Adventure Path Pathfinder Roleplaying

PF2 Adv 4709 P1 Trouble in Korvosa

Pathfinder 2 – Adventures

Korvosa’s Gone Mad

Thassilonian Resurgence
4709 P1 (Level 3)


For this adventure I am Using Curse of the Crimson Throne Anniversary Edition – Chapter 1 – Edge of Anarchy, Part 2 – A City Gone Mad and Part 3 – Blood and Bones.

Part 2 – A City Gone Mad – At some point during the PCs’ final foray into the fishery, word swiftly spreads of King Eodred II’s sudden death. Time this development so that the PCs have no notion of it until they emerge from the fishery with Ileosa’s brooch and Zellara’s haunted harrow deck in their possession. As they step out onto the streets of the city, be it day or night, it should be immediately obvious that something major has happened, for parts of Korvosa are in flames

Part 3 – Blood and Bones – Although things start to settle down in Korvosa after the king’s death, it swiftly becomes obvious that the city has changed significantly during its brush with anarchy. City guards have shirked their duties to become part of the problem. Established dens of criminal activity ironically become some of the safest places in Korvosa. And those who have preyed upon the weak and unfortunate of the city find new opportunities to bring misery to their victims.

How did I modify it to my TRAP campaign?

I changed this storyline to have it coincide with the group returning to the city at the start of the new year and go through the following events.

Event 1 – A Return to Zellara’s House – Added in a few extra details to help personalise the story, including links to the characters sister.

Event 2 – The Mysterious Brooch – The booch was returned to the Queen and they gained a task requiring them to work with the Korvosan Guard.

Event 3 – Mad Profit – Was seen during their trip to the Worlds End Meat.

Event 4 – Imps and Dragons – Was over the city fighting during this whole story arch, not a common sight, but very frequent during this part of the storyline.

Event 5 – Meet the Mob – They ended up inciting the mob while talking to to md prophet and making them use Pimwinkle as their figure head for causing the mob over the city.

Event 6 – Drunken Guard – The guard is rescued from the mob by the characters and sent back to the guardhouse.

Event 9 – Welcome to the Guard – They were tasked with returning with Sergeant Verik Vancaskerkin taking on the All the World’s Meat storyline.

How my players fared

They manage to get through a lot of story in two sessions, ending with the killing of Varik. They incided a mob, saved a guard, but lost the sergeant. They gained some of the intel they needed, but were unable to find out the details on the mysterious backers of the meat works.

Total time to complete

  • Group A (Wednesday) – 2 sessions

Concluding Thoughts

Storyline showed how dangers a higher level NPC can be for the party as a single opponent almost one short the party, taking him down with a critical hit. Being a member of the Vandercaskin kin, I still have a storyline for him to be brought back into for the players to interact with. This is not a surprise as they have heard we was reincarnated after they beheaded him in their last encounter.

Content Updates

TRAP Campaign

Adventures, Challenges, Personalities, Runelords, Varisia, TRAP Design

Characters: Feats (Location, Social (RotR), Social (JR))

Main Settlements: Absalom, Korvosa, Magnimar, Riddleport

Other Settlements: Abken, Baslwief, Biston, Galduria, Harse, Ilsurian, Janderhoff, Kaer Maga, Melfesh, Nybor, Palin’s Cove, Ravenmoor, Roderic’s Cove, Sandpoint, Sirathu, Turtleback Ferry, Urglin, Velderaine, Wartle, Whistledown, Windsong Abbey, Wolf’s Ear

Other Locations: Ashwood, Bloodsworn Vale, Brinewall, Calphiak Mountains, Celwynvian, Chorak’s Tomb, Churlwood, Cinderlands, Crystalrock, Crystilan, Curchain Hills, Ember Lake, Fenwall Mountains, Fogscar Mountains, Gnashers, Gruankus, Guiltspur, Hollow Mountain, Hook Mountain, Iron Peaks, Kodar Mountains, Lady’s Light, Lurkwood, Malgorian Mountains, Mierani Forest, Minderhal’s Anvil, Mindspin Mountains, Mobhad Leigh, Mundatei, Mushfelns, Nolands, Red Mountains, Rift of Niltak, Rimeskull, Sanos Forest, Shimmerglens, Skotha Lake, Skull’s Crossing, Spindlehorn, Spire of Lemriss, Stormunder Lake, Stony Mountains, Storval Deep, Storval Plateau, Storval Stairs, Sunken Queen, Syrantula Lake, Varisian Gulf, Velashu River, Velashu Uplands, Viperwall, Wormwood Hall, Wyvern Mountains, Yondabakari River

Organisations: Hellknights, Pathfinder Society

PFS Factions: Andoran, Cheliax, Grand Lodge, Lantern Lodge, Osirion, Qadira, Sczarni, Shadow Lodge, Silver Crusade, Taldor


Level 1: Aspirant Pathfinders, The Lost Star, Ilsundal Carnival, Pharasma’s Quest, Welcome to Kaer Maga

Level 2: Sandpoint Festival, Shard of Pride, Welcome to Korvosa, Welcome to Riddleport

Level 3: Korvosa Gone Mad, Missing people in Sandpoint, Rescue of Ameiko, Shard of Greed

Pathfinder 2E

PF2 Menu: Adventures, Classes, Factions, Feats, Items, Races, Rules Updates

TRAP: Campaign, Design

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, GM’s Luck Roll, Playtest Thoughts, Running Games over Skype, Tracking Experience

Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)

Discussing the Rules: Animal Companions, Archetypes, Companions, Crafting PF2 Items, Feats, Minions, Playing the Game, Shapechanging, Summoning

Game Modes: Encounter, Exploration, Downtime

Feats: Background, General & Skill, Location

PF1 Conversions to Pathfinder 2: Adventures, Classes, Items, Faction

References: Creatures, Equipment, Items, NPCs, Spells

Thassilonian Resurgence Adventure Path (TRAP) Campaign

Design, Campaign, Campaign Journal, Runelords

Jade Regent Adventure Path (JRAP) Campaign

Personalities, Campaign Journal, Region – Minkai, Prophecy – The Broken One, Characters – Social Feats

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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