Star Wars – Galaxy Guide K-10
L-9 – L-10 – L-11
K-9 – K-10 – K-11
J-9 – J-10- J-11

- Source: Force Awakens Beginner Game (sw-ffg-b-fa), Wookieepedia (web-sWiki)
- Locations of K-10 – Alland (Core – 11.6 10.1), Cal-Seti (Core – 11.2 10.2), Fresia (Core – tba), Metellos (Core World – 11.9 10.0), N’Zoth (Core Worlds – 11.0 10.5), Prakith (Deep Core – 11.5.10.8),
- Content Updates
- Position Values are derived from:
- 1st is Bottom to Top 11 to 12 (K)
- 2nd is Left to Right is 10 to 11 (10)
Fresia (CW NS)
- Fre’ji System, Torranix Sector, Core Worlds
- Coordinates – tba
- Organisations – Incom
- Trade Routes
- Agricultural Circuit
Fresia was a Core World that served as headquarters for Incom Corporation.
Metellos (CW)
- Metellos System, Coruscant Sector, The Core World
- Coordinates – 11.9 10.0 (K10)
- Hyperspace Lanes:
- Metellos Trade Route (not shown)
- Metellos-Illum hyperlane (not shown, secret)
Metellos was a planet in the galaxy’s Core Worlds region connected via hyperspace route to the planet Ilum. The route was mapped by hyperspace surveyors hired by the Jedi Order as Ilum was a world important to the training of a Jedi.
Coruscant to Metellos
- Hyperlane Minor Metellos Trade Route (not shown)
- Coordinates 12.0 10.0 to 11.9 10.0
- Map L9 (CW) to K10 (CW NS)
- Distance 0.1
- Time 4 hrs 48 min
- Check Hard – Upgrade (2) Setback (-)
Metellos to Ilum
- Hyperlane Minor Metellos-Ilum hyperlane (jedi secret)
- Coordinates 11.9 10.0 to 7.8 7.5
- Map K10 (CW) to G7 (UR WS)
- Distance 6.6
- Time 13 days 4 hrs 48 min
- Check Impossible (+3) – Upgrade (4)
N’Zoth (CW)
- N’Zoth System, Farlax Sector, The Core World
- Coordinates – 11.0 10.5 (K10)
- Hyperspace Lanes:
- Burke’s Trailing (not shown)
- Coruscant-N’Zoth hyperlane
N’zoth was the fifth planet in the N’zoth system, located in the Farlax sector in the Koornacht Cluster, near the Core Worlds. It was most well known for being the home world of the Yevetha.
On the periphery of the Deep Core, it was connected via hyperspace route to Jedha and Coruscant.
Coruscant to N’Zoth
- Hyperlane Minor Coruscant-N’Zoth hyperlane
- Coordinates 12.0 10.0 to 11.9 10.5
- Map L10 (CW) to K10 (CW)
- Distance 0.6
- Time 14 hrs 24 min
- Check Average – Upgrade (-) Setback (-)
Jedha to N’Zoth
- Hyperlane Minor Burke’s Trailing (not shown)
- Coordinates 8.5 10.3 to 11.9 10.5
- Map H10 (MR NS) to K10 (CW)
- Distance 3.6
- Time 7 days 4 hrs 48 min
- Check Impossible (+1) – Upgrade (2) Setback (1)
N’Zoth to Ord Mantell
- Hyperlane Minor Burke’s Trailing (not shown)
- Coordinates 11.9 10.5 to 12.0 7.4
- Map K10 (CW) to L7 (MR)
- Distance 3.2
- Time 6 days 9 hrs 36 min
- Check Impossible – Upgrade (1) Setback (1)
Prakith (DC)
- Prakith System, Sector 5, The Deep Core
- Coordinates – 11.5.10.8 (K10)
- Hyperspace Lanes:
- Byss Run (secret)
This is the fortress world of the High Inquisitors, housing their headquarters, the Citadel Inquisitorius. Prakith is well defended in space and on the ground. High Inquisitors train and bring their unfortunate prisoners to this world.
Prakith was a mountainous fortress world located in the Prakith system of the Deep Core that, thanks to its unstable terrain and its isolation, was a difficult location to conquer by force. The planet was a powerful Sector 5 fortress world during the Galactic Civil War and later the personal empire of Moff Foga Brill.
Content Updates
- 2022-01-07 – Added in Fresia and links to Incom.
- 2021-07-07 – Coordinates and link updates.
- 2020-12-14 – Hyperlane update.
- 2020-11-05 – Added Metellos.
- 2020-10-23 – Added in links for hyperlanes
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Galaxy Map
Row V: (WIP V8)
Row U: (WIP U6, U7, U8, U10, U11, U12, U13, U14, U16)
Row T: (WIP T5, T6, T8, T9, T10, T11, T12, T13, T14, T15, T16)
Row S: (WIP S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S15, S16, S18)
Row R: (WIP R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17)
Row Q: (WIP Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, Q16, Q17, Q18)
Row P: (WIP P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19)
Row O: (WIP O3, O4, O5, O6, O7, O8, O9, O10, O11, O12, O14, O15, O16, O17, O18, O19)
Row N: (WIP N4, N5, N6, N7, N8, N9, N10, N11, N12, N13, N14, N15, N16, N17, N18, N19, N20)
Row M: (WIP M3, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, M16, M17, M18, M19, M20, M21)
Row L: (WIP L1, L2, L3, L4, L5, L6, L7, L8, L9, L10, L12, L13, L14, L15, L16, L17, L18, L19, L20)
Row K: (WIP K3, K4, K5, K6, K7, K8, K9, K10, K11, K12, K13, K16, K17, K18, K19, K20, K21)
Row J: (WIP J4, J5, J6, J7, J8, J12, J13, J14, J15, J16, J17, J18, J19, J20, J21)
Row I: (WIP I5, I6, I7, I8, I12, I13, I16, I17, I18, I19)
Row H: (WIP H7, H10, H15, H16, H19, H20)
Row G: (WIP G7, G11, G16, G21)
Row F: (WIP F8)
Row C: (WIP C16)
Regions: The Deep Core, The Core Worlds, The Colonies, The Inner Rim, The Expansion Region, The Mid Rim, The Outer Rim, The Unknown Region
Special Region: Tingel Arm, Wild Space
Sectors: Anoat, Corellian, Elrood, Seswenna
WIP – Work in Progress
Trade Route
Major: H1 – Perlemian Trade Route, H2 – Corellian Run, H3 – Corellian Trade Spine, H4 – Rimma Trade Route, H5 – Hydian Way
Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route
Segment – Coyn Route,
Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit
Secret: Daragon Trail, Koros Trunk Line, Mandalorian Road, Metellos-Ilum hyperlane
Sector: Elrood-Derilyn Trade Route, Kidron-Dega Run
SW Planets
Outer Rim: Bespin, Coyn, Elrood, Eriadu
Star Wars RPG
SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle
Campaign: NPCs, Side Stories, Timeline
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
Creating a Campaign:
(1) Rules and Setting,
(2) Characters and Timeline,
(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
(6) Mandalorian Storyline