Star Wars – EDF-MSV
Equipment Data File – Modification for Starships or Vehicles
Stabilizer Conversion Kit
This attachment can be installed on Kuat System Engineerings CloakShape Fighter.
Produced by Curich Engineering, a subsidiary of Santhe/Sienar Technologies, this bolt-on wing and stabilizer kit was designed specifically for the CloakShape fighter to address a number of its handling shortcomings. So ubiquitous is this modification that most people familiar with the little fighter believe it to be original to the CloakShape’s design. It consists of a bolt-on wing and stabilizer assembly that attaches to the aft of the fighter over the engines, along with a number of tweaks to the ship’s engine, thruster, and rudder management software. The effects of the Stabilizer Conversion Kit are already included in the CloakShape’s stat block. If the Player Characters manage to find a CloakShape without the Conversion Kit, its handling is -1 and it has 4 Customization Hard Points
Fantasy Flight Rules – Stabilizer Conversion Kit
- Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr194)
- Stabilizer Conversion Kit – Price: 1,000 credits, Rarity: 4, Hard Points Required: 1
- Base Modifiers: Increase the Handling by 1.
- Modification Options: None.
- 2022-01-08 – Added in CSF to the CE name to help it be unique.
Cloud Car: Storm IV (5)
Groundcar: Personnel Carrier (2)
Landspeeders: X-34 (2)
Mobile Refinery: Digger Crawler (7)
Speeder Bike: 74-Z Military (4)
Speeder Truck: A-A5 (2)
Swoop: Flare-S (3)
Starfighters: A/SF-01 B-Wing (6), BTL-A4 Y-Wing (4), BTL-S3 Y-Wing (4), CloakShape (4), RZ-1 A-Wing (6), T-65B X-Wing (5), TIE (BR (R5), D (R8), IN (R5), LN (R4), SA (R5), SH (R5)), Z-95-AF4 Headhunter (4)
Yacht: Luxury 3000 (6)
Modifications: Advanced Targeting Array (4), Electronic Countermeasures Suite (6), Enhances Carbon-Durasteel Armour (3), High-Output Ion Turbine (5), Hydraulic Control Circuits (7), Hyperdrive Generator (4), Hyperdrive Sled, Reinforced Shield Generator (5), Retrofitted Hanger Bay (2), Smuggling Compartments (R1), Stabilizer Conversion Kit (4), Upgraded Comms Array (6), Upgraded Weapons (Auto-Blaster (3), Blaster Cannon (Light (2), Heavy (3)), Concussion Missile Launcher (R5), Ion Cannon (Light (5), Medium (6), Heavy (7), Battleship (8)), Laser Cannon (Light (4), Medium (4), Heavy (5), Quad (5)), Proton Torpedo Launcher (R7), Tractor Beam (Light (4), Medium (5), Heavy (6)), Turbolaser (Light (R7), Medium (R7), Heavy (R8)))
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.