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Dungeons & Dragons Spells

DnD Spell L1 Wound

Dungeons and Dragons – Mystara

Spells – Level 1 – Wound

3e-mgp-ea02 Necromancy - Beyond the Grave
3e-mgp-ea02 Necromancy – Beyond the Grave

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)

Classes Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards

Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)

Wound

  • 1st Level Necromancy Spell
  • Secret Crafts: Blood, Chrono, Necro
  • Casting time: 1 action
  • Range: Short (30 ft)
  • Components: V, S, M (a blade buried with a corse)
  • Duration: Concentration (1 minute)
  • Saving Throw: Constitution negates
  • This spell pours a minute amount of negative energy into a subject, accelerating injuries to living tissue and making wounds more serious. Even a small knife wound can be made to bleed more heavily, the flesh around it turing septic as the spell works its dark magic.
  • If the target creature fails a Constitution saving throw, for the duration of the spell you cause any wound to the target creature to bleed an extra 1 hp per wound suffered since affected by this spell. i.e. first hit does 1 extra damage, second hit does 2 extra damage. This spell has no effect on undead, constructs, animated objects, elementals, fiends or celestials. It also does not effect creatures with regeneration.

Available Spell Lists

Spell ListSecret CraftBloodologist
(Affliction and Blood based spells)

Cantrip – Blood Tide (mwb422), Chill Touch (ph222),

1st Level SpellsBane (ph217), Bloody Hands (mwb422), Bloody Smite (mwb423), Chill Blood (ea02-22), Find Kin – R ( mwb428), Hideous Laughter (ph281), Stanch (mwb435), Weapon of Blood (mwb437), Witch Bolt (ph290), Wound (ea02-33),

2nd Level SpellsBleeding Wound (ea02-21), Blindness/Deafness (ph220), Blood Bath (bls23), Blood Geyser (bls23), Blood Lure (mwb422), Bloodshot (mwb422), Caustic Blood (mwb423), Enlarge/ReduceR (ph238), Heat Metal (ph251), Hold Person (ph252), Vomit Tentacles (mwb436)

3rd Level SpellsBestow Curse (ph219), Blood Armour (mwb421), Cause the Bends (bls28), Hemophilia (bls69), Vital Mark (mwb436), Weeping Wounds (bls127), Whirlwind of Gore (bls128)

  • 4th Level – Bladelust (bls21), Blood and Steel (mwb421), Blood Spoor (mwb422), Bloodburn (bls23). Desiccating Breath (mhh162), Wall of Blood (bls125)
  • 5th Level – Blood Purge (bls23), Bloody Tentacles (bls23), Clot (bls32), Cruor of Visions (mwb424), Exsanguinate (mwb427), Exsanguinating Cloud (mwb427), Sanguine Horror (mwb433), Watery Blood (bls126)
  • 6th Level – Create Homunculus (xge152), Spilling of Blood (bls112), Suffocate (mgp1008)
  • 7th Level – Sanguine Creatures (bls101)
  • 8th Level – Blazing Blood (bls22), Impart Strength (bls73)
  • 9th Level

* details still to come. R – Ritual Spells.
Source: ea08, ph

Spell ListSecret Craft – Chronologist
(Time based spells)

Cantrip

1st Level Spells – Umbral Blade (fkcc24), Wound (ea02-33),

2nd Level Spells – Bad Timing (mhh150), Battle Insight (bls18), Bleeding Wound (ea02-21), Blur (ph220), Timely Distraction (mwb435)

3rd Level – Compelling Fate (mhh159), Haste (ph251), Slow (ph278),

  • 4th Level – Flickering Fate (mhh167)
  • 5th Level
  • 6th Level – Arcane Obstruction (bls14)
  • 7th Level – Chronal Displacement (bls31), Sleep of Power (bls107)
  • 8th Level – Halt Aging (bls66), Outside of Time (bls92)
  • 9th Level

R – Ritual Spells.
Sourcebooks: bls, ea02, mhh, ph, xge

Spell ListSecret CraftNecrologist
(Necromancy craft combining based spells)

Cantrip

1st Level SpellsDeath’s Shadow (ea02-22), Wound (ea02-33),

2nd Level Spells

3rd Level SpellsShadow Horror (ea02-28), Shadow Mastery (ea02-29),

  • 4th Level
  • 5th Level
  • 6th Level
  • 7th Level
  • 8th Level
  • 9th Level

* Details to come. R – Ritual Spells.
Source: ea02

Design changes for Spells

Original Spell Lists: Sorcerer, Wizard

D&D 3rd Edition
  • Wound
  • Necromancy
  • Level: Sor/Wiz 1
  • Components: V, S, M
  • Casting Time: 1 action
  • Range: Close (25 ft +5 ft/2 levels)
  • Target: One creature
  • Duration: 2 rounds/level
  • Saving Throw: None
  • Spell Resistance: Yes

This spell pours a minute amount of negative energy iunto a subject, accelerating injuries to living tissue and making wounds more serious. Even a small knife wound can be made to bleed more heavily, the flesh around it turing septic as the spell works its dark magic.

A ranged touch attack must be made against the subject. if successful, the subject will lose one extra hit point every time it takes damage from any source, for the duration of the spell. This spell has no effect on undead, constucts, animated objects or outsiders.

Material Component: Bladed weapon buried with a corpse.

Content Updates

  • 2022-03-21 – Updated to Leve Up Advanced rules and added to Chrono and Necro Spell Lists.
  • 2022-01-19 – Updates to layout and menu.
D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch

AAbsorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal FogR (Tr L1 bls11), Aid (Ab L2 ph212), AIR (BreathingR (Tr L3 bls12), BridgeR (Tr L3 bls12), ForgeR (Tr L2 bls13), SphereR (Co L4 bls13)), Alarm R (Ab L1 ph212), Alter SelfR (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), MessengerR (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L5 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), Arcane LockR (Ab L2 ph216), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), AuguryRO (Di L2 ph216), Aura of Vitality (Ev L3 ph217), Awaken Element (Tr L3 ea08),

BBane (En L1 ph217), BarkskinR (Tr L2 ph218), Beacon of HopeR (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast SenseR (Di L2 ph218), Bestow Curse (Ne L3 ph219), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),

CCall Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of WindR (Ab L1 mhh157)), ClairvoyanceRO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (BurstR (Tr L1 bls33), of Daggers (Co L2 ph223)), Colour Spray (Il L1 ph223), Command (En L1 ph223), Compelled Duel (En L1 ph225), Comprehend LanguagesR (Di L1 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), ElementalR (Co L5 ph225), Minor ElementalsR (Co L4 ph226)), Continual FlameR (Ev L2 ph228), CONTROL (WeatherR (Tr L8 ph228), WindsR (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and WaterR (Co L3 ph230), or Destroy WaterR (Tr L1 ph230)), Crown of Madness (En L2 ph230), Cure WoundsR (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),

DDancing Lights (Ev ph231), Darkness (Ev L2 ph231), DarkvisionR (Tr L2 ph231), Daylight (Ev L3 ph231), Death’s Shadow (Ne L1 ea02), DETECT (Evil and GoodR (Div L1 ph232), MagicR (Div L1 ph232), Poison and DiseaseR (Di L1 ph232), ThoughtsR (Di L2 ph232)), Disguise SelfR (Il L1 ph234), Dispel MagicR (Ab L3 ph234), Dissonant Whispers (En L1 ph235), Divine Favour (Ev L1 ph235), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),

EEbon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), FabricationR (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance AbilityR (Tr L2 ph238), Enlarge/ReduceR (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),

FFaerie Fire (Ev L1 ph240), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign DeathR (Ne L3 ph241), FIND (FamiliarRO (Co L1 ph241), SteedRO (Co L2 ph241), TrapsRO (Di ph242)), Fire Bolt (Ev C ph243), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), Flame Blade (Ev L2 ph243), Flaming Sphere (Co L2 ph243), Floating DiskR (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freeze Potion (Tr L1 mhh169), Freeze WaterR (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),

GGaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Gentle ReposeR (Ne L2 ph246), Gliding StepR (Ab L1 mhh170), Glyph of WardingRO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grease (Co L1 ph247), Green-Flame Blade (Ev C scag143), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of WindR (Ev L2 ph248),

HHail of Thorns (Co C ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), Hold Person (En L2 ph252), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),

IIce Knife (Co L2 xge157), IdentifyRO (Div L1 ph253), Illusory ScriptRO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),

JJump (Tr L1 ph255),

KKnockR (Tr L2 ph255),

LLevitate R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or PlantsR (Di L2 ph257), ObjectR (Di L2 ph257)), Longstrider (Tr L1 ph257),

MMAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (CircleRO (Ab L3 ph257), Circle against ElementsR (Ab L5 ea08), Missile (Ev L1 ph258), MouthR (Il L2 ph258), Weapon (Tr L2 ph258)), Major ImageR (Il L3 ph259), Meld Into StoneR (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),

NNondetectionR (Ab L3 ph264),

PPASS (through ElementR (Ab L2 ea08), Without TraceR (Ab L2 ph265)), Phantasmal Force (Il L2 ph265), Phantom SteedRO (Il L3 ph266), Plant GrowthR (Tr L3 ph267), Poison Spray (Co C ph267), Prayer of HealingRO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and GoodR (Ab L1 ph271), from PoisonR (Ab L2 ph271)), Purify Food and DrinkR (Tr L1 ph271),

RRAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resistance (Ab C ph273), RestorationR (Ab L2 ph256), Reverberate (Ev L2 mhh188), RevivifyR (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope TrickR (Tr L2 ph273),

SSacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), See InvisibilityR (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), SilenceR (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), SkywriteR (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (AnimalsR (Di L1 ph278), DeadR (Ne L3 ph278), PlantsR (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spiritual Weapon (Ev L2 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), SuggestionR (En L2 ph280), Sword Burst (Co C scag142),

TThorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny HutRO (Ev L3 ph256), True Strike (Di C ph285),

UUnseen ServantR (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),

VVacuum Slash (Ev L7 ea08), Vicious Mockery (En C ph283),

WWall of Water (Ev L2 xge170), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (ArmourR (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203)), Witch Bolt (Ev L1 ph290), With the WindR (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),

ZZone of TruthR (En L2 ph290),

D&D 5E in Mystara

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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