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Roleplaying Star Wars Vehicle Data File

SW SDF-F ILH-KK Citadel-class Light Freighter

Star Wars – SDF-F

Starship Data File – Freighter

ILH-KK Citadel-class Light Freighter

sw-ffg-ee-cr Core EotE
sw-ffg-ee-cr Core Edge of the Empire

Produced by Koensayr, a company known more for its starfighters and starship components than for cargo ships, the Citadel-class is a small, relatively fast freighter built to compete with CEC’s YT and YV class of light freighters. Known for their ruggedness and reliability, these ships have a broad, flat hull reminiscent of the Imperial Navy’s Lambda-class shuttle with two long, side-mounted vertical stabilizers aft and a short, thick stabilizer mounted between that holds the ship’s transponder and comms array. The forward hull section houses the bridge and living quarters for the three-person crew, with more cabins behind for passengers. Quite heavily armored for a ship of this size and class, and equipped with military-grade shields, Citadels have gained a reputation for being able to absorb incredible amounts of punishment and still deliver their passengers and cargo safely.

While Citadels are, on paper, passenger carriers, they are remarkably well armed for their role. Due to their heavy weapons load-out, their powerful KM-440.al reactor, and midships external docking clamps that can easily be used to carry two starfighters, many have been re-purposed as fighting ships. Many of these reconfigured ships have found their way into the hands of freebooters and smugglers.

Fantasy Flight Rules – ILH-KK Citadel-class Light Freighter
  • Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr260)
  • ILH-KK Citadel-class Light Freighter Price 200,000 cr, Rarity: 6
    • Silhouette – 4, Speed – 3, Handling – -1
    • Def Fore – 2, Aft – 1
    • Armour – 4, HT Threshold – 30, SS Threshold – 16
    • Vehicle Type – Freighter, Model – Citadel
    • ManufacturerKoensayr
    • Hyperdrive: Primary: Class 2, Backup: Class 15
    • Navicomputer: Yes
    • Sensor Range – Medium
    • Crew – One Pilot, One Co-Pilot, One Engineer
    • Encumbrance Capacity – 95
    • Passenger Capacity – 14
    • Consumables: Six months
    • Customisation Hard Points – 4
    • Weapons
      • Forward Mounted Medium Laser Cannons
        • Fire Arc Forward, Damage 6, Critical 3, Range Close, Linked 1
      • Port and Starboard Turret Mounted Twin Light Ion Cannons (2)
        • Fire Arc Forward, Damage 5, Crictial 4, Range Close, Ion, Linked 1
      • Forward Mounted Concussion Missile Launcher
        • Fire Arc Forward, Damage 6, Critical 3, Range Short, Breach 4, Blast 4, Guided 4, Limited Ammo 6, Slow-Firing 1
      • Forward Mounted Medium Tractor Beam Projector
        • Fire Arc Forward, Damage -, Critical -, Range Short, Tractor 4

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Modifications: Advanced Targeting Array (4), Electronic Countermeasures Suite (6), Enhances Carbon-Durasteel Armour (3), High-Output Ion Turbine (5), Hydraulic Control Circuits (7), Hyperdrive Generator (4), Hyperdrive Sled, Reinforced Shield Generator (5), Retrofitted Hanger Bay (2), Smuggling Compartments (R1), Stabilizer Conversion Kit (4), Upgraded Comms Array (6), Upgraded Weapons (Auto-Blaster (3), Blaster Cannon (Light (2), Heavy (3)), Concussion Missile Launcher (R5), Ion Cannon (Light (5), Medium (6), Heavy (7), Battleship (8)), Laser Cannon (Light (4), Medium (4), Heavy (5), Quad (5)), Proton Torpedo Launcher (R7), Tractor Beam (Light (4), Medium (5), Heavy (6)), Turbolaser (Light (R7), Medium (R7), Heavy (R8)))

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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