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Dungeons & Dragons NPCS

DnD NPC Sascia

Dungeons and Dragons – Mystara

NPC – Sascia

0e-gaz-01 Karameikos
0e-gaz-01 – D&D BECMI The Grand Duchy of Karameikos

Sascia

Sascia (Female Traladaran Fighter 14)
Title: Mistress of Luln, Townmaster of Luln
Source – GAZ1 p56

Timeline

AC 972 – Born in Luln, Karameikos
AC 1000 – Age 28 (F12)
AC 1005 – Age 32 (Ftr13)
AC 1010 – Age 37 (Ftr14)

History

History: Sascia was born 28 years ago in Luln, the unhappy town nearest the Black Eagle Barony. Like the younger Yolanda of Luln, she gradually developed a fierce hatred of the nearby barony – a hatred of its occasional raids into surrounding lands (including Luln), a hatred of seeing the infrequent bands of hollow-eyed escapees just escaped from that territory. But unlike “Yolanda, Sascia was very strong and convinced that she could make a difference right here in Luln. She learned the ways of the sword and of military tactics. She persuaded the leaders of Luln to set up sentries in the forest who could warn of an impending raid. She fought the raiders when they came, and inspired others to do the same. Eventually, when the last townmaster stepped down from his post, she took that position.

Personality

Personality: Sascia’s goal is to build Luln into a proper town, free of the malignant influence of the Black Eagle. Most of her attention is dedicated to that cause. She’s ambitious and stubborn, but she’s grateful to those who help her, and adventuring parties meaning to do harm to the Black Eagle will get her whole-hearted support.

Appearance

Appearance: Sascia is tall and lean (and stronger than she looks). Her hair, often worn up under a helmet, is a very light brown and crinkly; her eyes are brown. She wears common tunics, trousers and boots and could easily be mistaken for a common adventurer, for she wears no badge of her office. In combat, she wears chain mail and carries a shield.

References

GM Section

DMing Notes: The Duke is keeping a very close eye on Sascia. If she can indeed hold Luln free of the Black Eagle Barony for some more time, he will probably knight her and declare Luln to be her fief. Characters are likely to meet Sascia when they’re in Luln; she questions most strangers as to their destination and intent. In Basic and lower-level Expert adventures, she’ll provide information and may provide some funds to parties entering the Barony (she won’t accompany the adventurers, as her higher level would unbalance the scenario). In upper-level Expert adventures, she’ll accompany the adventurers on missions against the Black Eagle.

BECMI Rules

BECMI Combat Notes: 12th-level Fighter; AC 1 (chain mail, shield, ring of protection +1, dexterity bonus); hp 47; MV 90′ (30′); #AT 1 (sword +1); D 1-8 (+ 3); Save F12; ML 10; AL L; S 17 I 13 W 10 D 14 Co 12 Ch 14. Languages: Traladaran, Alignment (Lawful), Thyatian. General Skills: Military Tactics +2 (1 + 2), Town Administration (I), Riding +2 (D+2).

Design changes for Character

Content Updates

WRATH Campaign

Campaign References: Books,

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,

Transports (Airships, Ground, Ships)

Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace

Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal

National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri

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D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
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Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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