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Genesys Roleplaying Shadowrun

Genesys SR PC Cuscus Animalistic Primalist Druidic

Genesys RPG

Shadowrun – Cuscus
Fast Animalistic – Primalist – Druidic

Introduction

This is a conceptual post about my journey building a Shadowrun campaign using the Genesys rule systems and how I am planning on introducing it to my players.

This section I am building example characters that may or may not be used in the games ongoing.

Character Concept

Step 1 – Background

Fired – While not a corporate drone, you had income, now you don’t.

Step 2 – Race
Animalistic – Fast (Gen 3+)

Version 2.0 (Changed with -15 xp)

  • XP 110 (spent 35 with 75 remaining)
  • Attributes Options – Exchange – Intellect for Agility (-10 xp)
  • Attributes Options – Strength – Cunning (-30 xp)
  • Interest Options – General – Perception Rank 1 (0 xp)
  • Slashing Bits (-5 xp) Unarmed attack Brawl +1, Crit 3.
  • Fleet of Form (-5 xp) Can gain a second manoeuvre in a round for free as long as its only used for movement.
  • Body Weakness (+5 xp) Wound Threshold -1
  • Mind Disadvantage (+10 xp) Strain Threshold -2

Version 1.0

  • Requirement – At least Gen 3 storyline
  • Attributes – 2 in everything except 1 in Intellect and 3 in Cunning and Agility, Wounds (9+Br), Strain (8+Will), XP (90)
  • Starting Skills – One rank in Perception.
  • Natural Weapons – Add +1 to any Brawl combat checks they make, and they gain the Vicious 1 quality (or increase it by one), with a crit rating of 3 and range of engaged.
  • Fleet of Paw – They can perform a second manoeuvre to move without suffering strain.
Step 3 – Career & Specialisation
Career – Magic Tradition – Primalist
  • Magic Rating +1 (if they have a magic rating, it increases by 1, otherwise its 1)
  • Career Skills – Alchemy, Brawl, Discipline, Knowledge – Lore, Medicine, Melee, Primal, Survival
  • Optional Starting Gear
    • A magic staff and heavy clothing
    • a personal comlink (smartphone) and a slap-patch
    • 1d100 credits
  • Career Skills – Alchemy, Brawl, Discipline, Knowledge – Lore, Medicine, Melee, Primal, Survival
Specialisation – Druidic (Caster)

Built by the GM.

  • Genesys Specialisation – Druidic
    • Note – Cannot be taken if Bioroid or have a Resonance Rating.
    • Career Skills – Knowledge – Lore, Primal, Stealth, Survival
    • Starting Character gains one rank in two career skills of their choice.
    • If they do not have a Magic Rating it becomes 1, otherwise it increases by 1
    • These skills become additional Career skills.
    • Level 1 Talents – One with Nature (gen74), Shapeshifter (ter84), Sustain (gm), Swift (gen75)
    • Level 2 Talents – Natural Communion (ter88), Shapeshifter – Improved (ter89), Second Wind (gen74), Sustain (gm),
    • Level 3 Talents – Animal Companion (gen77), Druid (epg96), Face of the Wild (epg97), Sustain (GM),
    • Level 4 Talents – Defensive (gen80), Enduring (gen80), Rapid Reaction (gen74), Sustain (gm)
    • Level 5 Talents – Dire Animal Companion (epg98), Master Primal (gen81), Second Wind (gen74), Sustain (gm),
  • Career Skills – Knowledge – Lore, Primal, Stealth, Survival
Step 4 – Spend Experience
  • Starting Experience = 90 XP
  • Magic Rating from 1 to 2 = 20 XP (70 remaining)
  • Magic Rating from 2 to 3 = 30 XO (40 remaining)
  • Learn Spell Attack = 5 XP (35 remaining)
  • Learn Spell Augment = 5 XP (30 remaining)
  • Learn Spell Heal = 5 XP (25 remaining)
  • Learn Spell Transform = 5 XP (20 remaining)
  • Upgrade Spell Attack with Close Combat = 5 XP (15 remaining)
  • Upgrade Spell Transform with Size Rank 1 = 5 XP (10 remaining)
  • Upgrade Spell Transform with Size Rank 2 = 10 XP (none remaining)
Step 5 – Derived Features
  • Wound Threshold (9+Br) = 11
  • Strain Threshold (8+Will) = 10
  • Defence = 0
  • Soak Value = 2
  • Encumbrance Threshold = 7
  • Base Move = 6
  • Range Bands = Engaged 1/Short BM 6/Medium BMx2 12/Long BMx4 24/Extreme BMx8 48
Step 6 – Determine Motivation
Step 7 – Gear, Appearance and Personality
Step 8 – Duty, Morality and Obligation
Step 9 – Favours

Campaign Rewards

Completed Session 2 – 5 XP + Affiliation – Aztechnology +1 + 100cr

Completed Session 5 – 5 XP + Affiliation – Redmond Gangs +1
-> Light Pistol, Durable Clothing

Completed Example

Cuscus the Fired

Br 2 (Brawl), Ag 2 (Agility), Int 1 (Intellect), Cun 3 (Cunning), Will 2 (Willpower), Pr 2 (Presence)

Soak 3WT 11 (Wound Threshold), ST 10 (Strain Threshold), Defence 0, Base Move 6,
Range Bands – Engaged 1/Short 6/Medium 12/Long 24/Extreme 48

Skills
General Skills – (Will) Discipline 1, (Cun) Perception 1, (Ag) Stealth 1
Social Skills
Combat Skills – (Br) Brawl 1, (Br) Melee 1
Knowledge Skills
Magic Skills – (Cun) Primal 2

Abilities
Fleet of Paw – They can perform a second manoeuvre to move without suffering strain.
Magic Rating – 1 (Can add magic rating in force dice to magic checks.
Natural Weapons – Add +1 to any Brawl combat checks they make, and they gain the Vicious 1 quality (or increase it by one), with a crit rating of 3 and range of engaged.

Equipment (Encumbrance Threshold 3/7)
Magic Staff (Spell Dam +4, Enc 2), Durable Clothing (+1 soak), Smartphone, slap-patch, Light Pistol (Enc 1)

Weapons
Bite (Brawl, Dam +1, Crit 3, Range Engaged, Vicious 1)
Light Pistol (Ranged-Light, Dam 5, Crit 4, Range Short)

Notes
Race/Career/Specialisations – Fast Animalistic (Reptile)/Primalist – Druidic
Career Skills – Alchemy, Brawl, Discipline, Knowledge – Lore, Medicine, Melee, Primal, Stealth, Survival
Experience – Total (100), Starting (105), Spent (0), Unspent (-5)
Affiliation – Aztechnology (1), Redmond Gangs (1)
Credits – 194cr

Content Updates

  • 2022-07-08 – Updated after session 10, character owes another 5 xp from character creation with the updated racial details.
  • 2022-06-19 – Updated details of character after session 5.
  • 2022-06-08 – Created this page.
Genesys RPG

Building my own Shadowrun in Genesys:

Part 1 – Why choose Genesys
Part 2 – Setting, Races and Careers
Part 3 – Changes to History
Part 4 – Character Creation
Part 5 – Magic System
Part 6 – Hacker System
Part 7 – Player Races
Part 8 – Player Careers
Part 9 – Specialisations
Part 10 – Combat System
Part 11 – Social System
Part 12 – Vehicle System
Part 13 – Equipment System

References: Equipment, Vehicles

ExamplesBolt, Cuscus, Desrin Deadshot, Floggar, George, Rakash, Shadowstar, So-Cal Burns, Womp, Human Mage Arcanist

Shadowrun RPG

Game Management: Choosing a new Campaign, Creating a SR Campaign Skype, Tracking Experience

Locations: Seattle 2069, ShadowSea

Storyline: Seattle Elections 2069

Corporations: Ares, Aztechnology, Evo, Horizon, MCT, NeoNet, Renraku, Saeder-Krupp, Wuxing

References: Corporations, Personalities, Rewards, Timeline, Vehicles

Security: Automated DefencesBarriersCountering Matric ThreatsCountering Physical ThreatsDoorsHTRLandscapingSensors

Campaign 2

Gen 3 – 2050

Campaign 1

Gen 1 Street: The Setup, Year One – Origin Story, Year Two – Emergence

Gen 1 Runner: Year Three – Ghost Cartels, Year Four – Artefacts, Year Five – Horizon

Gen 2 Street: The Setup, Year Five – Horizon, Year Six – Dragons, Year Seven – Jet Set

Gen 2 Runner: Year Eight – Sprawl Wilds, Year Nine – Stolen Souls

Gen 3 Runner: The Setup, Year Nine – Stolen Souls, Year Ten – Lockdown

Gen3 Terrinoth:

Gen3 Prime: Year Ten – Lockdown, Year Elven – The End.

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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