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Roleplaying Star Wars Vehicle Data File

SW SDF-T Action VI Bulk Transport

Star Wars – SDF-T

Starship Data File – Transports

Action VI Bulk Transport

sw-ffg-ee-cr Core EotE
sw-ffg-ee-cr Core Edge of the Empire

The latest in the popular Action series of bulk transports, Corellian Engineering Corporation’s Action VI is a prime example of what makes a transport. Heavy, slow, and ponderous, the hundred-meter-long Action VI class has an angular, lightly armored hull with a tall, narrow cross-section. They have two main cargo holds, one forward and one aft, equipped with sophisticated cargo handling and security systems that can be configured to carry anything from massive sealed shipping containers and palletized cargo to livestock. The crew live and work in a heavily reinforced, cylindrical hull pylon that spans the ship’s dorsal ridge between the fore and aft cargo holds.

Stock Action VI transports carry no weapons, little armor, and only rudimentary shields. However, like most of CEC’s ships, these transports are highly customizable and can be easily fitted with weapons, armor, and more powerful shield generators.

Fantasy Flight Rules – Action VI Bulk Transport
  • Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr260)
  • Action VI Bulk Transport Price 200,000 cr, Rarity: 5
    • Silhouette – 5, Speed – 2, Handling – -3
    • Def Fore – 2, Port – 1, Starboard – 1, Aft – 1
    • Armour – 2, HT Threshold – 40, SS Threshold – 20
    • Vehicle Type – Transport, Model – Action VI
    • ManufacturerCorellian Engineering Corporation
    • Hyperdrive: Primary: Class 3, Backup: Class 20
    • Navicomputer: Yes
    • Sensor Range – Medium
    • Crew – Twenty crew
    • Encumbrance Capacity – 10,000
    • Passenger Capacity – 5
    • Consumables: Three months
    • Customisation Hard Points – 4
    • Weapons – None

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SW Vehicles

VEHICLES

Airspeeders: Civilian (3), T-16 Skyhopper (2), T-47 Airspeeder (3)

Cloud Car: Storm IV (5)

Groundcar: Personnel Carrier (2)

Landspeeders: X-34 (2)

Mobile Refinery: Digger Crawler (7)

Speeder Bike: 74-Z Military (4)

Speeder Truck: A-A5 (2)

Swoop: Flare-S (3)

Walkers: AT-AT (R5), AT-EST (5), AT-PT (7), AT-ST (R5)

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Corvette: CR90 (5), Marauder (R5), Vigil (R5)

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Frigates: DP20 Gunship (6), Lancer (R7), Nebulon-B (R7)

Patrol Boats: Firespray (4), Imperial LPS (4), JumpMaster (5), Skipray Blastboat (6)

Shuttles: Lambda (R6), Sentinel (R6)

Starfighters: A/SF-01 B-Wing (6), BTL-A4 Y-Wing (4), BTL-S3 Y-Wing (4), CloakShape (4), RZ-1 A-Wing (6), T-65B X-Wing (5), TIE (BR (R5), D (R8), IN (R5), LN (R4), SA (R5), SH (R5)), Z-95-AF4 Headhunter (4)

Transports: Action VI (5), Gozanti (6), GR-75 (4), Space Master (4), Star Galleon (R7), YV-929 (6)

Yacht: Luxury 3000 (6)

Modifications: Advanced Targeting Array (4), Electronic Countermeasures Suite (6), Enhances Carbon-Durasteel Armour (3), High-Output Ion Turbine (5), Hydraulic Control Circuits (7), Hyperdrive Generator (4), Hyperdrive Sled, Reinforced Shield Generator (5), Retrofitted Hanger Bay (2), Smuggling Compartments (R1), Stabilizer Conversion Kit (4), Upgraded Comms Array (6), Upgraded Weapons (Auto-Blaster (3), Blaster Cannon (Light (2), Heavy (3)), Concussion Missile Launcher (R5), Ion Cannon (Light (5), Medium (6), Heavy (7), Battleship (8)), Laser Cannon (Light (4), Medium (4), Heavy (5), Quad (5)), Proton Torpedo Launcher (R7), Tractor Beam (Light (4), Medium (5), Heavy (6)), Turbolaser (Light (R7), Medium (R7), Heavy (R8)))

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References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)

Creating a Campaign:
(1) Rules and Setting,
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(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
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