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New Rules Roleplaying Star Wars

SW Rules Vehicles

Star Wars – Rules Update FFG – Vehicles Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr), Genesys Core Rules (gen-bas-cr) Vehicle Characteristics Movement in an Abstract Game System Vehicle Speeds in Structured Encounters Vehicle Maneuvers Content Updates The vehicles (or Starships) of Star Wars are quite complex and have a bunch of unique rules […]

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New Rules Roleplaying Star Wars

SW Rules Movement Personal Scale

Star Wars – Rules Update FFG – Movement – Personal Scale The mechanics of moving in the FFG Game are different from other iterations of Star Wars as precise distance movement is dropped for more of a theatre of the minds eye style of play. I am happy to do that in some games, but […]

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New Rules Roleplaying Star Wars

SW Rules Movement Planetary Scale

Star Wars – Rules Update FFG – Movement – Planetary Scale The mechanics of moving in the FFG Game are different from other iterations of Star Wars as precise distance movement is dropped for more of a theatre of the minds eye style of play. I am happy to do that in some games, but […]

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New Rules Roleplaying Star Wars

SW Rules Bounty Hunting

Star Wars – Rules Update Bounty Hunting Source: No Disintegrations (sw-ffg-ee-nd), Galaxy Guide 10 – Bounty Hunters (sw-weg-2e-gg10) The rules a player needs to know about being a Bounty Hunter in the Star Wars universe. IPKC – Imperial Peace-Keeping Certificate Types of Bounty Hunters Bounty Hunter Creed Types of Bounties FFG Checks in Bounty Investigations […]

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New Rules Roleplaying Star Wars

SW Rules Dice Rolls

Star Wars – Rules Update FFG – Dice Rolls The mechanics of dice rolling in the FFG Game are different from other iterations of Star Wars because the player knows the result as they roll. The Dice Dice Results Advantage and Triumph Threat and Despair Content Updates The Dice For Star Wars a new set […]

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New Rules Roleplaying Star Wars

SW GM 2016 Campaign

Star Wars – Game Management Campaign Notes – 2016 Campaign Sessions Players Content Updates Here are the notes for running the Star Wars campaign that kept track of when the group received their part XP, when the sessions were on, and what the final scores were for Obligation, Duty, Morality and Force Awareness in the […]

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New Rules Roleplaying Star Wars

SW Rules Awareness

Star Wars – Rules Updates Force and Destiny – Force Awareness House Rule Changes Team Awareness Level Banked Personal Pool of Awareness Levels of Interest Levels of Investigation Older Version of the Mechanic Content Updates The mechanics of Obligation are in the Edge of the Empire rules, the mechanics for Duty are in the Age […]

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New Rules Roleplaying Star Wars

SW Rules Morality

Star Wars – Rules Update Force and Destiny – Morality Revisited Base Morality Lightside Threshold Darkside Threshold House Rule Changes Light Side Holocron Access Dark Side Holocron Access Content Updates The mechanics of Obligation are in the Edge of the Empire rules, the mechanics for Duty are in the Age of Rebellion rules and the […]

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New Rules Roleplaying Star Wars

SW Rules Duty

Star Wars – Rules Update Age of Rebellion – Duty Revisited Base Duty Party Duty House Rule Changes Team Duty Level Banked Personal Pool of Duty Resupply Personal Advancement Rank Recognition Level Design Decisions Content Updates The mechanics of Obligation are in the Edge of the Empire rules, the mechanics for Duty are in the […]

Categories
New Rules Roleplaying Star Wars

SW Rules Obligation

Star Wars – Rules Update Edge of the Empire – Obligation Revisited Base Obligation Party Obligation House Rule Changes Team Obligation Level Banked Personal Pool of Obligation Reminder Squad Personal Bounty Rank Recognition Obligation Options Design Details Content Updates The mechanics of Obligation are in the Edge of the Empire rules, the mechanics for Duty […]