Roleplaying Star Wars Vehicle Data File

SW SDF-CR Dreadnought-class Heavy Cruiser

Star Wars – SDF-CR

Starship Data File – Cruiser

Dreadnought-class Heavy Cruiser

sw-ffg-ar-cr Core AoR
sw-ffg-ar-cr Core Age of Rebellion

Considered old and outdated at the outbreak of the Clone Wars, Rendili StarDrive’s Dreadnought-class heavy cruiser is still considered one of the more capable vessels of its class and size in use today. Designed with heavy space combat and planetary occupation in mind, these powerful ships serve both the Imperial and Rebel Alliance Navies as workhorse cruisers. They fill a number of roles and are typically employed in missions that larger vessels cannot or will not undertake. They mount a strong mix of weapon systems and can carry a single squadron of starfighters in a dedicated hangar, a feature that is extremely attractive to the Rebel Alliance, whose commanders rely so much on fighter tactics. Although once quite common, Dreadnoughts are becoming increasingly rare as they succumb to fatigue, accident, combat, and parts scarcity. With their large crew requirement and antiquated systems, Dreadnoughts are often simply left to deteriorate in shipyards or in orbit above planets when they break down, as the Empire considers them not worth the price of repair. This doesn’t stop the Alliance from salvaging and refitting them, however, and many a former Imperial Dreadnought has found a new and loving home in the Alliance fleet.

Fantasy Flight Rules – Dreadnought-class Heavy Cruiser
  • Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr280)
  • Dreadnought-class Heavy Frigate Price 7,200,000 cr, Rarity: 6
    • Silhouette – 7, Speed – 2, Handling – -2
    • Def Fore – 1, Port 1, Starboard 1, Aft – 1
    • Armour – 7, HT Threshold – 100, SS Threshold – 40
    • Vehicle Type – Heavy Cruiser, Model – Dreadnought
    • ManufacturerRendili StarDrive
    • Hyperdrive: Primary: Class 4, Backup: Class 18
    • Navicomputer: Yes
    • Sensor Range – Medium
    • Crew – 9,000 to 16,000 officer, pilots and enlisted crew, depending on configuration
    • Starfighter Complement – Twelve Starfighters
    • Encumbrance Capacity – 7,500
    • Passenger Capacity – 3,000 troops
    • Consumables: One year
    • Customisation Hard Points – 4
    • Weapons
      • Five forward and five aft medium Dreadnought turbolaser batteries
        • Fire Arc Forward, Port and Starboard or Aft, Damage 10, Critical 3, Range Long, Breach 3, Linked 1, Slow-Firing 2
      • Ten port and ten starboard light Dreadnought quad turbolasers
        • Fire Arc Port or Starboard, Damage 9, Critical 3, Range Medium, Breach 2, Linked 4, Slow-Firing 2
      • Five port and five starboard heavy laser cannons
        • Fire Arc Port or Starboard, Damage 6, Critical 3, Range Short
    • Additional Rules
      • Massive 1 – When making attack targeting this star ship, the Critical rating of any weapons used counts as 1 higher,

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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