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Xanathar’s Guide to Everything

Dungeons and Draogns 5th Edition

  • Publisher: Wizards of the Coast
  • Rules: Dungeons & Dragons 5th Edition
  • Developer: Jeremy Crawford, Mike Mearls
  • ISBN: 9780786966110
  • Content Updates
5e-wiz-xge Xanathar's Guide to Everything
5e-wiz-xge – Xanathar’s Guide to Everything

Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.

The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!

Xanathar’s Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:

  • Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more. 
  • Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory. 
  • A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.

Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.

Beauty and guile are in the eyes of the beholder!

Expansion of Classes:

Rule References

  • Backgrounds (xge61)
  • Falling (xge77)
  • Adamantine Weapons (xge78)
  • Tying Knots (xge78)
  • Tool Proficiencies (xge78)
  • Spellcasting (xge85)
  • Encounter Building (xge88)
  • Random Encounters (xge92)
  • Traps (xge113)
  • Downtime (xge123)
  • Awarding Magical Items (xge135)

New Feats:

  • Boundless Luck (xge73)
  • Dragon Fear (xge74)
  • Dragon Hide (xge74)
  • Drow High Magic (xge74)
  • Dwarven Fortitude (xge74)
  • Elven Accuracy (xge74)
  • Fade Away (xge74)
  • Fey Teleportation (xge74)
  • Flames of Phlegethos (xge74)
  • Infernal Constitution (xge75)
  • Orcish Fury (xge175)
  • Prodigy (xge175)
  • Second Chance (xge175)
  • Squat Nimbleness (xge75)
  • Wood Elf Magic (xge175)

Magical Items Overview:

Common Armour:

Common Wands:

  • Perfume of Bewitching (xge138)

Common Staffs:

Common Wands:

Common Weapons

Common Wondrous Items:

Player Note: These spells are ONLY available via secret crafts.

New Cantrip Spells:

  • Control Flames (xge152)
  • Create Bonfire (xge152)
  • Frostbite (xge156)
  • Gust (xge157)
  • Infestation (xge158)
  • Magic Stone (xge160)
  • Mold Earth (xge162)
  • Primal Savagery (xge163)
  • Shape Water (xge164)
  • Thunderclap (xge168)
  • Toll the Dead (xge169)
  • Word of Radiance (xge171)

New Level 1 Spells:

  • Absorb Elements (xge150)
  • Beast Bond (xge150)
  • Cataput (xge150)
  • Cause Fear (xge151)
  • Ceremony (xge151)
  • Chaos Bolt (xge151)
  • Earth Tremor (xge155)
  • Icy Knife (xge157)
  • Snare (xge165)
  • Zephyr Strike (xge171)

New Level 2 Spells:

  • Aganazzar’s Scorcher (xge150)
  • Dragon’s Breath (xge154)
  • Dust Devil (xge154)
  • Earthbind (xge154)
  • Healing Spirit (xge157)
  • Maximilian’s Earthen Grasp (xge161)
  • Mind Spike (xge166)
  • Pyrotechincs (xge163)
  • Shadow Blade (xge164)
  • Skywrite (xge165)
  • Snilloc’s Snowball Swarm (xge165)
  • Warding Wind (xge170)

New Level 3 Spells:

  • Catnip (xge151)
  • Enemies Abound (xge155)
  • Erupting Earth (xge155)
  • Flame Arrows (xge156)
  • Melf’s Minute Meteors (xge161)
  • Summon Lesser Demons (xge167)
  • Thunderstep (xge168)
  • Tidal Wave (xge168)
  • Tiny Servant (xge168)
  • Wall of Sand (xge170)
  • Wall of Water (xge170)

New Level 4 Spells:

  • Charm Monster (xge151)
  • Elemental Bane (xge155)
  • Find Greater Steed (xge156)
  • Guardian of Nature (xge157)
  • Shadow of Moil (xge164)
  • Sickening Radiance (xge164)
  • Storm Sphere (xge166)
  • Summon Greater Demon (xge166)
  • Vitriolic Sphere (xge170)
  • Watery Sphere (xge170)

New Level 5 Spells:

  • Control Winds (xge152)
  • Danse Macarbe (xge153)
  • Dawn (xge13)
  • Enervation (xge155)
  • Far Step (xge155)
  • Holy Weapon (xge157)
  • Immolation (xge158)
  • Infernal Calling (xge158)
  • Maelstrom (xge160)
  • Negative Energy Flood (xge163)
  • Skill Empowerment (xge165)
  • Steel Wind Strike (xge166)
  • Synaptic Static (xge167)
  • Transmute Rock (xge169)
  • Wall of Light (xge170)
  • Wrath of Nature (xge171)

New Level 6 Spells:

  • Bones of the Earth (xge150)
  • Create Homunculus (xge152)
  • Druid Grove (xge154)
  • Investiture of Flame (xge159)
  • Investiture of Ice (xge159)
  • Investiture of Stone (xge159)
  • Investiture of Wind (xge160)
  • Mental Prison (xge161)
  • Primordual Ward (xge163)
  • Scatter (xge164)
  • Soul Cage (xge165)
  • Tenser’s Transformation (xge168)

New Level 7 Spells:

  • Crown of Stars (xge152)
  • Power Word Pain (xge163)
  • Temple of the Gods (xge167)
  • Whirlwind (xge171)

New Level 8 Spells:

  • Abi-Dalzim’s Horrid Wilting (xge15)
  • Illusory Dragon (xge157)
  • Maddening Darknes (xge160)
  • Mighty Fortress (xge161)

New Level 9 Spells

  • Invulnerability (xge160)
  • Mass Polymorph (xge160)
  • Psychic Scream (xge163)

What is My Library

My Library is a section of my blog dedicated to the reference of material I am using in my games and linking it back to the sourcebooks I am using. It is also a handy way to keep track of the material I have.

It is intended as a reference section for personal use, any other use is just a bonus.

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Content Updates

  • 2021-08-13 – Update to menu and tags.
  • 2020-12-20 – Title changed from xge to 5e-wiz-xge.
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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