Pathfinder 2 – Adventures
Shard of Greed
4709 P1 (Level 3)
This uses events from The Shattered Star Book 1 Shards of Sin. The settlement of Sandpoint is having a festival when goblins attack and they are forced to help defend the village.
Using content from: Part 4 – A Legacy of Wrath
Part 4 – A Legacy of Wrath – Deep under the Crow, the heroes continue their search for the Shard of Greed, coming up against ever-increasing dangers: devils, derros, and ancient horrors from old Thassilon.
How did I modify it to my TRAP campaign?
Given time to finish what they started with some new members, and access to one of the Sihedron Medallions that they discovered has the power to close portals, they are tasked with recovering, but not touching, the next shard of the shattered star artefact.
The hellknights have been given part of the story as protectors against sin and corruption as the knights against hell being their first mandate. They have taken a person interest in the two groups and arranged to have ties with each of them providing them with a deeper connection ongoing in the storyline. Those who stand against hell do so knowing they are forever damned, but they protect others from their own fate.
How my players fared
With a few side storylines including connecting with the Hellknights and starting down the path to become one, they gained insight into the Runelords, their connections to Hell as a power source, as well as something to be guarded against. A few new helpers and companions join along the way, and a conversation with a Kraken and an ongoing obligation that will be remembered.
A choice of many portals under Magnimar existing by a player to represent a critical failure was an interesting choice that has now being made part of the ongoing narrative of the storyline. Beware the tunnels under Magnimar, you don’t know when or where you might end up.
Total time to complete
- Group A (Wednesday) – 8 sessions
They have retried the second shard, now it is time to pass the torch of this storyline onto another group to seek the third shard. One has already stepped forward to claim that mantle and in session 51 of group b (friday) they will claim their prize. This part of the storyline has been completed successfully with some interesting plot hooks created by the players.
Other Settlements: Abken, Baslwief, Biston, Galduria, Harse, Ilsurian, Janderhoff, Kaer Maga, Melfesh, Nybor, Palin’s Cove, Ravenmoor, Roderic’s Cove, Sandpoint, Sirathu, Turtleback Ferry, Urglin, Velderaine, Wartle, Whistledown, Windsong Abbey, Wolf’s Ear
Other Locations: Ashwood, Bloodsworn Vale, Brinewall, Calphiak Mountains, Celwynvian, Chorak’s Tomb, Churlwood, Cinderlands, Crystalrock, Crystilan, Curchain Hills, Ember Lake, Fenwall Mountains, Fogscar Mountains, Gnashers, Gruankus, Guiltspur, Hollow Mountain, Hook Mountain, Iron Peaks, Kodar Mountains, Lady’s Light, Lurkwood, Malgorian Mountains, Mierani Forest, Minderhal’s Anvil, Mindspin Mountains, Mobhad Leigh, Mundatei, Mushfelns, Nolands, Red Mountains, Rift of Niltak, Rimeskull, Sanos Forest, Shimmerglens, Skotha Lake, Skull’s Crossing, Spindlehorn, Spire of Lemriss, Stormunder Lake, Stony Mountains, Storval Deep, Storval Plateau, Storval Stairs, Sunken Queen, Syrantula Lake, Varisian Gulf, Velashu River, Velashu Uplands, Viperwall, Wormwood Hall, Wyvern Mountains, Yondabakari River
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Jade Regent Adventure Path (JRAP) Campaign
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