Categories
Item Conversion Pathfinder Review Roleplaying Tools

PF2 Rules Minions

Pathfinder 2 – Reference Rules – Minions Source: PF2 Core Rulebook (pf2-cr) Overview House Rules Content Updates Here is a rules review on minions for use in Pathfinder 2. Overview of the Rule Reference on Minions Clerics – Command Undead (pf2-cr-123) – Feat Clerics – Improved Command Undead (pf2-cr-125) – Feat Animal Companions (pf2-cr-214) Familairs […]

Advertisement

Categories
Item Conversion Pathfinder Review Roleplaying Tools

PF2 Rules Summoning

Pathfinder 2 – Reference Rules – Summoning Source: PF2 Core Rulebook (pf2-cr) Overview Druids Sorcerer Wizard Traits of Summoning Spells of Summoning House Rules Conclusion Content Updates Here is a rules review on summoning for use in Pathfinder 2. Overview of the Rule Reference on Summoning Call of the Wild (pf2-cr-134) – Druid Feat Druid […]

Categories
Item Conversion Pathfinder Review Roleplaying Tools

PF2 Rules Shapechanging

Pathfinder 2 – Reference Rules – Shapechanging Source: PF2 Core Rulebook (pf2-cr) Overview Barbarian Druid Wizard Traits of Shapechaging Spells of Shapechange Wild Shape Wild Morph Physical Boost Pest Form Animal Form Shifting Form House Rules Conclusion Content Updates Here is my rules review on Shapechanging in Pathfinder 2. Overview of the Rule Reference on […]

Categories
Item Conversion Pathfinder Review Roleplaying Tools

PF2 Rules Companions

Pathfinder 2 – Reference Rules – Companions Source: PF2 Core Rulebook (pf2-rb-cr), Lost Omens – Legends (pf2-lo-leg) Overview Alchemist Champion Cleric Druid Ranger Sorcerer Wizard Animal Companion Rules Familiar Rules Specific Companions Spells of Companions House Rules Content Updates Here is a rules review on companions, normally champion, druid or ranger animals and familiars accessed […]

Categories
Item Conversion Pathfinder Review Roleplaying Tools

PF2 Rules Creating Items

Pathfinder 2 – Reference Rules – Creating Items Part of converting over to a new system is to build new items from the existing items that characters already have, or the module that your using contains. Here I have referenced all the sections on rules that are necessary to make items in the game as […]