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Dungeons & Dragons Reference Roleplaying

DnD Reference Spells Transmutation

Dungeons and Dragons – Mystara

Spell References – Transmutation Spells

Transmutation spells change the properties of a creature, object, or environment. They might turn an enemy into a harmless creature, bolster the strength of an ally, make an object move at the caster’s command, or enhance a creature’s innate healing abilities to rapidly recover from injury.

A list of all the available transmutation spells in my game and where to find them for easy reference.

Transmutation spells have a base colour of brown and belong to the Sphere of Time.

  • 5e-wiz-ph DnD Players Handbook
  • 5e-wiz-xge Xanathar's Guide to Everything
  • 5e-fgg-bls Book of Lost Spells
  • 5e-kob-mhh midgard heroes handbook
  • 5e-kob-mwb pf1-kob-mwb Midgard Worldbook
  • 3e-mgp-ae08 mgp1008

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Transmutation Spells for all Classes and Secret Crafts

Transmutation Cantrips

Breeze (ea08, Air, Sail, Sky, Wagon), Control Flames (xge152, Craft, Fire), Douse Light (mhh163, Dark, Shade), Druidcraft (ph231, Druid, Ranger, Craft, Nature), Fist of Iron (mhh167, Earth, Mech, Weapon), Gust (xge158, Air, Craft, Entertain), Magic Stone (xge160 – Weapon), Mending (ph260, Bard, Cleric, Druid, Paladin, Sorcerer, Wizard, Craft, Dragon, Rad, Shape), Message (ph260, Bard, Sorcerer, Wizard, Bureau, Diplomat, Dragon, Rad), Mould Earth (xge162 – Earth), Prestidigitation (ph248, Bard, Sorcerer, Warlock, Wizard, Craft, Crypt, Dragon, Entertain, Fire, Music, Rad, Skald), Primal Savagery (xge163, Earth, Nature, Shape), Scribe (mhh190, Crypt, Sklad), Shape Water (xge164, Craft, Entertain, Water), Shillelagh (ph276, Druid, Nature, Shape, Weapon), Thaumaturgy (ph283, Cleric, Paladin, Celest, Craft, Earth, Entertain, Music, Rad, Spy Star), Thorn Whip (ph283, Druid, Ranger, Elven, Nature, Sail, Sky, Wagon, Weapon), Tick Stop (mhh198, Mech),

1st Level Transmutation Spells

Adjust Positioning (mhh148, Weapon), Affect Normal Fog (bls11, Dark, Element, Nature), Animate Construct (mhh149, Mech), Catapult (xge150, Weapon), Cloud BurstR (bls33, Elements, Nature, Water), Create or Destroy WaterR (ph230, Cleric, Druid, Paladin, Celest, Craft, Water), Dead Man’s Hands (bls40, Grave), Deep Breath (mhh162, Crypt, Sky), Doom of the Cracked Shield (mwb425, Devour), Expeditious Retreat (ph239, Sorcerer, Warlock, Wizard, Dragon, Rad, Sail, Sky, Wagon), Extract FoysonR (mhh166, Elven), Feather Fall (ph240, Bard, Sorcerer, Wizard, Dragon, Preserve, Protect, Rad), Fiery Cloth (bls56, Fire), Fire Under the Tongue (mhh167, Fire), Fists of Stone (bls58, Earth), Flurry (mhh168, Crypt, Dark, Skald, Water), Freeze Potion (mhh169, Alchemist, Crypt, Skald, Water), Goat’s Hoof Charm (mhh170, Crypt), Goodberry (ph247, Druid, Ranger, Elven, Heal, Nature), Hearth Charm (mhh173, Crypt), Hone Blade (mwb429, Grave), Jump (ph255, Druid, Ranger, Sorcerer, Wizard, Craft, Sail, Sky, Wagon), Kobold’s Fury (mhh17, Dragon), Land Bond (mhh178, Dragon, Elven), Longstrider (ph257, Bard, Druid, Ranger, Wizard, Craft, Sail, Sky, Wagon), Machine Speech (mhh181, Mech), Machine’s Load (mhh181, Mech), Purify Food and DrinkR (ph271, Cleric, Druid, Paladin, Celest, Nature, Preserve, Void), Shroud the Shadow (bls106, Spirit, Star), Spur Mount (mhh194, Weapon), Stanch (mwb435, Blood), Thunderous Charge (mhh197, Mental, Weapon), Tireless (mhh198, Mech), Tree Ladder (bls119, Elven, Nature), Undermine Armour (mhh201, Chaos), Waft (mhh201, Dragon), Weapon of Blood (mwb437, Blood), Writhing Arms (mwb437, Grave, Shape), Zephyr Strike (xge171, Shape, Weapon),

2nd Level Transmutation Spells

Air ForgeR (bls12, Air, Craft, Fire), Alter SelfR (ph212, Sorcerer, Wizard, Dragon, Rad, Sail, Shape, Sky, Spy, Wagon), Augment Flames (bls16, Fire), Augment Skeleton (bls16, Grave), BarkskinR (ph218, Druid, Ranger, Elven, Nature, Preserve, Protect, Shape), Blood Geyser (bls23, Blood, Fiend), Caustic Blood (mwb423 – Blood), Clearing the FieldR (mhh158, Elven), Cordon of Arrows (ph229, Ranger, Preserve, Protect, War, Weapon), Crushing Trample (mhh160 – Mental, Weapon), DarkvisionR (ph231, Druid, Ranger, Sorcerer, Wizard, Craft, Dragon, Entertain, Nature, Rad), Dust to Death (bls49, Spirit), Dragon Scales (bls47 – Dragon), Dragon’s Breath (xge154. Dragon), Enhance AbilityR (ph238, Bard, Cleric, Druid, Ranger, Sorcerer, Wizard, Beast, Craft, Elven, Nature), Enlarge/ReduceR (ph238, Bard, Druid, Sorcerer, Wizard, Blood, Craft, Dragon, Rad, Shape, Witch), Freeze WaterR (mwb423, Skald, Water), Furious Hooves (mhh170, Mental, Weapon), Heat Metal (ph251, Bard, Druid, Blood, Fire, Nature, Witch), KnockR (ph255, Bard, Sorcerer, Wizard, Craft, Mech, Spy, Tech), Levitate R (ph256, Sorcerer, Wizard, Air, Chaos, Dragon, Rad, Sail, Sky, Spy, Wagon), Lock Armour (mhh180 – Mech), Magic Weapon (ph258, Paladin, Ranger, Sorcerer, Wizard, Craft, Dragon, Rad, Shape, Weapon), Maximillian’s Earthen Grasp (xge161, Eath), Pyrotechnics (xge163, Fire, Entertain), Repair Metal (mhh188, Mech), Rope TrickR (ph273, Wizard, Craft, Dragon, Portal, Rad, Spy, Star), Skywrite – R (xge165, Air, Bureau, Diplomat, Sail, Sky, Wagon), Slither (mhh193, Dark, Star), Spider Climb (ph278, Sorcerer, Warlock, Wizard, Beast, Craft, Dragon, Rad, Sail, Shape, Sky, Wagon), Spike Growth (ph278, Druid, Ranger, Nature, Wagon, War), Vomit Tentacles (mwb436, Blood), Winding Key (mhh203, Mech),

3rd Level Transmutation Spells

Air BreathingR (bls12, Air, Craft, Sail, Shape, Sky, Wagon), Air BridgeR (bls12, Air, Sail, Sky, Wagon), Awaken Element (ea08, Air Dark, Earth, Element, Fire Water), Axe of Destruction (bls16, Weapon), Blade of Wrath (mhh153, Celest, Fire), Blink (ph220, Sorcerer, Wizard, Dragon, Portal, Preserve, Protect, Rad, Star), Catch the Breath (mhh156, Dragon), Charged Touch (bls29, Air, Protect, Weapon), Doom of Blue Crystal (mwb425, Devour), Elemental Shape (ea08, Air, Dark, Earth, Element, Fire, Shape, Water), Elemental Weapon (ph238, Druid, Paladin, Ranger, Air, Dark, Earth, Elements, Fire, Water, Weapon), Entropic Damage Field (mhh166, Chaos), Erupting Earth (xge155, Earth), Flame Arrows (xge156 – Fire, Weapon), Fly (ph243, Sorcerer, Warlock, Wizard, Air, Sail, Sky, Wagon), Gaseous Form (ph245, Sorcerer, Warlock, Wizard, Air, Dragon, Rad, Sail, Sky, Wagon), Haste (ph251, Sorcerer, Wizard, Chrono, Craft, Shape), Heat Flesh (bls69 – Grave), Hero’s Steel (mhh173, Crypt, Spirit), Ire of the Mountain (mwb430, Fire, Skald), Lightning Arrow (ph256, Ranger, Air, Elven, Weapon), Meld Into StoneR (ph260, Cleric, Druid, Ranger, Dark, Earth, Nature, Shape, Spy), Mire (mhh183, Earth, Skald), Plant GrowthR (ph267, Bard, Druid, Ranger, Elven, Nature, Wagon, War), Silver Bones (bls106, Grave), Slow (Tr ph278, Bard, Sorcerer, Wizard, Chrono, Dragon, Rad, Sail, Sky, Void, Wagon), Speak with PlantsR (Tr ph278, Bard, Druid, Ranger, Bureau, Craft, Diplomat, Elven, Nature), Strength of the Underworld (mwb435, Grave), Vital Mark (mwb436, Blood), Water Breathing – R (ph288, Druid, Ranger, Sorcerer, Wizard, Celest, Craft, Dragon, Rad, Water), Water Walk – R (ph288, Cleric, Druid, Ranger, Sorcerer, Wizard, Celest, Craft, Dragon, Rad, Sail, Water),

4th Level Transmutation Spells

Absolute Command (mhh148 – Mech), Blade of my Brother (mhh152 – Skald, Weapon), Bladelust (bls21 – Blood), Blood and Steel (mwb421 – Blood, Grave), Brittling (mhh154 – Water), Chaotic Form (mhh156 – Chaos, Shape), Control Water (ph228, Cleric, Druid, Wizard, Celest, Dragon, Nature, Rad, Sail, Wagon, War, Water), Dig (bls44 – Earth), Earthburst (bls49 – Earth), Earthskimmer (mhh164 – Earth, Wagon), Elemental Bane (xge15, Air, Celest, Chaos, Dark, Earth, Elements, Fiend, Fire, Void, Water), Erode (ea08, Air, Earth, Elements), FabricateRO (ph240, Wizard, Craft, Dragon Rad, Shape), Flames of Darkness (bls59 – Dark), Force Corporeality (bls60 – Spirit), Giant Insect (ph246, Druid, Beast, Elven, Nature), Guardian of Nature (xge157 – Nature, Spirit, Summon), Instant FortificationR (mhh176 – Portal, Weapon), Jotun’s Jest (mhh177 – Crypt), Polymorph (ph267, Bard, Druid, Sorcerer, Wizard, Beast, Blood, Dragon, Elven, Nature, Rad, Shape, Witch), Power of the Earth (br207, Earth, Shape), Projectile Link (bls94 – Weapon), Quicksand (bls96 – Earth), Searing Projectiles (bls103 – Fire), Shadow Form (bls104 – Dark, Shape), Snow Boulder (mhh193 – Water), St. Parvalas’s Risen Road (mwb434 – Dark, Shade), Stone Shape (ph279, Cleric, Druid, Wizard, Earth, Nature, Shape), Write Memory (mhh203 – Mech),

5th Level Transmutation Spells

Animate Objects (ph214, Bard, Sorcerer, Wizard, Dragon, Rad, Shape, War), AwakenRO (ph217, Bard, Druid, Beast, Craft, Elven, Nature), Control WindsR (xge152 – Air, Sail, Sky, Wagon), Deathly Gaze (bls41 – Spirit), Earth Shift (bls49 – Earth), Essence Instability (mwb427 – Shade, Shape), Grasp of the Tupilak (mhh171 – Crypt), Hod’s Gift (mhh174 – Crypt, Skald), Instant Siege WeaponR (mhh176 – Craft, Weapon), Imbue SpellR (mhh175 – Mech), Lesser Ley Pulse (mhh178 – Dragon, Elven), Mark of Fire (bls85 – Grave), Mark of Ice (bls85 – Grave), Mark of Ooze (bls85 – Grave), Mass Repair Metal (mhh182 – Mech), Mechanical Union (mhh182 – Mech), Resist Channelling (bls99 – Grave), Spell Legs (bls112 – Dragon, Elven), Thunderstorm (mhh198 – Dragon), Transfer of Vigor (bls118 – Devour), Transmute Rock (xge169 – Earth, Shape),

6th Level Transmutation Spells

Bones of the Earth (xge150 – Earth), Catapult Greater (mhh155 – Mech, Weapon), Change Dust to Water (bls28 – Sail, Wagon, Water), Create Homunculus (xge152 – Blood, Craft, Grave), Curse of Boreas (mhh160 – Water), Drown (mhh164 – Water), Elemental Cloak (Fire or Ice) (bls50 – Fire, Water), Elemental Fabrication (ea08 – Air, Dark, Earth, Element, Fire, Water), Entomb (mhh166 – Earth), Fiery Constrictor (bls57) – Fire), Icy Manipulation (mhh175 – Dragon, Water), Investiture of Element (xge159 – Air, Dark, Earth, Element, Fire, Water), Tenser’s Transformation (xge168 – Shape, Weapon), Umbral Transformation (bls120 – Dark, Shade),

7th Level Transmutation Spells

Acid Swamp (bls10 – Earth), Aspect of the Dragon (mhh150 – Dragon, Shape), Burning Rain (bls27 – Fire), Change Water to Dust (bls28 – Earth, Sail, Wagon), Create Iceberg (bls36 – Sail, Water), Deep Freeze (bls41 – Water), Disassemble (bls45 – Craft, Mech), Greater Ley Pulse (mhh171 – Dragon, Elven), Timeless Engine (mhh198 – Mech), Uncontrollable TransformationR (mhh200 – Chaos, Shade), Walking Wall (mhh202 – Weapon),

8th Level Transmutation Spells

Blazing Blood (bls22 – Blood), Control Weather (ph228 – Air, Water), Deadly Sting (mhh162) – Dragon), Elemental Infusion (bls51 – Air, Dark, Earth, Element, Fire, Water), Impart Strength (bls73 – Blood), Paragon of Chaos (mhh185 – Chaos, Shape), Strength of the Wyrm (bls114 – Dragon Shape), Tundra-Touched (mwb435 – Skald, Water), Time Jump (mhh198 – Mech),

9th Level Transmutation Spells

Time in a Bottle (mhh198 – Mech),

Content Updates

  • 2022-07-29 – Working on 4th level spell.
  • 2022-03-14 – Clean up of the layout removing all the dot points and turning them into a paragraph instead for ease of searching during games.
  • 2021-10-07 – Changes to WordPress has made working within columns a lot harders so I am removing them in places I am working for now.
  • 2021-08-15 – Update to layout and menu.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

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Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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