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Roleplaying Star Wars Vehicle Data File

SW VDF-W AT-ST

Star Wars – VDF-W

Vehicle Data File – Walker

All Terrain Scout Transport (AT-T)

Restricted Item

An (R) next to the price means the item is restricted and cannot be bought on the open market, in which case the price listed is the closest average black market price.

sw-ffg-ee-cr Core EotE
sw-ffg-ee-cr Core Edge of the Empire

The Imperial Army’s AT-ST is a medium-sized bipedal walker designed as a fast force reconnaissance vehicle. Unlike their larger, heavier AT-AT siblings, AT-STs are quite fast and agile. Deployed either in tandem for long range reconnaissance or in squadrons when supporting troops or armor, the AT-ST consists of a lightly armored, slab-sided command pod set atop a pair of thin reverse-articulated legs. The command pod can rotate through 180 degrees, allowing the walker to bring its weapons quickly to bear without having to change the position of its legs, an extremely useful feature when fighting in rough or broken terrain. They are armed with a versatile mix of blasters and ordnance, and can fill both antipersonnel and light anti-armor roles with ease. While certainly capable, AT-STs have a reputation as relatively fragile, high-maintenance vehicles. Their drive systems are especially finicky, requiring many, many hours of maintenance, and an inattentive pilot can easily become entangled in obstacles or heavy ground cover.

Fantasy Flight Rules – AT-ST
  • Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr266)
  • AT-STPrice (R) 75,000 cr, Rarity: 5
    • Silhouette – 3, Speed – 2, Handling – 0
    • Def Fore – 0, Aft – 0
    • Armour – 3, HT Threshold – 15, SS Threshold – 12
    • Vehicle Type – Reconnaissance Walker, Model – AT-ST
    • Manufacturer – Kuat Drive Yards
    • Maximum Altitude – 0 m
    • Sensor Range – Short
    • Crew – One Pilot, One gunner
    • Encumbrance Capacity – 18
    • Passenger Capacity – 0
    • Customisation Hard Points – 1
    • Weapons
      • Port-Mounted Light Blaster Cannon
        • Fire Arc Forward, Damage 4, Critical 4, Range Close
      • Starboard-Mounted Concussion Grenade Launcher – this weapon is personal scale)
        • Fire Arc Forward, Damage 10, Critical 4, Range Close, Blast 8, Breach 1, Limited Ammo 15
      • Chin-Mounted Twin Heavy Blaster Cannons
        • Fire Arc Forward, Damage 5, Critical 4, Range Close, Linked 1

Content Updates

SW Vehicles

VEHICLES

Airspeeders: Civilian (3), T-16 Skyhopper (2), T-47 Airspeeder (3)

Cloud Car: Storm IV (5)

Groundcar: Personnel Carrier (2)

Landspeeders: X-34 (2)

Mobile Refinery: Digger Crawler (7)

Speeder Bike: 74-Z Military (4)

Speeder Truck: A-A5 (2)

Swoop: Flare-S (3)

Walkers: AT-AT (R5), AT-EST (5), AT-PT (7), AT-ST (R5)

STARSHIPS

Battlecruiser: Imperial I (R7), Liberty (7), Praetor II (R9), Victory (R6)

Corvette: CR90 (5), Marauder (R5), Vigil (R5)

Cruiser: Consular (5), Dreadnought (6), Interdictor (R8), Vindicator (R8)

Freighters: Citadel (6), Starwind (6), Wayfarer (5), YT-1300 (4), YT-2400 (5)

Frigates: DP20 Gunship (6), Lancer (R7), Nebulon-B (R7)

Patrol Boats: Firespray (4), Imperial LPS (4), JumpMaster (5), Skipray Blastboat (6)

Shuttles: Lambda (R6), Sentinel (R6)

Starfighters: A/SF-01 B-Wing (6), BTL-A4 Y-Wing (4), BTL-S3 Y-Wing (4), CloakShape (4), RZ-1 A-Wing (6), T-65B X-Wing (5), TIE (BR (R5), D (R8), IN (R5), LN (R4), SA (R5), SH (R5)), Z-95-AF4 Headhunter (4)

Transports: Action VI (5), Gozanti (6), GR-75 (4), Space Master (4), Star Galleon (R7), YV-929 (6)

Yacht: Luxury 3000 (6)

Modifications: Advanced Targeting Array (4), Electronic Countermeasures Suite (6), Enhances Carbon-Durasteel Armour (3), High-Output Ion Turbine (5), Hydraulic Control Circuits (7), Hyperdrive Generator (4), Hyperdrive Sled, Reinforced Shield Generator (5), Retrofitted Hanger Bay (2), Smuggling Compartments (R1), Stabilizer Conversion Kit (4), Upgraded Comms Array (6), Upgraded Weapons (Auto-Blaster (3), Blaster Cannon (Light (2), Heavy (3)), Concussion Missile Launcher (R5), Ion Cannon (Light (5), Medium (6), Heavy (7), Battleship (8)), Laser Cannon (Light (4), Medium (4), Heavy (5), Quad (5)), Proton Torpedo Launcher (R7), Tractor Beam (Light (4), Medium (5), Heavy (6)), Turbolaser (Light (R7), Medium (R7), Heavy (R8)))

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Side Stories, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Assassin, Gadgeteer, Martial Artist, Operator, Skip Tracer, Survivalist) Technician (Droid Tech)

References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)

Creating a Campaign:
(1) Rules and Setting,
(2) Characters and Timeline,
(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
(6) Mandalorian Storyline

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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