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DnD NPC Teldon

Dungeons and Dragons – Mystara

NPC – Teldon

0e-gaz-01 Karameikos
0e-gaz-01 – D&D BECMI The Grand Duchy of Karameikos

Headmaster Teldon

Teldon (Male Air Genasi Wizard 15)
Titles: Guildmaster of Magician’s Guild of Karameikos

Timeline

AC 388 – Born in Alphatian Empire.
AC 900 – Age 512 migrated to the Thyatian Empire
AC 970 – Age 582 – Came to Karameikos at request of Stefan Karameikos.
AC 1000 – Age 612 (M15) – Guildmaster of Magicians’ Guild
AC 1010 – Age 622 (Wiz16)

History

A Thyatian adventurer of many years’ experience, Teldon came to Karameikos at Duke Stefan’s request 30 years ago and settled. Because he was then the greatest authority on magic, he was badgered by Thyatian and Traladaran youths to share his knowledge and eventually created the Magician’s Guild of Specularum, described elsewhere.

Personality

Teldon is a good-natured old man who enjoys appearing to be a cantankerous, forgetful wizard.

Appearance

Teldon looks about 80 (he’s pushing 610) and is an archetypal wizard, with flowing white hair and beard and piercing blue eyes. In keeping with his dignified station, he wears robes embroidered with runes (which, he freely admits, are bogus; they mean nothing).

References

Genasi – AirTeldon (Specularum, M622, W16),

Genasi – FireEdrecort (Alfheim, W16),

Loggers Guild of Karameikos
SpokesmanEdoard of Threshold (Specularum, M45)

Magician’s Guild of Specularum
Leader/Headmaster Teldon (M622, W16),
TeachersProfessor Halia Antonic (F36, Wiz9),

Merchants Guild of Karameikos
HeadAnton (Specularum, M73, Rog14),

GM Section

DMing Notes: Characters with questions on magic will know to bring them to Teldon’s attention, and he’s usually anxious to help – for such help usually expands his own knowledge.

BECMI Rules

BECMI Combat Notes: 15th-level Magic-User; AC 2 (bracers of defence AC 2); hp 33; MV 120′ (40′); #AT 1 (dagger); D 1-4; Save M15; ML 10; AL N; S 11 I 18 W 13 D 12 Co 9 Ch 10. Languages: Thyatian, Alignment (Neutral), Tralaadaran, Glantri, Elvish (Alfheim dialect). General Skills: Riding +1 (D + l), Knowledge of Karameikos Society (I), Teaching +2 (W + 2), Seamanship (I), Knowledge of Magical History (I), Knowledge of Thyatis (I), Knowledge of Karameikos (I).

Spells Normally Carried: First Level – Charm Person, Detect Magic, Magic Missile, Read Magic, Sleep. Second Level – ESP, Invisibility, Locate Object, Wizard Lock. Third Level – Dispel Magic, Fire Ball, Fly, Lightning Bolt. Fourth Level – Confusion, Polymorph Self, Remove Curse, Wizard Eye. Fifth Level – Pass-Wall, Telekinesis, Wall of Stone. Sixth Level – Anti-Magic Shell, Invisible Stalker. Seventh Level – Power Word Stun.

Spells In Spell Books: Same list as given in the “Players’ Background” section, under “Spellsi”

Design changes for Character
  • Changed Teldon to an Air Genasi and increased his age to over 600 to meet with the life expectancy of the Genasi in this setting.

Content Updates

WRATH Campaign

Campaign References: Books,

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,

Transports ((A) Airships, (G) Ground, (S) Ships)

Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)

Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk

Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)

National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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