Star Wars – SDF-S
Starship Data File – Starfighter
BTL-A4 Y-Wing Attack Starfighter
From Age of Rebellion
The old and trusty Y-wing has served the Rebel Alliance since its inception. Initially classified as a space superiority fighter, and occasionally used in that role when X-wings or A-wings are unavailable, the Y-wing is a dedicated medium attack fighter used to destroy ground targets, space stations, and capital ships. Heavily armored and armed with an array of heavy laser cannons, ion cannons, proton torpedoes, and proton bombs, the Y-wing poses a serious threat to Imperial ships and infrastructure, despite its age and various drawbacks. With the introduction of newer, faster ships, and the realignment of its mission, the Y-wing’s popularity among Alliance pilots has waned in recent years. Most Rebel pilots prefer the glory and drama of flashy new ships and dogfighting as opposed to driving “bomb trucks” (as X-wing and A-wing pilots refer to attack craft). There are, however, a dedicated corps of attack pilots who prefer the slow and steady Y-wing, and these old ships still see a fair amount of combat, especially in older or poorer Rebel cells.
In keeping with their role as attack craft, Y-wings are equipped with thick armor and heavy shields to protect them while they close with their target. With their powerful engines, sturdy protection, and heavy weapons loadout, they are uniquely suited to a role that requires them to fight their way to their target under heavy fire, deliver their ordnance, and fight their way out again. Despite a well-deserved reputation for reliability, their age and a number of typically strange, Koensayr-style design decisions make these venerable fighters relatively maintenance intensive. This has led frustrated crews and technicians to permanently remove the fighters’ cosmetic hull plating to provide easier access to internal systems; it’s a rare Y-wing that flies with these plates intact.
The Alliance uses two versions of the Y-wing, the A4 and S3. The former, a one-person fighter, is the most common in use by the Alliance. The S3 model is a two-position variant that seats a pilot and a rear gunner/sensor officer who takes on some of the work of the ship’s astromech droid.
From Edge of the Empire
Koensayr’s Y-wing is a dedicated heavy attack and bomber starfighter. Known affectionately as the wishbone by its pilots, the Y-wing consists of a central fuselage section flanked by two drive nacelles mounted to reinforced pylons. The central section houses a heavily armored cockpit with full life support and pilot support systems, as well as all of the ship’s weapon systems, with an astromech socket directly abaft. The Novaldex power generator, along with the fighter’s shield generator, hyperdrive, and numerous other essential systems, is mounted amidships with engine nacelles on either side. Each contains a powerful Koensayr-produced R200 ion engine.
In keeping with their role as ship killers, Y-wings have thick armor and heavy shields to protect them while they close with targets. With their slim cross-section, sturdy protection, and powerful weapons, they are well suited to a role that requires them to fight their way to a target, deliver their ordnance, and fight their way back. Despite their reputation for reliability, Y-wings possess some quirks that make them relatively high maintenance. This has led to frustrated crews and technicians permanently removing the largely cosmetic hull plating for ease of constant access to the fighter’s internal systems; it’s a rare Y-wing that flies with its hull plates intact.
The BTL-A4 Y-wing is a single-seat variant, while the BTL-S3 has a second seat for a sensor officer/gunner behind the pilot. In the BTL-S3, the gunner fires the ion cannon turrets, while in the BTL-A4, they are fixed forward and controlled by the pilot. This profile covers both variants, as there are almost no additional differences.
Fantasy Flight Rules – BTL-A4 Y-Wing Attack Starfighter
- Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr-269), Edge of the Empire Core Rulebook (sw-ffg-ee-cr-257)
- BTL-A4 Y-Wing Attack Starfighter – Price 80,000 cr, Rarity: 4
- Silhouette – 3, Speed – 4, Handling – 0
- Def Fore – 1, Aft – 1
- Armour – 3, HT Threshold – 12, SS Threshold – 10
- Vehicle Type – Starfighter, Model – BTL Y-Wing
- Manufacturer – Koensayr
- Hyperdrive: Primary: Class 1, Backup: None
- Navicomputer: None – Astromech Droid socket
- Sensor Range – Close
- Crew – One Pilot
- Encumbrance Capacity – 10
- Passenger Capacity – 0
- Consumables: One week
- Customisation Hard Points – 1
- Weapons –
- Turret Mounted Twin Light Ion Cannons
- Fire Arc Forward, Damage 5, Critical 4, Range Close, Ion, Linked 1
- Forward Mounted Medium Laser Cannons
- Fire Arc Forward, Damage 6, Critical 3, Range Close, Breach 4, Blast 4, Guided 3, Linked 1
- Forward Mounted Proton Torpedo Launchers (2)
- Fire Arc Forward, Damage 8, Critical 2, Range Short, Breach 6, Blast 6, Guided 2, Limited Ammo 8, Linked 1, Slow-Firing 1
- Turret Mounted Twin Light Ion Cannons
- 2022-03-23 – Updated with the text from both books.
- 2022-01-24 – Linked to Age of Rebellion Core Rulebook.
Cloud Car: Storm IV (5)
Groundcar: Personnel Carrier (2)
Landspeeders: X-34 (2)
Mobile Refinery: Digger Crawler (7)
Speeder Bike: 74-Z Military (4)
Speeder Truck: A-A5 (2)
Swoop: Flare-S (3)
Starfighters: A/SF-01 B-Wing (6), BTL-A4 Y-Wing (4), BTL-S3 Y-Wing (4), CloakShape (4), RZ-1 A-Wing (6), T-65B X-Wing (5), TIE (BR (R5), D (R8), IN (R5), LN (R4), SA (R5), SH (R5)), Z-95-AF4 Headhunter (4)
Yacht: Luxury 3000 (6)
Modifications: Advanced Targeting Array (4), Electronic Countermeasures Suite (6), Enhances Carbon-Durasteel Armour (3), High-Output Ion Turbine (5), Hydraulic Control Circuits (7), Hyperdrive Generator (4), Hyperdrive Sled, Reinforced Shield Generator (5), Retrofitted Hanger Bay (2), Smuggling Compartments (R1), Stabilizer Conversion Kit (4), Upgraded Comms Array (6), Upgraded Weapons (Auto-Blaster (3), Blaster Cannon (Light (2), Heavy (3)), Concussion Missile Launcher (R5), Ion Cannon (Light (5), Medium (6), Heavy (7), Battleship (8)), Laser Cannon (Light (4), Medium (4), Heavy (5), Quad (5)), Proton Torpedo Launcher (R7), Tractor Beam (Light (4), Medium (5), Heavy (6)), Turbolaser (Light (R7), Medium (R7), Heavy (R8)))
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.