaming Sphere (ph243), Gust of WindR (ph248), Heat Metal (ph251), Hold Person (ph252), Locate Animals or PlantsR (ph257), Locate ObjectR (ph257), Moonbeam (ph262), Pass Without TraceR (ph265), Protection from PoisonR (ph271), RestorationR (ph256), Sleet Storm (ph277), Spike Growth (ph278),

Level 3 Spells Aura of Vitality (ph217), Call Lightning (ph220), Conjure Animals (ph226), Daylight (ph231), Dispel MagicR (ph234), Elemental Weapon (ph238), Feign DeathR (ph241), Mass Healing World (see Healing Word), Meld Into StoneR (ph260), Plant GrowthR (ph267), Protection from Energy (ph271), RevivifyR (ph273), Speak with PlantsR (ph278), Water BreathingR (ph288), Water WalkR (ph288), Wind Wall (ph289)

Level 4 Spells Blight (ph220), Confusion (ph225), Conjure Minor ElementalsRO (ph226), Conjure Woodland BeingsR (ph227), Control Water (ph228), DivinationR (ph235), Dominate Beast (ph235), Fire Shield (ph243), Freedom of Movement (ph245),Giant Insect (ph246), Grasping Vine (ph247), Hallucinatory TerrainRO (ph250), Ice Storm (ph253), Locate CreatureR (ph257), Polymorph (ph267), Stone Shape (ph279), Stoneskin (ph279), Wall of Fire (ph286)

Level 5 SpellsAntilife Shell (ph214), AwakenRO (ph217), Commune with NatureRO (ph225), Cone of Cold (ph225), Conjure ElementalRO (ph225), Contagion (ph228), Dominate Person (see Dominate Beast), GeasRO (ph245), Greater Restoration (see Restoration), Hold Monster (see Hold Person), Insect Plague (ph255), Mass Cure Wounds (ph), Planar Binding (ph), Reincarnate (ph), Scrying (ph), Tree Stride (ph), Wall of Stone (ph)

  • Level 6 Spells – Conjure Fey (ph), Find the Path (ph), Flesh to Stone (ph/tce), Heal (ph), Heroes’ Feast (ph), Move Earth (ph), Sunbeam (ph), Transport via Plants (ph), Wall of Thorns (ph), Wind Walk (ph)
  • Level 7 Spells – Fire Storm (ph),Mirage Arcane (ph), Plane Shift (ph), Regenerate (ph), Reverse Gravity (ph), Symbol (ph/tce)
  • Level 8 Spells – Animal Shapes (ph), Antipathy/Sympathy (ph), Control Weather (ph), Earthquake (ph), Feeblemind (ph), Incendiary Cloud (ph/tce), Sunburst (ph), Tsunami (ph)
  • Level 9 Spells – Foresight (ph), Shapechange (ph), Storm of Vengeance (ph), True Resurrection (ph)

R – Ritual Available
Source: ph, tce

Spell ListSecret CraftNaturologist (Nature)
(Beast, Nature, Plant and Storm based spells)

Cantrip – Alter Normal Fire (bls13), Daze Animal (bls40), Druidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Infestation (xge158), Primal Savagery (xge163), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),

1st Level SpellsAffect Normal FogR (bls11), Alter Scent (bls13), Animal Friendship (ph213), Beast Bond (xge150), Bee Sting (bls19), Bewildering Tracks (bls19), Call of the Wild Companion (bls27), Chlorophyll (bls31), Cloud BurstR (bls33), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Divining Rod – R (bls47), Empower Companion (bls52), Entangle (ph239), Feather Step (bls56), Find FamiliarRO (ph241), Fog Cloud (ph244), Goodberry (ph247), Guiding Star – R (mhh172), Mosquito Bane (mhh183), Otter’s Grace (bls92), Pummel (bls95), Purify Food and DrinkR (ph271), Snare (xge165), Speak with AnimalsR (ph278), Swirling Leaves (bls115), Thunderwave (ph283), Tree Ladder (bls119), Wolfsong (mhh203), Woodland Shriek (bls129)

2nd Level SpellsAnimal MessengerR (ph213), BarkskinR (ph218), Blessed Harvest (bls22), Boost Potency (bls25), Branch Assault (bls25), Bug Bites (bls26), Catnip (bls28), Chatterwild (bls30), DarkvisionR (ph230), Enhance AbilityR (ph238), Find SteedRO (ph241), Gust of WindR (ph248), Healing Spirit (xge157), Heat Metal (ph251), Hunter’s Insight (bls73), Identify Tracks (bls74), Leaf Fall (bls80), Leaf Tide (bls81), Locate Animals or PlantsR (ph257), Moonbeam (ph262), Nature’s Aura (bls88), Pass through ElementR (ea08), Pass Without TraceR (ph265), Pollen Cloud (bls94), Protection from PoisonR (ph271), Quell the Wild (bls95), Regenerate Plant (bls98), Sleet Storm (ph277), Spike Growth (ph278), Thorn Snare (bls117), Wolf’s Howl (bls129)

3rd Level Spells – Animal Mask (bls13), Call Lightning (ph220), Bestow Speech (bls19), Conjure Animals (ph226), Daylight (ph231), Dire Rage (bls44), Earthen Concealment (bls49), Halt Plant (bls66), Hornet Wall (bls71), Lightning Bolt (ph256), Meld Into StoneR (ph260), Nature’s Repast (bls89), Nature’s Strength (bls89), Plant GrowthR (ph267), Speak with PlantsR (ph278), Unstoppable Tracker (bls122), Volley of Thorns (bls124), Wind Wall (ph289)

4th Level Spells – Absorption (bls10), Barbaric Rage (bls17), Blight (ph220), Charm Monster (xge151), Conjure Minor ElementalsRO (ph226), Conjure Woodland BeingsR (ph227), Control Water (ph228), Dominate Beast (ph235), Enliven Wood (bls52), Forest Home (bls61), Giant Insect (ph246), Grasping Vine (ph247), Guardian of Nature (xge157), Ice Storm (ph253), Locate CreatureR (ph257), Polymorph (ph267), Stone Shape (ph279), Stoneskin (ph279), Storm Sphere (xge166), Vines of Binding (bls123)

5th Level SpellsAwakenRO (ph217), Commune with NatureRO (ph225), Conjure ElementalRO (ph225), Contagion (ph228), Death Spores (bls41), Dominate Person (see Dominate Beast), Enrich Soil (bls52), Gutsprout (bls66), Insect Plague (ph255), Prey’s Scent (bls94), Vengeful Environs (bls122), Wrath of Nature (xge171)

  • 6th Level – Acorn Grove (bls11), Blades of Jade (bls21), Druid Grove (xge154), Nature’s Support (bls89), Plant Form (bls93)
  • 7th Level
  • 8th Level – Darken Forest (bls40), Tranquil Grove (bls118)
  • 9th Level – Crag Warrior (bls35)

R – Ritual Spells.
Source: bls, mhh, ph, xge

Spell ListClass ListRanger

CantripsDruidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Thorn Whip (ph283),

Level 1 Spells AlarmR (ph212), Animal Friendship (ph213), Cure WoundsR (ph231), Detect MagicR (ph232), Detect Poison and DiseaseR (ph232), Entangle (ph239), Fog Cloud (ph244), Goodberry (ph247), Jump (ph255), Longstrider (ph257), Searing Smite (ph275), Speak with AnimalsR (ph278),

Level 2 Spells Aid (ph212), Animal MessengerR (ph213), BarkskinR (ph218), Beast SenseR (ph218), Cordon of Arrows (ph229), DarkvisionR (ph230), Enhance AbilityR (ph238), Find TrapsRO (ph242), Gust of WindR (ph248), Locate Animals or PlantsR (ph257), Locate ObjectR (ph257), Magic Weapon (ph258), Pass Without TraceR (ph265), Protection from PoisonR (ph271), RestorationR (ph256), Silence R (ph276), Spike Growth (ph278),

Level 3 SpellsConjure Animals (ph226), Conjure Barrage (ph226), Daylight (ph231), Dispel MagicR (ph234), Elemental Weapon (ph238), Lightning Arrow (ph256), Meld Into StoneR (ph260), NondetectionR (ph264), Plant GrowthR (ph267), Protection from Energy (ph271), RevivifyR (ph273), Speak with PlantsR (ph278), Water BreathingR (ph288), Water WalkR (ph288),

Level 4 SpellsConjure Woodland BeingsR (ph227), Dominate Beast (ph235), Freedom of Movement (ph245), Grasping Vine (ph247), Locate CreatureR (ph257), Stoneskin (ph279),

Level 5 SpellsCommune with NatureRO (ph225), Conjure Volley (ph227), Dominate Person (see Dominate Beast), Greater Restoration (see Restoration), Swift Quiver (ph), Tree Stride (ph)

H – Heightened Spell, R – Ritual Spell
Source: ph

Spell ListSecret CraftSummologist (Summon)
(Conjure and Summoning based spells)

Cantrip – Infestation (xge158), Mage Hand (ph257),

1st Level Spells – Angelic Guardian (mhh149), Bee Sting (bls19), Call of the Wild Companion (bls27), Find FamiliarRO (ph241), Gossamer Webbing (bls65), Unseen ServantR (ph285),

2nd Level Spells – Call a Roggenwolf (cc320), Dust Devil (xge154), Find SteedRO (ph241), Healing Spirit (xge157), Spirit Cartographer (bls112), Wyven Guard (bls130)

3rd Level SpellsAnimate Dead (ph213), Conjure Animals (ph226), Hornet Wall (bls71), Legion (mhh178), Phantom SteedRO (ph266), Summon Lesser Demons (xge167), Summon Undead (bls115), Twine Double (fkcc24)

4th Level Spells – Abiding Webs (bls10), Black Tentacles (ph238), Conjure Minor ElementalsRO (ph226), Conjure Woodland BeingsR (ph227), Find Greater Steed (xge156), Guardian of Nature (xge157), Hirvsth’s Call (mwb429), Paper Tigers (bls92), Spectral Archers (bls111), Steel Butterflies (bls114), Summon Greater Demon (xge166), Vermin Swarm (bls122)

5th Level Spells – Blazing Chariot (mhh153), Conjure ElementalRO (ph225), Conjure Minor Voidborn (mwb423), Infernal Calling (xge158), Insect Plague (ph255), Kiss of the Nereid (bls79), Unseen Crew (pcc47), Wrath of Nature (xge171)

  • 6th Level – Fangstorm (bls55)
  • 7th Level – Conjure Shadow Titan (mhh159), Conjure Voidborn (mwb424)
  • 8th Level – Call Divine Warrior (bls27), Chariot of Fire (bls29)
  • 9th Level

R – Ritual Spells, RO – Ritual Only Spells
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge

Design changes for Spells

  • Incorporating the changes added with the Level Up Advanced D&D.
  • Also made this a ritual spell and added in weapon mastery upgrades.

Content Updates

  • 2022-07-30 – Created this page.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab L1 ph212), Alter SelfR (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), LockR (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), AuguryRO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), AwakenRO (Tr L5 ph217), Awaken Element (Tr L3 ea08),

BBane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), BarkskinR (Tr L2 ph218), Beacon of HopeR (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast SenseR (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),

CCall Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of WindR (Ab L1 mhh157)), ClairvoyanceRO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (BurstR (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), CommuneRO (Di L5 ph224), Commune with NatureRO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend LanguagesR (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), ElementalRO (Co L5 ph225), Minor ElementalsRO (Co L4 ph226), Woodland BeingsR (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer PlaneRO (Di L5 ph227), Contagion (Ne L5 ph228), Continual FlameR (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and WaterR (Co L3 ph230), or Destroy WaterR (Tr L1 ph230)), CreationRO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure WoundsR (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),

DDancing Lights (Ev ph231), Darkness (Ev L2 ph231), DarkvisionR (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and GoodR (Div L1 ph232), MagicR (Div L1 ph232), Poison and DiseaseR (Di L1 ph232), ThoughtsR (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise SelfR (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) MagicR (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), DreamRO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),

EEbon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance AbilityR (Tr L2 ph238), Enlarge/ReduceR (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),

FFabricateRO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign DeathR (Ne L3 ph241), FIND (FamiliarRO (Co L1 ph241), SteedRO (Co L2 ph241), TrapsRO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating DiskR (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze WaterR (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),

GGaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle ReposeR (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding StepR (Ab L1 mhh170), Glyph of WardingRO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of WindR (Ev L2 ph248),

HHail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory TerrainRO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),

IICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), IdentifyRO (Div L1 ph253), Illusory ScriptRO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),

JJump (Tr L1 ph255),

KKnockR (Tr L2 ph255),

LLesser Restoration (see Restoration), Levitate R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or PlantsR (Di L2 ph257), CreatureR (Di L4 ph257), ObjectR (Di L2 ph257)), Longstrider (Tr L1 ph257),

MMAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (CircleRO (Ab L3 ph257), Circle against ElementsR (Ab L5 ea08), Missile (Ev L1 ph258), MouthR (Il L2 ph258), Weapon (Tr L2 ph258)), Major ImageR (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into StoneR (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),

NNondetectionR (Ab L3 ph264),

PPASS (through ElementR (Ab L2 ea08), Without TraceR (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom SteedRO (Il L3 ph266), Plant GrowthR (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of HealingRO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private SanctumRO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and GoodR (Ab L1 ph271), from PoisonR (Ab L2 ph271)), Purify Food and DrinkR (Tr L1 ph271),

RRAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), RestorationR (Ab L2 ph256), Reverberate (Ev L2 mhh188), RevivifyR (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope TrickR (Tr L2 ph273),

SSacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret ChestRO (Co L4 ph255), See InvisibilityR (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), SilenceR (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (AnimalsR (Di L1 ph278), DeadR (Ne L3 ph278), PlantsR (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), SuggestionR (En L2 ph280), Sword Burst (Co C scag142),

TThorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny HutRO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),

UUnseen ServantR (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),

VVacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),

WWALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (ArmourR (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),

ZZone of TruthR (En L2 ph290),

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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