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Roleplaying Star Wars

SW Talent Fearsome

Star Wars – Talents of the Galaxy Passive Talent – Fearsome Source: Edge of the Empire – Dangerous Convenants (sw-ffg-ee-dc-33) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates When an adversary becomes engaged with the character, they may force the adversary to make a fear check, with the difficulty equal to ranks […]

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Roleplaying Star Wars

SW Specialisation Enforcer

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Roleplaying Star Wars

SW Talent Stim Application – Supreme

Star Wars – Talents of the Galaxy Passive Talent – Stim Application – Supreme Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-152) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates When perfomring the Stim Application action, each Triumph may be spent to increase an additional characteristic by one. Specialisations You can […]

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Roleplaying Star Wars

SW Talent Natural Doctor

Star Wars – Talents of the Galaxy Active Talent – Natural Doctor Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-148) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – Once per game session, the character may reroll any one Medicine check. Specialisations You can only take this talent […]

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Roleplaying Star Wars

SW Talent Master Doctor

Star Wars – Talents of the Galaxy Active Talent – Master Doctor Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-147) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Activie – Incidental – Once per round, the character may suffer two strain to decrease the dificulty of their next Medicine check by […]

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Roleplaying Star Wars

SW Talent It’s Not that Bad

Star Wars – Talents of the Galaxy Active Talent – It’s Not that Bad Source: Age of Rebellion – Core Rules (sw-ffg-ar-cr-151) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – Out of Turn – Once per game session, ehwn an ally is about to suffer a critical injury, […]

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Roleplaying Star Wars

SW Talent Stim Appliction – Improved

Star Wars – Talents of the Galaxy Active Talent – Stim Application – Improved Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-152) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – When performing the Stim Applicaiton action, the character may increase the difficulty of the Medicine check to […]

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Roleplaying

SW Talent Well Rounded

Star Wars – Talents of the Galaxy Active/Passive Talent – Template Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-154) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates The character chooses two skills, they now become career skills. Specialisations You can only take this talent once per tier, and it counts as […]

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Roleplaying Star Wars

SW Talent Stim Application

Star Wars – Talents of the Galaxy Active Talent – Stim Application Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-152) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Action – The character may take the Stim Applcation action. To do this, the character must have access to drugs, a […]

Categories
Roleplaying Star Wars

SW Talent Bacta Specialist

Star Wars – Talents of the Galaxy Passive Talent – Bacta Specialist Source: Age of Rebellion – Core Rules (sw-ffg-ar-cr-143) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Patients under the character’s supervision heal one additional wound per rank of Bacta Specialist each time they heal a wound while recovering in a […]

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