Dungeons and Dragons – Mystara
Spells – L2 – Pass through Element
- Source: Elementalism – The Primal Force (3e-mgp-ea08), GM Conversion
- Pass through Element
- Spell Lists
- Design Changes
- 3rd Edition Version
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Pass through Element
- 2nd Level Abjuration Spell (Ritual – Elements, Nature, Protect)
- Secret Crafts: Air, Dark, Earth, Elements, Fire, Nature, Preserve, Protect, Water
- Casting time: 1 action (or ritual)
- Range: Touch
- Target: Creature (including mount) or Object (Including vehicle)
- Components: V, S
- Duration: Concentration (10 minute)
- Can pass through naturally occurring elements without taking damage. Does not work against energy damage from spells.
- The elements you have access to depend on the secret craft you have access to.
- Airologist – Air based effects including Lighting and Thunder, gasses, scalding vapour, or extremely foggy terrain.
- Darkologist – Necrotic and psychic, naturally occurring darkness or objects of shadow or illusion.
- Earthologist – Acid and poison, worked stone or rock, or through metals at half the duration.
- Fireologist – Fire and radiant, natural flames or lave at half the duration.
- Naturologist– Any natural occurring element.
- Waterologist – Cold and force, bottom of a body of water or cross sheets of ice, or extremely cold terrain.
- At Higher Levels – (3rd) When cast on a mount or vehicle it also protects the rider and occupants.
- Secret Craft Bonus: If you have advanced in the Elementologist secret craft, you can use this spell with multiple elements you have learnt to combine in that craft.
Available Spell Lists
Spell List – Secret Craft – Airologist (Air)
(Air, Lighting and Thunder based spells)
Cantrip – Booming Blade (scag142), Breeze (ea08), Fist of Air (br207), Gust (xge158), Headwind (bls68), Lightning Lure (scag143), Shocking Grasp (ph276), Spectral Weapon (GM), Thunder Bolt (mhh197), Thunderclap (xge168), Wind Lash (mhh202),
1st Level Spells – Absorb Elements (xge150), Circle of Wind – R (mhh157), Protection from Evil and Good – R (ph271), Thunderous Smite (ph283), Thunderwave (ph283), Wind Tunnel (mhh203), Witch Bolt (ph290), With the Wind – R (bls129),
2nd Level Spells – Air Forge – R (bls12), Charged Missile (bls29), Dust Devil (xge154), Elemental Horns (mhh165), Gust of Wind – R (ph248), Levitate – R (ph255), Pass through Element – R (ea08), Reverberate (mhh188), Rolling Thunder (mhh189), Shatter (ph276), Skywrite – R (xge165), Warding Wind (xge170), Wind Armour – R (ea08),
3rd Level Spells – Air Breathing – R (bls12), Air Bridge – R (bls12), Awaken Element – R (ea08), Call Lightning (ph220), Charged Touch (bls29), Dispel Magic – R (ph235), Electromagnetic Storm (bls50), Elemental Shape (mgp1008), Elemental Weapon (ph238), Fly (ph244), Gaseous Form (ph245), Lightning Arrow (ph256), Lightning Bolt (ph256), Magic Circle – RO (ph257), Thunderstrike (mhh197), Protection from Energy (ph271), Upwards Thrust (mhh185), Wind Wall (ph289)
4th Level Spells – Air Sphere – R (bls13), Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Erode (ea08), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)
5th Level Spells – Conjure Elemental – RO (ph225), Control Winds – R (xge152), Destructive Wave (ph232), Inner Storm (bls76), Magic Circle against Energy – R (ea08), Wind Bindings (ea08)
- 6th Level – Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Investiture of Element (xge159), Lightning Storm (bls81), Lightning Wheel (bls82), Primordial Ward (xge163), Suffocate (ea08)
- 7th Level – Ebon Lightning (bls50), Electrical Storm (bls50), Vacuum Slash (mgp1008), Whirlwind (xge171)
- 8th Level – Control Weather – R (ph228), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244)
R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge
Spell List – Secret Craft – Darkologist (Dark)
(Darkness, Necrotic, Obscurement and Shadow based spells)
Cantrip – Chill Touch (ph222), Claws of Darkness (mhh157), Douse Light (mhh163), Toll the Dead (xge169), Shadow Bite (mhh190), Spectral Weapon (GM)
1st Level Spells – Absorb Elements (xge150), Affect Normal Fog – R (bls11), Arms of the Void (ph216), Black Ribbons (mhh151), Cloying Darkness (mhh158), Disguise Self – R (ph234), Flurry (mhh168), Fog Cloud (ph244), Inflict Wounds (ph254), Protection from Evil and Good – R (ph271), Shadow Armour (mhh190), Shadow Hands (mhh191)
2nd Level Spells – Arcanist’s Magic Aura (ph264), Dark Path (mhh162), Darkness (ph230), Dust Devil (xge154), Elemental Horns (mhh165), Invisibility (ph255), Mirror Image (ph261), Pass through Element – R (ea08), Pass Without Trace – R (ph265), Ray of Enfeeblement (ph272), Shadow Blade (xge164), Shadow Embrace (bls104), Shadow Sight (bls104), Slither (mhh193), Web (ph288),
3rd Level Spells – Animate Dead (ph213), Awaken Element – R (ea08), Battle Double (bls18), Bestow Curse (ph219), Blackout (bls20), Call Shadow Mastiff (mhh155), Dispel Magic – R (ph235), Elemental Shape (mgp1008), Elemental Weapon (ph238), Legion (mhh178), Life Transference (xge160), Magic Circle – RO (ph257), Meld Into Stone – R (ph260), Nondetection – R (ph264), Protection from Energy (ph271), Shadow Horror (ea02-28), Shadow Mastery (ea02-29), Spirit Guardians (ph279), Vampiric Touch (ph286),
4th Level Spells – Blight (ph220), Block Hand (mhh151), Conjure Minor Elementals – RO (ph226), Desiccating Breath (mhh162), Elemental Bane (xge155), Flames of Darkness (bls59), Greater Invisibility (see Invisibility), Hallucinatory Terrain – RO (ph250), Private Sanctum – RO (ph263), Ray of Life Suppression (mhh188), Shadow Monsters (mhh191), Shadow Form (bls104), Shadow of Moil (xge164), Shadowbind (bls104), Siphon Elemental Lifeforce (ea08), St. Parvalas’s Risen Road (mwb434)
5th Level Spells – Annihilation (ea02-21), Cloudkill (ph223), Conjure Elemental – RO (ph225), Creation – RO (ph230), Dark Curtain (bls39), Destructive Wave (ph232), Dispel Evil and Good (ph234), Enervation (xge155), Magic Circle against Energy – R (ea08), Negative Energy Flood (xge163), Shadow Realm Gateway (mhh191) – R
- 6th Level – Become Nightwing (mhh150), Black Well (mhh152), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Encroaching Shadows (mhh165) – R, Investiture of Element (xge159), Primordial Ward (xge163), Umbral Transformation (bls120)
- 7th Level – Conjure Shadow Titan (mhh159)
- 8th Level – Abi-Dalzim’s Horrid Wilting (xge150), Elemental Infusion (bls51), Illusory Dragon (xge157), Maddening Darkness (xge160)
- 9th Level – Circle of Devastation (mhh157), Umbral Storm (mhh200)
* detail to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08, mhh, ph, scag, xge
Spell List – Secret Craft – Earthologist (Earth)
(Acid, Earth and Poison based spells)
Cantrip – Acid Splash (ph211), Fist of Iron (mhh167), Mould Earth (xge162), Poison Spray (ph267), Primal Savagery (xge163), Pummelstone (mhh187), Spectral Weapon (GM), Thaumaturgy (ph283),
1st Level Spells – Absorb Elements (xge150), Acid Wind (bls10), Armour of Earth (br206), Caustic Spittle (bls28), Earth Tremor (xge155), Earthen Blast (bls49), Fists of Stone (bls58), Grease (ph247), Protection from Evil and Good – R (ph271), Ray of Sickness (ph272), Rock Bolt (bls100)
2nd Level Spells – Acid Arrow (ph260), Earth Ear – R (bls49), Maximilian’s Earthen Grasp (xge161), Elemental Horns (mhh165), Pass through Element – R (ea08), Spires of Stone (mhh194), Tremorsense (bls119),
3rd Level Spells – Awaken Element – R (ea08), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Erupting Earth (xge155), Magic Circle – RO (ph257), Meld Into Stone – R (ph260), Mire (mhh183), Ooze Bolt (bls91), Protection from Energy (ph271), Stinking Cloud (ph279),
4th Level Spells – Conjure Minor Elementals – RO (ph226), Dig (bls44), Earthburst (bls49), Earthskimmer (mhh164), Elemental Bane (xge155), Erode (ea08), Power of the Earth (br207), Quicksand (bls96), Siphon Elemental Lifeforce (ea08), Stone Shape (ph279), Stoneskin (ph279), Vitriolic Sphere (xge170)
5th Level Spells – Acid Rain (mhh148), Cloudkill (ph223), Conjure Elemental – RO (ph225), Earth Shift (bls49), Magic Circle against Energy – R (ea08), Transmute Rock (xge169), Wall of Stone (ph)
- 6th Level – Acid Blast (bls10), Bones of the Earth (xge150), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Entomb (mhh166), Fault Line (mhh167), Investiture of Element (xge159), Move Earth (ph), One with the Earth (bls91), Primordial Ward (xge163)
- 7th Level – Acid Storm (bls10), Acid Swamp (bls10), Assault of Stone (bls15), Change Water to Dust (bls28)
- 8th Level – Caustic Torrent (mhh156), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244), Storm of Vitriol (bls114)
* details to come. R – Ritual Spells.
Sourcebooks: bls, br, ea08 (converted), mhh, ph, xge
Spell List – Secret Craft – Elementologist (Elements)
(Prismatic, Storm, Weather and spells that can combine elements)
Cantrip – Drench (bls48),
1st Level Spells – Absorb Elements (xge150), Affect Normal Fog – R (bls11), Chromatic Orb (ph222), Cloud Burst – R (bls33), Colour Spray (ph223), Fog Cloud (ph244), Protection from Evil and Good – R (ph271), Tidal Barrier (mhh198),
2nd Level Spells – Air Forge – R (bls12), Dust Devil (xge154), Elemental Horns (mhh165), Pass through Element – R (ea08), Sleet Storm (ph277),
3rd Level Spells – Awaken Element (ea08), Call Lightning (ph220), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Hypnotic Pattern (ph253), Lightning Bolt (ph256), Magic Circle – RO (ph257), Protection from Energy (ph271), Wind Wall (ph289)
4th Level Spells – Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Erode (ea08), Fire Shield (ph243), Ice Storm (ph253), Siphon Elemental Lifeforce (ea08), Storm Sphere (xge166)
5th Level Spells – Conjure Elemental – RO (ph225), Destructive Wave (ph232), Dispel Evil and Good (ph234), Magic Circle against Energy – R (ea08)
- 6th Level – Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Investiture of Element (xge159), Primordial Ward (xge163),
- 7th Level –
- 8th Level – Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Gate (ph244)
R – Ritual Spells.
Source: bls, ph, xge
Spell List – Secret Craft – Fireologist (Fire)
(Fire and Radiant based spells)
Cantrip – Control Flames (xge152), Create Bonfire (xge152), Fire Bolt (ph243), Green-Flame Blade (scag143), Prestidigitation (ph248), Produce Flame (ph270), Sacred Flame (ph273), Spectral Weapon (GM)
1st Level Spells – Absorb Elements (xge150), Burning Hands (ph221), Divine Favour (ph235), Fiery Cloth (bls56), Fiery Grasp (bls57), Fire Burst (bls58), Fire Under the Tongue (mhh167), Flaming Bolts (bls59), Guiding Bolt (ph249), Hellish Rebuke (ph251), Protection from Evil and Good – R (ph271), Searing Smite (ph275),
2nd Level Spells – Aganazzar’s Scorcher (xge150), Air Forge – R (bls12), Augment Flames (bls16), Branding Smite (ph220), Continual Flame – R (ph228), Elemental Horns (mhh165), Fiery Shield (bls57), Flame Blade (ph243), Flameswell (bls59), Flaming Sphere (ph243), Heat Metal (ph251), Ignite (bls74), Moonbeam (ph262), Pass through Element – R (ea08), Pyrotechnics (xge163), Scorching Ray (ph274),
3rd Level Spells – Awaken Element (ea08), Blade of Wrath (mhh153), Blinding Ash (bls22), Blinding Smite (ph220), Crusader’s Mantle (ph231), Dispel Magic – R (ph235), Elemental Shape (ea08), Far Strike (bls56), Fireball (ph242), Flame Arrows (xge156), Ire of the Mountain (mwb430), Magic Circle – RO (ph257), Melf’s Minute Meteors (xge161), Protection from Energy (ph271), Spirit Guardians (ph279),
4th Level Spells – Conjure Minor Elementals – RO (ph226), Elemental Bane (xge155), Fiery Blast (bls56), Fire Shield (ph243), Flame Spiral (bls59), Flame Wave (mhh167), Flames of Purification (bls59), Guardian of Faith (ph248), Searing Projectiles (bls103), Siphon Elemental Lifeforce (ea08), Wall of Fire (ph286)
5th Level Spells – Conjure Elemental – RO (ph225), Destructive Wave (ph232), Dispel Evil and Good (ph234), Flame Strike (ph243), Immolation (xge158), Magic Circle against Energy – R (ea08)
- 6th Level – Elemental Cloak (Fire) (bls50), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Fiery Constrictor (bls57), Investiture of Element (xge159), Primordial Ward (xge163)
- 7th Level – Burning Rain (bls27), Liquid Fire (bls82), Magma Eruption (bls84), Scorching Air (bls103)
- 8th Level – Chariot of Fire (bls29), Costly Victory (mhh160), Elemental Infusion (bls51)
- 9th Level – Circle of Devastation (mhh157), Conflagration (bls34), Gate (ph244), Mammon’s Due – R (mwb431), Pyroclasm (mhh187), Ravaging Fire (bls98)
* details to come. R – Ritual Spells.
Sourcebooks: bls, ea08 (conversion), ph, xge
Spell List – Secret Craft – Naturologist (Nature)
(Beast, Nature, Plant and Storm based spells)
Cantrip – Alter Normal Fire (bls13), Daze Animal (bls40), Druidcraft (ph231), Ensnaring Strike (ph238), Hail of Thorns (ph250), Hunter’s Mark (ph252), Infestation (xge158), Primal Savagery (xge163), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),
1st Level Spells – Affect Normal Fog – R (bls11), Alter Scent (bls13), Animal Friendship (ph213), Beast Bond (xge150), Bee Sting (bls19), Bewildering Tracks (bls19), Call of the Wild Companion (bls27), Chlorophyll (bls31), Cloud Burst – R (bls33), Cure Wounds – R (ph231), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Divining Rod – R (bls47), Empower Companion (bls52), Entangle (ph239), Feather Step (bls56), Find Familiar – RO (ph241), Fog Cloud (ph244), Goodberry (ph247), Guiding Star – R (mhh172), Mosquito Bane (mhh183), Otter’s Grace (bls92), Pummel (bls95), Purify Food and Drink – R (ph271), Snare (xge165), Speak with Animals – R (ph278), Swirling Leaves (bls115), Thunderwave (ph283), Tree Ladder (bls119), Wolfsong (mhh203), Woodland Shriek (bls129)
2nd Level Spells – Animal Messenger – R (ph213), Barkskin – R (ph218), Blessed Harvest (bls22), Boost Potency (bls25), Branch Assault (bls25), Bug Bites (bls26), Catnip (bls28), Chatterwild (bls30), Darkvision – R (ph230), Enhance Ability – R (ph238), Find Steed – RO (ph241), Gust of Wind – R (ph248), Healing Spirit (xge157), Heat Metal (ph251), Hunter’s Insight (bls73), Identify Tracks (bls74), Leaf Fall (bls80), Leaf Tide (bls81), Locate Animals or Plants – R (ph257), Moonbeam (ph262), Nature’s Aura (bls88), Pass through Element – R (ea08), Pass Without Trace – R (ph265), Pollen Cloud (bls94), Protection from Poison – R (ph271), Quell the Wild (bls95), Regenerate Plant (bls98), Sleet Storm (ph277), Spike Growth (ph278), Thorn Snare (bls117), Wolf’s Howl (bls129)
3rd Level Spells – Animal Mask (bls13), Call Lightning (ph220), Bestow Speech (bls19), Conjure Animals (ph226), Daylight (ph231), Dire Rage (bls44), Earthen Concealment (bls49), Halt Plant (bls66), Hornet Wall (bls71), Lightning Bolt (ph256), Meld Into Stone – R (ph260), Nature’s Repast (bls89), Nature’s Strength (bls89), Plant Growth – R (ph267), Speak with Plants – R (ph278), Unstoppable Tracker (bls122), Volley of Thorns (bls124), Wind Wall (ph289)
4th Level Spells – Absorption (bls10), Barbaric Rage (bls17), Blight (ph220), Charm Monster (xge151), Conjure Minor Elementals – RO (ph226), Conjure Woodland Beings – R (ph227), Control Water (ph228), Dominate Beast (ph235), Enliven Wood (bls52), Forest Home (bls61), Giant Insect (ph246), Grasping Vine (ph247), Guardian of Nature (xge157), Ice Storm (ph253), Locate Creature – R (ph257), Polymorph (ph267), Stone Shape (ph279), Stoneskin (ph279), Storm Sphere (xge166), Vines of Binding (bls123)
5th Level Spells – Awaken – RO (ph217), Commune with Nature – RO (ph225), Conjure Elemental – RO (ph225), Contagion (ph228), Death Spores (bls41), Dominate Person (see Dominate Beast), Enrich Soil (bls52), Gutsprout (bls66), Insect Plague (ph255), Prey’s Scent (bls94), Vengeful Environs (bls122), Wrath of Nature (xge171)
- 6th Level – Acorn Grove (bls11), Blades of Jade (bls21), Druid Grove (xge154), Nature’s Support (bls89), Plant Form (bls93)
- 7th Level –
- 8th Level – Darken Forest (bls40), Tranquil Grove (bls118)
- 9th Level – Crag Warrior (bls35)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell List – Secret Craft – Preservologist (Preserve)
(Protection, Preservation and Warding based spells)
Cantrip – Blade Ward (ph219), Resistance (ph273), Ward against Undead (br208)
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Armour of the Void (ph216), Bewildering Tracks (bls19), Circle of Wind – R (mhh157), False Life (ph240), Feather Fall (ph240), Heroism (ph251), Lasting Breath (bls80), Mage Armour (ph257), Protection from Evil and Good – R (ph271), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276), Slow Draw (bls108), Snare (xge165), Woodland Shriek (bls129)
2nd Level Spells – Aid (ph212), Arcane Lock – R (ph216), Arcanist’s Magic Aura (ph264), Barkskin – R (ph218), Blessed Watchman (bls22), Blur (ph220), Bolster Mental Fortitude (bls24), Buttress (bls27), Cordon of Arrows (ph229), Earthbind (xge154), Find Traps – RO (ph242), Gaze Mirroring (bls63), Hesitate (bls71), Nature’s Aura (bls88), Pass through Element – R (ea08), Protection from Poison – R (ph271), Safeguarded Slumber (bls101), Scent Mask (bls101), Shadow Embrace (bls104), Stench of Death (bls114), Swirling Leaves (bls115), Undetectable Charm (bls121), Warding Bond (ph288), Warding Wind (xge170),
3rd Level Spells – Beacon of Hope – R (ph218), Delay Death (bls42), Dispel Magic – R (ph234), Divine Mantle (bls47), Feign Death – R (ph241), Firm Ally (bls58), Glyph of Warding – RO (ph246), Magic Circle – RO (ph257), Nature’s Repast (bls89), Protection from Energy (ph271), Squeaking Floor Alarm (bls113), Tiny Hut – RO (ph256), Umbral Images (bls120), Wind Wall (ph289)
4th Level Spells – Air Sphere – R (bls13), Aura of Life (ph217), Aura of Purity (ph217), Bastion (bls18), Death Ward (ph231), Desert Refuge (bls42), Fire Shield (ph243), Freedom of Movement (ph245), Peacebinding (bls93), Resilient Sphere (ph265), Righteous Cloak (bls99), Silver Shield (bls106), Stonefast (bls114), Stoneskin (ph279),
5th Level Spells – Absorb Object (bls10), Arcane Shield (bls14), Circle of Power (ph222), Cone of Silence (bls34), Dispel Evil and Good (ph234), Inner Storm (bls76), Momento (bls86), Moon’s Respite (mwb432), Mystic Negation (bls88), Nullifying Cloak (bls90), Unyielding Durability (bls122), Zone of Ablation (bls131)
- 6th Level – Angel’s Cloak (bls13), Bead of Iron (bls19), Chrysalis (bls31), Mantle of Doubt (fkcc22), Spell Inhibitor (bls111)
- 7th Level – Bound Hearts (bls25), Divine Intervention (bls47), Immunity to Energy (bls75), Subjective Reality (fkcc23)
- 8th Level – Zone of Metamagic Minimization (bls131)
- 9th Level – Hide the Soul (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: mhh, ph, xge
Spell List – Secret Craft – Protectologist (Protect)
(Defensive, Protection and Warding based spells)
Cantrip – Blade Ward (ph219), Encrypt (bls52), Resistance (ph273),
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Circle of Wind – R (mhh157), Feather Fall (ph240), Heraldic Mastiff (bls70), Heraldic Owl (bls70), Heraldic Ox (bls70), Mage Armour (ph257), Mosquito Bane (mhh183), Protection from Evil and Good – R (ph271), Protection from Oozes (bls95), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276),
2nd Level Spells – Arcane Lock – R (ph216), Barkskin – R (ph218), Blur (ph220), Buttress (bls27), Cordon of Arrows (ph229), Fiery Shield (bls57), Find Traps – RO (ph242), Force Wave (bls60), Heraldic Fox (bls70), Heraldic Horse (bls70), Pass through Element – R (ea08), Protection from Paralysis (bls95), Protection from Poison – R (ph271), Warding Bond (ph288), Wind Armour – R (ea08)
3rd Level Spells – Beacon of Hope – R (ph218), Binding Chains (bls20), Bone Armour (bls25), Charged Touch (bls29), Dispel Magic – R (ph234), Godly Patronage (bls64), Glyph of Warding – RO (ph246), Heraldic Lion (bls70), Protection from Energy (ph271), Tiny Hut – RO (ph256), Wall of Sand (xge170), Wall of Water (xge170), Wind Wall (ph289)
4th Level Spells – Aetheric Shield (bls11), Air Sphere – R (bls13), Charge (bls29), Death Ward (ph231), Demon Flesh (bls42), Exorcise (bls55), Faithful Hound (ph262), Fire Shield (ph243), Freedom of Movement (ph245), Heraldic Leopard (bls70), Heraldic Tortoise (bls71), Resilient Sphere (ph265), Stonefast (bls114), Stoneskin (ph279), Wall of Fire (ph286)
5th Level Spells – Absorb Object (bls10), Antilife Shell (ph214), Arcane Hand (ph219), Arcane Retribution (bls14), Arcane Shield (bls14), Cloak of the Serpents (bls32), Dispel Evil and Good (ph234), Hallow – RO (ph250), Heraldic Bear (bls69), Spellcaster’s Refusal (bls112)
- 6th Level – Bead of Iron (bls19), Negative Energy Aura (bls90)
- 7th Level – Containment Orbs (bls34), Heraldic Boar (bls69), Seal of Sanctuary – R (mhh190), Shield of Crackling Fire (bls105), Volley Spell (bls124)
- 8th Level – Heraldic Hydra (bls70)
- 9th Level – Greater Seal of Sanctuary – R (mhh171), Heraldic Phoenix (bls70), Heraldic Wyrm (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell List – Secret Craft – Waterologist (Water)
(Cold, Force and Water based spells)
Cantrip – Claws of Darkness (mhh157), Drench (bls48), Eldritch Blast (ph238), Frostbite (xge157), Hoarfrost (mhh174), Shape Water (xge164), Spectral Weapon (GM), Sword Burst (scag143),
1st Level Spells – Absorb Elements (xge150), Armour of the Void (ph216), Cloud Burst – R (bls33), Create or Destroy Water – R (ph230), Flurry (mhh168), Freeze Potion (mhh169), Frostfire (bls62), Gliding Step – R (mhh170), Ice Knife (xge157), Magic Missile (ph258), Protection from Evil and Good – R (ph271), Tidal Barrier (mhh198),
2nd Level Spells – Bead of Frost (bls18), Elemental Horns (mhh165), Freeze Water – R (mhh154), Frost Snap (bls62), Pass through Element – R (ea08), Sleet Storm (ph277), Snowball Swarm (xge165), Spiritual Weapon (ph278),
3rd Level Spells – Awaken Element (ea08), Dispel Magic – R (ph235), Elemental Shape (ea08), Elemental Weapon (ph238), Freezing Fog (mhh169), Frost Shards (bls62), Frozen Razors (mhh169), Hard Water Blast (bls66), Protection from Energy (ph271), Magic Circle – RO (ph257), Riptide (mhh189), Tidal Wave (xge168), Tiny Hut – RO (ph256), Wall of Water (xge170), Water Breathing – R (ph288), Water Walk – R (ph288),
4th Level Spells – Brittling (mhh154), Conjure Minor Elementals – RO (ph226), Control Water (ph228), Elemental Bane (xge155), Fire Shield (ph243), Freedom of Movement (ph245), Ice Storm (ph253), Resilient Sphere (ph265), Siphon Elemental Lifeforce (ea08), Watery Sphere (xge170)
5th Level Spells – Banishing Smite (ph217), Cone of Cold (ph225), Conjure Elemental – RO (ph225), Drown*, Frostbite (mhh169), Maelstrom (xge160), Magic Circle against Energy – R (ea08)
- 6th Level – Change Dust to Water (bls28), Cold Fog (bls33), Curse of Boreas (mhh160), Drown (mhh164), Ebon Water (bls50), Elemental Cloak (Ice) (bls50), Elemental Fabrication – R (ea08), Elemental Scimitar (bls51), Icy Manipulation (mmh175), Investiture of Element (xge159), Primordial Ward (xge163), Razor Rain*, Suffocate (ea08), Torrent (bls117)
- 7th Level – Blizzard (mhh153), Create Iceberg (bls36), Deep Freeze (bls41), Glacial Fog (mwb428), Ice Soldiers (mwb429), Triumph of Ice (mhh199)
- 8th Level – Abi-Daizim’s Horrid Wilting (xge150), Control Weather – R (ph228), Elemental Infusion (bls51), Glacial Cascade (mhh170), Ice Geyser (bls73), Tundra-Touched (mwb435), Whirlpool*
- 9th Level – Circle of Devastation (mhh157), Gate (ph244), Rimeshatter (bls100
* details to come. R – Ritual Spells.
Source: bls, br, ea08, mhh, mw, ph, scag, xge
Design changes for Spell
- Original Spell Lists: Bard, Cleric, Druid, Sorcerer, Wizard
- One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
- What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.
- I have added a higher level variant with allowing the touch to be used on a mount or vehicle to also protect rider and occupants. I have also turned it into a ritual.
3rd Edition Version
- Pass through Element
- Abjuration [Air, Earth, Fire, or Water]
- Level: Brd 2, Clr 2, Drd 1, Sor/Wiz 2
- Components: V, S
- Casting Time: 1 action
- Range: Personal
- Effect: Passage through 5ft/level
- Duration: Concentration
- Saving Throw: None (harmless)
- Spell Resistance: No
You can walk through a barrier made from a certain element without harm. At the moment of casting you select the natural occurence of an element and you will be able to walk as far as 5 ft per caster level without suffering damage or any adverse effect. This spell does not work with magical expressions of an element, meaning that while it will not let you cross a wall of fire. You could cross a wall of stone or a wall of ice, since the material is normal and remains there after the spell is cast. If the effect ends while you are immersed in a solid, you are ejected to the nearest safe place and suffer 1d6 points of subdual damage for every 10 ft travelled that way. If you are immersed in a non-solid elment, you start suffering the effects immediately.
When you use this spell to pass through an element or energy type, it is a spell of that type. For example, pass through element is a water spell when cast to cross a wall of ice. Choosing air allows you to walk through gasses, scalding vapour, or extremely cold terrain; earth allows you to walk through worked stone or rock, or through metals at half the distance. Picking fire allow you to walk through natural flames or lave at half the distance, and by choosing water you can walk at the bottom of a body of water or cross sheets of ice.
Content Updates
- 2021-08-16 – Update to layout, tags and menu.
- 2020-11-04 – Layout cleanup.
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
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Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
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