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Dungeons & Dragons Magical Items Roleplaying

DnD Magical Item Iron Bands of Bilarro

Dungeons and Dragons – Mystara

Magical Item – Iron Bands of Bilarro

Dungeon Masters Guide
dmg – Dungeon Masters Guide 5E

Base Item – Iron Bands of Bilarro

Rare Item Value
Price: 2d10 x1,000 gp (2,000 to 20,000) – 50% for consumable items
Base Price: 12,000 gp or 6,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

Magical Item – Rare – Iron Bands of Bilarro – 12,000 gp

  • Standard: This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60ft of you. As the sphere moves through the air, it opens into a tangle of metal bands.
  • Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more.
  • A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed.
  • Once the bands are used, they can’t be used again until the next dawn.
  • Attunement: If you are attuned to this item, you know where it is, and whether the creature is trapped in it or not. Also, you can’t be trapped within the bands yourself.
  • Relic: If you are a Gnome and attuned to this item, you can manipulate the bands to move a creature at the speed of 10ft a round, and if you miss a target the sphere returns to you and does not count as a use of it that day.

Example Campaign Items – Iron Bands of Bilarro

Design Details – Iron Bands of Bilarro

TBA

Original Item – Iron Bands of Bilarro

Source: Dungeon Masters Guide (dmg177)

IRON BANDS OF BILARRO

Wondrous item, rare

This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands.

Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more.

A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed.

Once the bands are used, they can’t be used again until the next dawn.

Content Updates

  • 2022-08-31 – Magical Item Page Created.
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