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SW GG K18

Star Wars – Galaxy Guide

Section K18

Source: Force Awakens Beginner Game (sw-ffg-b-fa), Wookieepedia (web-sWiki)

SW GG K18 Galaxy Guide Segment K18
SW GG K18 Galaxy Guide Segment K18
L17L18L19
K17 – K18 – K19
J17J18 – J19
Locations of K18

Position Values are derived from:

  • 1st is Bottom to Top 11 to 12 (K)
  • 2nd is Left to Right is 18 to 19 (18)

Bespin (OR)

Source: Edge of the Empire – Core Rules (sw-ee-cr p356)
Planetary Data File – Bespin

Bespin was a gas giant in the star system of the same name. Forming a part of the Anoat sector, its riches manifested in the form of rare tibanna gas. Attracting mining interests and remaining unaffiliated in galactic affairs, Ugnaughts were employed to extract tibanna from repulsorlifted facilities whilst Bespin’s mostly human population resided in the open upper levels, exposed to a thin layer of breathable atmosphere in an area known as the “Life Zone.”

Bespin is a gas giant and home to the Tibanna gas mining colony of Cloud City. The city fell under Separatist control during the Clone Wars, but now operates independently. It has popular resorts and casinos.

Bespin to Hoth
  • Hyperlane Minor Ison Corridor
  • Coordinates 11.0 18.5 to 11.0 18.6
  • Map K18 (MR) to K18 (MR)
  • Distance 0.1
  • Time 4 hrs 48 min
  • Check Hard – Upgrades (3) Setback (2)

Gerrenthum (OR)

Gerrenthum was a planet located in the Gerrenthum system of the galaxy’s Outer Rim Territories, serving as the Anoat sector’s capital after the previous capital, Anoat, was rendered uninhabitable. For many years, Imperial Governor Ubrik Adelhard governed the sector with an iron fist and absolute loyalty to the Galactic Empire. Orbited by a security station, many business owners and politicians on Gerrenthum openly bribed Imperials to ignore their illegal activities.

Lutrillia to Gerrenthum
  • Hyperlane Minor Lutrillia Cross
  • Coordinates 10.8 18.4 to 11.1 18.3
  • Map J18 (OR) to K18 (OR)
  • Distance 0.4
  • Time 9 hrs 36 min
  • Check Average – Upgrade (2) Setback (4)
Mugaar to Gerrenthum
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 11.2 18.1 to 11.1 18.3
  • Map K18 (MR) to K18 (OR)
  • Distance 0.3
  • Time 3 hrs 36 min
  • Check Easy – Upgrade (2) Setback (3)
Gerrenthum to Isde Naha
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 11.1 18.3 to 11.2 18.8
  • Map K18 (OR) to K18 (OR)
  • Distance 0.6
  • Time 7 hrs 12 min
  • Check Easy – Upgrade (2) Setback (4)
Gerrenthum to Nothoiin
  • Hyperlane Minor Nothoiin Corridor
  • Coordinates 11.1 18.3 or 11.3 18.4
  • Map K18 (OR) to K18 (OR)
  • Distance 0.3
  • Time 7 hrs 12 min
  • Check Average – Upgrade (2) Setback (4)

Hoth (OR)

Hoth was the sixth planet of the remote Hoth system. A desolate world covered with ice and snow, located in the Anoat sector, a rarely-traveled portion of the Outer Rim Territories.

Bespin to Hoth
  • Hyperlane Minor Ison Corridor
  • Coordinates 11.0 18.5 to 11.0 18.6
  • Map K18 (MR) to K18 (MR)
  • Distance 0.1
  • Time 4 hrs 48 min
  • Check Hard – Upgrades (3) Setback (2)

Isde Naha (OR)

Isde Naha was a world trailing on the Outer Rim edge of the Western Reaches. It was home to the Clan of the Toribota, a nomadic enclave.

Abridon to Isde Naha
  • Hyperlane Minor Lipsec Run
  • Coordinates 10.7 18.8 to 11.2 18.8
  • Map J18 (OR NS) to K18 (OR)
  • Distance 0.5
  • Time 12 hrs
  • Check Average – Upgrade (3) Setback (4)
Gerrenthum to Isde Naha
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 11.1 18.3 to 11.2 18.8
  • Map K18 (OR) to K18 (OR)
  • Distance 0.6
  • Time 7 hrs 12 min
  • Check Easy – Upgrade (2) Setback (4)
Isde Naha to Berrol’s Donn
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 11.2 18.8 to 11.2 19.2
  • Map K18 (OR) to K19 (OR)
  • Distance 0.4
  • Time 4 hrs 48 min
  • Check Easy – Upgrade (2) Setback (4)
Isde Naha to Eriadu

[Eriadu Planetary Data File]

  • Hyperlane Minor Lipsec Run
  • Coordinates 11.2 18.8 or 13.6 18.4
  • Map K18 (OR) to M18 (OR)
  • Distance 2.8
  • Time 2 days 19 hrs 12 min
  • Check Daunting – Upgrade (2) Setback (4)

Mugaar (MR)

Mugaar was the Mugaari homeworld. It was localized in Mugaari Space, on the Corellian Trade Spine.

Jiroch to Mugaar
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 11.3 17.8 to 11.2 18.1
  • Map K17 (MR) to K18 (MR)
  • Distance 0.4
  • Time 4 hrs 48 min
  • Check Easy – Upgrade (2) Setback (2)
Mugaar to Gerrenthum
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 11.2 18.1 to 11.1 18.3
  • Map K18 (MR) to K18 (OR)
  • Distance 0.3
  • Time 3 hrs 36 min
  • Check Easy – Upgrade (2) Setback (3)

Nothoiin (OR)

Nothoiin was a planet in the Anoat sector. It had a moon on which ur-diamonds were mined. During the Iron Blockade, a makeshift medical center on Nothoiin had to resort to smugglers to acquire supplies from Gerrenthum. The planet’s native sentients species, the gold-skinned Nothoiins, once ruled the entire Anoat sector.

In the years leading up to and following the Clone Wars, Nothoiin’s affairs were dominated by a crushing fifty-year-long drought leading to rampant, uncontrollable wildfires.

Gerrenthum to Nothoiin
  • Hyperlane Minor Nothoiin Corridor
  • Coordinates 11.1 18.3 or 11.3 18.4
  • Map K18 (OR) to K18 (OR)
  • Distance 0.3
  • Time 7 hrs 12 min
  • Check Average – Upgrade (2) Setback (4)
Nothoiin to Dolla
  • Hyperlane Minor Nothoiin Corridor
  • Coordinates 11.3 18.4 to 12.3 18.4
  • Map K18 (OR) to L18 (OR)
  • Distance 1.0
  • Time 1 day
  • Check Hard – Upgrade (2) Setback (4)

Content Updates

  • 2021-06-30 – Clean up of coordinates and adding Mev.
  • 2021-06-28 – Linking in Bespin
  • 2020-12-14 – Hyperlane cleanup.
Galaxy Map

Row V: (WIP V8)

Row U: (WIP U6, U7, U8, U10, U11, U12, U13, U14, U16)

Row T: (WIP T5, T6, T8, T9, T10, T11, T12, T13, T14, T15, T16)

Row S: (WIP S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S15, S16, S18)

Row R: (WIP R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17)

Row Q: (WIP Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, Q16, Q17, Q18)

Row P: (WIP P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19)

Row O: (WIP O3, O4, O5, O6, O7, O8, O9, O10, O11, O12, O14, O15, O16, O17, O18, O19)

Row N: (WIP N4, N5, N6, N7, N8, N9, N10, N11, N12, N13, N14, N15, N16, N17, N18, N19, N20)

Row M: (WIP M3, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, M16, M17, M18, M19, M20, M21)

Row L: (WIP L1, L2, L3, L4, L5, L6, L7, L8, L9, L10, L12, L13, L14, L15, L16, L17, L18, L19, L20)

Row K: (WIP K3, K4, K5, K6, K7, K8, K9, K10, K11, K12, K13, K16, K17, K18, K19, K20, K21)

Row J: (WIP J4, J5, J6, J7, J8, J12, J13, J15, J16, J17, J18, J20, J21)

Row I: (WIP I5, I6, I7, I8, I12, I13, I16, I17, I18, I19)

Row H: (WIP H7, H10, H15, H16, H19, H20)

Row G: (WIP G7, G11, G16, G21)

Row F: (WIP F8)

Row C: (WIP C16)

Regions: The Deep Core, The Core Worlds, The Colonies, The Inner Rim, The Expansion Region, The Mid Rim, The Outer Rim, The Unknown Region

Special Region: Tingel Arm, Wild Space

Sectors: Anoat, Corellian, Elrood, Seswenna

WIP – Work in Progress

Trade Route

Major: H1 – Perlemian Trade Route, H2 – Corellian Run, H3 – Corellian Trade Spine, H4 – Rimma Trade Route, H5 – Hydian Way

Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route

Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Coyn Route, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit

Secret: Daragon Trail, Koros Trunk Line, Mandalorian Road, Metellos-Ilum hyperlane

Sector: Elrood-Derilyn Trade Route

SW Planets

Core Worlds: Corellia, Phemis

Outer Rim: Bespin, Coyn, Elrood, Eriadu

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Assassin, Gadgeteer, Martial Artist, Operator, Skip Tracer, Survivalist) Technician (Droid Tech)

References: for Characters, for GMs, Item Qualities, Empire, Jedi, Rebels, Sith

Creating a Campaign: (1) Rules and Setting, (2) Characters and Timeline, (3) Fringers Storyline, (4) Rebels Storyline, (5) Force Storyline, (6) Mandalorian Storyline

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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