Star Wars – Galaxy Region
Tingel Arm – TA
Source: Force Awakens Beginner Game (sw-b-fa), Wookieepedia (sWiki)
Galaxy Special Region
The Tingel Arm was an exterior arm of the galaxy, located on the edge of the Outer Rim Territories by the Imperial era, and separate from both Wild Space and the Unknown Regions. It was home to the Corporate Sector, located at the end of the galactic peninsula.
Before the onset of the Great Galactic War, the reformed and rebuilt Sith Empire began to make its opening moves against the Galactic Republic. They first began a period of covert operations and seeded the planets of Belkadan, Sernpidal and Ruuria with puppet governments that showed loyalty to the Republic but were truly subjects of the Sith Empire. It was during this stage that Sith battlecruisers were first sighted on the Tingel Arm with the Aparo sector subjugated though the Republic were unaware of who these intruders were at the time. During a diplomatic mission sent to the unknown fleet, the Sith struck and destroyed the envoy’s vessel. When the Republic Navy rallied to attack this foe, they found their forces trapped in Sith territory as the infiltrated planets showed their true nature thus allowing the Republic forces to be devastated. In the aftermath, only a few number of ships managed to escape from the Sith and had been forced to scatter thus weakening the Republic’s grasp over their territory as well as encouraging the Sith Empire to continue its onslaught.
In the time just after the end of the Clone Wars, Imperial authority was limited to the inner systems of the Arm, and it was rumored that remnants of the Confederacy of Independent Systems continued to be active there, from 19 BBY to as far as 3 ABY.
A year following the Yuuzhan Vong Invasion, the Galactic Alliance annually sent reconnaissance vessels out to the Tingel Arm in order to check that there were no lingering Yuuzhan Vong operating in the area.
Sectors of the Tingel Arm:
- Aparo Sector (OR)
- Corporate Sector (OR)
- Dalonbian Sector (OR)
- Farana Sector (UR WS)
- Gardaji Sector (UR WS)
- Veragi Sector (OR)
- Wyl Sector (OR)
- 2020-10-06 – Links to galactic segments and territories.
Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route
Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Coyn Route, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit
Sector: Elrood-Derilyn Trade Route
Row V: (WIP V8)
Row F: (WIP F8)
Row C: (WIP C16)
WIP – Work in Progress
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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