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Dungeons & Dragons NPCS

DnD NPC Frankfoot – Benji

Dungeons and Dragons – Mystara

NPC – Frankfoot, Benji

Ambassador Benji Frankfoot

Benji Frankfoot (Male Halfling, Fighter 10/Rogue 8)
Title – Ambassador to Alfheim for Five Shires

Alfheim - Benji Frankfoot
Alfheim – Benji Frankfoot
Timeline

AC 950 – Arrived in Alfheim.
AC 1000 – H8 (converted to Fighter 8/Rogue 8
AC 1005 – Ftr9/Rog8
AC 1010 – Ftr10/Rog8

History

History: This halfling of good fortune arrived upriver from the Shires 50 years ago as an assistant to a long-since departed Thyatian merchant. Benji decided that he liked what he saw of the small halfling community in town and stayed. Since then, his interest in correspondence and information-gathering has allowed him to rise to an important position in the city. For the same talents, he has been named the official Ambassador from the Five Shires, although he has not set foot in his home country for half a century.

Personality

Personality: Benji is studious, truthful, and wordy. He is also a bit of a gossip, eager to spread the latest facts garnered from strange corners of Alfheim Town and beyond.

Appearance

Appearance: Benji is a halfling of medium height and appropriate huge girth for his age.

References

Ambassadors of Mystara

Alfheim (AC 1010) – Benji Frankfoot (Five Shires),

Karameikos (AC 1010) – Aladan Voll (Minrothad, M84, Rog7), Balto Nordenshield (Rockhome, M130, Ftr13), Estella Whitehall (Darokin, F75), Gunter Schonberg (Ierendi, M70, Brd13), Jenkin Flintfoot (Five Shires, M90, Ftr7/Rog6), Lord Cornel Osteric (Thyatian Empire, M55, Ftr9), Marianita Lucia de Leon y Valdex (Glantri, F, Wiz19), Shalander (Alfheim, M120, Pal8/Clr7), Sheik Abdullah ibn Hamid (Ylaruam, Ftr13),

Halfling Clans – Highshire
FlintfootJenkins (Karameikos – Specularum, M90, Ftr7/Rog6),
FrankfootBenji (Alfheim – Alfheim Town, M, Ftr10/Rog8),

GM Section

DMing Notes: Naturally, this is where you come to find the facts. Adventurers who have read the news-posters on his walls are free to ask Benji what else he knows on a topic. Once in a while, the halfling gentleman will have a small job of an adventurer – “Just go to the Alphatian Embassy and ask them about…” or something else equally safe and honest. Benji’s “little favors” often cause even prudent adventurers to get into trouble.

BECMI Rules

Combat Notes: H8; AC 5 (leather armor + 1 and Dexterity bonus); hp 48; MV 9″; #AT 1; D 1-6; Save H8; ML 8; AL L; S 10,112, W 14, D 15, Co 14, Ch 12.

Abilities & Skills: Knowledge of Alfheim Town (1 + 2), Knowledge of Shires (I), Persuasion (Ch).

Languages: halfling, Alignment (Lawful), elf.

Design changes for Character

D&D Halfling Clan Highshire – Five Shires (Mainly Halflings of Earth – Highshire)
Settlements:

Clans home is now the Highshire region of the Five Shires.

Converting Highshire Halflings in BECMI to 5th Edition – Halflings split their advancement from a martial class and a rogue class for the first eight levels, then dedicate themselves to either the martial or the rogue class for the Letter advancement starting at A and going to K. Highshire Halflings prefer Fighter (main) and Rogue (secondary) as their match.

Content Updates

WRATH Campaign

Campaign References: Books,

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,

Transports ((A) Airships, (G) Ground, (S) Ships)

Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)

Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk

Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)

National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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