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DnD Monster Scorpionfolk

D&D – Five Spheres of Mystara

Monster Codex – Monstrocity – Scorpionfolk

Source: Volo’s Guide to Monsters (5e-wiz-vgm p193)

Tlincallis, also called scorpion folk, are chitin-covered creatures, humanoid from the waist up with the lower body of an enormous scorpion, complete with a stinger at the end of a long tail.

5e-wiz-vgm Volo's Guide to Monsters
5e-wiz-vgm – D&D5E Volo’s Guide to Monsters
Scorpionfolk (fire aspected)
  • Large Monstrocity, neutral
  • Habitat – Desert
  • Armour Class – 15 (natural armour)
  • Hit Point – 85 (10d10+30)
  • Speed – 40 ft

Str +3 Dex +1 Con +3 Int +0 Wis +1 Cha -1

  • Resistance – Reduce Fire or Radiant damage taken by 3.
  • Weakness – Increase Cold or Force damage taken by 3.
  • Skills – perception +4, Stealth +4, Survival +4
  • Senses – darkvision 60 ft, passive Perception 13
  • Language – Tlincalli (Scorpionfolk)
  • Challenge 5
  • Actions
    • Multiattack – The scorpionfolk makes two attacks, one with its longsword, or spiked chain, and one with its sting.
    • Skilled Longsword (melee weapon attack) +6 to hit, reach 5 ft, one target
      • Hit (one handed) 9 (2d4+3) slashing damage
      • Hit (two handed) 11 (2d6+3) slashing damage
      • (B) AC Defence (+1/2) – You gain an armour class bonus, for a set number of attacks each round.
      • (B) Deflect (1) – Before an attack is made you can choose to deflect several attacks instead using your attack roll instead of your AC.
      • (B) Disarm (Base DC 11) Dex save or opponent you have struck this round is forced to drop their weapon. If they roll a natural 20 you drop yours instead.
    • Spiked Chain (melee weapon attack) +6 to hit, reach 10 ft, one target
      • Hit 6 (1d6+3) piercing damage and the target is grappled (escape DC 11) if it is a Large or smaller creature.
      • Note: Until this grapple ends, the target is restrained and the scorpionfolk can’t use the spiked chain against another target.
    • Skilled Sting (melee weapon attack) +6 to hit, reach 5 ft, one creature
      • Hit 9 (2d6+3) piercing damage plus 14 (4d6) poison damage and the target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. if it fails the saving throw by 5 or more, the target is also paralysed while poisoned. The target can repeat the saving throw at the end of its turn, ending the effect on itself on a success.
      • (B) Two-Weapon Fighting: Can use this attack if other attack in the round was a light weapon. This attack does not use your mod bonus to damage.

Campaign Information

Encounter Lists

Desert Encounters – Found in Nithia, Ylaruam.

Common

Uncommon

  1. Scorpionfolk (CR 5)

Rare

Design changes for Monster

Original Stats for 5E

Str 16 (+3) Dex 13 (+1) Con 16 (+3) Int 8 (-1) Wis 12 (+1) Cha 8 (-1)

  • Alignment: Neutral Evil
  • Challenge 5 (1,800 xp)
  • Longsword (melee weapon attack) +6 to hit, reach 5 ft, one target
    • Hit (one handed) 7 (1d6+3) slashing damage
    • Hit (two handed) 8 (1d8+3) slashing damage
  • Spiked Chain (melee weapon attack) +6 to hit, reach 10 ft, one target
    • Hit 6 (1d6+3) piercing damage and the target is grappled (escape DC 11) if it is a Large or smaller creature.
    • Note: Until this grapple ends, the target is restrained and the scorpionfolk can’t use the spiked chain against another target.
  • Sting (melee weapon attack( +6 to hit, reach 5 ft, one creature
    • Hit 6 (1d6+3) piercing damage plus 14 (4d6) poison damage and the target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. if it fails the saving throw by 5 or more, the target is also paralysed while poisoned. The target can repeat the saving throw at the end of its turn, ending the effect on itself on a success.
Original Stats for BECMI

Source: Hollow World – Nightrage (Inside Cover)

  • Manscorpion – AC 1, HD/HP 8**/40, THAC0 11, #AT 2, DMG 3d6/1d10 +poison, MV 240 ft (80 ft), Remarks Ring of Fire Resistance

Content Updates

  • 2021-06-23 – Added in worshipping information for the Hollow World.
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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