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Roleplaying Star Wars Vehicle Data File

SW VDF-ACC Storm IV

Star Wars – VDF-ACC

Vehicle Data File – Airspeeder – Cloud Car

Storm IV Cloud Car

sw-ffg-ee-cr Core EotE
sw-ffg-ee-cr Core Edge of the Empire

From Age of Rebellion and Edge of the Empire

The first high-atmospheric airspeeder to be classified as a cloud car, the Storm IV was built by Bespin Motors for use by Cloud City’s Bespin Wing Guard. Designed as a fast patrol and interdiction craft, the Storm IV is a sturdy, reliable airspeeder composed of two single-occupant armored pods joined by a central spar. The port side pod holds the pilot and is equipped with a number of sophisticated sensors and an advanced navigation system. The starboard pod holds the craft’s gunner along with the targeting and fire-control computers. Along with their individual sensor suites, both the pilot and gunner have a 360-degree field of view through the heavy transparisteel canopies that top each cockpit and along with the sensors, give them unparalleled visibility in flight (Age of Rebellion only). While the Storm IV can’t leave the atmosphere, each pod is pressurized and provides oxygen for high altitude flights. While they are typically used in patrol and interdiction roles, they can also be used in more martial roles to give air support to law enforcement.

Fantasy Flight Rules – Storm IV Cloud Car
  • Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr-263), Edge of the Empire Core Rulebook (sw-ffg-ee-cr-248)
  • Storm IV Cloud CarPrice 30,000 cr, Rarity: 5
    • Silhouette – 2, Speed – 4, Handling – +1
    • Def Fore – 0, Aft – 0
    • Armour – 1, HT Threshold – 5, SS Threshold – 7
    • Vehicle Type – Cloud Car, Model – Storm IV
    • ManufacturerBespin Motors
    • Maximum Altitude – 100 km
    • Sensor Range – Short
    • Crew – One Pilot, one Gunner
    • Encumbrance Capacity – 8
    • Passenger Capacity – 0
    • Customisation Hard Points – 2
    • Weapons
      • Forward Mounted Light Blaster Cannons
        • Fire Arc Forward, Damage 4, Range Close, Linked 1

Content Updates

  • 2022-03-23 – Updated the text to match both sourcebooks.
  • 2022-02-22 – Added in link to Age of Rebellion Core Rulebook.
SW Vehicles

VEHICLES

Airspeeders: Civilian (3), T-16 Skyhopper (2), T-47 Airspeeder (3)

Cloud Car: Storm IV (5)

Groundcar: Personnel Carrier (2)

Landspeeders: X-34 (2)

Mobile Refinery: Digger Crawler (7)

Speeder Bike: 74-Z Military (4)

Speeder Truck: A-A5 (2)

Swoop: Flare-S (3)

Walkers: AT-AT (R5), AT-EST (5), AT-PT (7), AT-ST (R5)

STARSHIPS

Battlecruiser: Imperial I (R7), Liberty (7), Praetor II (R9), Victory (R6)

Corvette: CR90 (5), Marauder (R5), Vigil (R5)

Cruiser: Consular (5), Dreadnought (6), Interdictor (R8), Vindicator (R8)

Freighters: Citadel (6), Starwind (6), Wayfarer (5), YT-1300 (4), YT-2400 (5)

Frigates: DP20 Gunship (6), Lancer (R7), Nebulon-B (R7)

Patrol Boats: Firespray (4), Imperial LPS (4), JumpMaster (5), Skipray Blastboat (6)

Shuttles: Lambda (R6), Sentinel (R6)

Starfighters: A/SF-01 B-Wing (6), BTL-A4 Y-Wing (4), BTL-S3 Y-Wing (4), CloakShape (4), RZ-1 A-Wing (6), T-65B X-Wing (5), TIE (BR (R5), D (R8), IN (R5), LN (R4), SA (R5), SH (R5)), Z-95-AF4 Headhunter (4)

Transports: Action VI (5), Gozanti (6), GR-75 (4), Space Master (4), Star Galleon (R7), YV-929 (6)

Yacht: Luxury 3000 (6)

Modifications: Advanced Targeting Array (4), Electronic Countermeasures Suite (6), Enhances Carbon-Durasteel Armour (3), High-Output Ion Turbine (5), Hydraulic Control Circuits (7), Hyperdrive Generator (4), Hyperdrive Sled, Reinforced Shield Generator (5), Retrofitted Hanger Bay (2), Smuggling Compartments (R1), Stabilizer Conversion Kit (4), Upgraded Comms Array (6), Upgraded Weapons (Auto-Blaster (3), Blaster Cannon (Light (2), Heavy (3)), Concussion Missile Launcher (R5), Ion Cannon (Light (5), Medium (6), Heavy (7), Battleship (8)), Laser Cannon (Light (4), Medium (4), Heavy (5), Quad (5)), Proton Torpedo Launcher (R7), Tractor Beam (Light (4), Medium (5), Heavy (6)), Turbolaser (Light (R7), Medium (R7), Heavy (R8)))

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References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)

Creating a Campaign:
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(3) Fringes Storyline,
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(5) Force Storyline,
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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