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Dungeons & Dragons Spells

DnD Spell L1 Absorb Elments

Dungeons and Dragons – Mystara

Spells – Level 1 – Absorb Elements

Xanathar's Guide to Everything
xge – Xanathar’s Guide to Everything

Absorb Elements

  • 1st Level Abjuration Spell
  • Secret Crafts: Airologist, Darkologist, Earthologist, Elementaologist, Fireologist, Waterologist
  • Casting time: 1 reaction, when you take damage from your element type
  • Range: Self
  • Components: S
  • Duration: 1 round
  • The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra ld6 damage of the triggering type, and the spell ends.
  • The elements you have access to depend on the secret craft you have access to.
    • Airologist – Lighting and Thunder
    • Darkologist – Necrotic
    • Earthologist – Acid
    • Fireologist – Fire
    • Waterologist – Cold
  • At Higher Levels. When you cast this spell using a s pell slot of 2nd level or higher, the extra damage increases by ld6 for each slot level above 1st.
  • Secret Craft Bonus: If you have advanced in the Elementologist secret craft, you can use this spell to absorb multiple elements you have learnt to combine in that craft.

Available Spell Lists

Spell ListSecret CraftAirologist

R – Ritual Spells.
Sourcebooks: bls, br, mgp1008, mhh, ph, scag, xge

Spell ListSecret CraftDarkologist

* detail to come. R – Ritual Spells.
Sourcebooks: bls, br, mgp1008, mhh, ph, scag, xge

Spell ListSecret CraftEarthologist

* details to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08 (converted), mhh, ph, xge

R – Ritual Spells. Sourcebooks: xge

Spell List – Secret CraftFireologist

* details to come. R – Ritual Spells.
Sourcebooks: bls, ea08 (conversion), ph, xge

Spell ListSecret CraftWaterologist

* details to come. R – Ritual Spells.
Sourcebooks: bls, br, mgp1008, mhh, mw, ph, scag, xge

Design changes for Spell

  • Original Spell Lists: Druid, Sorcerer, Wizard
  • This spell was designed to be used with multiple different types of elements, I have moved it into the five spheres of powers and limited it to the one that you have learnt unless you can master the combining craft of Elementologist.

Content Updates

  • 2021-08-16 – Updated the tags.
  • 2021-08-14 – Updated the layout and menu.
  • 2020-11-03 – Links to Waterologist.
  • 2020-08-05 – Recombined the spell and gave it the ability to use any element you have access to.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts: Air, Blood, Bureau, Celestial, Craft, Crypt, Dark, Dragon, Earth, Element, Elven, Fire, Mech, Nature, Preserve, Sail, Shade, Skald, Sky, Wagon, Water, Weapon, Void

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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