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Galaxy Guide Roleplaying Star Wars

SW GG L05

Star Wars – Galaxy Guide

Section L5

Source: Force Awakens Beginner Game (sw-b-fa), Wookieepedia (sWiki)

Galaxy Guide L5
M4 – M5M6
L4 – L5 – L6
K4K5K6
Locations of L5

Position Values are derived from:

  • 1st is Bottom to Top 12 to 13 (L)
  • 2nd is Left to Right is 5 to 6 (5)

Fedje (OR NS)

Fedje was a planet in the Outer Rim’s Atrivis sector. It was home to many exotic creatures, including the rare folded ear boosqueak. The planet was visited by members of the Alliance to Restore the Republic during the Galactic Civil War. Imperial Intelligence operatives later posed as natives of the planet while carrying out sabotage on the Bothan homeworld Bothawui.

Ketaris to Fedje
  • Hyperlane Minor Braxant Run
  • Coordinates 12.9 5.9 to 12.7 5.7
  • Map L5 (OR) to L5 (OR NS)
  • Distance 0.4
  • Time 9 hrs 36 min
  • Check Average – Upgrade (3) Setback (4)
Fedje to Generis
  • Hyperlane Minor Relgim Run (not shown)
  • Coordinates 12.7 5.7 to 12.8 5.5
  • Map L5 (OR NS) to L5 (OR)
  • Distance 0.3
  • Time 14 hrs 24 min
  • Check Hard – Upgrades (4) Setback (4)
Fedje to Isiring
  • Hyperlane Minor Braxant Run
  • Coordinates 12.7 5.7 to 12.3 5.8
  • Map L5 (OR NS) to L5 (OR NS)
  • Distance 0.5
  • Time 12 hrs
  • Check Average – Upgrade (4) Setback (4)

Generis (OR)

Generis was an astronomical object located in the Atrivis sector within the galaxy’s Outer Rim Territories. The Rebel pilot Paril Ritta was from Generis. During the early rebellion against the Galactic Empire, Generis served as an Alliance to Restore the Republic regional headquarters and operations sector. Generis was included in a map of the galaxy that listed safe worlds, starfighter hubs at level five or higher, regional headquarters and operations sectors, and deep space caches.

Fedje to Generis
  • Hyperlane Minor Relgim Run (not shown)
  • Coordinates 12.7 5.7 to 12.8 5.5
  • Map L5 (OR NS) to L5 (OR)
  • Distance 0.3
  • Time 14 hrs 24 min
  • Check Hard – Upgrades (4) Setback (4)
Generis to Horuz
  • Hyperlane Minor Relgim Run (not shown)
  • Coordinates 12.8 5.5 to 12.7 5.4
  • Map L5 (OR) to L5 (OR)
  • Distance 0.2
  • Time 9 hrs 36 min
  • Check Hard – Upgrades (3) Setback (4)

Horuz (OR)

Also known as Despayre

Horuz was a planet located in the galaxy’s Outer Rim Territories. Shortly before the Battle of Scarif, Imperial forces were deployed to Horuz.

Generis to Horuz
  • Hyperlane Minor Relgim Run (not shown)
  • Coordinates 12.8 5.5 to 12.7 5.4
  • Map L5 (OR) to L5 (OR)
  • Distance 0.2
  • Time 9 hrs 36 min
  • Check Hard – Upgrades (3) Setback (4)

Isiring (OR NS)

Isiring was a mineral-rich world in the Outer Rim. It was part of the Cassandran Worlds, and later, it became the capital of Tendrannan sector.

Fedje to Isiring
  • Hyperlane Minor Braxant Run
  • Coordinates 12.7 5.7 to 12.3 5.8
  • Map L5 (OR NS) to L5 (OR NS)
  • Distance 0.5
  • Time 12 hrs
  • Check Average – Upgrade (4) Setback (4)
Isiring to Garqi
  • Hyperlane Minor Braxant Run
  • Coordinates 12.3 5.8 to 11.6 5.6
  • Map L5 (OR NS) to K5 (OR)
  • Distance 0.7
  • Time 16 hrs 48 min
  • Check Average – Upgrade (3) Setback (4)

Ketaris (OR)

Ketaris was a planet in the Outer Rim which boasted the University of Ketaris. A major trade center, it had a few large continents surrounded by great oceans.

Agamar to Ketaris
  • Hyperlane Minor Braxant Run
  • Coordinates 13.5 5.8 to 12.9 5.9
  • Map M5 (OR) to L5 (OR)
  • Distance 0.5
  • Time 12 hrs
  • Check Average – Upgrade (2) Setback (4)
Ketaris to Fedje
  • Hyperlane Minor Braxant Run
  • Coordinates 12.9 5.9 to 12.7 5.7
  • Map L5 (OR) to L5 (OR NS)
  • Distance 0.4
  • Time 9 hrs 36 min
  • Check Average – Upgrade (3) Setback (4)

Moltok (OR)

Moltok was an astronomical object located in the galaxy’s Outer Rim Territories that was home to a Ho’Din settlement. During the reign of the Galactic Empire, the settlement came under attack from a local Makurth boss leading the Ho’Din to request the aid of Imperial muscle to prevent the crisis from becoming a full-fledged war. Imperial forces stationed aboard the Gozanti-class cruiser Blood Crow under the command of Captain Filia Rossi were sent to settle the matter.

Moltok was a planet located in the Atrivis sector of the Outer Rim Territories. Orbiting close to its sun, the planet was quite warm, kept habitable only by the shielding action of active volcanoes. Beneath the ash they spewed forth, moist rain-forests covered the planet, home to a countless array of plant species. The planet was home to two sentient species, the Ho’Din and the Makurth. The former were known throughout the galaxy for their botanical skills, while the latter often found employment as bodyguards in the criminal underworld.

The planet was part of galactic society from at least 5000 BBY, with its natives participating in the Great Hyperspace War, Mandalorian Wars and the New Sith Wars. Moltok almost faced ecological disaster in 300 BBY when the Ho’Din began clearing large swaths of land for new industry. That led to a plague that could have spelled the extinction of the Ho’Din, had they not created a herbal remedy.

Ord Cantrell to Moltok
  • Hyperlane Minor Coruscant-Dantooine hyperlane (not shown)
  • Coordinates 11.8 6.3 to 12.1 5.5
  • Map K6 (OR) to L5 (OR)
  • Distance 1.1
  • Time 2 days 4 hrs 48 min
  • Check Daunting – Upgrade (3) Setback (4)
Moltok to Ord Biniir
  • Hyperlane Minor Coruscant-Dantooine hyperlane (not shown)
  • Coordinates 12.1 5.5 to 12.0 5.4
  • Map L5 (OR) to L5 (OR)
  • Distance 0.2
  • Time 9 hrs 36 min
  • Check Hard – Upgrade (3) Setback (4)

Ord Biniir (OR)

Ord Biniir was a planet located in the Outer Rim Territories.

Moltok to Ord Biniir
  • Hyperlane Minor Coruscant-Dantooine hyperlane (not shown)
  • Coordinates 12.1 5.5 to 12.0 5.4
  • Map L5 (OR) to L5 (OR)
  • Distance 0.2
  • Time 9 hrs 36 min
  • Check Hard – Upgrade (3) Setback (4)
Ord Biniir to Ord Trasi
  • Hyperlane Minor Coruscant-Dantooine hyperlane (not shown)
  • Coordinates 12.0 5.4 to 12.2 4.8
  • Map L4 (OR) to L4 (OR)
  • Distance 0.8
  • Time 1 day 14 hrs 24 min
  • Check Hard – Upgrade (3) Setback (4)

Content Updates

  • 2021-07-10 – Coordinate and link updates.
  • 2020-12-15 – Hyperlane cleanup.
Galaxy Map

Row V: (WIP V8)

Row U: (WIP U6, U7, U8, U10, U11, U12, U13, U14, U16)

Row T: (WIP T5, T6, T8, T9, T10, T11, T12, T13, T14, T15, T16)

Row S: (WIP S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S15, S16, S18)

Row R: (WIP R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17)

Row Q: (WIP Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, Q16, Q17, Q18)

Row P: (WIP P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19)

Row O: (WIP O3, O4, O5, O6, O7, O8, O9, O10, O11, O12, O14, O15, O16, O17, O18, O19)

Row N: (WIP N4, N5, N6, N7, N8, N9, N10, N11, N12, N13, N14, N15, N16, N17, N18, N19, N20)

Row M: (WIP M3, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, M16, M17, M18, M19, M20, M21)

Row L: (WIP L1, L2, L3, L4, L5, L6, L7, L8, L9, L10, L12, L13, L14, L15, L16, L17, L18, L19, L20)

Row K: (WIP K3, K4, K5, K6, K7, K8, K9, K10, K11, K12, K13, K16, K17, K18, K19, K20, K21)

Row J: (WIP J4, J5, J6, J7, J8, J12, J13, J14, J15, J16, J17, J18, J19, J20, J21)

Row I: (WIP I5, I6, I7, I8, I12, I13, I16, I17, I18, I19)

Row H: (WIP H7, H10, H15, H16, H19, H20)

Row G: (WIP G7, G11, G16, G21)

Row F: (WIP F8)

Row C: (WIP C16)

Regions: The Deep Core, The Core Worlds, The Colonies, The Inner Rim, The Expansion Region, The Mid Rim, The Outer Rim, The Unknown Region

Special Region: Tingel Arm, Wild Space

Sectors: Anoat, Corellian, Elrood, Seswenna

WIP – Work in Progress

Trade Route

Major: H1 – Perlemian Trade Route, H2 – Corellian Run, H3 – Corellian Trade Spine, H4 – Rimma Trade Route, H5 – Hydian Way

Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route

Segment Coyn Route,

Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit

Secret: Daragon Trail, Koros Trunk Line, Mandalorian Road, Metellos-Ilum hyperlane

Sector: Elrood-Derilyn Trade Route, Kidron-Dega Run

SW Planets

Core Worlds: Corellia, Phemis

Outer Rim: Bespin, Coyn, Elrood, Eriadu

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Side Stories, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)

References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)

Creating a Campaign:
(1) Rules and Setting,
(2) Characters and Timeline,
(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
(6) Mandalorian Storyline

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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