Star Wars – Galaxy Guide
Gree (OR WS)
- Gree System, Veragi Sector, The Outer Rim
- Coordinates – 12.0 2.9 (L2) – Wild Space
- Part of the Tingel Arm.
Gree was a planet located within the Gree Enclave, a small region in the Veragi sector of the Outer Rim Territories. It was the homeworld of the Gree species, a race of six-tentacled cephalopods who, despite having an advanced form of technology, allowed their society to fall into ruin when they began prizing an individual’s mastery of their advanced devices over improving them or creating new ones. As the Operator caste became more powerful within Gree society, they guarded the secrets of operating and manipulating their devices, sometimes dying before they could pass the knowledge on to their apprentices.
Gree served as the capital of the Enclave and was considered to be the cultural center of Gree society, revered by all members of the species as a sacred place. By the time of the Galactic Empire, Gree had fallen into ruin following the near-collapse of Gree society. Only one major city remained, and the rest of the planet was a virtual wasteland covered in barren plains and abandoned ruins. Little was known of the planet to other species; the Gree restricted visitors to the world, with individuals only being permitted onto the world at the behest of the planetary grand council.
Helska (OR WS)
- Helska System, Dalonbian Sector, The Outer Rim
- Coordinates – 12.5 2.6 (L2) – Wild Space
- Part of the Tingel Arm.
Helska IV, also called Helska 4 or simply Helska, was the fourth planet in the Helska system, located in Dalonbian sector at the far edge of the Outer Rim Territories.
- 2021-07-10 – Coordinate and link updates.
- 2020-12-15 – Region name cleanup.
- 2020-10-05 – Hyperlane links and content updates.
Row V: (WIP V8)
Row F: (WIP F8)
Row C: (WIP C16)
WIP – Work in Progress
Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route
Segment – Coyn Route,
Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Rebels, Sith)