Dungeons and Dragons – Mystara Design Part 18 – Symbols Why are Symbols Important Basic Symbology Dual Nature Symbology Design Details Content Updates Why are Symbols important To put it briefly, a symbol represents an important aspect of the setting that the players are meant to take notice of an be able to have some […]
Category: Design
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Dungeons and Dragons – Mystara Design Part 16 – Immortal Patrons Note: This is revisiting the five elements concepts from before. What is an Immortal Patron What makes a God join these Pantheons Patronages of the Gods Content Updates What is an Immortal Patron NOTE – WORK IN PROGRESS An immortal patron is one of […]
Migrated content to new site – http://www.thedarkelf007.com/dnd/dnd-design.html – due to issues with WordPress.
Migrated content to new site – http://www.thedarkelf007.com/dnd/dnd-design.html – due to issues with WordPress.
DnD Kingdom Part 1 Mapping
Dungeons and Dragons – Mystara Kingdom Building Part 1 – Mapping This article covers the following: Where to start? Mapping and Hexes Working Example: Karameikos AC 1000 Starting with the Capital How do I keep track of this? Next Steps – Claimed Hex’s Making better use of Excel Concluding Thoughts Content Updates Taking advantage of […]
Migrated content to new site – http://www.thedarkelf007.com/dnd/dnd-design.html – due to issues with WordPress.
Migrated content to new site – http://www.thedarkelf007.com/dnd/dnd-design.html – due to issues with WordPress.
Migrated content to new site – http://www.thedarkelf007.com/dnd/dnd-design.html – due to issues with WordPress.
Migrated content to new site – http://www.thedarkelf007.com/dnd/dnd-design.html – due to issues with WordPress.

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