Shadowrun Vehicles
Motorcycle – Racing Bike
Models Available:
- Suzuki Mirage
- Yamaha Rapier

The motorcycle has been around since the earliest steam-powered bicycles in the mid-1800s. The modern version is small, manoeuvrable and fuel efficient, having seen civilian and military use for centuries. This profile can represent a Jet Ski in a modern setting, or if you change the control skill to Piloting, it can represent a hover bike (or hopperbike) in a science fiction setting.
The Yamaha Rapier and Suzuki Mirage is a fast street machine whose slick styling make it a favourite with go-gangs an sees use in the combat bike circuit. This is the latest iteration of the racing bike. The Japanese racing bike is a fast, sleek machine. While this style and the chopper is popular with the Cutters, the Ancients preference is for the racing bike.
Genesys Rules – Motorcycle – Racing Bike
- Source: Games Master (gm)
- Motorcycle – Racing Bike – Price 8,500 cr, Rarity: 3
- Silhouette – 1, Speed – 6, Handling – +2
- Range Bands – Engaged 1/Short 180/Medium 360/Long 720/Extreme 1,440. Note Bikes have a x10 multiplier
- Def Fore – 1, Aft – 0
- Armour – 0, HT Threshold – 2, SS Threshold – 6
- Vehicle Type – Motorcycle, Model – Racing Bike/Rapier or Mirage
- Manufacturer – Yamaha or Suzuki
- Maximum Altitude – 0 m
- Sensor Range – None
- Crew – One Driver
- Encumbrance Capacity – 2
- Consumables – 5 hours
- Passenger Capacity – 0 (1 uncomfortably)
- Customisation Hard Points – 4
- Weapons – None
- Features
- Grid Guide – Has an autopilot of 2 when connected to the grid
SR 1 Rules – Motorcycle – Yamaha Rapier
- Source: Shadowrun Core Rulebook (p132)
- Price – 10,000 nuyen
- Handling – 2, Speed – 60/175, Body – 2, Armour – 0, Signature – 4, Pilot – 2
SR 2 Rules – Motorcycle – Yamaha Rapier
- Source: Shadowrun 2nd Edition Core Rulebook (p251)
- Price – 10,000 nuyen
- Handling – 3, Speed – 65/195, Body – 1, Armour – 0, Signature – 1, Pilot – 1
SR 3 Rules – Motorcycle – Yamaha Rapier
- Source: Shadowrun 3rd Edition Core Rulebook (p308)
- Price – 12,700 nuyen, Street Index – .75, Availability – 2/24 hrs
- Seating – 1 bucket, Entry Points – 0
- Handling – 3/6, Speed – 195, Accel – 10, Body – 2, Armour – 0, Signature – 2, Autonav – 1, Pilot – NA, Sensor – 0, Cargo – 1, Load – 40
SR 4 Rules – Motorcycle – Suzuki Mirage
- Source: Shadowrun 4th Edition Core Rulebook (p341)
- Price – 6,500 nuyen, Availability – NA
- Handling – +2, Accel – 20/50, Speed – 200, Pilot – 1, Body – 6, Armour – 4, Sensor – 1
SR 4A Rules – Motorcycle – Suzuki Mirage
- Source: Shadowrun 4th Anniversary Edition Core Rulebook (p349)
- Price – 6,500 nuyen, Availability – NA
- Handling – +2, Accel – 20/50, Speed – 200, Pilot – 1, Body – 6, Armour – 4, Sensor – 1
SR 5 Rules – Motorcycle – Suzuki Mirage
- Source: Shadowrun 5th Edition Core Rulebook (p462)
- Price – 8,500 nuyen, Availability – NA
- Handling – 5/3, Speed – 6, Accel – 3, Body – 5, Armour – 6, Pilot – 1, Sensor – 2, Seats – 1
Content Updates
Shadowrun Vehicles
Automobiles – Bus, Sports Car – Low Cost
Boats – Cargo Freighter, Motorboat
Military – APC, Wasteland Buggy
Motorcycles – Chopper, Off-Road Bike, Racing Bike, Scooter
Planes – Cargo Plane
Truck –
Shadowrun RPG
Game Management: Choosing a new Campaign, Creating a SR Campaign Skype, Tracking Experience
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Campaign 2
Gen 3 – 2050
Campaign 1
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Gen 1 Runner: Year Three – Ghost Cartels, Year Four – Artefacts, Year Five – Horizon
Gen 2 Street: The Setup, Year Five – Horizon, Year Six – Dragons, Year Seven – Jet Set
Gen 2 Runner: Year Eight – Sprawl Wilds, Year Nine – Stolen Souls
Gen 3 Runner: The Setup, Year Nine – Stolen Souls, Year Ten – Lockdown
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