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Galaxy Guide Roleplaying Star Wars

SW GG M18

Star Wars – Galaxy Guide

Section M18

N17n18n19
M17 – M18 – M19
L17L18L19

Position values are derived from:

  • 1st is Bottom to Top 13 to 14 (M)
  • 2nd is Left to Right is 18 to 19 (18)

Locations of M18

Source: Force Awakens Beginner Game (sw-ffg-b-fa), Wookieepedia (web-sWiki)

Clak’dor VII (Colu) (OR)

Clak’dor VII is the homeworld of the Bith species. The planet was ecologically destroyed by civil war, forcing the Bith to live within sealed, domed cities. Clak’dor VII was a Separatist world.

Clak’dor VII, also known simply as Bith, was a small planet orbiting the large white star Colu in the Colu system of the Outer Rim Territories on the Rimma Trade Route. It was a long-time member of the Galactic Republic and was also the homeworld of the Bith species.

Eriadu to Clak’dor

[Eriadu Planetary Data File]

  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 13.6 18.4 to 13.5 18.7
  • Map M18 (OR) to M18 (OR)
  • Distance 0.3
  • Time 3 hrs 36 min
  • Check Easy – Upgrade (2) Setback (4)
Clak’dor to Triton
  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 13.6 18.7 to 13.6 18.8
  • Map M18 (OR) to M18 (OR)
  • Distance 0.1
  • Time 1 hr 12 min
  • Check Easy – Upgrade (2) Setback (4)
Darkknell to Clak’dor
  • Hyperlane Minor Seswenna Expansion (Not Shown)
  • Coordinates 13.8 17.6 to 13.6 18.7
  • Map M17 (OR) to M18 (OR)
  • Distance 1.3
  • Time 2 days 14 hrs 24 min
  • Check Daunting – Upgrade (3) Setback (4)

Eriadu (OR)

Eriadu is the capital world of the Seswenna Sector. It is Grand Moff Tarkin’s homeworld, and his influential family’s traditional power base. Eriadu was loyal to the Republic during the Clone Wars, and an important centre of Imperial power in the Outer Rim.

Darkknell to Eriadu

[Eriadu Planetary Data File]

  • Hyperlane Major H5 Hydian Way
  • Coordinates 13.8 17.6 to 13.6 18.4
  • Map M17 (OR) to M18 (OR)
  • Distance 1.0
  • Time 12 hrs
  • Check Average – Upgrade (2) Setback (4)
Dolla to Eriadu

[Eriadu Planetary Data File]

  • Hyperlane Minor Nothoiin Corridor
  • Coordinates 12.3 18.4 or 13.6 18.4
  • Map L18 (OR) to M18 (OR)
  • Distance 1.3
  • Time 1 day 7 hrs 12 min
  • Check Daunting – Upgrade (2) Setback (4)
Isde Naha to Eriadu

[Eriadu Planetary Data File]

  • Hyperlane Minor Lipsec Run
  • Coordinates 11.2 18.8 or 13.6 18.4
  • Map K18 (OR) to M18 (OR)
  • Distance 2.8
  • Time 2 days 19 hrs 12 min
  • Check Daunting – Upgrade (2) Setback (4)
Sullust to Eriadu

[Eriadu Planetary Data File]

  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 13.5 17.8 or 13.6 18.4
  • Map M17 (OR) to M18 (OR)
  • Distance 0.7
  • Time 8 hrs 24 min
  • Check Easy – Upgrade (2) Setback (4)
Eriadu to Clak’dor

[Eriadu Planetary Data File]

  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 13.6 18.4 to 13.5 18.7
  • Map M18 (OR) to M18 (OR)
  • Distance 0.3
  • Time 3 hrs 36 min
  • Check Easy – Upgrade (2) Setback (4)
Eriadu to Shumavar

[Eriadu Planetary Data File]

  • Hyperlane Major H5 Hydian Way
  • Coordinates 13.6 18.4 to 12.9 19.2
  • Map M18 (OR) to L19 (OR)
  • Distance 1.2
  • Time 14 hrs 24 min
  • Check Average – Upgrade (2) Setback (4)
Eriadu to Parada – Yankirk Route

[Eriadu Planetary Data File]

  • Hyperlane Minor Yankirk Route
  • Coordinates 13.5 18.2 to 12.8 17.7
  • Map M18 (OR) to L17 (MR)
  • Distance 1.2
  • Time 1 day 4 hrs 48 min
  • Check Hard – Upgrade (2) Setback (3)

Triton (OR)

Triton was an unremarkable planet besides its location at the choke of the several hyperspace routes. It was covered by a hardpan desert expanse baked by sunlight which was reflected yellow.

The moons of the planet were no more then checkpoints along the routes such as the Rimma on its way to the Sluis sector, Elrood and the Minos Cluster.

Clak’dor to Triton
  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 13.6 18.7 to 13.6 18.8
  • Map M18 (OR) to M18 (OR)
  • Distance 0.1
  • Time 1 hr 12 min
  • Check Easy – Upgrade (2) Setback (4)
Triton to Sluis Van
  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 13.6 18.8 to 13.6 19.2
  • Map M18 (OR) to M19 (OR)
  • Distance 0.4
  • Time 4 hrs 48 min
  • Check Easy – Upgrade (2) Setback (4)
Triton to Xagobah
  • Hyperlane Minor Sharlissian Trade Corridor
  • Coordinates 13.6 18.8 to 13.8 18.7
  • Map M18 (OR) or M18 (OR)
  • Distance 0.3
  • Time 7 hr 12 min
  • Check Average – Upgrade (2) Setback (4)

Xagobah (OR)

Xagobah was a planet located in the Xagobah system, just inside the border with the Outer Rim Territories, and was the homeworld of the Xamster race.

The Xagobah system had a blue sun.

Triton to Xagobah
  • Hyperlane Minor Sharlissian Trade Corridor
  • Coordinates 13.6 18.8 to 13.8 18.7
  • Map M18 (OR) or M18 (OR)
  • Distance 0.3
  • Time 7 hr 12 min
  • Check Average – Upgrade (2) Setback (4)
Xagobah to Kabal
  • Hyperlane Minor Sharlissian Trade Corridor
  • Coordinates 13.8 18.7 to 14.8 18.2
  • Map M18 (OR) or N18 (OR)
  • Distance 0.8
  • Time 19 hr 12 min
  • Check Average – Upgrade (2) Setback (4)

Design Details for M18

Here are the source map from the Force Awakens Beginner Game and my first attempt at a grid based version for my coordinates.

Content Updates

  • 2021-08-11 – Updated Map, Yankirk Route and menu.
  • 2021-06-30 – Fixing up Coordinates and links.
  • 2020-12-15 – Hyperlane cleanup.
  • 2020-10-22 – Hyperlane cleanup.
  • 2020-10-05 – Hyperlane links and cleanup.
  • 2020-07-06 – Changed hyperspace time calculator to base 24 instead of base 16.
Galaxy Map

Row V: (WIP V8)

Row U: (WIP U6, U7, U8, U10, U11, U12, U13, U14, U16)

Row T: (WIP T5, T6, T8, T9, T10, T11, T12, T13, T14, T15, T16)

Row S: (WIP S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S15, S16, S18)

Row R: (WIP R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17)

Row Q: (WIP Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, Q16, Q17, Q18)

Row P: (WIP P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19)

Row O: (WIP O3, O4, O5, O6, O7, O8, O9, O10, O11, O12, O14, O15, O16, O17, O18, O19)

Row N: (WIP N4, N5, N6, N7, N8, N9, N10, N11, N12, N13, N14, N15, N16, N17, N18, N19, N20)

Row M: (WIP M3, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, M16, M17, M18, M19, M20, M21)

Row L: (WIP L1, L2, L3, L4, L5, L6, L7, L8, L9, L10, L12, L13, L14, L15, L16, L17, L18, L19, L20)

Row K: (WIP K3, K4, K5, K6, K7, K8, K9, K10, K11, K12, K13, K16, K17, K18, K19, K20, K21)

Row J: (WIP J4, J5, J6, J7, J8, J12, J13, J15, J16, J17, J18, J20, J21)

Row I: (WIP I5, I6, I7, I8, I12, I13, I16, I17, I18, I19)

Row H: (WIP H7, H10, H15, H16, H19, H20)

Row G: (WIP G7, G11, G16, G21)

Row F: (WIP F8)

Row C: (WIP C16)

Regions: The Deep Core, The Core Worlds, The Colonies, The Inner Rim, The Expansion Region, The Mid Rim, The Outer Rim, The Unknown Region

Special Region: Tingel Arm, Wild Space

Sectors: Anoat, Corellian, Elrood, Seswenna

WIP – Work in Progress

SW Planets

Core Worlds: Corellia, Phemis

Outer Rim: Bespin, Coyn, Elrood, Eriadu

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Campaign: NPCs, Timeline

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Character Builds: Bounty Hunter (Assassin, Gadgeteer, Martial Artist, Operator, Skip Tracer, Survivalist) Technician (Droid Tech)

References: for Characters, for GMs, Item Qualities, Empire, Jedi, Rebels, Sith

Creating a Campaign: (1) Rules and Setting, (2) Characters and Timeline, (3) Fringers Storyline, (4) Rebels Storyline, (5) Force Storyline, (6) Mandalorian Storyline

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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