Categories
Bestiary Pathfinder Roleplaying

PF2 Bestiary NPC Forester Poacher

Pathfinder 2 – Reference

NPC – Foresters – Poacher

Source: PF2 Games Mastery Guide (pf2-rb-gmg p218)

pf2-rb-gmg PG2 Gamemastery Guide
pf2-rb-gmg Gamemastery Guide pzo2103-se

Some forests are protected by kings, others only by wild things. Laws against hunting may protect the private reserves of nobles or guard the viability of animal populations of shared forests during specific seasons. Poachers violate those laws – sometimes out of greed, sometimes out of desperation, and sometimes for sport. Although penalties against poaching often include public shaming (see Penalties for Poaching), in lean times a successful poacher is a local hero.

Penalties for Poaching

Punishment for poaching on noble land can be vicious. Maiming poachers by removing fingers is a common practice. Crueler punishments include snaring poachers in their own traps and leaving them helpless, or binding them in the bloody skins of their catch and setting dogs to chase them through the woods

Base Stat Block – Poacher

Poacher (CREATURE 2)

  • Traits: NE Medium, Human, Humanoid
  • Perception +9
  • Languages Common
  • Skills Crafting +4, Deception +4, Nature +7, Stealth +8, Survival +7
  • Str +2, Dex +4, Con +1, Int +0, Wis +3, Cha +0
  • Items club, composite shortbow (20 arrows), padded armour, snare kit
  • Forager While using Survival to Subsist, if the hunter rolls a failure or a critical failure, they get a success instead. If the hunter rolls a success, they can provide food for 4 additional creatures that eat about as much as a human, or 8 creatures on a critical success.
  • Snare Crafting – The poacher can use the Crafting skill to create the following snares: alarm snare, hampering snare, marking snare and signaling snare. The poacher can create four snares each day without paying for the materials, using 3 interact actions to set up each snare.
  • AC 19; Fort +7, Ref +10, Will +7
  • HP 30;
  • Speed 25
  • Melee [one-action] club +8 Damage 1d6+5 bludgeoning
  • Ranged [one-action] composite shortbow +10 (propulsive, range increment 60 ft, Deadly d10, reload 0), Damage 1d6+5 piercing
  • Hunt Prey [one-action, concentrate] The poacher designates a single creature they can see and hear, or they’re Tracking, as their prey. The poacher gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. The first time the poacher hits the designated prey in a round, they deal an additional 1d8 precision damage. The poacher also ignores the penalty for making ranged attacks within their second range increment. These effects last until the poacher uses Hunt Prey again.

Campaign Examples – Poacher

Stat Block – Bruthazmus

Famous bugbear of Varisia, especially within the goblinoid tribes.

Notes:

  • Killed Season 2.3 (39) by Duzkar from Friday Team.

Bruthazmus – Poacher (CREATURE 2)

  • Traits: NE Medium, Bugbear, Humanoid
  • Perception +9
  • Languages Common
  • Skills Crafting +4, Deception +4, Nature +7, Stealth +8, Survival +7
  • Str +4, Dex +4, Con +1, Int +0, Wis +3, Cha +0
  • Items Spear, composite shortbow (20 arrows), padded armour, snare kit, 4 pp
  • Forager While using Survival to Subsist, if the hunter rolls a failure or a critical failure, they get a success instead. If the hunter rolls a success, they can provide food for 4 additional creatures that eat about as much as a human, or 8 creatures on a critical success.
  • Snare Crafting – The poacher can use the Crafting skill to create the following snares: alarm snare, hampering snare, marking snare and signaling snare. The poacher can create four snares each day without paying for the materials, using 3 interact actions to set up each snare.
  • AC 19; Fort +7, Ref +10, Will +7
  • HP 34;
  • Speed 25
  • Melee [one-action] Large Spear +10 Damage 1d8+7 bludgeoning
  • Ranged [one-action] composite shortbow +10 (propulsive, range increment 60 ft, Deadly d10, reload 0), Damage 1d6+5 piercing
  • Hunt Prey [one-action, concentrate] The poacher designates a single creature they can see and hear, or they’re Tracking, as their prey. The poacher gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. The first time the poacher hits the designated prey in a round, they deal an additional 1d8 precision damage. The poacher also ignores the penalty for making ranged attacks within their second range increment. These effects last until the poacher uses Hunt Prey again.
  • Sneak Attack The Bugbear deals 1d6 extra precision damage to flat-footed creatures.

Source: Rise of the Runelords Anniversary Edition (Book 1)

This is a simplified character replacing the complex D&D 3.5 and Pathfinder 1st edition version updated for Pathfinder 2nd Edition campaign.

Content Updates

  • 2021-06-19 – Updated Bruthazmus
Magical Items

Magical Items: Item Creation, Reference List

Consumable Items: Dispelling Sliver, Fugitive’s Grenade, Halflight Charm

Held Items: Terra-Cotta Talismans, Trail Map of the Region

Runes: Poison Rune

Specific Armour: Armour of the Armadillo, Ghost Mirror Armour, Shozoku of the Night Wind

Specific Weapons: Dancing Wasp, Deadly Kiss, Earthfire Shuriken, Nine-Fold Spirit Sword, Oathtaker, Suishen, Whispering Shrike

Worn items: Claws of the Ice Bear, Sashimono of Comfort

Pathfinder 2E

PF2 Menu: Adventures, Classes, Factions, Feats, Items, Races, Rules Updates

TRAP: Campaign, Design

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, GM’s Luck Roll, Playtest Thoughts, Running Games over Skype, Tracking Experience

Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)

Discussing the Rules: Animal Companions, Archetypes, Companions, Crafting PF2 Items, Feats, Minions, Playing the Game, Shapechanging, Summoning

Game Modes: Encounter, Exploration, Downtime

Feats: Background, General & Skill, Location

PF1 Conversions to Pathfinder 2: Adventures, Classes, Items, Faction

References: Creatures, Equipment, Items, NPCs, Spells

Thassilonian Resurgence Adventure Path (TRAP) Campaign

Design, Campaign, Campaign Journal, Runelords

Jade Regent Adventure Path (JRAP) Campaign

Personalities, Campaign Journal, Region – Minkai, Prophecy – The Broken One, Characters – Social Feats

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

Advertisement

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s