Dungeons and Dragons – Mystara
Spells – Level 1 – Death’s Shadow

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Death’s Shadow
- 1st Level Necromancy Spell (Necrotic)
- Secret Crafts: Devour, Grave, Necro
- Casting time: 1 action
- Range: Touch
- Target: Living Creature
- Components: V, S
- Duration: Instantaneous
- Saving Throw: Constitution negates
- By touch, you transfer a small amount of death’s energy directly to a creature that attacks and disrupts their vital organs before dissipating.
- Target takes 1d12 necrotic damage on a failed Constitution saving throw. On a successful save, they take no damage. Characters reduced to zero hit points are knocked unconscious and considered stable. If the target critically fails his save and is reduced to zero hit points they are slain by this spell
- At Higher Levels (+2) For each two slots above 1st increase the dice by 1d12.
Available Spell Lists
Spell List – Secret Craft – Devourologist (Devour)
(Consuming, Flesh or Necrotic based spells)
Cantrip – Chill Touch (ph222), Shiver (mwb434), Toll the Dead (xge169), Word of Misfortune (mwb437)
1st Level Spells – Arms of the Void (ph216), Cause Fear (xge151), Cloying Darkness (mhh158), Death’s Shadow (ea02-22), Doom of the Cracked Shield (mwb425), Hobble Mount (mwb429), Inflict Wounds (ph254), Necrotic Feast (bls89), Ray of Sickness (ph272), Screaming Ray (mwb433)
2nd Level Spells – Ray of Enfeeblement (ph272), Timely Distraction (mwb435)
3rd Level Spells – Animate Dead (ph213), Bestow Curse (ph219), Doom of Blue Crystal (mwb425), Life Leech Weapon (bls81), Shadow Bolt (bls104), Shadow Horror (ea02-28), Shadow Mastery (ea02-29), Spirit Guardians (ph279), St. Whiteskull’s Borrowing (mwb434), Vampiric Touch (ph286),
4th Level Spells – Blight (ph220), Desiccating Breath (mhh162), Doom of Serpent Coils (mwb426), Nether Weapon (mwb432), Night Terrors (mhh184), Shroud of Death (mwb434), Umbral Touch (bls120)
5th Level Spells – Annihilation (ea02-21), Dark Dementing (mhh161), Destructive Wave (ph232), Dispel Evil and Good (ph234), Enervation (xge155), Grim Resilience (bls66), Necrotic Touch (bls89), Negative Energy Flood (xge163), Recall Spirit – R *, Shrieking Missile *, Transfer of Vigor (bls118)
- 6th Level – Advance the Years (bls11), Banshee Wail (mhh150), Call the Heart (bls27), Death Gaze (bls40), Extract Knowledge (mhh166) – R, Life Drain (mwb430)
- 7th Level – Chain Enervation (bls28), Cone of Decay (bls33), Curse of Dust (mhh161)
- 8th Level – Abi-Dalzim’s Horrid Wilting (xge150), Devour Essence (bls43), Life Leach (bls81), Shadow Skin *, Shadowstaff (bls105), Umbral Strike (bls120), Zephyr of Death (bls130)
- 9th Level – Wither Limb (bls129)
* details to be advised. R – Ritual Spells.
Source: ea02, ph
Spell Lists – Secret Craft – Graveologist
(Dead based spells)
Cantrip –
1st Level Spells – Dead Man’s Hands (bls40), Death’s Shadow (ea02-22), Detect Dead – R *, Grave-Touched Weapon (bls65), Hone Blade (mwb429), Restore Corpse (pcc42), Strike Barren (below), Writhing Arms (mwb437)
2nd Level Spells – As You Were (mwb421), Augment Skeleton (bls16), Bones of Steel – R *, Charnel Stench (bls30), Decompose Corpse (pcc37), Doom of the Slippery Rogue (mwb427), Gentle Repose – R (ph246), Glowing Bones (bls64), Sensory Link – R *, Speed Undead (bls111), Undead Alteration (bls120), Voice of Deathly Whispers – R *
3rd Level – Bone Trap (bls25), Corpse Armour (bls34), Feign Death – R (ph241), Finger Missile (bls58), Gloomwrought Barrier (mhh170), Heat Flesh (bls69), Infuse Weapon (bls76), Invigorate Zombies – R *, Restore the Undead (bls99), Silver Bones (bls106), Strength of the Underworld (mwb435), Undead Conduit *
- 4th Level – Blood and Steel (mwb421), Graft Weapon*, Iron Bones (bls77), Zombify Self (bls131)
- 5th Level – Blade of Bone (bls21), Create Homunculus (xge152), Heat Bone (bls69), Mark of Fire (bls85), Mark of Ice (bls85), Mark of Ooze (bls85), Resist Channelling (bls99), Skull Bomb (bls106)
- 6th Level – Adamantine Bones (bls11), Ebon Water (bls50), Longevity – R *
- 7th Level –
- 8th Level – Malevolent Waves (mhh181)
- 9th Level –
* details to come. (R) are for ritual spells.
Source: ea02, ph
Spell List – Secret Craft – Necrologist (Necro)
(Necromancy craft combining based spells)
Cantrip –
1st Level Spells – Death’s Shadow (ea02-22), Wound (ea02-33),
2nd Level Spells –
3rd Level Spells – Shadow Horror (ea02-28), Shadow Mastery (ea02-29),
4th Level Spells –
5th Level Spells – Annihilation (ea02-21),
- 6th Level –
- 7th Level –
- 8th Level –
- 9th Level –
* Details to come. R – Ritual Spells.
Source: ea02
Design changes for Spells
- Original Spell Lists: Sorcerer, Wizard
D&D 3rd Edition
- Death’s Shadow
- Necromancy
- Level: Sor/Wiz 1
- Components: V, S
- Casting Time: 1 action
- Range: Touch
- Target: One creature creatures
- Duration: Instantaneous
- Saving Throw: Fortitude negates
- Spell Resistance: Yes
By touch, you transfer a small amount of energy directlyto a creature that attacks and distrupts their vital organs before disappating.
If a Fortitude save is made, no damage is caused. Failure, however, will result in 1d12 hit points of temporary damage. This damage is regained at the rate of 1 point per round, even if the subject is taken into negative hit points. If hit points are taken down to -10 or less, then the subject is indeed dead.
Content Updates
- 2022-03-20 – Added to Grave and Necro spell lists.
- 2022-01-19 – Update to layout and menu.
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
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Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
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