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Galaxy Guide Roleplaying Star Wars

SW GG K04

Star Wars – Galaxy Guide

Section K4

Source: Force Awakens Beginner Game (sw-ffg-b-fa), Wookieepedia (web-sWiki)

SW GG K4
SW Galaxy Guide K4
L3L4L5
K3 – K4 – K5
J3 – J4J5
Locations of K4

Position Values are derived from:

  • 1st is Bottom to Top 11 to 12 (K)
  • 2nd is Left to Right is 4 to 5 (4)

Dantooine (OR)

Dantooine (pronounced /’dæntuin/) was a pleasant world of grasslands, rivers and lakes. The planet was located in the Raioballo sector of the Outer Rim at an endpoint of Myto’s Arrow, the other endpoint of which was in the Obtrexta sector, though Dantooine itself was still far removed from most galactic traffic. It hosted a small population spread amongst single-family settlements and small communities with large land holdings. Its sentient population consisted primarily of simple Human farmers, though Dantooine was also home to the primitive Dantari race. Native wildlife included the kath hound, the iriaz, the kinrath, and the graul. The planet had no industrial settlements or advanced technology by the time of the Galactic Civil War, save for a temporary Rebel base there.

A world active in the ancient Republic, with the ruins of an ancient Jedi Academy and training centre. More recently, it housed a secret base of the Rebel Alliance, but was evacuated after the discovery of an Imperial tracking device in a shipment.

Dubrillion to Dantooine
  • Hyperlane Minor Veragi Trade Route
  • Coordinates 11.6 3.7 to 12.0 4.4
  • Map K3 (OR) to L4 (OR)
  • Distance 1.1
  • Time 1 day 2 hrs 24 min
  • Check Hard – Upgrade (2) Setback (4)
Ord Trasi to Dantooine
  • Hyperlane Minor Coruscant-Dantooine hyperlane (not shown)
  • Coordinates 12.2 4.8 to 12.0 4.4
  • Map L4 (OR) to L4 (OR)
  • Distance 0.6
  • Time 1 day 4 hrs 48 min
  • Check Hard – Upgrade (3) Setback (4)
Dantooine to Anx Minor
  • Hyperlane Minor Veragi Trade Route
  • Coordinates 12.0 4.4 to 12.4 4.6
  • Map L4 (OR) to L4 (OR NS)
  • Distance 0.6
  • Time 14 hrs 24 min
  • Check Hard – Upgrade (3) Setback (4)
Dantooine to Jaemus
  • Hyperlane Myto’s Arrow (not shown)
  • Coordinates 12.0 4.4 to 11.2 4.2
  • Map L4 (OR) to K4 (OR)
  • Distance 1.0
  • Time 2 days
  • Check Daunting – Upgrade (3) Setback (4)

Entralla (OR)

Entralla was a planet in the Velcar Free Commerce Zone. Prior to the rise of the New Order, the planet had a diversity of religions and a rich history blended with myths. The most notable local holiday was the Lunar Night, when the Parade of Ghosts was held. The planet was the headquarters of the Guild of Interstellar Merchants. The planet was also home to the red-crested aviar swooper.

Yaga Minor to Entralla
  • Hyperlane Minor Entralla Route
  • Coordinates 11.1 5.3 to 11.1 4.8
  • Map K5 (OR) to K4 (OR)
  • Distance 0.5
  • Time 12 hrs
  • Check Average – Upgrade (2) Setback (4)
Entralla to Muunilinst
  • Hyperlane Minor Entralla Route
  • Coordinates 11.1 4.8 to 11.2 4.5
  • Map K4 (OR) to K4 (OR)
  • Distance 0.4
  • Time 9 hrs 36 min
  • Check Average – Upgrade (2) Setback (4)

Jaemus (OR)

Bescane was a planet near Dantooine, run by Galentro Heavy Works. A cool, temperate world, it was overpopulated.

During the Clone Wars, the planet was a member of the Confederacy of Independent Systems. The planet was the headquarters of Renikco, a front used by Imperial Moff Jesco Comark. At the shipyards, Renikco and Santhe employed modified Sector Plexus courier droids as transports for his Death-Hunter Cyborg assassins. The Death-Hunters themselves were created from Human subjects taken from neighboring Bescane.

Jesco’s daughter, Amber Comark, exposed the Death-Hunter project to the Rebel Alliance. Crix Madine sent Dursa Conegan to investigate.

Dantooine to Jaemus
  • Hyperlane Myto’s Arrow (not shown)
  • Coordinates 12.0 4.4 to 11.2 4.2
  • Map L4 (OR) to K4 (OR)
  • Distance 1.0
  • Time 2 days
  • Check Daunting – Upgrade (3) Setback (4)
Muunilinst to Jaemus
  • Hyperlane Minor Braxant Run
  • Coordinates 11.2 4.5 to 11.2 4.2
  • Map K4 (OR) to K4 (OR)
  • Distance 0.3
  • Time 7 hrs 12 min
  • Check Average – Upgrade (2) Setback (4)
Jaemus to Bescane
  • Hyperlane Minor Braxant Run
  • Coordinates 11.2 4.2 to 11.2 3.9
  • Map K4 (OR) to K3 (OR)
  • Distance 0.3
  • Time 7 hrs 12 min
  • Check Average – Upgrade (2) Setback (4)

Muunilinst (OR)

Muunilinst (pronounced “MYOON-il-ist”, with a silent “n” near the end in Galactic Basic), nicknamed Moneylend, was the temperate, mineral-rich Muun colony world and the headquarters of the InterGalactic Banking Clan. It was located on the Braxant Run. It was a member of the Confederacy of Independent Systems under Chairman San Hill.

Entralla to Muunilinst
  • Hyperlane Minor Entralla Route
  • Coordinates 11.1 4.8 to 11.2 4.5
  • Map K4 (OR) to K4 (OR)
  • Distance 0.4
  • Time 9 hrs 36 min
  • Check Average – Upgrade (2) Setback (4)
Ord Trasi to Muunilinst
  • Hyperlane Minor Braxant Run
  • Coordinates 12.2 4.8 to 11.2 4.5
  • Map L4 (OR) to K4 (OR)
  • Distance 1.3
  • Time 1 day 7 hrs 12 min
  • Check Average – Upgrade (2) Setback (4)
Muunilinst to Jaemus
  • Hyperlane Minor Braxant Run
  • Coordinates 11.2 4.5 to 11.2 4.2
  • Map K4 (OR) to K4 (OR)
  • Distance 0.3
  • Time 7 hrs 12 min
  • Check Average – Upgrade (2) Setback (4)

Content Updates

  • 2021-07-10 – Coordinate and link updates. Move Dantooine from L4.
  • 2020-12-14 – Hyperlane cleanup.
  • 2020-10-22 – Hyperlane cleanup.

.

Galaxy Map

Row V: (WIP V8)

Row U: (WIP U6, U7, U8, U10, U11, U12, U13, U14, U16)

Row T: (WIP T5, T6, T8, T9, T10, T11, T12, T13, T14, T15, T16)

Row S: (WIP S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S15, S16, S18)

Row R: (WIP R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17)

Row Q: (WIP Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, Q16, Q17, Q18)

Row P: (WIP P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19)

Row O: (WIP O3, O4, O5, O6, O7, O8, O9, O10, O11, O12, O14, O15, O16, O17, O18, O19)

Row N: (WIP N4, N5, N6, N7, N8, N9, N10, N11, N12, N13, N14, N15, N16, N17, N18, N19, N20)

Row M: (WIP M3, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, M16, M17, M18, M19, M20, M21)

Row L: (WIP L1, L2, L3, L4, L5, L6, L7, L8, L9, L10, L12, L13, L14, L15, L16, L17, L18, L19, L20)

Row K: (WIP K3, K4, K5, K6, K7, K8, K9, K10, K11, K12, K13, K16, K17, K18, K19, K20, K21)

Row J: (WIP J4, J5, J6, J7, J8, J12, J13, J15, J16, J17, J18, J20, J21)

Row I: (WIP I5, I6, I7, I8, I12, I13, I16, I17, I18, I19)

Row H: (WIP H7, H10, H15, H16, H19, H20)

Row G: (WIP G7, G11, G16, G21)

Row F: (WIP F8)

Row C: (WIP C16)

Regions: The Deep Core, The Core Worlds, The Colonies, The Inner Rim, The Expansion Region, The Mid Rim, The Outer Rim, The Unknown Region

Special Region: Tingel Arm, Wild Space

Sectors: Anoat, Corellian, Elrood, Seswenna

WIP – Work in Progress

Trade Route

Major: H1 – Perlemian Trade Route, H2 – Corellian Run, H3 – Corellian Trade Spine, H4 – Rimma Trade Route, H5 – Hydian Way

Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route

Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Coyn Route, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit

Secret: Daragon Trail, Koros Trunk Line, Mandalorian Road, Metellos-Ilum hyperlane

Sector: Elrood-Derilyn Trade Route

SW Planets

Core Worlds: Corellia, Phemis

Outer Rim: Bespin, Coyn, Elrood, Eriadu

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Assassin, Gadgeteer, Martial Artist, Operator, Skip Tracer, Survivalist) Technician (Droid Tech)

References: for Characters, for GMs, Item Qualities, Empire, Jedi, Rebels, Sith

Creating a Campaign: (1) Rules and Setting, (2) Characters and Timeline, (3) Fringers Storyline, (4) Rebels Storyline, (5) Force Storyline, (6) Mandalorian Storyline

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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