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Galaxy Guide Roleplaying Star Wars

SW GG L15

Star Wars – Galaxy Guide

Section L15

Source: Force Awakens Beginner Game (sw-b-fa), Wookieepedia (sWiki)

SW Galaxy Guide L15
M14M15M16
L14 – L15 – L16
K14 – K15 – K16
Locations of L15

Position Values are derived from:

  • 1st is Bottom to Top 12 to 13 (L)
  • 2nd is Left to Right is 15 to 16 (15)

Harrin (IR)

Harrin was a planet located in the Inner Rim sector of the same name. It was situated on the Corellian Trade Spine super-hyperroute and served as the endpoint of the Harrin Trade Corridor hyperlane.

Harrin was a member of the Galactic Republic since approximately 12,000 BBY; however, it was aligned with the Confederacy of Independent Systems during the Clone Wars. By 17 BBY, Harrin was a member world of the Galactic Empire.

Yag’Dhul to Harrin
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 12.8 14.9 to 12.8 15.0
  • Map L14 (IR) to L15 (IR)
  • Distance 0.1
  • Time 1 hrs 12 min
  • Check Easy – Upgrade (-) Setback (4)
Harrin to Kinyen
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 12.8 15.0 to 12.1 15.9
  • Map L15 (IR) to L15 (ER)
  • Distance 1.6
  • Time 19 hrs 12 min
  • Check Easy – Upgrade (+1) Setback (+2)
Harrim to Wroona
  • Hyperlane Minor Harrim Trade Corridor
  • Coordinates 12.8 15.0 to 12.9 15.1
  • Map L15 (IR) to L15 (IR)
  • Distance 0.2
  • Time 4 hrs 48 min
  • Check Average – Upgrade (-) Setbacks (4)

Kinyen (ER)

Kinyen was an agriworld located in the galaxy’s Expansion Region. on the Corellian Trade Spine. It along with the planet Malastare was the homeworld of the Gran, including both Philo and Kharrus, who served as the world’s senators within the Galactic Republic during the Clone Wars.

Kinyen is the homeworld of the Gran, where they maintained a meticulously balanced, peaceful civilization for millennia. Access to Kinyen was highly restricted for non-Gran. As such, they initially resisted Imperial demands to full access to their world. In response, the Imperials ordered an orbital bombardment. The Gran relented, but some have joined the Rebel Alliance in response.

Harrin to Kinyen
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 12.8 15.0 to 12.1 15.9
  • Map L15 (IR) to L15 (ER)
  • Distance 1.6
  • Time 19 hrs 12 min
  • Check Easy – Upgrade (+1) Setback (+2)
Kinyen to Noe’ha’on
  • Hyperlane Minor Great Gran Run
  • Coordinates 12.1 15.9 to 11.2 16.3
  • Map L15 (ER) to K16 (ER)
  • Distance 1.3
  • Time 1 day 7 hrs 12 min
  • Check Hard – Upgrade (2) Setback (-)
Kinyen to Bomis Koori
  • Hyperlane Major H3 Corellian Trade Spine
  • Coordinates 12.1 15.9 to 11.4 16.8
  • Map L15 (ER) to K16 (MR)
  • Distance 1.6
  • Time 18 hrs
  • Check Average – Upgrade (2) Setback (1)

Wroona (IR)

Wroona was the homeworld of the near-Human Wroonians, located in the Wroona system.

Harrim to Wroona
  • Hyperlane Minor Harrim Trade Corridor
  • Coordinates 12.8 15.0 to 12.9 15.1
  • Map L15 (IR) to L15 (IR)
  • Distance 0.2
  • Time 4 hrs 48 min
  • Check Average – Upgrade (-) Setbacks (4)
Yag’Dhul to Wroona
  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 12.8 14.9 to 12.9 15.1
  • Map L14 (IR) to L15 (IR)
  • Distance 0.3
  • Time 3 hrs 36 min
  • Check Easy – Upgrade (-) Setback (4)
Wroona to Vandelhelm
  • Hyperlane Major H4 Rimma Trade Route
  • Coordinates 12.9 15.1 to 13.2 15.8
  • Map L15 (IR) to M15 (ER)
  • Distance 1.0
  • Time 12 hrs
  • Check Average – Upgrade (1) Setback (2)

Content Updates

Galaxy Map

Row V: (WIP V8)

Row U: (WIP U6, U7, U8, U10, U11, U12, U13, U14, U16)

Row T: (WIP T5, T6, T8, T9, T10, T11, T12, T13, T14, T15, T16)

Row S: (WIP S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S15, S16, S18)

Row R: (WIP R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17)

Row Q: (WIP Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, Q16, Q17, Q18)

Row P: (WIP P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19)

Row O: (WIP O3, O4, O5, O6, O7, O8, O9, O10, O11, O12, O14, O15, O16, O17, O18, O19)

Row N: (WIP N4, N5, N6, N7, N8, N9, N10, N11, N12, N13, N14, N15, N16, N17, N18, N19, N20)

Row M: (WIP M3, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, M16, M17, M18, M19, M20, M21)

Row L: (WIP L1, L2, L3, L4, L5, L6, L7, L8, L9, L10, L12, L13, L14, L15, L16, L17, L18, L19, L20)

Row K: (WIP K3, K4, K5, K6, K7, K8, K9, K10, K11, K12, K13, K16, K17, K18, K19, K20, K21)

Row J: (WIP J4, J5, J6, J7, J8, J12, J13, J14, J15, J16, J17, J18, J19, J20, J21)

Row I: (WIP I5, I6, I7, I8, I12, I13, I16, I17, I18, I19)

Row H: (WIP H7, H10, H15, H16, H19, H20)

Row G: (WIP G7, G11, G16, G21)

Row F: (WIP F8)

Row C: (WIP C16)

Regions: The Deep Core, The Core Worlds, The Colonies, The Inner Rim, The Expansion Region, The Mid Rim, The Outer Rim, The Unknown Region

Special Region: Tingel Arm, Wild Space

Sectors: Anoat, Corellian, Elrood, Seswenna

WIP – Work in Progress

Trade Route

Major: H1 – Perlemian Trade Route, H2 – Corellian Run, H3 – Corellian Trade Spine, H4 – Rimma Trade Route, H5 – Hydian Way

Medium: Ado Spine, Annaj-Houche Run, Anturi Reach, Axxila-Tangrene Run, Belsavis Run, Bothan Run, Braxant Run, Byss Run, Cadinth Run, Celenon Spur, Cerean Reach, Commenor Run, Coruscant-N’Zoth hyperlane, D’Aelgoth Trade Route, Dubrillion-Bescane hyperlane, Duros Space Run, Enarc Run, Entralla Route, Fedalle-Kuat hyperlane, Five Veils Route, Gamor Run, Garqi-Borosk hyperlane, Giju Run, Great Gran Run, Great Kashyyyk Branch, Harrin Trade Corridor, Hollastin Run, Kaaga Run, Koda Spur, Kuat Run, Lesser Lantillian Route, Lipsec Run, Listehol Run, Llanic Spice Run, Lutrillian Cross, Manda Merchant Route, Manda-Leritor Route, Metellos Trade Route, Mon Gazza-Lannik Route, Murgo Choke, Namadii Corridor, Nanth’ri Route, Nothoiin Corridor, Ootmian Pabol, Overic Griplink, Orvise Reach, Pabol Hutta, Pabol Sleheyron, Quellor Run, Rago Run, Randon Run, Reena Trade Route, Salin Corridor, Sanrafsix Corridor, Senex Trace, Senex-Juvex Loop, Seswenna Expansion, Shag Pabol, Shaltin Tunnels, Shapani Bypass, Sharlissian Trade Corridor, Shipwights’ Trace, Shiritoku Way, Shwuy Exchange, Spar Trade Route, Trax Tube, Trellen Trade Route, Triellus Trade Route, Trition Trade Route, Vaathkree Trade Corridor, Veragi Trade Route, Yankirk Route

Segment Coyn Route,

Minor: Bakura Trace, Burke’s Trailing Carbonite Run Coruscant-Dantooine hyperlane, Hidakai Pool, Ison Corridor, Manda-Roon Route, Minntooine Spur, Myto’s Arrow, Relgim Run, Prously’s Rim Run, Seswenna Expansion, Shapani Bypass, Tidal Circuit

Secret: Daragon Trail, Koros Trunk Line, Mandalorian Road, Metellos-Ilum hyperlane

Sector: Elrood-Derilyn Trade Route, Kidron-Dega Run

SW Planets

Core Worlds: Corellia, Phemis

Outer Rim: Bespin, Coyn, Elrood, Eriadu

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Side Stories, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)

References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)

Creating a Campaign:
(1) Rules and Setting,
(2) Characters and Timeline,
(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
(6) Mandalorian Storyline

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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