Dungeons and Dragons – Mystara
Magical Item – Iron Flask
- Type: Wondrous Item
- Rarity: Legendary, Genasi Relic
- Original Source: Dungeon Masters Guide (dmg178)
- Base Item
- Campaign Examples
- Original Item
- Design Details
- Content Updates

Base Item – Iron Flask
Legendary Item Value
Price: (2d6) x25,000 gp (50,000 to 300,000 gp) – 50% for consumable items
Base Price: 100,000 gp or 50,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.
Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed
Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human
Magical Item – Legendary – Iron Flask – 300,000 gp
- Standard: This iron bottle has a brass stopper. You can use an action to speak the flask’s command word, targeting a creature that you can see within 60 feet of you. If the target is native to a plane of existence other than the one you’re on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask. If the target has been trapped by the flask before, it has advantage on the saving throw. Once trapped, a creature remains in the flask until released. The flask can hold only one creature at a time. A creature trapped in the flask doesn’t need to breathe, eat, or drink and doesn’t age.
- You can use an action to remove the flask’s stopper and release the creature the flask contains. The creature is friendly to you and your companions for 1 hour and obeys your commands for that duration. If you give no commands or give it a command that is likely to result in its death, it defends itself but otherwise takes no actions. At the end of the duration, the creature acts in accordance with its normal disposition and alignment.
- An identify spell reveals that a creature is inside the flask, but the only way to determine the type of creature is to open the flask. A newly discovered bottle might already contain a creature chosen by the DM or determined randomly.
- Attunement: If you are attuned the DC to trap creatures in increased by your Wisdom modifier and you gain an additional hour of service when your release the captive.
- Relic: If you are a Genasi and attuned to this item, you can trap any creature inside.
Example Campaign Items – Iron Flask
Design Details – Iron Flask
TBA
Original Item – Iron Flask
Source: Dungeon Masters Guide (dmg178)
IRON FLASK
Wondrous item, legendary
This iron bottle has a brass stopper. You can use an action to speak the flask’s command word, targeting a creature that you can see within 60 feet of you. If the target is native to a plane of existence other than the one you’re on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask. If the target has been trapped by the flask before, it has advantage on the saving throw. Once trapped, a creature remains in the flask until released. The flask can hold only one creature at a time. A creature trapped in the flask doesn’t need to breathe, eat, or drink and doesn’t age.
You can use an action to remove the flask’s stopper and release the creature the flask contains. The creature is friendly to you and your companions for 1 hour and obeys your commands for that duration. If you give no commands or give it a command that is likely to result in its death, it defends itself but otherwise takes no actions. At the end of the duration, the creature acts in accordance with its normal disposition and alignment.
An identify spell reveals that a creature is inside the flask, but the only way to determine the type of creature is to open the flask. A newly discovered bottle might already contain a creature chosen by the DM or determined randomly.
d100Â – Contents
- 01-50 – Empty
- 51-51 – Arcana loth
- 52-52 – Cambion
- 53-54 – Dao
- 55-57 – Demon (type 1)
- 58-60 – Demon (type 2)
- 61-62 – Demon (type 3)
- 63-64 – Demon (type 4)
- 65-65 – Demon (type 5)
- 66-66 – Demon (type 6)
- 67-67 – Deva
- 68-69 – Devil (greater)
- 70-72 –Â Devil (lesser)
- 73-74 –Â Djinni
- 75-76 –Â Efreeti
- 77-78 – Elemental (any)
- 79-79 – Githyanki knight
- 80-80 –Â Githzerai zerth
- 81-82 –Â Invisible stalker
- 83-84 –Â Marid
- 85-86 –Â Mezzoloth
- 87-88 –Â Night hag
- 89-90 –Â Nycaloth
- 91-91 –Â Planetar
- 92-93 –Â Salamander
- 94-95 –Â Slaad (any)
- 96-96 –Â Solar
- 97-98 –Â Succubus/incubus
- 99-99 –Â Ultroloth
- 00-00 –Â Xorn
Content Updates
- 2022-08-31 – Magical Item Page Created.
Magical Items
Magical Items in Mystara Overview, Campaign Items, Creating Unique Items
Downtime Buying and Selling Items or Crafting Items
Types: Armour, Blessings, Books, Charm, Epic Boons, Marks of Prestige, Potion, Ring, Rod, Rune, Scroll, Staff, Wand Overview, Weapon, Wondrous Items
Relics of: Dragonkind, Dwarves, Elven, Genasi, Giantkind, Gnome, Halfling, Human
Tuesday Items: T001, T002, T003, T004, T005, T006, T007, T008, T009, T010, T011, T012, T013, T014, T015, T016, T017, T018, T019, T020, T021, T022, T023, T024, T025, T026, T027, T028, T029, T030, T031, T032, T033, T034, T035, T036, T037, T038, T039, T040, T041, T042, T043, T044, T045, T046, T047, T048, T049, T050, T051, T052, T054, T055, T056, T057, T058, T059, T060, T061, T062, T063, T064, T065, T066, T067, T068, T069, T070, T071, T072, T073, T074, T075
Wednesday Items: W001, W002, W003, W004, W005, W006, W007, W008, W009, W010, W011, W012, W013, W014, W015, W016, W017, W018, W019, W020, W021, W023, W024, W027, W028, W029, W030, W031, W032, W033, W034, W035, W038, W039, W040, W041, W042, W043, W044, W045, W047, W048, W049, W050, W051, W052, W054, W055, W056, W058, W059, W061, W062, W063, W064, W065
Friday Items: F002, F005, F006, F007, F008, F009, F010, F012, F014, F016, F019, F025, F026, F027, F028, F029, F030, F031, F032, F033, F034, F035, F036, F037, F038, F039, F040, F041, F042, F043, F044, F047, F048, F049, F050, F051, F052, F054, F055
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