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Dungeons & Dragons Magical Items Roleplaying

DnD Magical Item Holy Avenger

Dungeons and Dragons – Mystara

Magical Item – Holy Avenger

Dungeon Masters Guide
dmg – Dungeon Masters Guide 5E

Base Item – Holy Avenger

Legendary Item Value
Price: (2d6) x25,000 gp (50,000 to 300,000 gp) – 50% for consumable items
Base Price: 100,000 gp or 50,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

Magical Item – Legendary – Holy Avenger – 100,000 gp

  • Standard: While normally a sword of some kind, this item can be of other weapon types at the Game Masters discretion. You gain a +3 bonus to attack and damage rolls made with this magic weapon.
  • Requirement: This item can only be attuned by a Paladin.
  • Attunement: If you are attuned you gain +3 bonus weapon dice to damage rolls made with this magic weapon.
  • When you hit a fiend or an undead with it, that creature takes an extra 2 dice of radiant damage.
  • While you hold the drawn sword, it creates an aura in a 10ft radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30ft.
  • Relic: If you are a Human and attuned to this item, you can use the sword as a holy symbol for the purposes of casting spells and effects.
  • If you are Alasiyan and attuned to this item, you also gain resistance to psychic damage.

Example Campaign Items – Holy Avenger

Design Details – Holy Avenger

TBA

Original Item – Holy Avenger

Source: Dungeon Masters Guide (dmg174)

HOLY AVENGER

Weapon (any sword), legendary (requires attunement by a paladin)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.

While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.

Content Updates

  • 2022-08-24 – Magical Item Page Created.
Magical Items

Magical Items in Mystara Overview, Campaign Items, Creating Unique Items

Downtime Buying and Selling Items or Crafting Items

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Tuesday Items: T001, T002, T003, T004, T005, T006, T007, T008, T009, T010, T011, T012, T013, T014, T015, T016, T017, T018, T019, T020, T021, T022, T023, T024, T025, T026, T027, T028, T029, T030, T031, T032, T033, T034, T035, T036, T037, T038, T039, T040, T041, T042, T043, T044, T045, T046, T047, T048, T049, T050, T051, T052, T054, T055, T056, T057, T058, T059, T060, T061, T062, T063, T064, T065, T066, T067, T068, T069, T070, T071, T072, T073, T074, T075

Wednesday Items: W001, W002, W003, W004, W005, W006, W007, W008, W009, W010, W011, W012, W013, W014, W015, W016, W017, W018, W019, W020, W021, W023, W024, W027, W028, W029, W030, W031, W032, W033, W034, W035, W038, W039, W040, W041, W042, W043, W044, W045, W047, W048, W049, W050, W051, W052, W054, W055, W056, W058, W059, W061, W062, W063, W064, W065

Friday Items: F002, F005, F006, F007, F008, F009, F010, F012, F014, F016, F019, F025, F026, F027, F028, F029, F030, F031, F032, F033, F034, F035, F036, F037, F038, F039, F040, F041, F042, F043, F044, F047, F048, F049, F050, F051, F052, F054, F055

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I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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