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Dungeons & Dragons Reference Roleplaying

DnD Reference Spells Enchantment

Dungeons and Dragons – Mystara

Spell References – Enchantment Spells

Enchantment spells affect the minds of others, influencing or controlling their behavior. Such spells can make enemies see the casler as a friend, force creatures to take a course of action, or even control another creature like a puppet.

A list of all the available enchantment spells in my game and where to find them for easy reference.

  • 5e-wiz-ph DnD Players Handbook
  • 5e-kob-mhh midgard heroes handbook
  • 5e-fgg-bls Book of Lost Spells
  • 5e-kob-mwb pf1-kob-mwb Midgard Worldbook
  • 5e-wiz-xge Xanathar's Guide to Everything

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Enchantment Spells for all Classes and Secret Crafts

Enchantment Cantrips

Friends (ph245, Bard, Sorcerer, Warlock, Wizard, Bureau, Diplomat, Dragon, Mental, Rad, Spy, Witch), Vicious Mockery (ph285, Bard, Dragon, Mentol, Rad, War)

1st Level Enchantment Spells

Animal Friendship (ph213, Bard, Druid, Ranger, Beast, Elven, Mental, Nature, Witch), Bane (ph217, Bard, Cleric, Blood, Witch), Bless (ph220, Cleric, Paladin, Celest, Craft), Broken Charge (mhh155 – Mentol, Weapon), Charm Person (ph222, Bard, Druid, Sorcerer, Warlock, Wizard, Dragon, Mentol, Rad), Command (ph223, Bard, Cleric, Paladin, Celest, Mentol Witch), Compelled Duel (ph225, Paladin, Celest Mental, Weapon, Witch), Dissonant Whispers (ph235, Bard, Mental, Music), Guest of HonourR (mhh172, Elven), Heroism (ph251, Bard, Paladin, Craft, Preserve), Hex (ph252, Warlock, Fiend, Necro, Witch), Hideous Laughter (ph281, Bard, Wizard, Blood, Dragon, Mental, Rad, Witch), Holy Infusion (bls71, Celest, Spirit), Loki’s Gift (mhh181, Crypt, Diplomat, Mental, Witch), Pendulum (mhh185, Mech), Sleep (ph277, Bard, Sorcerer, Wizard, Dragon, Mental, Rad, Witch), Trick Question (mhh198, Crypt, Skald),

2nd Level Enchantment Spells

Animal MessengerR (ph213, Bard, Druid, Ranger, Beast, Bureau, Diplomat, Elven, Nature), Blood Lure (mwb422, Blood), Calm Emotions (ph222, Bard, Cleric, Celest, Void), Crown of Madness (ph230, Bard, Sorcerer, Warlock, Wizard, Diplomat, Mental, Spy, Witch), Enthrall (ph239, Bard, Warlock, Mental, Witch), Heartache (mhh172, Elven), Hold Person (ph252, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Blood, Dragon, Mental, Rad, Witch), Inverted Compass (bls77, Chaos), Luck of the Saints (bls83, Chaos), Power Word Kneel (mhh186, Crypt, Dragon, Skald), Spin (mhh194, Mech), SuggestionR (ph280, Bard, Sorcerer, Warlock, Wizard, Dragon, Mental, Rad, Spy, Witch), Treasure Chasm (mhh199, Dragono), Zone of TruthR (ph290, Bard, Cleric, Paladin, Bureau, Diplomat, Mental, Spy, Witch),

3rd Level Enchantment Spells

St. Blusen’s Reaver Spirit (mwb434, Shade, Spirit), Twisted Magic (bls119, Chaos),

4th Level Enchantment Spells

Compulsion (ph225, Bard, Diplomat, Mental, Spy, Witch), Confusion (ph225, Bard, Druid, Sorcerer, Wizard, Blood, Chaos, Mental, Witch), Dominate Beast (ph235, Bard, Druid, Ranger, Sorcerer, Wizard, Beast, Elven, Mental, Nature, Witch),Fluctuating Alignment (mhh168, Chaos), Inspired Speech (mhh175, Spirit, Spy), Lovesick (mwb431, Mental Shade, Witch), Power Word Lesser Pain (mhh186, Crypt, Dragon, Skald), Visage of Madness (mwb435, Shade),

5th Level Enchantment Spells

Chains of the Goddess (mhh156, Mech), Dominate Person (see Dominate Beast), Geas – RO (ph245, Bard, Cleric, Druid, Paladin, Wizard, Celest, Dragon, Fiend, Mental, Rad, Witch), Hold Monster (see Hold Person), Tongue Tied (mhh199, Elven),

6th Level Enchantment Spells

Become Nightwing (mhh150, Dark, Shade, Shape),

7th Level Enchantment Spells

Celebration R (mhh156, Elven), Power Word Pain (xge163, Crypt, Dragon),

8th Level Enchantment Spells

Harsh Light of Summer’s Glare (mhh172, Elven),

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Content Updates

  • 2022-08-12 – Starting on 5th level spells.
  • 2022-07-30 – Starting on 4th level spells and noting that there are no 3rd level enchantment spells for the players handbook.
  • 2021-08-15 – Update to layout and menu.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

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Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
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Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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