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Roleplaying Star Wars

SW Talent It’s Not that Bad

Star Wars – Talents of the Galaxy Active Talent – It’s Not that Bad Source: Age of Rebellion – Core Rules (sw-ffg-ar-cr-151) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – Out of Turn – Once per game session, ehwn an ally is about to suffer a critical injury, […]

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Roleplaying Star Wars

SW Talent Stim Appliction – Improved

Star Wars – Talents of the Galaxy Active Talent – Stim Application – Improved Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-152) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – When performing the Stim Applicaiton action, the character may increase the difficulty of the Medicine check to […]

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Roleplaying

SW Talent Well Rounded

Star Wars – Talents of the Galaxy Active/Passive Talent – Template Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-154) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates The character chooses two skills, they now become career skills. Specialisations You can only take this talent once per tier, and it counts as […]

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Roleplaying Star Wars

SW Talent Stim Application

Star Wars – Talents of the Galaxy Active Talent – Stim Application Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-152) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Action – The character may take the Stim Applcation action. To do this, the character must have access to drugs, a […]

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Roleplaying Star Wars

SW Talent Bacta Specialist

Star Wars – Talents of the Galaxy Passive Talent – Bacta Specialist Source: Age of Rebellion – Core Rules (sw-ffg-ar-cr-143) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Patients under the character’s supervision heal one additional wound per rank of Bacta Specialist each time they heal a wound while recovering in a […]

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Roleplaying Star Wars

SW Talent Surgeon

Star Wars – Talents of the Galaxy Passive Talent – Surgeon Source: Age of Empire – Core Rules (sw-ffg-ar-cr-158) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates When this character makes a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon. Specialisations You […]

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Roleplaying Star Wars

SW Talent Stimpack Specialisation

Star Wars – Talents of the Galaxy Passive Talent – Stimpack Specialisation Source: Edge of the Empire – Core Rules (sw-ffg-ar-cr-156) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Whenever the character uses a stimpack, the target heals an additional wound per rank of Stimpack Specialization. The sixth stimpack and beyond each […]

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Roleplaying Star Wars

SW Specialisation Medic

Star Wars – Career Specialisations of the Galaxy The Medic Source: Age of Rebellion – Core Rulebook (sw-ffg-ar-cr-93) Talent Tree Fantasy Flight Games Rules Content Updates This specialisation can be found as part of the following careers: Soldier. This is also used in my Shadowrun Conversion. Talent Tree – Medic Completing each tier earns the […]

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Roleplaying Star Wars

SW Talent Natural Rogue

Star Wars – Talents of the Galaxy Active Talent – Natural Rogue Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-139) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – Once per game session, the character may reroll any one Skulduggery or Stealth check. Specialisations You can only take […]

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Roleplaying Star Wars

SW Talent Natural Negotiator

Star Wars – Talents of the Galaxy Active/Passive Talent – Template Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-139) Specialisations Fantasy Flight Games Rules Genesys Rules Design Details Content Updates Active – Incidental – Once per game session, the character may reroll any one Cool or Negotiation check. Specialisations You can only take this […]